d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004320: [03:50:41] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 004320: [03:50:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004320: [03:50:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004320: [03:50:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004320: [03:50:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6888 RDOC 006888: [03:50:41] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006888: [03:50:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006888: [03:50:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006888: [03:50:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006888: [03:50:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006888: [03:50:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006888: [03:50:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006888: [03:50:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006888: [03:50:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006888: [03:50:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006888: [03:50:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006888: [03:50:41] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006888: [03:50:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006888: [03:50:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006888: [03:50:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004320: [03:50:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6888] RDOC 006888: [03:50:41] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006888: [03:50:41] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001C0C32E10F8 RDOC 006888: [03:50:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006888: [03:50:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006888: [03:50:41] core.cpp(2018) - Log - Removing device frame capturer for 0x000001C0C32E10F8 RDOC 006888: [03:50:41] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006888: [03:50:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001C0C32E10F8 RDOC 006888: [03:50:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006888: [03:50:42] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001C0C32E10F8 / 0x00000000000C0360 RDOC 006888: [03:50:42] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006888: [03:50:42] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004320: [03:50:42] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006888: [03:50:42] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006888: [03:50:42] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006888: [03:50:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006888: [03:50:42] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 006888: [03:50:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 006888: [03:50:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006888: [03:50:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39788 (1.58 %) RDOC 006888: [03:50:42] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.014028 seconds RDOC 006888: [03:50:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 006888: [03:50:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 006888: [03:50:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 004320: [03:50:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (46099 bytes) (time 1679629842) 2527 byte thumbnail RDOC 004320: [03:50:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 004320: [03:50:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004320: [03:50:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004320: [03:50:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004320: [03:50:43] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004320: [03:50:43] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004320: [03:50:43] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004320: [03:50:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004320: [03:50:43] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004320: [03:50:43] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004320: [03:50:43] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004320: [03:50:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004320: [03:50:43] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 25.712 ms RDOC 004320: [03:50:43] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 004320: [03:50:43] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 004320: [03:50:43] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 004320: [03:50:43] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 004320: [03:50:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011620: [03:50:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011620: [03:50:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011620: [03:50:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011620: [03:50:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011620: [03:50:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11020 RDOC 011020: [03:50:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011020: [03:50:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011020: [03:50:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011020: [03:50:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011020: [03:50:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011020: [03:50:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011020: [03:50:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011020: [03:50:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011020: [03:50:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011020: [03:50:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011020: [03:50:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011020: [03:50:43] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011020: [03:50:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011020: [03:50:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011020: [03:50:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011020: [03:50:43] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011620: [03:50:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11020] RDOC 011020: [03:50:43] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FA227AE808 RDOC 011020: [03:50:43] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011020: [03:50:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011020: [03:50:44] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FA227AE808 RDOC 011020: [03:50:44] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011020: [03:50:44] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FA227AE808 RDOC 011020: [03:50:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011020: [03:50:44] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001FA227AE808 / 0x00000000000D0360 RDOC 011020: [03:50:44] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011020: [03:50:44] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011620: [03:50:44] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011020: [03:50:44] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011020: [03:50:44] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011020: [03:50:44] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011020: [03:50:44] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011020: [03:50:44] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 011020: [03:50:44] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011020: [03:50:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 61853 (2.42 %) RDOC 011020: [03:50:44] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.012867 seconds RDOC 011020: [03:50:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 011020: [03:50:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 011020: [03:50:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 011620: [03:50:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (71832 bytes) (time 1679629844) 5476 byte thumbnail RDOC 011620: [03:50:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 011620: [03:50:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011620: [03:50:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011620: [03:50:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011620: [03:50:45] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011620: [03:50:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011620: [03:50:45] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011620: [03:50:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011620: [03:50:45] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011620: [03:50:45] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011620: [03:50:45] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011620: [03:50:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011620: [03:50:45] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 20.448 ms RDOC 011620: [03:50:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008092: [03:50:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 008092: [03:50:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008092: [03:50:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008092: [03:50:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008092: [03:50:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5616 RDOC 005616: [03:50:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 005616: [03:50:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005616: [03:50:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005616: [03:50:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005616: [03:50:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005616: [03:50:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005616: [03:50:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005616: [03:50:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005616: [03:50:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005616: [03:50:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005616: [03:50:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005616: [03:50:45] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 005616: [03:50:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005616: [03:50:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005616: [03:50:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008092: [03:50:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5616] RDOC 005616: [03:50:45] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005616: [03:50:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000029D0A03EDE8 RDOC 005616: [03:50:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005616: [03:50:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005616: [03:50:46] core.cpp(2018) - Log - Removing device frame capturer for 0x0000029D0A03EDE8 RDOC 005616: [03:50:46] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005616: [03:50:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000029D0A03EDE8 RDOC 005616: [03:50:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005616: [03:50:46] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000029D0A03EDE8 / 0x00000000000503D6 RDOC 005616: [03:50:46] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005616: [03:50:46] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008092: [03:50:46] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005616: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005616: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 005616: [03:50:46] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005616: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 005616: [03:50:46] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 005616: [03:50:46] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005616: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33667 (5.90 %) RDOC 005616: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014004 seconds RDOC 005616: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005616: [03:50:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 005616: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 008092: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43416 bytes) (time 1679629846) 5116 byte thumbnail RDOC 008092: [03:50:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 008092: [03:50:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008092: [03:50:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008092: [03:50:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008092: [03:50:47] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008092: [03:50:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008092: [03:50:47] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008092: [03:50:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008092: [03:50:47] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008092: [03:50:47] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008092: [03:50:47] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008092: [03:50:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008092: [03:50:47] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.873 ms RDOC 008092: [03:50:47] d3d11_counters.cpp( 589) - Log - Timer Fetch Counters, counters to fetch 7 - 3.378 ms RDOC 008092: [03:50:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004236: [03:50:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 004236: [03:50:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004236: [03:50:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004236: [03:50:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004236: [03:50:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12688 RDOC 012688: [03:50:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012688: [03:50:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012688: [03:50:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012688: [03:50:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012688: [03:50:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012688: [03:50:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012688: [03:50:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012688: [03:50:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012688: [03:50:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012688: [03:50:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012688: [03:50:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012688: [03:50:47] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012688: [03:50:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012688: [03:50:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012688: [03:50:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012688: [03:50:47] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004236: [03:50:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12688] RDOC 012688: [03:50:48] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FB848AEA08 RDOC 012688: [03:50:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012688: [03:50:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012688: [03:50:48] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FB848AEA08 RDOC 012688: [03:50:48] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012688: [03:50:48] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001FB848AEA08 RDOC 012688: [03:50:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012688: [03:50:48] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001FB848AEA08 / 0x00000000000703DA RDOC 012688: [03:50:48] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012688: [03:50:48] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004236: [03:50:48] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012688: [03:50:48] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012688: [03:50:48] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 012688: [03:50:48] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012688: [03:50:48] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012688: [03:50:48] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 012688: [03:50:48] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012688: [03:50:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 831104 bytes to 31377 (3.78 %) RDOC 012688: [03:50:48] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.792603 MB capture section in 0.013068 seconds RDOC 012688: [03:50:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012688: [03:50:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 012688: [03:50:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 004236: [03:50:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (39466 bytes) (time 1679629848) 3961 byte thumbnail RDOC 004236: [03:50:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 004236: [03:50:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004236: [03:50:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004236: [03:50:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004236: [03:50:49] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004236: [03:50:49] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004236: [03:50:49] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004236: [03:50:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004236: [03:50:49] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004236: [03:50:49] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004236: [03:50:49] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004236: [03:50:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004236: [03:50:49] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 12.738 ms RDOC 004236: [03:50:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000620: [03:50:49] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 000620: [03:50:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000620: [03:50:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000620: [03:50:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000620: [03:50:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9928 RDOC 009928: [03:50:49] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009928: [03:50:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009928: [03:50:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009928: [03:50:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009928: [03:50:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009928: [03:50:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009928: [03:50:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009928: [03:50:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009928: [03:50:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009928: [03:50:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009928: [03:50:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009928: [03:50:49] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009928: [03:50:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009928: [03:50:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009928: [03:50:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000620: [03:50:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9928] RDOC 009928: [03:50:49] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009928: [03:50:50] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002AA7A9705B8 RDOC 009928: [03:50:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009928: [03:50:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009928: [03:50:50] core.cpp(2018) - Log - Removing device frame capturer for 0x000002AA7A9705B8 RDOC 009928: [03:50:50] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009928: [03:50:50] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002AA7A9705B8 RDOC 009928: [03:50:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009928: [03:50:50] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002AA7A9705B8 / 0x00000000000803DA RDOC 009928: [03:50:50] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009928: [03:50:50] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000620: [03:50:50] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009928: [03:50:50] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009928: [03:50:50] resource_manager.h(1441) - Log - Preparing up to 45 potentially dirty resources RDOC 009928: [03:50:50] resource_manager.h(1494) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 009928: [03:50:50] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009928: [03:50:50] resource_manager.h(1506) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 009928: [03:50:50] resource_manager.h(1579) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 009928: [03:50:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1341260 (0.79 %) RDOC 009928: [03:50:50] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.154763 seconds RDOC 009928: [03:50:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009928: [03:50:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 009928: [03:50:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 000620: [03:50:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1347914 bytes) (time 1679629850) 2526 byte thumbnail RDOC 000620: [03:50:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 000620: [03:50:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000620: [03:50:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000620: [03:50:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000620: [03:50:51] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000620: [03:50:51] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000620: [03:50:51] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000620: [03:50:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000620: [03:50:51] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000620: [03:50:51] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000620: [03:50:51] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000620: [03:50:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000620: [03:50:52] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 339.552 ms RDOC 000620: [03:50:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012144: [03:50:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012144: [03:50:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012144: [03:50:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012144: [03:50:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012144: [03:50:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9296 RDOC 009296: [03:50:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009296: [03:50:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009296: [03:50:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009296: [03:50:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009296: [03:50:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009296: [03:50:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009296: [03:50:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009296: [03:50:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009296: [03:50:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009296: [03:50:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009296: [03:50:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009296: [03:50:56] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009296: [03:50:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009296: [03:50:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009296: [03:50:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012144: [03:50:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9296] RDOC 009296: [03:50:56] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009296: [03:50:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002682224E498 RDOC 009296: [03:50:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009296: [03:50:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009296: [03:50:57] core.cpp(2018) - Log - Removing device frame capturer for 0x000002682224E498 RDOC 009296: [03:50:57] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009296: [03:50:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002682224E498 RDOC 009296: [03:50:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009296: [03:50:57] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002682224E498 / 0x00000000000903DA RDOC 009296: [03:50:57] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009296: [03:50:57] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009296: [03:50:57] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009296: [03:50:57] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009296: [03:50:57] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009296: [03:50:57] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012144: [03:50:57] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009296: [03:50:57] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 009296: [03:50:57] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009296: [03:50:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 85661 (3.35 %) RDOC 009296: [03:50:57] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.021136 seconds RDOC 009296: [03:50:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 009296: [03:50:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009296: [03:50:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 012144: [03:50:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (101036 bytes) (time 1679629857) 9588 byte thumbnail RDOC 012144: [03:50:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 012144: [03:50:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012144: [03:50:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012144: [03:50:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012144: [03:50:58] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012144: [03:50:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012144: [03:50:58] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012144: [03:50:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012144: [03:50:58] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012144: [03:50:58] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012144: [03:50:58] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012144: [03:50:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012144: [03:50:58] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 20.716 ms RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:58] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 012144: [03:50:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006324: [03:50:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006324: [03:50:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006324: [03:50:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006324: [03:50:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006324: [03:50:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13108 RDOC 013108: [03:50:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 013108: [03:50:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013108: [03:50:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013108: [03:50:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013108: [03:50:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013108: [03:50:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013108: [03:50:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013108: [03:50:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013108: [03:50:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013108: [03:50:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013108: [03:50:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013108: [03:50:59] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 013108: [03:50:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013108: [03:50:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013108: [03:50:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006324: [03:50:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13108] RDOC 013108: [03:50:59] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 013108: [03:50:59] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000122D345E3A8 RDOC 013108: [03:50:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013108: [03:50:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013108: [03:50:59] core.cpp(2018) - Log - Removing device frame capturer for 0x00000122D345E3A8 RDOC 013108: [03:50:59] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 013108: [03:50:59] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000122D345E3A8 RDOC 013108: [03:50:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013108: [03:50:59] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000122D345E3A8 / 0x00000000000A03DA RDOC 013108: [03:50:59] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 013108: [03:50:59] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006324: [03:50:59] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 013108: [03:50:59] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013108: [03:50:59] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 013108: [03:50:59] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 013108: [03:50:59] d3d11_device.cpp(2013) - Log - Finished capture, Frame 4294967295 RDOC 013108: [03:50:59] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 013108: [03:50:59] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 013108: [03:50:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 647 (2.68 %) RDOC 013108: [03:50:59] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.012887 seconds RDOC 013108: [03:50:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 013108: [03:50:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 013108: [03:50:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 013108: [03:50:59] core.cpp(2064) - Log - Removing frame capturer for 0x00000122D345E3A8 / 0x00000000000A03DA RDOC 013108: [03:50:59] core.cpp(2075) - Log - Removed last refcount RDOC 013108: [03:50:59] core.cpp(2079) - Log - Removed active window RDOC 013108: [03:50:59] core.cpp(2018) - Log - Removing device frame capturer for 0x00000122D345E3A8 RDOC 006324: [03:50:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (22947 bytes) (time 1679629859) 8220 byte thumbnail RDOC 006324: [03:51:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 006324: [03:51:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006324: [03:51:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006324: [03:51:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006324: [03:51:00] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006324: [03:51:00] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006324: [03:51:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 006324: [03:51:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006324: [03:51:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006324: [03:51:03] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006324: [03:51:03] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006324: [03:51:03] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006324: [03:51:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006324: [03:51:03] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 0.634 ms RDOC 006324: [03:51:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011968: [03:51:03] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011968: [03:51:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011968: [03:51:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011968: [03:51:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011968: [03:51:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10404 RDOC 010404: [03:51:03] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010404: [03:51:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010404: [03:51:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010404: [03:51:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010404: [03:51:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010404: [03:51:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010404: [03:51:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010404: [03:51:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010404: [03:51:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010404: [03:51:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010404: [03:51:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010404: [03:51:03] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010404: [03:51:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010404: [03:51:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010404: [03:51:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010404: [03:51:03] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011968: [03:51:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10404] RDOC 010404: [03:51:03] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B1FCA601F8 RDOC 010404: [03:51:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010404: [03:51:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010404: [03:51:03] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B1FCA601F8 RDOC 010404: [03:51:03] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010404: [03:51:04] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B1FCA601F8 RDOC 010404: [03:51:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010404: [03:51:04] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 010404: [03:51:04] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001B1FCA601F8 / 0x00000000001F0304 RDOC 010404: [03:51:04] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010404: [03:51:04] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011968: [03:51:04] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 010404: [03:51:04] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010404: [03:51:04] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 010404: [03:51:04] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010404: [03:51:04] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011968: [03:51:04] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010404: [03:51:04] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 010404: [03:51:04] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010404: [03:51:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 34209 (6.01 %) RDOC 010404: [03:51:04] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.012108 seconds RDOC 010404: [03:51:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010404: [03:51:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 010404: [03:51:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011968: [03:51:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43958 bytes) (time 1679629864) 5116 byte thumbnail RDOC 011968: [03:51:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011968: [03:51:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011968: [03:51:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011968: [03:51:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011968: [03:51:05] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011968: [03:51:05] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011968: [03:51:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011968: [03:51:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011968: [03:51:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011968: [03:51:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011968: [03:51:05] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011968: [03:51:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011968: [03:51:05] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 011968: [03:51:05] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 011968: [03:51:05] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 5.619 ms RDOC 011968: [03:51:05] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 011968: [03:51:05] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 011968: [03:51:05] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 011968: [03:51:05] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 011968: [03:51:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005672: [03:51:05] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 005672: [03:51:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005672: [03:51:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005672: [03:51:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005672: [03:51:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10632 RDOC 010632: [03:51:05] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010632: [03:51:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010632: [03:51:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010632: [03:51:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010632: [03:51:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010632: [03:51:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010632: [03:51:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010632: [03:51:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010632: [03:51:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010632: [03:51:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010632: [03:51:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010632: [03:51:05] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010632: [03:51:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010632: [03:51:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010632: [03:51:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005672: [03:51:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10632] RDOC 010632: [03:51:05] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010632: [03:51:05] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D1DE66E618 RDOC 010632: [03:51:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010632: [03:51:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010632: [03:51:05] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D1DE66E618 RDOC 010632: [03:51:06] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010632: [03:51:06] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D1DE66E618 RDOC 010632: [03:51:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010632: [03:51:06] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D1DE66E618 / 0x00000000000B03D6 RDOC 010632: [03:51:06] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010632: [03:51:06] resource_manager.h(1441) - Log - Preparing up to 0 potentially dirty resources RDOC 010632: [03:51:06] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 010632: [03:51:06] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010632: [03:51:06] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010632: [03:51:06] d3d11_device.cpp(2013) - Log - Finished capture, Frame 0 RDOC 005672: [03:51:06] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010632: [03:51:06] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 010632: [03:51:06] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 010632: [03:51:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6696 (9.80 %) RDOC 010632: [03:51:06] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.035430 seconds RDOC 010632: [03:51:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010632: [03:51:06] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 010632: [03:51:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 005672: [03:51:06] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (16445 bytes) (time 1679629866) 5116 byte thumbnail RDOC 005672: [03:51:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 005672: [03:51:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005672: [03:51:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005672: [03:51:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005672: [03:51:07] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005672: [03:51:07] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005672: [03:51:07] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005672: [03:51:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005672: [03:51:07] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005672: [03:51:07] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005672: [03:51:07] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005672: [03:51:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005672: [03:51:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 4.209 ms RDOC 005672: [03:51:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 005672: [03:51:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2827 (4.14 %) RDOC 005672: [03:51:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005672: [03:51:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 0.555 ms RDOC 005672: [03:51:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2827 (4.14 %) RDOC 005672: [03:51:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005672: [03:51:07] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 005672: [03:51:07] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 005672: [03:51:07] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 005672: [03:51:07] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 005672: [03:51:07] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 005672: [03:51:07] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 005672: [03:51:07] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 005672: [03:51:07] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 005672: [03:51:07] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 005672: [03:51:07] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 005672: [03:51:07] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 005672: [03:51:07] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 005672: [03:51:07] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 005672: [03:51:07] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 005672: [03:51:07] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 005672: [03:51:07] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 005672: [03:51:07] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 005672: [03:51:07] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 005672: [03:51:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011616: [03:51:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011616: [03:51:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011616: [03:51:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011616: [03:51:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011616: [03:51:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9080 RDOC 009080: [03:51:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009080: [03:51:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009080: [03:51:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009080: [03:51:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009080: [03:51:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009080: [03:51:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009080: [03:51:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009080: [03:51:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009080: [03:51:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009080: [03:51:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009080: [03:51:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009080: [03:51:07] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009080: [03:51:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009080: [03:51:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009080: [03:51:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011616: [03:51:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9080] RDOC 009080: [03:51:07] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009080: [03:51:08] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F13115E058 RDOC 009080: [03:51:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009080: [03:51:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009080: [03:51:08] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F13115E058 RDOC 009080: [03:51:08] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009080: [03:51:08] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F13115E058 RDOC 009080: [03:51:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009080: [03:51:08] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001F13115E058 / 0x00000000000D03DA RDOC 009080: [03:51:08] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009080: [03:51:08] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011616: [03:51:08] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009080: [03:51:08] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009080: [03:51:08] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009080: [03:51:08] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009080: [03:51:08] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009080: [03:51:09] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 009080: [03:51:09] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009080: [03:51:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 590485 (0.44 %) RDOC 009080: [03:51:09] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.035333 seconds RDOC 009080: [03:51:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009080: [03:51:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 009080: [03:51:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 011616: [03:51:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (600234 bytes) (time 1679629869) 5116 byte thumbnail RDOC 011616: [03:51:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 011616: [03:51:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011616: [03:51:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011616: [03:51:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011616: [03:51:10] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011616: [03:51:10] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011616: [03:51:10] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011616: [03:51:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011616: [03:51:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011616: [03:51:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011616: [03:51:10] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011616: [03:51:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011616: [03:51:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 379.235 ms RDOC 011616: [03:51:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002176: [03:51:11] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 002176: [03:51:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002176: [03:51:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002176: [03:51:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002176: [03:51:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10936 RDOC 010936: [03:51:11] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010936: [03:51:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010936: [03:51:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010936: [03:51:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010936: [03:51:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010936: [03:51:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010936: [03:51:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010936: [03:51:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010936: [03:51:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010936: [03:51:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010936: [03:51:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010936: [03:51:11] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010936: [03:51:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010936: [03:51:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010936: [03:51:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002176: [03:51:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10936] RDOC 010936: [03:51:11] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010936: [03:51:11] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025CCF1CDF18 RDOC 010936: [03:51:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [03:51:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010936: [03:51:11] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025CCF1CDF18 RDOC 010936: [03:51:11] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010936: [03:51:11] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025CCF1CDF18 RDOC 010936: [03:51:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [03:51:11] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025CCF1CDF18 / 0x00000000000E03DA RDOC 010936: [03:51:11] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010936: [03:51:11] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002176: [03:51:11] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010936: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010936: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 010936: [03:51:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010936: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50000 RDOC 010936: [03:51:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010936: [03:51:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 35668 (6.28 %) RDOC 010936: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012886 seconds RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010936: [03:51:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 010936: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010936: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010936: [03:51:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010936: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50001 RDOC 010936: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 010936: [03:51:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010936: [03:51:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14900 (2.62 %) RDOC 010936: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011715 seconds RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010936: [03:51:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 010936: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010936: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010936: [03:51:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010936: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50002 RDOC 010936: [03:51:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010936: [03:51:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14934 (2.63 %) RDOC 010936: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011398 seconds RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010936: [03:51:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 010936: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010936: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010936: [03:51:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010936: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50003 RDOC 010936: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 002176: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (45417 bytes) (time 1679629878) 5116 byte thumbnail RDOC 010936: [03:51:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010936: [03:51:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14898 (2.62 %) RDOC 010936: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011534 seconds RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010936: [03:51:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 010936: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010936: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010936: [03:51:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010936: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50004 RDOC 010936: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 002176: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (24649 bytes) (time 1679629878) 5116 byte thumbnail RDOC 010936: [03:51:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010936: [03:51:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14902 (2.62 %) RDOC 010936: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011746 seconds RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010936: [03:51:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 010936: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010936: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010936: [03:51:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010936: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50005 RDOC 010936: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 002176: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (24683 bytes) (time 1679629878) 5116 byte thumbnail RDOC 010936: [03:51:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010936: [03:51:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14707 (2.59 %) RDOC 010936: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011893 seconds RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010936: [03:51:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 010936: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010936: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010936: [03:51:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010936: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50006 RDOC 010936: [03:51:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010936: [03:51:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14896 (2.62 %) RDOC 010936: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011166 seconds RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010936: [03:51:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 010936: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010936: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010936: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 010936: [03:51:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002176: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (24647 bytes) (time 1679629878) 5116 byte thumbnail RDOC 010936: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50007 RDOC 010936: [03:51:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010936: [03:51:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14901 (2.62 %) RDOC 010936: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010999 seconds RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010936: [03:51:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 010936: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010936: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010936: [03:51:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010936: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50008 RDOC 010936: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 002176: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (24651 bytes) (time 1679629878) 5116 byte thumbnail RDOC 002176: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (24456 bytes) (time 1679629878) 5116 byte thumbnail RDOC 010936: [03:51:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010936: [03:51:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14889 (2.62 %) RDOC 010936: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.013609 seconds RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010936: [03:51:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 010936: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 010936: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 010936: [03:51:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010936: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50009 RDOC 010936: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 010936: [03:51:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010936: [03:51:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14896 (2.62 %) RDOC 010936: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010851 seconds RDOC 010936: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010936: [03:51:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 010936: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 002176: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (24645 bytes) (time 1679629878) 5116 byte thumbnail RDOC 010936: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 002176: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (24650 bytes) (time 1679629878) 5116 byte thumbnail RDOC 010936: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 002176: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (24638 bytes) (time 1679629878) 5116 byte thumbnail RDOC 002176: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (24645 bytes) (time 1679629878) 5116 byte thumbnail RDOC 002176: [03:51:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 002176: [03:51:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002176: [03:51:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002176: [03:51:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002176: [03:51:19] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002176: [03:51:19] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002176: [03:51:19] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002176: [03:51:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002176: [03:51:19] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002176: [03:51:19] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002176: [03:51:19] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002176: [03:51:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002176: [03:51:19] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.887 ms RDOC 002176: [03:51:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010220: [03:51:19] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010220: [03:51:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010220: [03:51:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010220: [03:51:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010220: [03:51:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13216 RDOC 013216: [03:51:19] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 013216: [03:51:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013216: [03:51:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013216: [03:51:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013216: [03:51:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013216: [03:51:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013216: [03:51:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013216: [03:51:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013216: [03:51:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013216: [03:51:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013216: [03:51:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013216: [03:51:19] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 013216: [03:51:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013216: [03:51:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013216: [03:51:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010220: [03:51:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13216] RDOC 013216: [03:51:19] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 013216: [03:51:20] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021201CCF9A8 RDOC 013216: [03:51:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013216: [03:51:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013216: [03:51:20] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021201CCF9A8 RDOC 013216: [03:51:20] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 013216: [03:51:20] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000021201CCF9A8 RDOC 013216: [03:51:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013216: [03:51:20] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000021201CCF9A8 / 0x00000000000F03DA RDOC 013216: [03:51:20] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 013216: [03:51:20] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010220: [03:51:20] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 013216: [03:51:20] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013216: [03:51:20] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 013216: [03:51:20] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013216: [03:51:20] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 013216: [03:51:20] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 013216: [03:51:20] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013216: [03:51:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 45183 (2.95 %) RDOC 013216: [03:51:20] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.012762 seconds RDOC 013216: [03:51:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 013216: [03:51:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 013216: [03:51:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 010220: [03:51:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (57938 bytes) (time 1679629880) 8292 byte thumbnail RDOC 010220: [03:51:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 010220: [03:51:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010220: [03:51:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010220: [03:51:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010220: [03:51:21] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010220: [03:51:21] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010220: [03:51:21] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010220: [03:51:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010220: [03:51:21] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010220: [03:51:21] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010220: [03:51:21] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010220: [03:51:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010220: [03:51:21] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 15.258 ms RDOC 010220: [03:51:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002448: [03:51:22] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 002448: [03:51:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002448: [03:51:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002448: [03:51:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002448: [03:51:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12680 RDOC 012680: [03:51:22] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012680: [03:51:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012680: [03:51:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012680: [03:51:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012680: [03:51:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012680: [03:51:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012680: [03:51:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012680: [03:51:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012680: [03:51:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012680: [03:51:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012680: [03:51:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012680: [03:51:22] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012680: [03:51:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012680: [03:51:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012680: [03:51:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002448: [03:51:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12680] RDOC 012680: [03:51:22] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012680: [03:51:22] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000029422ECD518 RDOC 012680: [03:51:22] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012680: [03:51:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012680: [03:51:22] core.cpp(2018) - Log - Removing device frame capturer for 0x0000029422ECD518 RDOC 012680: [03:51:22] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012680: [03:51:22] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000029422ECD518 RDOC 012680: [03:51:22] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012680: [03:51:22] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000029422ECD518 / 0x00000000001003DA RDOC 012680: [03:51:22] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012680: [03:51:22] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002448: [03:51:22] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012680: [03:51:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012680: [03:51:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012680: [03:51:23] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 012680: [03:51:23] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012680: [03:51:23] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 012680: [03:51:23] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 012680: [03:51:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793920 bytes to 176065 (1.63 %) RDOC 012680: [03:51:23] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 10.293884 MB capture section in 0.038471 seconds RDOC 012680: [03:51:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 012680: [03:51:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 012680: [03:51:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 002448: [03:51:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192874 bytes) (time 1679629883) 10031 byte thumbnail RDOC 002448: [03:51:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 002448: [03:51:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002448: [03:51:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002448: [03:51:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002448: [03:51:24] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002448: [03:51:24] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002448: [03:51:24] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002448: [03:51:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002448: [03:51:24] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002448: [03:51:24] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002448: [03:51:24] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002448: [03:51:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002448: [03:51:24] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 61.251 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.052 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.175 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.642 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.083 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.088 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 25.737 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.927 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.586 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.095 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.087 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.618 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.437 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.357 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.081 ms RDOC 002448: [03:51:24] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.059 ms RDOC 002448: [03:51:25] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.305 ms RDOC 002448: [03:51:25] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.108 ms RDOC 002448: [03:51:25] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.422 ms RDOC 002448: [03:51:25] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.057 ms RDOC 002448: [03:51:25] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.062 ms RDOC 002448: [03:51:25] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.523 ms RDOC 002448: [03:51:25] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.107 ms RDOC 002448: [03:51:25] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.486 ms RDOC 002448: [03:51:25] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.069 ms RDOC 002448: [03:51:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005644: [03:51:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 005644: [03:51:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005644: [03:51:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005644: [03:51:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005644: [03:51:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13056 RDOC 013056: [03:51:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 013056: [03:51:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013056: [03:51:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013056: [03:51:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013056: [03:51:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013056: [03:51:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013056: [03:51:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013056: [03:51:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013056: [03:51:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013056: [03:51:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013056: [03:51:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013056: [03:51:25] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 013056: [03:51:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013056: [03:51:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013056: [03:51:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005644: [03:51:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13056] RDOC 013056: [03:51:25] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 013056: [03:51:25] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E5B1D2DE18 RDOC 013056: [03:51:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013056: [03:51:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013056: [03:51:25] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E5B1D2DE18 RDOC 013056: [03:51:25] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 013056: [03:51:25] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E5B1D2DE18 RDOC 013056: [03:51:25] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013056: [03:51:25] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001E5B1D2DE18 / 0x00000000001103DA RDOC 013056: [03:51:25] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 013056: [03:51:25] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005644: [03:51:25] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 013056: [03:51:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013056: [03:51:26] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 013056: [03:51:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013056: [03:51:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 013056: [03:51:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 013056: [03:51:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 68659 (1.30 %) RDOC 013056: [03:51:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.024021 seconds RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013056: [03:51:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 013056: [03:51:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013056: [03:51:26] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 013056: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 013056: [03:51:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013056: [03:51:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 51 RDOC 005644: [03:51:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (78408 bytes) (time 1679629886) 5116 byte thumbnail RDOC 013056: [03:51:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 013056: [03:51:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50201 (0.95 %) RDOC 013056: [03:51:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023388 seconds RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013056: [03:51:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 013056: [03:51:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013056: [03:51:26] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 013056: [03:51:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013056: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 013056: [03:51:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 52 RDOC 013056: [03:51:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 013056: [03:51:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49957 (0.95 %) RDOC 013056: [03:51:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021723 seconds RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013056: [03:51:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 013056: [03:51:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013056: [03:51:26] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 013056: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 005644: [03:51:26] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 51) (59950 bytes) (time 1679629886) 5116 byte thumbnail RDOC 013056: [03:51:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013056: [03:51:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 53 RDOC 005644: [03:51:26] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 52) (59706 bytes) (time 1679629886) 5116 byte thumbnail RDOC 013056: [03:51:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 013056: [03:51:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49979 (0.95 %) RDOC 013056: [03:51:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021450 seconds RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013056: [03:51:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 013056: [03:51:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013056: [03:51:26] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 013056: [03:51:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013056: [03:51:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 54 RDOC 013056: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 013056: [03:51:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 013056: [03:51:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50039 (0.95 %) RDOC 013056: [03:51:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.020755 seconds RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013056: [03:51:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 013056: [03:51:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013056: [03:51:26] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 013056: [03:51:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013056: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 005644: [03:51:26] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 53) (59728 bytes) (time 1679629886) 5116 byte thumbnail RDOC 013056: [03:51:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 55 RDOC 005644: [03:51:26] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 54) (59788 bytes) (time 1679629886) 5116 byte thumbnail RDOC 013056: [03:51:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 013056: [03:51:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49990 (0.95 %) RDOC 013056: [03:51:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.024323 seconds RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013056: [03:51:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 013056: [03:51:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013056: [03:51:26] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 013056: [03:51:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013056: [03:51:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 56 RDOC 013056: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 013056: [03:51:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 013056: [03:51:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50055 (0.95 %) RDOC 013056: [03:51:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021401 seconds RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013056: [03:51:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 013056: [03:51:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013056: [03:51:26] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 013056: [03:51:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013056: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 005644: [03:51:26] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 55) (59739 bytes) (time 1679629886) 5116 byte thumbnail RDOC 013056: [03:51:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 005644: [03:51:26] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 56) (59804 bytes) (time 1679629886) 5116 byte thumbnail RDOC 013056: [03:51:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 013056: [03:51:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50106 (0.95 %) RDOC 013056: [03:51:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021556 seconds RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013056: [03:51:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 013056: [03:51:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013056: [03:51:26] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 013056: [03:51:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013056: [03:51:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 58 RDOC 013056: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 013056: [03:51:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 013056: [03:51:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50011 (0.95 %) RDOC 013056: [03:51:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.020668 seconds RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013056: [03:51:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 013056: [03:51:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 013056: [03:51:26] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 013056: [03:51:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013056: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 005644: [03:51:26] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 57) (59855 bytes) (time 1679629886) 5116 byte thumbnail RDOC 013056: [03:51:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 59 RDOC 013056: [03:51:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 013056: [03:51:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49996 (0.95 %) RDOC 013056: [03:51:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021031 seconds RDOC 013056: [03:51:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013056: [03:51:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 013056: [03:51:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 005644: [03:51:26] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 58) (59760 bytes) (time 1679629886) 5116 byte thumbnail RDOC 005644: [03:51:26] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 59) (59745 bytes) (time 1679629886) 5116 byte thumbnail RDOC 005644: [03:51:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 005644: [03:51:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005644: [03:51:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005644: [03:51:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005644: [03:51:27] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005644: [03:51:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005644: [03:51:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005644: [03:51:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005644: [03:51:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005644: [03:51:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005644: [03:51:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005644: [03:51:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005644: [03:51:27] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 108.959 ms RDOC 005644: [03:51:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008436: [03:51:27] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 008436: [03:51:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008436: [03:51:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008436: [03:51:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008436: [03:51:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5580 RDOC 005580: [03:51:28] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 005580: [03:51:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005580: [03:51:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005580: [03:51:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005580: [03:51:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005580: [03:51:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005580: [03:51:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005580: [03:51:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005580: [03:51:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005580: [03:51:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005580: [03:51:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005580: [03:51:28] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 005580: [03:51:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005580: [03:51:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005580: [03:51:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008436: [03:51:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5580] RDOC 005580: [03:51:28] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005580: [03:51:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001981BDCF368 RDOC 005580: [03:51:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005580: [03:51:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005580: [03:51:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000001981BDCF368 RDOC 005580: [03:51:28] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005580: [03:51:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001981BDCF368 RDOC 005580: [03:51:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005580: [03:51:28] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001981BDCF368 / 0x00000000001203DA RDOC 005580: [03:51:28] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005580: [03:51:28] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008436: [03:51:28] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005580: [03:51:28] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005580: [03:51:28] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 005580: [03:51:28] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005580: [03:51:28] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 005580: [03:51:28] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 005580: [03:51:28] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005580: [03:51:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 43933 (7.14 %) RDOC 005580: [03:51:28] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.011916 seconds RDOC 005580: [03:51:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 005580: [03:51:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 005580: [03:51:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 008436: [03:51:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (57980 bytes) (time 1679629888) 8902 byte thumbnail RDOC 008436: [03:51:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 008436: [03:51:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008436: [03:51:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008436: [03:51:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008436: [03:51:29] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008436: [03:51:29] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008436: [03:51:29] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008436: [03:51:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008436: [03:51:29] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008436: [03:51:29] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008436: [03:51:29] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008436: [03:51:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008436: [03:51:29] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 33.399 ms RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 008436: [03:51:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001708: [03:51:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 001708: [03:51:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001708: [03:51:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001708: [03:51:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001708: [03:51:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6088 RDOC 006088: [03:51:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006088: [03:51:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006088: [03:51:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006088: [03:51:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006088: [03:51:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006088: [03:51:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006088: [03:51:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006088: [03:51:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006088: [03:51:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006088: [03:51:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006088: [03:51:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006088: [03:51:30] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006088: [03:51:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006088: [03:51:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006088: [03:51:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001708: [03:51:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6088] RDOC 006088: [03:51:30] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006088: [03:51:30] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D1AB27D9A8 RDOC 006088: [03:51:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006088: [03:51:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006088: [03:51:30] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D1AB27D9A8 RDOC 006088: [03:51:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006088: [03:51:30] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001D1AB27D9A8 RDOC 006088: [03:51:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006088: [03:51:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001D1AB27D9A8 / 0x00000000001303DA RDOC 006088: [03:51:30] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006088: [03:51:30] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006088: [03:51:30] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006088: [03:51:30] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 006088: [03:51:30] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006088: [03:51:30] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 001708: [03:51:30] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006088: [03:51:30] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 006088: [03:51:30] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006088: [03:51:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 30799 (5.42 %) RDOC 006088: [03:51:30] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.018794 seconds RDOC 006088: [03:51:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 006088: [03:51:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 006088: [03:51:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 001708: [03:51:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (40708 bytes) (time 1679629890) 5744 byte thumbnail RDOC 001708: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 001708: [03:51:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001708: [03:51:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001708: [03:51:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001708: [03:51:31] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001708: [03:51:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001708: [03:51:31] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001708: [03:51:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001708: [03:51:31] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001708: [03:51:31] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001708: [03:51:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001708: [03:51:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001708: [03:51:32] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 9.296 ms RDOC 001708: [03:51:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007008: [03:51:32] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007008: [03:51:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007008: [03:51:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007008: [03:51:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007008: [03:51:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6248 RDOC 006248: [03:51:32] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006248: [03:51:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006248: [03:51:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006248: [03:51:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006248: [03:51:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006248: [03:51:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006248: [03:51:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006248: [03:51:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006248: [03:51:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006248: [03:51:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006248: [03:51:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006248: [03:51:32] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006248: [03:51:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006248: [03:51:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006248: [03:51:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007008: [03:51:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6248] RDOC 006248: [03:51:32] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006248: [03:51:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006248: [03:51:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CBDC77DAD0 RDOC 006248: [03:51:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006248: [03:51:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006248: [03:51:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006248: [03:51:32] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006248: [03:51:32] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006248: [03:51:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006248: [03:51:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006248: [03:51:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006248: [03:51:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006248: [03:51:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CBDC77E0F8 RDOC 006248: [03:51:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006248: [03:51:33] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CBDC77DAD0 RDOC 006248: [03:51:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006248: [03:51:33] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001CBDC77DAD0 RDOC 006248: [03:51:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006248: [03:51:33] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001CBDC77DAD0 / 0x00000000001403DA RDOC 006248: [03:51:33] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006248: [03:51:33] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006248: [03:51:33] d3d11_device.cpp( 785) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 006248: [03:51:33] d3d11_device.cpp( 790) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 006248: [03:51:33] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006248: [03:51:33] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 006248: [03:51:33] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006248: [03:51:33] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007008: [03:51:33] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006248: [03:51:33] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 006248: [03:51:33] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006248: [03:51:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 33189 (5.85 %) RDOC 006248: [03:51:33] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.011901 seconds RDOC 006248: [03:51:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006248: [03:51:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 006248: [03:51:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 007008: [03:51:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (42938 bytes) (time 1679629893) 5116 byte thumbnail RDOC 007008: [03:51:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 007008: [03:51:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007008: [03:51:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007008: [03:51:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007008: [03:51:34] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007008: [03:51:34] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007008: [03:51:34] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007008: [03:51:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007008: [03:51:34] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007008: [03:51:34] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007008: [03:51:34] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007008: [03:51:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007008: [03:51:34] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 5.986 ms RDOC 007008: [03:51:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007584: [03:51:34] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007584: [03:51:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007584: [03:51:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007584: [03:51:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007584: [03:51:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12532 RDOC 012532: [03:51:34] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012532: [03:51:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012532: [03:51:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012532: [03:51:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012532: [03:51:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012532: [03:51:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012532: [03:51:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012532: [03:51:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012532: [03:51:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012532: [03:51:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012532: [03:51:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012532: [03:51:34] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012532: [03:51:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012532: [03:51:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012532: [03:51:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012532: [03:51:34] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007584: [03:51:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12532] RDOC 012532: [03:51:34] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B60E3BE618 RDOC 012532: [03:51:34] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012532: [03:51:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012532: [03:51:35] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B60E3BE618 RDOC 012532: [03:51:35] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012532: [03:51:35] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B60E3BE618 RDOC 012532: [03:51:35] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012532: [03:51:35] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001B60E3BE618 / 0x00000000001503DA RDOC 012532: [03:51:35] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012532: [03:51:35] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007584: [03:51:35] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012532: [03:51:35] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012532: [03:51:35] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 012532: [03:51:35] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012532: [03:51:35] d3d11_device.cpp(2013) - Log - Finished capture, Frame 200 RDOC 012532: [03:51:35] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 012532: [03:51:35] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012532: [03:51:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 41120 (6.31 %) RDOC 012532: [03:51:35] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.012879 seconds RDOC 012532: [03:51:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 012532: [03:51:35] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 012532: [03:51:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 007584: [03:51:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (54534 bytes) (time 1679629895) 7788 byte thumbnail RDOC 007584: [03:51:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 007584: [03:51:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007584: [03:51:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007584: [03:51:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007584: [03:51:36] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007584: [03:51:36] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007584: [03:51:37] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007584: [03:51:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007584: [03:51:37] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007584: [03:51:37] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007584: [03:51:37] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007584: [03:51:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007584: [03:51:37] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.460 ms RDOC 007584: [03:51:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000812: [03:51:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 000812: [03:51:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000812: [03:51:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000812: [03:51:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000812: [03:51:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7264 RDOC 007264: [03:51:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007264: [03:51:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007264: [03:51:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007264: [03:51:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007264: [03:51:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007264: [03:51:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007264: [03:51:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007264: [03:51:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007264: [03:51:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007264: [03:51:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007264: [03:51:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007264: [03:51:37] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007264: [03:51:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007264: [03:51:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007264: [03:51:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000812: [03:51:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7264] RDOC 007264: [03:51:38] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007264: [03:51:38] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E4F4C00148 RDOC 007264: [03:51:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007264: [03:51:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007264: [03:51:38] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E4F4C00148 RDOC 007264: [03:51:38] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007264: [03:51:38] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E4F4C00148 RDOC 007264: [03:51:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007264: [03:51:38] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001E4F4C00148 / 0x00000000001603DA RDOC 007264: [03:51:38] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007264: [03:51:38] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000812: [03:51:38] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007264: [03:51:38] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007264: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 007264: [03:51:38] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 007264: [03:51:38] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007264: [03:51:38] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 007264: [03:51:38] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 007264: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 115655 (13.76 %) RDOC 007264: [03:51:38] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.022773 seconds RDOC 007264: [03:51:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007264: [03:51:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 007264: [03:51:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 000812: [03:51:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (122309 bytes) (time 1679629898) 2526 byte thumbnail RDOC 000812: [03:51:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 000812: [03:51:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000812: [03:51:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000812: [03:51:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000812: [03:51:39] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000812: [03:51:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000812: [03:51:39] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000812: [03:51:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000812: [03:51:39] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000812: [03:51:39] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000812: [03:51:39] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000812: [03:51:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000812: [03:51:39] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 13.975 ms RDOC 000812: [03:51:43] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 000812: [03:51:43] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 000812: [03:51:43] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 000812: [03:51:43] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 000812: [03:51:43] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 000812: [03:51:43] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 000812: [03:51:43] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 000812: [03:51:43] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:43] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:44] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 000812: [03:51:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000008: [03:51:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 000008: [03:51:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000008: [03:51:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000008: [03:51:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000008: [03:51:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5132 RDOC 005132: [03:51:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 005132: [03:51:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005132: [03:51:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005132: [03:51:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005132: [03:51:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005132: [03:51:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005132: [03:51:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005132: [03:51:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005132: [03:51:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005132: [03:51:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005132: [03:51:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005132: [03:51:45] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 005132: [03:51:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005132: [03:51:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005132: [03:51:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005132: [03:51:46] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000008: [03:51:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5132] RDOC 005132: [03:51:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000199E345E0A8 RDOC 005132: [03:51:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005132: [03:51:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005132: [03:51:46] core.cpp(2018) - Log - Removing device frame capturer for 0x00000199E345E0A8 RDOC 005132: [03:51:46] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005132: [03:51:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000199E345E0A8 RDOC 005132: [03:51:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005132: [03:51:46] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000199E345E0A8 / 0x00000000001703DA RDOC 005132: [03:51:46] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005132: [03:51:46] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005132: [03:51:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005132: [03:51:46] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005132: [03:51:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005132: [03:51:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 000008: [03:51:46] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005132: [03:51:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 005132: [03:51:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005132: [03:51:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 42739 (1.71 %) RDOC 005132: [03:51:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.014197 seconds RDOC 005132: [03:51:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005132: [03:51:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 005132: [03:51:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 000008: [03:51:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49393 bytes) (time 1679629906) 2526 byte thumbnail RDOC 000008: [03:51:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 000008: [03:51:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000008: [03:51:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000008: [03:51:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000008: [03:51:47] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000008: [03:51:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000008: [03:51:47] d3d11_replay.cpp(4379) - Log - Created device. RDOC 000008: [03:51:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000008: [03:51:47] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000008: [03:51:47] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000008: [03:51:47] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 000008: [03:51:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000008: [03:51:47] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 19.774 ms RDOC 000008: [03:51:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006396: [03:51:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006396: [03:51:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006396: [03:51:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006396: [03:51:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006396: [03:51:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4528 RDOC 004528: [03:51:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004528: [03:51:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004528: [03:51:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004528: [03:51:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004528: [03:51:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004528: [03:51:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004528: [03:51:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004528: [03:51:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004528: [03:51:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004528: [03:51:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004528: [03:51:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004528: [03:51:48] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004528: [03:51:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004528: [03:51:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004528: [03:51:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006396: [03:51:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4528] RDOC 004528: [03:51:48] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004528: [03:51:48] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002CC443AFFB8 RDOC 004528: [03:51:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004528: [03:51:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004528: [03:51:48] core.cpp(2018) - Log - Removing device frame capturer for 0x000002CC443AFFB8 RDOC 004528: [03:51:48] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004528: [03:51:48] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002CC443AFFB8 RDOC 004528: [03:51:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004528: [03:51:48] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002CC443AFFB8 / 0x00000000001803DA RDOC 004528: [03:51:48] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004528: [03:51:48] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006396: [03:51:48] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004528: [03:51:48] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004528: [03:51:48] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 004528: [03:51:48] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004528: [03:51:48] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 004528: [03:51:48] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 004528: [03:51:48] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004528: [03:51:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 33323 (5.87 %) RDOC 004528: [03:51:48] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.012711 seconds RDOC 004528: [03:51:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004528: [03:51:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 004528: [03:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 006396: [03:51:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43072 bytes) (time 1679629908) 5116 byte thumbnail RDOC 006396: [03:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 006396: [03:51:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006396: [03:51:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006396: [03:51:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006396: [03:51:49] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006396: [03:51:49] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006396: [03:51:49] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006396: [03:51:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006396: [03:51:49] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006396: [03:51:49] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006396: [03:51:49] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006396: [03:51:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006396: [03:51:49] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.099 ms RDOC 006396: [03:51:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002300: [03:51:49] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 002300: [03:51:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002300: [03:51:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002300: [03:51:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002300: [03:51:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5728 RDOC 005728: [03:51:50] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 005728: [03:51:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005728: [03:51:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005728: [03:51:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005728: [03:51:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005728: [03:51:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005728: [03:51:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005728: [03:51:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005728: [03:51:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005728: [03:51:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005728: [03:51:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005728: [03:51:50] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 005728: [03:51:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005728: [03:51:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005728: [03:51:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005728: [03:51:50] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002300: [03:51:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5728] RDOC 005728: [03:51:50] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020E2AD6F058 RDOC 005728: [03:51:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005728: [03:51:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005728: [03:51:50] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020E2AD6F058 RDOC 005728: [03:51:50] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005728: [03:51:50] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020E2AD6F058 RDOC 005728: [03:51:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005728: [03:51:50] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020E2AD6F058 / 0x00000000001903DA RDOC 005728: [03:51:50] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005728: [03:51:50] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002300: [03:51:50] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005728: [03:51:50] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005728: [03:51:50] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005728: [03:51:50] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005728: [03:51:50] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 005728: [03:51:50] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 005728: [03:51:50] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005728: [03:51:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 158155 (3.87 %) RDOC 005728: [03:51:50] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.021874 seconds RDOC 005728: [03:51:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005728: [03:51:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 005728: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 002300: [03:51:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (164809 bytes) (time 1679629910) 2526 byte thumbnail RDOC 002300: [03:51:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 002300: [03:51:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002300: [03:51:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002300: [03:51:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002300: [03:51:51] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002300: [03:51:51] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002300: [03:51:52] d3d11_replay.cpp(4379) - Log - Created device. RDOC 002300: [03:51:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002300: [03:51:52] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002300: [03:51:52] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002300: [03:51:52] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 002300: [03:51:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002300: [03:51:52] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 35.400 ms RDOC 002300: [03:51:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007108: [03:51:53] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007108: [03:51:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007108: [03:51:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007108: [03:51:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007108: [03:51:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4240 RDOC 004240: [03:51:53] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004240: [03:51:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004240: [03:51:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004240: [03:51:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004240: [03:51:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004240: [03:51:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004240: [03:51:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004240: [03:51:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004240: [03:51:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004240: [03:51:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004240: [03:51:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004240: [03:51:53] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004240: [03:51:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004240: [03:51:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004240: [03:51:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007108: [03:51:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4240] RDOC 004240: [03:51:53] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004240: [03:51:53] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000261C450D758 RDOC 004240: [03:51:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004240: [03:51:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004240: [03:51:53] core.cpp(2018) - Log - Removing device frame capturer for 0x00000261C450D758 RDOC 004240: [03:51:53] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004240: [03:51:53] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000261C450D758 RDOC 004240: [03:51:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004240: [03:51:53] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000261C450D758 / 0x00000000001A03DA RDOC 004240: [03:51:53] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004240: [03:51:53] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007108: [03:51:53] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004240: [03:51:53] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004240: [03:51:53] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 004240: [03:51:53] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 004240: [03:51:53] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 004240: [03:51:53] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 004240: [03:51:53] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 004240: [03:51:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33654 (5.90 %) RDOC 004240: [03:51:53] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.013998 seconds RDOC 004240: [03:51:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004240: [03:51:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 004240: [03:51:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007108: [03:51:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43403 bytes) (time 1679629913) 5116 byte thumbnail RDOC 007108: [03:51:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007108: [03:51:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007108: [03:51:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007108: [03:51:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007108: [03:51:55] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007108: [03:51:55] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007108: [03:51:55] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007108: [03:51:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007108: [03:51:55] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007108: [03:51:55] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007108: [03:51:55] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007108: [03:51:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007108: [03:51:55] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.426 ms RDOC 007108: [03:51:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 007108: [03:51:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14390 (2.52 %) RDOC 007108: [03:51:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007108: [03:51:55] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1.179 ms RDOC 007108: [03:51:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14390 (2.52 %) RDOC 007108: [03:51:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007108: [03:51:55] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 007108: [03:51:55] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000007 RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 007108: [03:51:55] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 007108: [03:51:55] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 007108: [03:51:55] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 007108: [03:51:55] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000168 RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 007108: [03:51:55] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 007108: [03:51:55] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 007108: [03:51:55] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000169 RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 007108: [03:51:55] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 007108: [03:51:55] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 007108: [03:51:55] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000170 RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 007108: [03:51:55] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 007108: [03:51:55] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 007108: [03:51:55] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000171 RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 007108: [03:51:55] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 007108: [03:51:55] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000172 RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 007108: [03:51:55] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 007108: [03:51:55] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 007108: [03:51:55] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 007108: [03:51:55] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000174 RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 007108: [03:51:55] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 007108: [03:51:55] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 007108: [03:51:55] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 007108: [03:51:55] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000176 RDOC 007108: [03:51:55] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 007108: [03:51:55] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 007108: [03:51:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006780: [03:51:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006780: [03:51:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006780: [03:51:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006780: [03:51:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006780: [03:51:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12408 RDOC 012408: [03:51:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012408: [03:51:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012408: [03:51:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012408: [03:51:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012408: [03:51:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012408: [03:51:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012408: [03:51:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012408: [03:51:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012408: [03:51:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012408: [03:51:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012408: [03:51:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012408: [03:51:55] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012408: [03:51:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012408: [03:51:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012408: [03:51:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006780: [03:51:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12408] RDOC 012408: [03:51:55] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012408: [03:51:55] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023FA66FFCF8 RDOC 012408: [03:51:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [03:51:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012408: [03:51:55] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023FA66FFCF8 RDOC 012408: [03:51:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012408: [03:51:55] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023FA66FFCF8 RDOC 012408: [03:51:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [03:51:56] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000023FA66FFCF8 / 0x00000000001B03DA RDOC 012408: [03:51:56] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012408: [03:51:56] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006780: [03:51:56] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 012408: [03:51:56] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012408: [03:51:56] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 012408: [03:51:56] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012408: [03:51:56] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 006780: [03:51:56] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012408: [03:51:56] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 012408: [03:51:56] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 012408: [03:51:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34814 (5.56 %) RDOC 012408: [03:51:56] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.013149 seconds RDOC 012408: [03:51:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 012408: [03:51:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 012408: [03:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 006780: [03:51:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45993 bytes) (time 1679629916) 6356 byte thumbnail RDOC 006780: [03:51:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 006780: [03:51:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006780: [03:51:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006780: [03:51:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006780: [03:51:57] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006780: [03:51:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006780: [03:51:57] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006780: [03:51:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006780: [03:51:57] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006780: [03:51:57] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006780: [03:51:57] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006780: [03:51:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006780: [03:51:57] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 8.899 ms RDOC 006780: [03:51:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004556: [03:51:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 004556: [03:51:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004556: [03:51:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004556: [03:51:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004556: [03:51:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9716 RDOC 009716: [03:51:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009716: [03:51:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009716: [03:51:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009716: [03:51:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009716: [03:51:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009716: [03:51:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009716: [03:51:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009716: [03:51:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009716: [03:51:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009716: [03:51:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009716: [03:51:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009716: [03:51:57] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009716: [03:51:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009716: [03:51:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009716: [03:51:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004556: [03:51:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9716] RDOC 009716: [03:51:57] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009716: [03:51:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020E23AC0BE8 RDOC 009716: [03:51:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009716: [03:51:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009716: [03:51:57] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020E23AC0BE8 RDOC 009716: [03:51:57] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009716: [03:51:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020E23AC0BE8 RDOC 009716: [03:51:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009716: [03:51:58] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020E23AC0BE8 / 0x00000000001C03DA RDOC 009716: [03:51:58] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009716: [03:51:58] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009716: [03:51:58] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020E23AC0BE8 / 0x00000000000503C8 RDOC 009716: [03:51:58] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020E23AC0BE8 / 0x00000000000403D8 RDOC 009716: [03:51:58] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020E23AC0BE8 / 0x00000000000403D0 RDOC 009716: [03:51:58] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020E23AC0BE8 / 0x00000000000701B4 RDOC 009716: [03:51:58] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020E23AC0BE8 / 0x00000000000303C0 RDOC 009716: [03:51:58] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020E23AC0BE8 / 0x00000000000701A4 RDOC 004556: [03:51:58] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009716: [03:51:58] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009716: [03:51:58] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 009716: [03:51:58] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 009716: [03:51:58] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 009716: [03:51:58] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 009716: [03:51:58] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 009716: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 100157 (1.13 %) RDOC 009716: [03:51:58] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.025180 seconds RDOC 009716: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 009716: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 009716: [03:51:58] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009716: [03:51:58] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 009716: [03:51:58] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 009716: [03:51:58] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 009716: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 009716: [03:51:58] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 009716: [03:51:58] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 009716: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 79860 (0.90 %) RDOC 009716: [03:51:58] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.019596 seconds RDOC 009716: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 009716: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 009716: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 004556: [03:51:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (111171 bytes) (time 1679629918) 6530 byte thumbnail RDOC 004556: [03:51:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 004556: [03:51:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004556: [03:51:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004556: [03:51:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004556: [03:51:59] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004556: [03:51:59] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004556: [03:51:59] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004556: [03:51:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004556: [03:51:59] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004556: [03:51:59] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004556: [03:51:59] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004556: [03:51:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004556: [03:51:59] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 50.894 ms RDOC 004556: [03:51:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010748: [03:51:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010748: [03:51:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010748: [03:51:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010748: [03:51:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010748: [03:51:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11292 RDOC 011292: [03:51:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011292: [03:51:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011292: [03:51:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011292: [03:51:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011292: [03:51:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011292: [03:51:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011292: [03:51:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011292: [03:51:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011292: [03:51:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011292: [03:51:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011292: [03:51:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011292: [03:51:59] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011292: [03:51:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011292: [03:51:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011292: [03:51:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011292: [03:51:59] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010748: [03:51:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11292] RDOC 011292: [03:51:59] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002C5C647EE48 RDOC 011292: [03:51:59] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011292: [03:51:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011292: [03:52:00] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C5C647EE48 RDOC 011292: [03:52:00] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011292: [03:52:00] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002C5C647EE48 RDOC 011292: [03:52:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011292: [03:52:00] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002C5C647EE48 / 0x00000000000503D8 RDOC 011292: [03:52:00] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011292: [03:52:00] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011292: [03:52:00] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011292: [03:52:00] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011292: [03:52:00] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011292: [03:52:00] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 010748: [03:52:00] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011292: [03:52:00] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 011292: [03:52:00] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011292: [03:52:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 33693 (5.94 %) RDOC 011292: [03:52:00] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.012481 seconds RDOC 011292: [03:52:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 011292: [03:52:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 011292: [03:52:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 010748: [03:52:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43958 bytes) (time 1679629920) 5798 byte thumbnail RDOC 010748: [03:52:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 010748: [03:52:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010748: [03:52:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010748: [03:52:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010748: [03:52:01] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010748: [03:52:01] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010748: [03:52:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010748: [03:52:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010748: [03:52:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010748: [03:52:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010748: [03:52:01] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010748: [03:52:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010748: [03:52:01] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.839 ms RDOC 010748: [03:52:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003368: [03:52:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003368: [03:52:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003368: [03:52:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003368: [03:52:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003368: [03:52:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12600 RDOC 012600: [03:52:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012600: [03:52:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012600: [03:52:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012600: [03:52:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012600: [03:52:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012600: [03:52:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012600: [03:52:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012600: [03:52:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012600: [03:52:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012600: [03:52:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012600: [03:52:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012600: [03:52:01] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012600: [03:52:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012600: [03:52:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012600: [03:52:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003368: [03:52:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12600] RDOC 012600: [03:52:01] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012600: [03:52:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001C6013C0CF8 RDOC 012600: [03:52:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012600: [03:52:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012600: [03:52:02] core.cpp(2018) - Log - Removing device frame capturer for 0x000001C6013C0CF8 RDOC 012600: [03:52:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012600: [03:52:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001C6013C0CF8 RDOC 012600: [03:52:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012600: [03:52:02] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001C6013C0CF8 / 0x00000000000603D8 RDOC 012600: [03:52:02] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012600: [03:52:02] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003368: [03:52:02] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012600: [03:52:02] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012600: [03:52:02] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 012600: [03:52:02] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012600: [03:52:02] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012600: [03:52:02] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 012600: [03:52:02] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012600: [03:52:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 40680 (6.87 %) RDOC 012600: [03:52:02] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.012770 seconds RDOC 012600: [03:52:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 012600: [03:52:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 012600: [03:52:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003368: [03:52:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49890 bytes) (time 1679629922) 4687 byte thumbnail RDOC 003368: [03:52:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003368: [03:52:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003368: [03:52:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003368: [03:52:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003368: [03:52:03] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003368: [03:52:03] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003368: [03:52:03] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003368: [03:52:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003368: [03:52:03] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003368: [03:52:03] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003368: [03:52:03] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003368: [03:52:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003368: [03:52:03] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 5.835 ms RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 003368: [03:52:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007740: [03:52:03] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007740: [03:52:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007740: [03:52:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007740: [03:52:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007740: [03:52:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12824 RDOC 012824: [03:52:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012824: [03:52:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012824: [03:52:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012824: [03:52:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012824: [03:52:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012824: [03:52:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012824: [03:52:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012824: [03:52:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012824: [03:52:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012824: [03:52:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012824: [03:52:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012824: [03:52:04] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012824: [03:52:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012824: [03:52:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012824: [03:52:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007740: [03:52:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12824] RDOC 012824: [03:52:04] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012824: [03:52:04] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000279EF7D0640 RDOC 012824: [03:52:04] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 012824: [03:52:04] core.cpp(2018) - Log - Removing device frame capturer for 0x00000279EF7D0640 RDOC 012824: [03:52:04] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012824: [03:52:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012824: [03:52:04] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012824: [03:52:04] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000279EF7D0640 RDOC 012824: [03:52:04] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 007740: [03:52:04] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012824: [03:52:05] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012824: [03:52:05] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000279EF7D0640 / 0x00000000000703D8 RDOC 012824: [03:52:05] d3d12_device.cpp(2321) - Log - Starting capture RDOC 012824: [03:52:05] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 007740: [03:52:05] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012824: [03:52:05] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 012824: [03:52:05] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 012824: [03:52:05] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 012824: [03:52:05] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 012824: [03:52:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081088 bytes to 27453 (1.32 %) RDOC 012824: [03:52:05] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 1.984680 MB capture section in 0.087385 seconds RDOC 012824: [03:52:05] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012824: [03:52:05] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012824: [03:52:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 012824: [03:52:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 012824: [03:52:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 007740: [03:52:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2576339 bytes) (time 1679629925) 4886 byte thumbnail RDOC 007740: [03:52:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 007740: [03:52:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007740: [03:52:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007740: [03:52:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007740: [03:52:06] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007740: [03:52:06] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007740: [03:52:06] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007740: [03:52:06] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007740: [03:52:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007740: [03:52:06] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007740: [03:52:06] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007740: [03:52:06] d3d12_replay.cpp(4632) - Log - Created device. RDOC 007740: [03:52:06] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007740: [03:52:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007740: [03:52:06] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 007740: [03:52:07] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 007740: [03:52:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007740: [03:52:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007740: [03:52:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007740: [03:52:09] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 2757.858 ms RDOC 007740: [03:52:09] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 007740: [03:52:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012636: [03:52:09] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012636: [03:52:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012636: [03:52:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012636: [03:52:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012636: [03:52:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10184 RDOC 010184: [03:52:09] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010184: [03:52:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010184: [03:52:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010184: [03:52:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010184: [03:52:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010184: [03:52:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010184: [03:52:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010184: [03:52:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010184: [03:52:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010184: [03:52:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010184: [03:52:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010184: [03:52:09] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010184: [03:52:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010184: [03:52:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010184: [03:52:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012636: [03:52:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10184] RDOC 010184: [03:52:09] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010184: [03:52:09] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000281C10EFA20 RDOC 010184: [03:52:09] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010184: [03:52:09] core.cpp(2018) - Log - Removing device frame capturer for 0x00000281C10EFA20 RDOC 010184: [03:52:09] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010184: [03:52:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010184: [03:52:10] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010184: [03:52:10] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000281C10EFA20 RDOC 010184: [03:52:10] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012636: [03:52:10] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010184: [03:52:10] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010184: [03:52:10] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000281C10EFA20 / 0x00000000000803D8 RDOC 010184: [03:52:10] d3d12_device.cpp(2321) - Log - Starting capture RDOC 010184: [03:52:10] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 012636: [03:52:10] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010184: [03:52:10] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 010184: [03:52:10] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 010184: [03:52:10] d3d12_device.cpp(2654) - Log - Capture used DXIL RDOC 010184: [03:52:10] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 16 referenced resources RDOC 010184: [03:52:10] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 010184: [03:52:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155776 bytes to 70808 (3.28 %) RDOC 010184: [03:52:10] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 2.055908 MB capture section in 0.109882 seconds RDOC 010184: [03:52:10] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010184: [03:52:10] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010184: [03:52:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 010184: [03:52:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 010184: [03:52:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 012636: [03:52:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2619783 bytes) (time 1679629930) 4975 byte thumbnail RDOC 012636: [03:52:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 012636: [03:52:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012636: [03:52:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012636: [03:52:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012636: [03:52:11] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012636: [03:52:11] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012636: [03:52:11] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012636: [03:52:11] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012636: [03:52:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012636: [03:52:11] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012636: [03:52:11] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012636: [03:52:11] d3d12_replay.cpp(4632) - Log - Created device. RDOC 012636: [03:52:11] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012636: [03:52:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012636: [03:52:11] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012636: [03:52:11] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 012636: [03:52:11] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 012636: [03:52:11] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012636: [03:52:11] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012636: [03:52:11] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012636: [03:52:11] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 207.047 ms RDOC 012636: [03:52:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008556: [03:52:12] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 008556: [03:52:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008556: [03:52:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008556: [03:52:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008556: [03:52:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8104 RDOC 008104: [03:52:12] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 008104: [03:52:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008104: [03:52:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008104: [03:52:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008104: [03:52:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008104: [03:52:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008104: [03:52:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008104: [03:52:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008104: [03:52:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008104: [03:52:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008104: [03:52:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008104: [03:52:12] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 008104: [03:52:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008104: [03:52:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008104: [03:52:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008556: [03:52:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8104] RDOC 008104: [03:52:12] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008104: [03:52:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002CA58450200 RDOC 008104: [03:52:12] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 008104: [03:52:12] core.cpp(2018) - Log - Removing device frame capturer for 0x000002CA58450200 RDOC 008104: [03:52:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008104: [03:52:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008104: [03:52:12] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008104: [03:52:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002CA58450200 RDOC 008104: [03:52:12] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008104: [03:52:12] d3d12_device.cpp(2321) - Log - Starting capture RDOC 008104: [03:52:12] d3d12_device.cpp(2325) - Log - Creating direct queue as none was found in the application RDOC 008556: [03:52:12] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008104: [03:52:12] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 008104: [03:52:12] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 008104: [03:52:12] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 008104: [03:52:13] d3d12_device.cpp(2451) - Log - Finished capture, Frame 4294967295 RDOC 008104: [03:52:13] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 008104: [03:52:13] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 008104: [03:52:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213632 bytes to 15642 (7.32 %) RDOC 008104: [03:52:13] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.203735 MB capture section in 0.081537 seconds RDOC 008104: [03:52:13] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008104: [03:52:13] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008104: [03:52:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 008104: [03:52:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 008104: [03:52:13] core.cpp(2018) - Log - Removing device frame capturer for 0x000002CA58450200 RDOC 008556: [03:52:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2555147 bytes) (time 1679629933) 0 byte thumbnail RDOC 008556: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 008556: [03:52:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008556: [03:52:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008556: [03:52:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008556: [03:52:14] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008556: [03:52:14] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008556: [03:52:14] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008556: [03:52:14] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008556: [03:52:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008556: [03:52:14] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008556: [03:52:14] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008556: [03:52:14] d3d12_replay.cpp(4632) - Log - Created device. RDOC 008556: [03:52:14] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008556: [03:52:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008556: [03:52:14] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 008556: [03:52:14] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008556: [03:52:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008556: [03:52:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008556: [03:52:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008556: [03:52:14] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 217.969 ms RDOC 008556: [03:52:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003596: [03:52:14] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003596: [03:52:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003596: [03:52:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003596: [03:52:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003596: [03:52:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9652 RDOC 009652: [03:52:14] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009652: [03:52:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009652: [03:52:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009652: [03:52:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009652: [03:52:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009652: [03:52:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009652: [03:52:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009652: [03:52:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009652: [03:52:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009652: [03:52:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009652: [03:52:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009652: [03:52:14] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009652: [03:52:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009652: [03:52:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009652: [03:52:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003596: [03:52:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9652] RDOC 009652: [03:52:15] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009652: [03:52:15] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D211550250 RDOC 009652: [03:52:15] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 009652: [03:52:15] core.cpp(2018) - Log - Removing device frame capturer for 0x000001D211550250 RDOC 009652: [03:52:15] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009652: [03:52:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009652: [03:52:15] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009652: [03:52:15] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001D211550250 RDOC 009652: [03:52:15] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 003596: [03:52:15] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009652: [03:52:15] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009652: [03:52:15] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001D211550250 / 0x00000000000903D8 RDOC 009652: [03:52:15] d3d12_device.cpp(2321) - Log - Starting capture RDOC 009652: [03:52:15] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 003596: [03:52:15] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009652: [03:52:15] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 009652: [03:52:15] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 009652: [03:52:15] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 009652: [03:52:15] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 009652: [03:52:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8375 (14.10 %) RDOC 009652: [03:52:15] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.113266 seconds RDOC 009652: [03:52:15] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009652: [03:52:15] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009652: [03:52:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009652: [03:52:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 009652: [03:52:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 003596: [03:52:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557482 bytes) (time 1679629935) 5116 byte thumbnail RDOC 003596: [03:52:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 003596: [03:52:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003596: [03:52:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003596: [03:52:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003596: [03:52:16] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003596: [03:52:16] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003596: [03:52:16] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003596: [03:52:16] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003596: [03:52:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003596: [03:52:16] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003596: [03:52:16] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003596: [03:52:16] d3d12_replay.cpp(4632) - Log - Created device. RDOC 003596: [03:52:16] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003596: [03:52:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003596: [03:52:16] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 003596: [03:52:17] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 003596: [03:52:17] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003596: [03:52:17] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003596: [03:52:17] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003596: [03:52:17] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 192.317 ms RDOC 003596: [03:52:17] d3d12_counters.cpp( 509) - Log - Timer Fetch Counters, counters to fetch 7 - 8.036 ms RDOC 003596: [03:52:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 013024: [03:52:17] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 013024: [03:52:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013024: [03:52:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013024: [03:52:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013024: [03:52:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1744 RDOC 001744: [03:52:17] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 001744: [03:52:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001744: [03:52:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001744: [03:52:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001744: [03:52:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001744: [03:52:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001744: [03:52:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001744: [03:52:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001744: [03:52:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001744: [03:52:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001744: [03:52:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001744: [03:52:17] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 001744: [03:52:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001744: [03:52:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001744: [03:52:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013024: [03:52:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1744] RDOC 001744: [03:52:17] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001744: [03:52:17] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000029D2FC60320 RDOC 001744: [03:52:17] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 001744: [03:52:17] core.cpp(2018) - Log - Removing device frame capturer for 0x0000029D2FC60320 RDOC 001744: [03:52:17] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001744: [03:52:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001744: [03:52:17] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001744: [03:52:17] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000029D2FC60320 RDOC 001744: [03:52:17] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 013024: [03:52:17] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001744: [03:52:18] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001744: [03:52:18] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000029D2FC60320 / 0x00000000000A03D8 RDOC 013024: [03:52:18] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001744: [03:52:18] d3d12_device.cpp(2321) - Log - Starting capture RDOC 001744: [03:52:18] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 001744: [03:52:18] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 001744: [03:52:18] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 001744: [03:52:18] d3d12_device.cpp(2654) - Log - Capture used DXIL RDOC 001744: [03:52:18] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 22 referenced resources RDOC 001744: [03:52:18] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 7 unreferenced RDOC 001744: [03:52:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318528 bytes to 63050 (19.79 %) RDOC 001744: [03:52:18] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.303772 MB capture section in 0.088053 seconds RDOC 001744: [03:52:18] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001744: [03:52:18] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001744: [03:52:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 001744: [03:52:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 001744: [03:52:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 013024: [03:52:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2615036 bytes) (time 1679629938) 7111 byte thumbnail RDOC 013024: [03:52:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 013024: [03:52:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013024: [03:52:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013024: [03:52:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013024: [03:52:19] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013024: [03:52:19] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 013024: [03:52:19] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 013024: [03:52:19] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 013024: [03:52:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013024: [03:52:19] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013024: [03:52:19] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 013024: [03:52:19] d3d12_replay.cpp(4632) - Log - Created device. RDOC 013024: [03:52:19] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013024: [03:52:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013024: [03:52:19] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 013024: [03:52:19] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 013024: [03:52:19] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 013024: [03:52:19] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013024: [03:52:19] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 013024: [03:52:19] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 013024: [03:52:19] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 199.280 ms RDOC 013024: [03:52:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011972: [03:52:20] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011972: [03:52:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011972: [03:52:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011972: [03:52:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011972: [03:52:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4548 RDOC 004548: [03:52:20] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004548: [03:52:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004548: [03:52:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004548: [03:52:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004548: [03:52:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004548: [03:52:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004548: [03:52:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004548: [03:52:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004548: [03:52:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004548: [03:52:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004548: [03:52:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004548: [03:52:20] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004548: [03:52:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004548: [03:52:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004548: [03:52:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011972: [03:52:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4548] RDOC 004548: [03:52:20] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004548: [03:52:20] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B727F4FC50 RDOC 004548: [03:52:20] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 004548: [03:52:20] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B727F4FC50 RDOC 004548: [03:52:20] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004548: [03:52:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004548: [03:52:20] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004548: [03:52:20] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B727F4FC50 RDOC 004548: [03:52:20] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 011972: [03:52:20] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004548: [03:52:20] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004548: [03:52:20] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B727F4FC50 / 0x00000000000B03D8 RDOC 011972: [03:52:20] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004548: [03:52:20] d3d12_device.cpp(2321) - Log - Starting capture RDOC 004548: [03:52:20] resource_manager.h(1441) - Log - Preparing up to 72 potentially dirty resources RDOC 004548: [03:52:21] resource_manager.h(1494) - Log - Prepared 59 dirty resources, postponed 0, skipped 0 RDOC 004548: [03:52:21] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 004548: [03:52:21] resource_manager.h(1506) - Log - Checking 59 resources with initial contents against 63 referenced resources RDOC 004548: [03:52:21] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 7 unreferenced RDOC 004548: [03:52:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120704 bytes to 1505349 (0.68 %) RDOC 004548: [03:52:21] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 209.923462 MB capture section in 0.299194 seconds RDOC 004548: [03:52:21] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004548: [03:52:21] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004548: [03:52:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 004548: [03:52:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 004548: [03:52:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 011972: [03:52:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (4055237 bytes) (time 1679629941) 4956 byte thumbnail RDOC 011972: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 011972: [03:52:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011972: [03:52:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011972: [03:52:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011972: [03:52:22] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011972: [03:52:22] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011972: [03:52:22] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011972: [03:52:22] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011972: [03:52:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011972: [03:52:22] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011972: [03:52:22] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011972: [03:52:22] d3d12_replay.cpp(4632) - Log - Created device. RDOC 011972: [03:52:22] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011972: [03:52:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011972: [03:52:22] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 011972: [03:52:22] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011972: [03:52:22] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011972: [03:52:22] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011972: [03:52:22] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011972: [03:52:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 011972: [03:52:23] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 528.198 ms RDOC 011972: [03:52:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012516: [03:52:28] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012516: [03:52:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012516: [03:52:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012516: [03:52:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012516: [03:52:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6712 RDOC 006712: [03:52:28] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006712: [03:52:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006712: [03:52:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006712: [03:52:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006712: [03:52:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006712: [03:52:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006712: [03:52:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006712: [03:52:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006712: [03:52:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006712: [03:52:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006712: [03:52:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006712: [03:52:28] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006712: [03:52:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006712: [03:52:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006712: [03:52:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012516: [03:52:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6712] RDOC 006712: [03:52:28] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006712: [03:52:28] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E931BE0EF0 RDOC 006712: [03:52:28] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006712: [03:52:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E931BE0EF0 RDOC 006712: [03:52:28] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006712: [03:52:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006712: [03:52:29] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006712: [03:52:29] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E931BE0EF0 RDOC 006712: [03:52:29] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012516: [03:52:29] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006712: [03:52:29] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006712: [03:52:29] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001E931BE0EF0 / 0x00000000000403BC RDOC 006712: [03:52:29] d3d12_device.cpp(2321) - Log - Starting capture RDOC 006712: [03:52:29] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 012516: [03:52:29] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006712: [03:52:29] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 006712: [03:52:29] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 006712: [03:52:29] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 17 referenced resources RDOC 006712: [03:52:29] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 006712: [03:52:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2147968 bytes to 61827 (2.88 %) RDOC 006712: [03:52:29] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 2.048462 MB capture section in 0.087473 seconds RDOC 006712: [03:52:29] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006712: [03:52:29] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006712: [03:52:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 006712: [03:52:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 006712: [03:52:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 012516: [03:52:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2616560 bytes) (time 1679629949) 9588 byte thumbnail RDOC 012516: [03:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 012516: [03:52:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012516: [03:52:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012516: [03:52:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012516: [03:52:30] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012516: [03:52:30] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012516: [03:52:30] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012516: [03:52:30] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012516: [03:52:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012516: [03:52:30] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012516: [03:52:30] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012516: [03:52:30] d3d12_replay.cpp(4632) - Log - Created device. RDOC 012516: [03:52:30] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012516: [03:52:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012516: [03:52:30] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012516: [03:52:30] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 012516: [03:52:30] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012516: [03:52:30] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012516: [03:52:30] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012516: [03:52:30] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 176.689 ms RDOC 012516: [03:52:30] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 012516: [03:52:30] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 012516: [03:52:31] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 012516: [03:52:31] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 012516: [03:52:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010704: [03:52:31] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010704: [03:52:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010704: [03:52:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010704: [03:52:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010704: [03:52:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8452 RDOC 008452: [03:52:31] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 008452: [03:52:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008452: [03:52:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008452: [03:52:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008452: [03:52:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008452: [03:52:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008452: [03:52:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008452: [03:52:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008452: [03:52:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008452: [03:52:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008452: [03:52:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008452: [03:52:31] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 008452: [03:52:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008452: [03:52:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008452: [03:52:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010704: [03:52:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8452] RDOC 008452: [03:52:31] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008452: [03:52:31] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B3FFADFAA0 RDOC 008452: [03:52:31] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 008452: [03:52:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B3FFADFAA0 RDOC 008452: [03:52:31] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008452: [03:52:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008452: [03:52:31] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008452: [03:52:31] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B3FFADFAA0 RDOC 008452: [03:52:31] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010704: [03:52:32] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008452: [03:52:32] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008452: [03:52:32] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B3FFADFAA0 / 0x00000000000D03D0 RDOC 008452: [03:52:32] d3d12_device.cpp(2321) - Log - Starting capture RDOC 008452: [03:52:32] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 010704: [03:52:32] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008452: [03:52:32] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 008452: [03:52:32] d3d12_device.cpp(2451) - Log - Finished capture, Frame 4294967295 RDOC 008452: [03:52:32] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 2 referenced resources RDOC 008452: [03:52:32] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 10 unreferenced RDOC 008452: [03:52:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1024 bytes to 622 (60.74 %) RDOC 008452: [03:52:32] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.000977 MB capture section in 0.083384 seconds RDOC 008452: [03:52:32] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008452: [03:52:32] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008452: [03:52:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 008452: [03:52:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 008452: [03:52:32] d3d12_device.cpp(2321) - Log - Starting capture RDOC 008452: [03:52:32] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 008452: [03:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 010704: [03:52:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2561973 bytes) (time 1679629952) 8307 byte thumbnail RDOC 010704: [03:52:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 010704: [03:52:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010704: [03:52:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010704: [03:52:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010704: [03:52:33] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010704: [03:52:33] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010704: [03:52:33] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010704: [03:52:33] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010704: [03:52:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010704: [03:52:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010704: [03:52:33] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010704: [03:52:33] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010704: [03:52:33] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010704: [03:52:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010704: [03:52:33] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010704: [03:52:33] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 010704: [03:52:33] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010704: [03:52:33] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010704: [03:52:33] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010704: [03:52:33] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 159.973 ms RDOC 010704: [03:52:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010592: [03:52:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010592: [03:52:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010592: [03:52:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010592: [03:52:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010592: [03:52:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10728 RDOC 010728: [03:52:34] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010728: [03:52:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010728: [03:52:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010728: [03:52:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010728: [03:52:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010728: [03:52:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010728: [03:52:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010728: [03:52:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010728: [03:52:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010728: [03:52:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010728: [03:52:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010728: [03:52:34] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010728: [03:52:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010728: [03:52:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010728: [03:52:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010592: [03:52:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10728] RDOC 010728: [03:52:34] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010728: [03:52:34] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CF66650330 RDOC 010728: [03:52:34] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010728: [03:52:34] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CF66650330 RDOC 010728: [03:52:34] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010728: [03:52:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010728: [03:52:34] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010728: [03:52:34] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CF66650330 RDOC 010728: [03:52:34] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010592: [03:52:34] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010728: [03:52:34] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010728: [03:52:34] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001CF66650330 / 0x00000000000E03D8 RDOC 010728: [03:52:34] d3d12_device.cpp(2321) - Log - Starting capture RDOC 010728: [03:52:34] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 010592: [03:52:34] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010728: [03:52:34] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010728: [03:52:34] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 010728: [03:52:34] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 22 referenced resources RDOC 010728: [03:52:34] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 4 unreferenced RDOC 010728: [03:52:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140552320 bytes to 590907 (0.42 %) RDOC 010728: [03:52:34] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 134.041138 MB capture section in 0.115562 seconds RDOC 010728: [03:52:34] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010728: [03:52:34] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010728: [03:52:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 010728: [03:52:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 010728: [03:52:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 010592: [03:52:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3140860 bytes) (time 1679629954) 5969 byte thumbnail RDOC 010592: [03:52:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 010592: [03:52:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010592: [03:52:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010592: [03:52:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010592: [03:52:35] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010592: [03:52:35] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010592: [03:52:35] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010592: [03:52:35] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010592: [03:52:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010592: [03:52:35] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010592: [03:52:35] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010592: [03:52:36] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010592: [03:52:36] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010592: [03:52:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010592: [03:52:36] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010592: [03:52:36] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 010592: [03:52:36] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010592: [03:52:36] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010592: [03:52:36] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010592: [03:52:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 010592: [03:52:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 010592: [03:52:36] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 350.026 ms RDOC 010592: [03:52:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012692: [03:52:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012692: [03:52:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012692: [03:52:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012692: [03:52:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012692: [03:52:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6468 RDOC 006468: [03:52:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006468: [03:52:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006468: [03:52:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006468: [03:52:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006468: [03:52:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006468: [03:52:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006468: [03:52:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006468: [03:52:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006468: [03:52:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006468: [03:52:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006468: [03:52:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006468: [03:52:36] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006468: [03:52:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006468: [03:52:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006468: [03:52:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012692: [03:52:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6468] RDOC 006468: [03:52:37] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006468: [03:52:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023B8462FAE0 RDOC 006468: [03:52:37] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006468: [03:52:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023B8462FAE0 RDOC 006468: [03:52:37] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006468: [03:52:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006468: [03:52:37] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006468: [03:52:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023B8462FAE0 RDOC 006468: [03:52:37] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [03:52:37] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006468: [03:52:37] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006468: [03:52:37] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000023B8462FAE0 / 0x00000000000F03D8 RDOC 006468: [03:52:37] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 006468: [03:52:37] d3d12_device.cpp(2321) - Log - Starting capture RDOC 006468: [03:52:37] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 012692: [03:52:37] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006468: [03:52:37] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 006468: [03:52:37] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 006468: [03:52:37] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 006468: [03:52:37] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 006468: [03:52:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37120 bytes to 7871 (21.20 %) RDOC 006468: [03:52:37] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.035400 MB capture section in 0.085056 seconds RDOC 006468: [03:52:37] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006468: [03:52:37] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006468: [03:52:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006468: [03:52:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 006468: [03:52:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 012692: [03:52:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556978 bytes) (time 1679629957) 5116 byte thumbnail RDOC 012692: [03:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 012692: [03:52:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012692: [03:52:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012692: [03:52:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012692: [03:52:38] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012692: [03:52:38] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012692: [03:52:38] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012692: [03:52:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012692: [03:52:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012692: [03:52:38] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012692: [03:52:38] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012692: [03:52:38] d3d12_replay.cpp(4632) - Log - Created device. RDOC 012692: [03:52:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012692: [03:52:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012692: [03:52:38] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012692: [03:52:38] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 012692: [03:52:39] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012692: [03:52:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012692: [03:52:39] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012692: [03:52:39] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 165.012 ms RDOC 012692: [03:52:39] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 012692: [03:52:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011840: [03:52:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011840: [03:52:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011840: [03:52:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011840: [03:52:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011840: [03:52:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6612 RDOC 006612: [03:52:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006612: [03:52:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006612: [03:52:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006612: [03:52:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006612: [03:52:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006612: [03:52:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006612: [03:52:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006612: [03:52:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006612: [03:52:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006612: [03:52:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006612: [03:52:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006612: [03:52:39] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006612: [03:52:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006612: [03:52:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006612: [03:52:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011840: [03:52:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6612] RDOC 006612: [03:52:39] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006612: [03:52:39] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001DB767E0640 RDOC 006612: [03:52:39] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006612: [03:52:39] core.cpp(2018) - Log - Removing device frame capturer for 0x000001DB767E0640 RDOC 006612: [03:52:39] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006612: [03:52:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006612: [03:52:39] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006612: [03:52:39] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001DB767E0640 RDOC 006612: [03:52:39] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 011840: [03:52:39] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006612: [03:52:40] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006612: [03:52:40] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001DB767E0640 / 0x00000000001003D8 RDOC 006612: [03:52:40] d3d12_device.cpp(2321) - Log - Starting capture RDOC 006612: [03:52:40] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 006612: [03:52:40] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 006612: [03:52:40] d3d12_device.cpp(2451) - Log - Finished capture, Frame 0 RDOC 011840: [03:52:40] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006612: [03:52:40] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 19 referenced resources RDOC 006612: [03:52:40] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 7 unreferenced RDOC 006612: [03:52:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 286607 (0.43 %) RDOC 006612: [03:52:40] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 64.039185 MB capture section in 0.112626 seconds RDOC 006612: [03:52:40] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006612: [03:52:40] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006612: [03:52:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006612: [03:52:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 006612: [03:52:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 011840: [03:52:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (2835714 bytes) (time 1679629960) 5116 byte thumbnail RDOC 011840: [03:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 011840: [03:52:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011840: [03:52:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011840: [03:52:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011840: [03:52:41] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011840: [03:52:41] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011840: [03:52:41] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011840: [03:52:41] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011840: [03:52:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011840: [03:52:41] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011840: [03:52:41] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011840: [03:52:41] d3d12_replay.cpp(4632) - Log - Created device. RDOC 011840: [03:52:41] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011840: [03:52:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011840: [03:52:41] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 011840: [03:52:41] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011840: [03:52:41] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011840: [03:52:41] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011840: [03:52:41] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011840: [03:52:41] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 011840: [03:52:41] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 276.943 ms RDOC 011840: [03:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 011840: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17361 (0.03 %) RDOC 011840: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011840: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011840: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011840: [03:52:42] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 94.860 ms RDOC 011840: [03:52:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17361 (0.03 %) RDOC 011840: [03:52:42] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011840: [03:52:42] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011840: [03:52:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011840: [03:52:42] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 011840: [03:52:42] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 011840: [03:52:42] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:42] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:42] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 011840: [03:52:42] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:42] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:42] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 011840: [03:52:42] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:42] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:42] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000290! RDOC 011840: [03:52:42] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000290! RDOC 011840: [03:52:42] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 011840: [03:52:42] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:42] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:42] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 011840: [03:52:42] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:42] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 011840: [03:52:43] d3d12_replay.cpp(3536) - Error - Getting texture data for buffer ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 011840: [03:52:43] d3d12_replay.cpp(3188) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 011840: [03:52:43] d3d12_replay.cpp(3188) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 011840: [03:52:43] d3d12_replay.cpp(3536) - Error - Getting texture data for buffer ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000268! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000268! RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000292! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000292! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000271) RDOC 011840: [03:52:43] d3d12_replay.cpp(3188) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 011840: [03:52:43] d3d12_replay.cpp(3188) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 011840: [03:52:43] d3d12_replay.cpp(3188) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000294! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000294! RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000296! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000296! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000286) RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000290) RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000292) RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000294) RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000296) RDOC 011840: [03:52:43] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 011840: [03:52:43] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 011840: [03:52:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012060: [03:52:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012060: [03:52:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012060: [03:52:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012060: [03:52:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012060: [03:52:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5684 RDOC 005684: [03:52:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 005684: [03:52:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005684: [03:52:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005684: [03:52:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005684: [03:52:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005684: [03:52:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005684: [03:52:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005684: [03:52:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005684: [03:52:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005684: [03:52:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005684: [03:52:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005684: [03:52:43] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 005684: [03:52:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005684: [03:52:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005684: [03:52:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012060: [03:52:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5684] RDOC 005684: [03:52:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005684: [03:52:43] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000013444A3F990 RDOC 005684: [03:52:43] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005684: [03:52:43] core.cpp(2018) - Log - Removing device frame capturer for 0x0000013444A3F990 RDOC 005684: [03:52:43] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005684: [03:52:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005684: [03:52:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005684: [03:52:43] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000013444A3F990 RDOC 005684: [03:52:43] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012060: [03:52:43] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005684: [03:52:44] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005684: [03:52:44] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000013444A3F990 / 0x00000000001103D8 RDOC 005684: [03:52:44] d3d12_device.cpp(2321) - Log - Starting capture RDOC 005684: [03:52:44] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 012060: [03:52:44] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005684: [03:52:44] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 005684: [03:52:44] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 005684: [03:52:44] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 005684: [03:52:44] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 005684: [03:52:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255168 bytes to 563108 (0.42 %) RDOC 005684: [03:52:44] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 128.035706 MB capture section in 0.172811 seconds RDOC 005684: [03:52:44] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005684: [03:52:44] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005684: [03:52:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005684: [03:52:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 005684: [03:52:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 012060: [03:52:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3112215 bytes) (time 1679629964) 5116 byte thumbnail RDOC 012060: [03:52:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 012060: [03:52:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012060: [03:52:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012060: [03:52:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012060: [03:52:45] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012060: [03:52:45] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012060: [03:52:45] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012060: [03:52:45] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012060: [03:52:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012060: [03:52:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012060: [03:52:45] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012060: [03:52:45] d3d12_replay.cpp(4632) - Log - Created device. RDOC 012060: [03:52:45] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012060: [03:52:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012060: [03:52:45] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012060: [03:52:45] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 012060: [03:52:45] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012060: [03:52:45] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012060: [03:52:45] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012060: [03:52:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::273 from upload to default for efficient replay RDOC 012060: [03:52:45] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 314.762 ms RDOC 012060: [03:52:46] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 012060: [03:52:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010480: [03:52:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010480: [03:52:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010480: [03:52:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010480: [03:52:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010480: [03:52:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11420 RDOC 011420: [03:52:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011420: [03:52:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011420: [03:52:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011420: [03:52:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011420: [03:52:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011420: [03:52:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011420: [03:52:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011420: [03:52:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011420: [03:52:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011420: [03:52:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011420: [03:52:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011420: [03:52:46] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011420: [03:52:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011420: [03:52:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011420: [03:52:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010480: [03:52:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11420] RDOC 011420: [03:52:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011420: [03:52:46] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001920D5304E0 RDOC 011420: [03:52:46] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011420: [03:52:46] core.cpp(2018) - Log - Removing device frame capturer for 0x000001920D5304E0 RDOC 011420: [03:52:46] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011420: [03:52:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011420: [03:52:47] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011420: [03:52:47] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001920D5304E0 RDOC 011420: [03:52:47] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010480: [03:52:47] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011420: [03:52:47] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011420: [03:52:47] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001920D5304E0 / 0x00000000001203D8 RDOC 010480: [03:52:47] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011420: [03:53:12] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011420: [03:53:12] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 011420: [03:53:13] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011420: [03:53:13] d3d12_device.cpp(2451) - Log - Finished capture, Frame 50000 RDOC 011420: [03:53:13] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 011420: [03:53:13] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 011420: [03:53:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342610 (4.72 %) RDOC 011420: [03:53:13] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.897732 seconds RDOC 011420: [03:53:13] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011420: [03:53:13] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011420: [03:53:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011420: [03:53:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 011420: [03:53:13] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011420: [03:53:13] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 011420: [03:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 010480: [03:53:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (6891717 bytes) (time 1679629993) 5116 byte thumbnail RDOC 011420: [03:53:14] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011420: [03:53:14] d3d12_device.cpp(2451) - Log - Finished capture, Frame 50001 RDOC 011420: [03:53:14] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 011420: [03:53:14] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 011420: [03:53:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342628 (4.72 %) RDOC 011420: [03:53:14] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.897506 seconds RDOC 011420: [03:53:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011420: [03:53:15] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011420: [03:53:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011420: [03:53:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 011420: [03:53:15] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011420: [03:53:15] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011420: [03:53:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 010480: [03:53:15] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (6891735 bytes) (time 1679629995) 5116 byte thumbnail RDOC 011420: [03:53:15] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011420: [03:53:15] d3d12_device.cpp(2451) - Log - Finished capture, Frame 50002 RDOC 011420: [03:53:15] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011420: [03:53:15] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011420: [03:53:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350775 (4.70 %) RDOC 011420: [03:53:15] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.895551 seconds RDOC 011420: [03:53:15] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011420: [03:53:16] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011420: [03:53:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011420: [03:53:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 011420: [03:53:16] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011420: [03:53:16] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011420: [03:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 010480: [03:53:16] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (6899882 bytes) (time 1679629996) 5116 byte thumbnail RDOC 011420: [03:53:16] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011420: [03:53:16] d3d12_device.cpp(2451) - Log - Finished capture, Frame 50003 RDOC 011420: [03:53:16] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011420: [03:53:16] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011420: [03:53:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350806 (4.70 %) RDOC 011420: [03:53:16] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.850551 seconds RDOC 011420: [03:53:16] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011420: [03:53:17] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011420: [03:53:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011420: [03:53:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 011420: [03:53:17] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011420: [03:53:17] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011420: [03:53:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 010480: [03:53:17] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (6899913 bytes) (time 1679629997) 5116 byte thumbnail RDOC 011420: [03:53:17] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011420: [03:53:17] d3d12_device.cpp(2451) - Log - Finished capture, Frame 50004 RDOC 011420: [03:53:17] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011420: [03:53:17] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011420: [03:53:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350762 (4.70 %) RDOC 011420: [03:53:17] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.830983 seconds RDOC 011420: [03:53:17] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011420: [03:53:17] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011420: [03:53:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011420: [03:53:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 011420: [03:53:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 011420: [03:53:17] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011420: [03:53:17] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 010480: [03:53:18] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (6899869 bytes) (time 1679629997) 5116 byte thumbnail RDOC 011420: [03:53:18] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011420: [03:53:18] d3d12_device.cpp(2451) - Log - Finished capture, Frame 50005 RDOC 011420: [03:53:18] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011420: [03:53:18] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011420: [03:53:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350813 (4.70 %) RDOC 011420: [03:53:18] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.828280 seconds RDOC 011420: [03:53:18] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011420: [03:53:18] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011420: [03:53:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011420: [03:53:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 011420: [03:53:18] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011420: [03:53:18] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011420: [03:53:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 010480: [03:53:18] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (6899920 bytes) (time 1679629998) 5116 byte thumbnail RDOC 011420: [03:53:19] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011420: [03:53:19] d3d12_device.cpp(2451) - Log - Finished capture, Frame 50006 RDOC 011420: [03:53:19] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011420: [03:53:19] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011420: [03:53:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350829 (4.70 %) RDOC 011420: [03:53:19] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.832893 seconds RDOC 011420: [03:53:19] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011420: [03:53:19] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011420: [03:53:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011420: [03:53:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 011420: [03:53:19] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011420: [03:53:19] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011420: [03:53:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 010480: [03:53:19] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (6899936 bytes) (time 1679629999) 5116 byte thumbnail RDOC 011420: [03:53:20] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011420: [03:53:20] d3d12_device.cpp(2451) - Log - Finished capture, Frame 50007 RDOC 011420: [03:53:20] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011420: [03:53:20] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011420: [03:53:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350810 (4.70 %) RDOC 011420: [03:53:20] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.821444 seconds RDOC 011420: [03:53:20] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011420: [03:53:20] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011420: [03:53:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011420: [03:53:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 011420: [03:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 011420: [03:53:20] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011420: [03:53:20] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 010480: [03:53:20] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (6899917 bytes) (time 1679630000) 5116 byte thumbnail RDOC 011420: [03:53:20] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011420: [03:53:20] d3d12_device.cpp(2451) - Log - Finished capture, Frame 50008 RDOC 011420: [03:53:20] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011420: [03:53:21] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011420: [03:53:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350767 (4.70 %) RDOC 011420: [03:53:21] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.799593 seconds RDOC 011420: [03:53:21] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011420: [03:53:21] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011420: [03:53:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011420: [03:53:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 011420: [03:53:21] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011420: [03:53:21] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011420: [03:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 010480: [03:53:21] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (6899874 bytes) (time 1679630001) 5116 byte thumbnail RDOC 011420: [03:53:21] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011420: [03:53:21] d3d12_device.cpp(2451) - Log - Finished capture, Frame 50009 RDOC 011420: [03:53:21] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011420: [03:53:22] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011420: [03:53:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350835 (4.70 %) RDOC 011420: [03:53:22] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.837433 seconds RDOC 011420: [03:53:22] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011420: [03:53:22] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011420: [03:53:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011420: [03:53:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 011420: [03:53:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 010480: [03:53:22] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (6899942 bytes) (time 1679630002) 5116 byte thumbnail RDOC 010480: [03:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 010480: [03:53:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010480: [03:53:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010480: [03:53:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010480: [03:53:23] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010480: [03:53:23] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010480: [03:53:23] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010480: [03:53:23] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010480: [03:53:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010480: [03:53:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010480: [03:53:23] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010480: [03:53:23] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010480: [03:53:23] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010480: [03:53:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010480: [03:53:23] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010480: [03:53:24] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 010480: [03:53:24] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010480: [03:53:24] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010480: [03:53:24] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010480: [03:53:24] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 774.918 ms RDOC 010480: [03:53:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003408: [03:53:24] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003408: [03:53:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003408: [03:53:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003408: [03:53:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003408: [03:53:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11124 RDOC 011124: [03:53:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011124: [03:53:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011124: [03:53:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011124: [03:53:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011124: [03:53:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011124: [03:53:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011124: [03:53:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011124: [03:53:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011124: [03:53:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011124: [03:53:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011124: [03:53:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011124: [03:53:25] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011124: [03:53:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011124: [03:53:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011124: [03:53:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003408: [03:53:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11124] RDOC 011124: [03:53:25] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011124: [03:53:25] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000265EF9A2330 RDOC 011124: [03:53:25] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011124: [03:53:25] core.cpp(2018) - Log - Removing device frame capturer for 0x00000265EF9A2330 RDOC 011124: [03:53:25] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011124: [03:53:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011124: [03:53:25] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011124: [03:53:25] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000265EF9A2330 RDOC 011124: [03:53:25] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 003408: [03:53:25] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011124: [03:53:25] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011124: [03:53:25] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000265EF9A2330 / 0x00000000001303D0 RDOC 003408: [03:53:25] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011124: [03:53:35] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011124: [03:53:35] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 011124: [03:53:35] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 011124: [03:53:35] d3d12_device.cpp(2451) - Log - Finished capture, Frame 40 RDOC 011124: [03:53:35] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 011124: [03:53:35] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 011124: [03:53:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35264 bytes to 7334 (20.80 %) RDOC 011124: [03:53:35] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.033630 MB capture section in 0.321456 seconds RDOC 011124: [03:53:35] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011124: [03:53:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011124: [03:53:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011124: [03:53:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 011124: [03:53:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 003408: [03:53:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 40) (2556441 bytes) (time 1679630016) 5116 byte thumbnail RDOC 003408: [03:53:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 003408: [03:53:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003408: [03:53:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003408: [03:53:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003408: [03:53:37] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003408: [03:53:37] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003408: [03:53:37] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003408: [03:53:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003408: [03:53:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003408: [03:53:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003408: [03:53:37] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003408: [03:53:37] d3d12_replay.cpp(4632) - Log - Created device. RDOC 003408: [03:53:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003408: [03:53:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003408: [03:53:37] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 003408: [03:53:37] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 003408: [03:53:37] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003408: [03:53:37] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003408: [03:53:37] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003408: [03:53:37] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 176.473 ms RDOC 003408: [03:53:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011908: [03:53:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011908: [03:53:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011908: [03:53:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011908: [03:53:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011908: [03:53:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7576 RDOC 007576: [03:53:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007576: [03:53:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007576: [03:53:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007576: [03:53:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007576: [03:53:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007576: [03:53:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007576: [03:53:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007576: [03:53:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007576: [03:53:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007576: [03:53:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007576: [03:53:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007576: [03:53:37] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007576: [03:53:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007576: [03:53:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007576: [03:53:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011908: [03:53:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7576] RDOC 007576: [03:53:38] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007576: [03:53:38] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020DF47C1B30 RDOC 007576: [03:53:38] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 007576: [03:53:38] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020DF47C1B30 RDOC 007576: [03:53:38] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007576: [03:53:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007576: [03:53:38] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007576: [03:53:38] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020DF47C1B30 RDOC 007576: [03:53:38] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 011908: [03:53:38] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007576: [03:53:38] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007576: [03:53:38] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000020DF47C1B30 / 0x00000000001503C8 RDOC 007576: [03:53:38] d3d12_device.cpp(2321) - Log - Starting capture RDOC 007576: [03:53:38] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 011908: [03:53:38] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007576: [03:53:38] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 007576: [03:53:38] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 007576: [03:53:38] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 007576: [03:53:38] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 007576: [03:53:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146048 bytes to 15420 (10.56 %) RDOC 007576: [03:53:38] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.139282 MB capture section in 0.086912 seconds RDOC 007576: [03:53:38] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007576: [03:53:38] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007576: [03:53:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007576: [03:53:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 007576: [03:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 011908: [03:53:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564942 bytes) (time 1679630018) 5531 byte thumbnail RDOC 011908: [03:53:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 011908: [03:53:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011908: [03:53:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011908: [03:53:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011908: [03:53:39] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011908: [03:53:39] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011908: [03:53:39] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011908: [03:53:39] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011908: [03:53:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011908: [03:53:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011908: [03:53:39] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011908: [03:53:39] d3d12_replay.cpp(4632) - Log - Created device. RDOC 011908: [03:53:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011908: [03:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011908: [03:53:39] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 011908: [03:53:39] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011908: [03:53:39] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011908: [03:53:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011908: [03:53:39] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011908: [03:53:40] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 198.890 ms RDOC 011908: [03:53:40] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 011908: [03:53:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012804: [03:53:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012804: [03:53:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012804: [03:53:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012804: [03:53:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012804: [03:53:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7264 RDOC 007264: [03:53:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007264: [03:53:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007264: [03:53:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007264: [03:53:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007264: [03:53:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007264: [03:53:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007264: [03:53:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007264: [03:53:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007264: [03:53:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007264: [03:53:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007264: [03:53:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007264: [03:53:40] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007264: [03:53:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007264: [03:53:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007264: [03:53:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012804: [03:53:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7264] RDOC 007264: [03:53:40] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007264: [03:53:40] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001BE1FAC0130 RDOC 007264: [03:53:40] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 007264: [03:53:40] core.cpp(2018) - Log - Removing device frame capturer for 0x000001BE1FAC0130 RDOC 007264: [03:53:40] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007264: [03:53:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007264: [03:53:40] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007264: [03:53:40] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001BE1FAC0130 RDOC 007264: [03:53:40] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012804: [03:53:40] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007264: [03:53:40] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007264: [03:53:40] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001BE1FAC0130 / 0x00000000001603C8 RDOC 007264: [03:53:41] d3d12_device.cpp(2321) - Log - Starting capture RDOC 007264: [03:53:41] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 012804: [03:53:41] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007264: [03:53:41] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 007264: [03:53:41] d3d12_command_queue_wrap.cpp( 938) - Log - Doing GPU readback of mapped memory RDOC 007264: [03:53:41] d3d12_command_queue_wrap.cpp( 976) - Log - Persistent map flush forced for ResourceId::273 (0 -> 196608) RDOC 007264: [03:53:41] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 007264: [03:53:41] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 007264: [03:53:41] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 10 unreferenced RDOC 007264: [03:53:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 429440 bytes to 9831 (2.29 %) RDOC 007264: [03:53:41] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.409546 MB capture section in 0.086626 seconds RDOC 007264: [03:53:41] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007264: [03:53:41] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007264: [03:53:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007264: [03:53:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 007264: [03:53:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 012804: [03:53:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558938 bytes) (time 1679630021) 5116 byte thumbnail RDOC 012804: [03:53:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 012804: [03:53:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012804: [03:53:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012804: [03:53:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012804: [03:53:42] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012804: [03:53:42] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012804: [03:53:42] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012804: [03:53:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012804: [03:53:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012804: [03:53:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012804: [03:53:42] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012804: [03:53:42] d3d12_replay.cpp(4632) - Log - Created device. RDOC 012804: [03:53:42] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012804: [03:53:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012804: [03:53:42] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012804: [03:53:42] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 012804: [03:53:42] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012804: [03:53:42] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012804: [03:53:42] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012804: [03:53:42] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 169.348 ms RDOC 012804: [03:53:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012968: [03:53:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012968: [03:53:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012968: [03:53:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012968: [03:53:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012968: [03:53:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12920 RDOC 012920: [03:53:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012920: [03:53:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012920: [03:53:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012920: [03:53:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012920: [03:53:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012920: [03:53:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012920: [03:53:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012920: [03:53:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012920: [03:53:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012920: [03:53:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012920: [03:53:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012920: [03:53:43] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012920: [03:53:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012920: [03:53:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012920: [03:53:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012968: [03:53:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12920] RDOC 012920: [03:53:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012920: [03:53:43] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FA9DE20170 RDOC 012920: [03:53:43] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 012920: [03:53:43] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FA9DE20170 RDOC 012920: [03:53:43] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012920: [03:53:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012920: [03:53:43] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012920: [03:53:43] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FA9DE20170 RDOC 012920: [03:53:43] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012968: [03:53:43] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012920: [03:53:43] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012920: [03:53:43] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001FA9DE20170 / 0x00000000001603D8 RDOC 012920: [03:53:43] d3d12_device.cpp(2321) - Log - Starting capture RDOC 012920: [03:53:43] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 012968: [03:53:43] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012920: [03:53:43] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 012920: [03:53:43] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 012920: [03:53:43] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 012920: [03:53:43] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 012920: [03:53:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835072 bytes to 19024 (2.28 %) RDOC 012920: [03:53:43] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.796387 MB capture section in 0.089239 seconds RDOC 012920: [03:53:43] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012920: [03:53:43] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012920: [03:53:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 012920: [03:53:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 012920: [03:53:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 012968: [03:53:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2571278 bytes) (time 1679630023) 8427 byte thumbnail RDOC 012968: [03:53:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 012968: [03:53:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012968: [03:53:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012968: [03:53:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012968: [03:53:44] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012968: [03:53:44] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012968: [03:53:44] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012968: [03:53:44] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012968: [03:53:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012968: [03:53:44] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012968: [03:53:44] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012968: [03:53:45] d3d12_replay.cpp(4632) - Log - Created device. RDOC 012968: [03:53:45] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012968: [03:53:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012968: [03:53:45] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012968: [03:53:45] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 012968: [03:53:45] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012968: [03:53:45] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012968: [03:53:45] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012968: [03:53:45] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 183.288 ms RDOC 012968: [03:53:45] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 012968: [03:53:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005924: [03:53:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 005924: [03:53:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005924: [03:53:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005924: [03:53:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005924: [03:53:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4012 RDOC 004012: [03:53:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004012: [03:53:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004012: [03:53:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004012: [03:53:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004012: [03:53:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004012: [03:53:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004012: [03:53:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004012: [03:53:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004012: [03:53:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004012: [03:53:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004012: [03:53:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004012: [03:53:45] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004012: [03:53:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004012: [03:53:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004012: [03:53:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005924: [03:53:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4012] RDOC 004012: [03:53:45] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004012: [03:53:45] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001768C9201D0 RDOC 004012: [03:53:45] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 004012: [03:53:45] core.cpp(2018) - Log - Removing device frame capturer for 0x000001768C9201D0 RDOC 004012: [03:53:46] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004012: [03:53:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004012: [03:53:46] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004012: [03:53:46] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001768C9201D0 RDOC 004012: [03:53:46] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 005924: [03:53:46] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004012: [03:53:46] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004012: [03:53:46] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001768C9201D0 / 0x00000000001703D8 RDOC 005924: [03:53:46] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004012: [03:53:46] d3d12_device.cpp(2321) - Log - Starting capture RDOC 004012: [03:53:46] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 004012: [03:53:46] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 004012: [03:53:46] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 004012: [03:53:46] d3d12_device.cpp(2654) - Log - Capture used DXIL RDOC 004012: [03:53:46] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 50 referenced resources RDOC 004012: [03:53:46] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 8 unreferenced RDOC 004012: [03:53:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10429376 bytes to 210531 (2.02 %) RDOC 004012: [03:53:46] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 9.946228 MB capture section in 0.117386 seconds RDOC 004012: [03:53:46] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004012: [03:53:46] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004012: [03:53:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 004012: [03:53:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 004012: [03:53:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 005924: [03:53:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2766698 bytes) (time 1679630026) 10031 byte thumbnail RDOC 005924: [03:53:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 005924: [03:53:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005924: [03:53:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005924: [03:53:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005924: [03:53:47] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005924: [03:53:47] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005924: [03:53:47] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005924: [03:53:47] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005924: [03:53:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005924: [03:53:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005924: [03:53:47] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005924: [03:53:47] d3d12_replay.cpp(4632) - Log - Created device. RDOC 005924: [03:53:47] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005924: [03:53:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005924: [03:53:47] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 005924: [03:53:47] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 005924: [03:53:47] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005924: [03:53:48] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005924: [03:53:48] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005924: [03:53:48] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005924: [03:53:48] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 244.420 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 15.084 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 5.110 ms RDOC 005924: [03:53:48] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 005924: [03:53:48] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 11.841 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.639 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 49.229 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 15.416 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 5.226 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.633 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 8.615 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 4.543 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 4.895 ms RDOC 005924: [03:53:48] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.369 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 9.443 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 4.910 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 4.959 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.893 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 3.054 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 9.240 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 5.078 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 4.967 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.782 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 9.632 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 5.002 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 5.113 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.735 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.890 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 11.378 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 5.576 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 6.399 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.785 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 47.651 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 15.440 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 6.549 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.686 ms RDOC 005924: [03:53:49] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.724 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 10.170 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 4.987 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 5.648 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.248 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.723 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 10.755 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 5.574 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 5.439 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.885 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.593 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 10.290 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 5.298 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 5.096 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.375 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.463 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 12.020 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 5.465 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 5.110 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.246 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.329 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 20.598 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 6.114 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 7.611 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.783 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 47.746 ms RDOC 005924: [03:53:50] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 16.100 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 6.808 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.932 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.786 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 11.482 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 6.026 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 5.988 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.390 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.208 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 12.647 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 5.868 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 5.243 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.223 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.403 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 11.822 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 5.597 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 5.687 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.360 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 2.074 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 12.944 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 6.217 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 5.379 ms RDOC 005924: [03:53:51] d3d12_overlay.cpp(1726) - Log - Timer Triangle size - 1.926 ms RDOC 005924: [03:53:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003112: [03:53:52] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003112: [03:53:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003112: [03:53:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003112: [03:53:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003112: [03:53:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1512 RDOC 001512: [03:53:52] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 001512: [03:53:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001512: [03:53:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001512: [03:53:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001512: [03:53:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001512: [03:53:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001512: [03:53:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001512: [03:53:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001512: [03:53:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001512: [03:53:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001512: [03:53:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001512: [03:53:52] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 001512: [03:53:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001512: [03:53:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001512: [03:53:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003112: [03:53:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1512] RDOC 001512: [03:53:52] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001512: [03:53:52] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002239FD70150 RDOC 001512: [03:53:52] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 001512: [03:53:52] core.cpp(2018) - Log - Removing device frame capturer for 0x000002239FD70150 RDOC 001512: [03:53:52] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001512: [03:53:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001512: [03:53:52] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001512: [03:53:52] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002239FD70150 RDOC 001512: [03:53:52] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 003112: [03:53:52] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001512: [03:53:52] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001512: [03:53:52] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002239FD70150 / 0x00000000001803D8 RDOC 003112: [03:53:52] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001512: [03:53:52] d3d12_device.cpp(2321) - Log - Starting capture RDOC 001512: [03:53:52] resource_manager.h(1441) - Log - Preparing up to 31 potentially dirty resources RDOC 001512: [03:53:53] resource_manager.h(1494) - Log - Prepared 18 dirty resources, postponed 0, skipped 0 RDOC 001512: [03:53:53] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 001512: [03:53:53] resource_manager.h(1506) - Log - Checking 18 resources with initial contents against 32 referenced resources RDOC 001512: [03:53:53] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 4 unreferenced RDOC 001512: [03:53:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141094016 bytes to 650293 (0.46 %) RDOC 001512: [03:53:53] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 134.557739 MB capture section in 0.125017 seconds RDOC 001512: [03:53:53] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001512: [03:53:53] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001512: [03:53:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001512: [03:53:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 001512: [03:53:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 003112: [03:53:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3200360 bytes) (time 1679630033) 6076 byte thumbnail RDOC 003112: [03:53:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 003112: [03:53:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003112: [03:53:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003112: [03:53:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003112: [03:53:54] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003112: [03:53:54] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003112: [03:53:54] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003112: [03:53:54] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003112: [03:53:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003112: [03:53:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003112: [03:53:54] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003112: [03:53:54] d3d12_replay.cpp(4632) - Log - Created device. RDOC 003112: [03:53:54] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003112: [03:53:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003112: [03:53:54] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 003112: [03:53:54] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 003112: [03:53:54] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003112: [03:53:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003112: [03:53:54] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003112: [03:53:54] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 003112: [03:53:54] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 003112: [03:53:54] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 366.978 ms RDOC 003112: [03:53:54] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 003112: [03:53:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004528: [03:53:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 004528: [03:53:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004528: [03:53:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004528: [03:53:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004528: [03:53:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10604 RDOC 010604: [03:53:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010604: [03:53:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010604: [03:53:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010604: [03:53:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010604: [03:53:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010604: [03:53:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010604: [03:53:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010604: [03:53:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010604: [03:53:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010604: [03:53:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010604: [03:53:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010604: [03:53:55] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010604: [03:53:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010604: [03:53:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010604: [03:53:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004528: [03:53:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10604] RDOC 010604: [03:53:55] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010604: [03:53:55] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002C125A90AC0 RDOC 010604: [03:53:55] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010604: [03:53:55] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C125A90AC0 RDOC 010604: [03:53:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010604: [03:53:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010604: [03:53:55] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010604: [03:53:55] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002C125A90AC0 RDOC 010604: [03:53:55] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 004528: [03:53:55] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010604: [03:53:55] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010604: [03:53:55] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002C125A90AC0 / 0x00000000001903D8 RDOC 010604: [03:53:55] d3d12_device.cpp(2321) - Log - Starting capture RDOC 010604: [03:53:55] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 004528: [03:53:55] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010604: [03:53:55] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 010604: [03:53:55] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 010604: [03:53:55] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 13 referenced resources RDOC 010604: [03:53:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 010604: [03:53:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 154816 bytes to 20782 (13.42 %) RDOC 010604: [03:53:55] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.147644 MB capture section in 0.086692 seconds RDOC 010604: [03:53:56] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010604: [03:53:56] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010604: [03:53:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 010604: [03:53:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 010604: [03:53:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 004528: [03:53:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2574187 bytes) (time 1679630036) 8902 byte thumbnail RDOC 004528: [03:53:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 004528: [03:53:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004528: [03:53:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004528: [03:53:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004528: [03:53:57] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004528: [03:53:57] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004528: [03:53:57] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004528: [03:53:57] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004528: [03:53:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004528: [03:53:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004528: [03:53:57] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004528: [03:53:57] d3d12_replay.cpp(4632) - Log - Created device. RDOC 004528: [03:53:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004528: [03:53:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004528: [03:53:57] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 004528: [03:53:57] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 004528: [03:53:57] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004528: [03:53:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004528: [03:53:57] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004528: [03:53:57] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 194.423 ms RDOC 004528: [03:53:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010124: [03:53:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010124: [03:53:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010124: [03:53:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010124: [03:53:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010124: [03:53:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3084 RDOC 003084: [03:53:58] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003084: [03:53:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003084: [03:53:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003084: [03:53:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003084: [03:53:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003084: [03:53:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003084: [03:53:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003084: [03:53:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003084: [03:53:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003084: [03:53:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003084: [03:53:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003084: [03:53:58] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003084: [03:53:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003084: [03:53:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003084: [03:53:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010124: [03:53:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3084] RDOC 003084: [03:53:58] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003084: [03:53:58] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001C4A069FB10 RDOC 003084: [03:53:58] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 003084: [03:53:58] core.cpp(2018) - Log - Removing device frame capturer for 0x000001C4A069FB10 RDOC 003084: [03:53:58] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003084: [03:53:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003084: [03:53:58] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003084: [03:53:58] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001C4A069FB10 RDOC 003084: [03:53:58] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010124: [03:53:58] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003084: [03:53:58] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003084: [03:53:58] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001C4A069FB10 / 0x00000000001A03D8 RDOC 010124: [03:53:58] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003084: [03:53:58] d3d12_device.cpp(2321) - Log - Starting capture RDOC 003084: [03:53:58] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 003084: [03:53:58] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003084: [03:53:58] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 003084: [03:53:58] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 003084: [03:53:58] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 003084: [03:53:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8290 (13.96 %) RDOC 003084: [03:53:58] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.092008 seconds RDOC 003084: [03:53:58] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003084: [03:53:59] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003084: [03:53:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003084: [03:53:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 003084: [03:53:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 010124: [03:53:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557397 bytes) (time 1679630039) 5116 byte thumbnail RDOC 010124: [03:54:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 010124: [03:54:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010124: [03:54:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010124: [03:54:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010124: [03:54:00] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010124: [03:54:00] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010124: [03:54:00] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010124: [03:54:00] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010124: [03:54:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010124: [03:54:00] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010124: [03:54:00] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010124: [03:54:00] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010124: [03:54:00] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010124: [03:54:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010124: [03:54:00] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010124: [03:54:00] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 010124: [03:54:00] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010124: [03:54:00] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010124: [03:54:00] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010124: [03:54:00] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 196.375 ms RDOC 010124: [03:54:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011608: [03:54:00] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011608: [03:54:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011608: [03:54:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011608: [03:54:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011608: [03:54:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7652 RDOC 007652: [03:54:00] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007652: [03:54:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007652: [03:54:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007652: [03:54:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007652: [03:54:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007652: [03:54:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007652: [03:54:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007652: [03:54:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007652: [03:54:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007652: [03:54:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007652: [03:54:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007652: [03:54:00] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007652: [03:54:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007652: [03:54:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007652: [03:54:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011608: [03:54:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7652] RDOC 007652: [03:54:01] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007652: [03:54:01] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CBCB911860 RDOC 007652: [03:54:01] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 007652: [03:54:01] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CBCB911860 RDOC 007652: [03:54:01] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007652: [03:54:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007652: [03:54:01] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007652: [03:54:01] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CBCB911860 RDOC 007652: [03:54:01] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 011608: [03:54:01] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007652: [03:54:01] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007652: [03:54:01] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001CBCB911860 / 0x00000000001B03D8 RDOC 007652: [03:54:01] d3d12_device.cpp(2321) - Log - Starting capture RDOC 007652: [03:54:01] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 011608: [03:54:01] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007652: [03:54:01] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 007652: [03:54:01] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 007652: [03:54:01] d3d12_device.cpp(2654) - Log - Capture used DXIL RDOC 007652: [03:54:01] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 11 referenced resources RDOC 007652: [03:54:01] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 8 unreferenced RDOC 007652: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239552 bytes to 98912 (41.29 %) RDOC 007652: [03:54:01] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.228455 MB capture section in 0.085830 seconds RDOC 007652: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007652: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007652: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007652: [03:54:01] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 007652: [03:54:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 011608: [03:54:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2644924 bytes) (time 1679630041) 2526 byte thumbnail RDOC 011608: [03:54:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 011608: [03:54:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011608: [03:54:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011608: [03:54:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011608: [03:54:02] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011608: [03:54:02] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011608: [03:54:02] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011608: [03:54:02] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011608: [03:54:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011608: [03:54:02] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011608: [03:54:02] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011608: [03:54:02] d3d12_replay.cpp(4632) - Log - Created device. RDOC 011608: [03:54:02] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011608: [03:54:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011608: [03:54:02] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 011608: [03:54:02] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 011608: [03:54:03] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011608: [03:54:03] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011608: [03:54:03] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011608: [03:54:03] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011608: [03:54:03] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 226.030 ms RDOC 011608: [03:54:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010388: [03:54:03] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010388: [03:54:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010388: [03:54:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010388: [03:54:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010388: [03:54:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3684 RDOC 003684: [03:54:03] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003684: [03:54:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003684: [03:54:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003684: [03:54:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003684: [03:54:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003684: [03:54:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003684: [03:54:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003684: [03:54:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003684: [03:54:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003684: [03:54:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003684: [03:54:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003684: [03:54:03] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003684: [03:54:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003684: [03:54:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003684: [03:54:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010388: [03:54:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3684] RDOC 003684: [03:54:03] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003684: [03:54:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000024039011C50 RDOC 003684: [03:54:03] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 003684: [03:54:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000024039011C50 RDOC 003684: [03:54:03] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003684: [03:54:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003684: [03:54:03] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003684: [03:54:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000024039011C50 RDOC 003684: [03:54:04] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010388: [03:54:04] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003684: [03:54:04] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003684: [03:54:04] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000024039011C50 / 0x00000000001C03D8 RDOC 010388: [03:54:04] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003684: [03:54:04] d3d12_device.cpp(2321) - Log - Starting capture RDOC 003684: [03:54:04] resource_manager.h(1441) - Log - Preparing up to 33 potentially dirty resources RDOC 003684: [03:54:04] resource_manager.h(1494) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 003684: [03:54:04] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 003684: [03:54:04] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 19 referenced resources RDOC 003684: [03:54:04] resource_manager.h(1579) - Log - Serialised 11 resources, skipped 9 unreferenced RDOC 003684: [03:54:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4881920 bytes to 60532 (1.24 %) RDOC 003684: [03:54:04] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 4.655762 MB capture section in 0.098646 seconds RDOC 003684: [03:54:04] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003684: [03:54:04] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003684: [03:54:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003684: [03:54:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 003684: [03:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 010388: [03:54:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2606548 bytes) (time 1679630044) 2530 byte thumbnail RDOC 010388: [03:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 010388: [03:54:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010388: [03:54:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010388: [03:54:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010388: [03:54:05] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010388: [03:54:05] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010388: [03:54:05] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010388: [03:54:05] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010388: [03:54:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010388: [03:54:05] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010388: [03:54:05] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010388: [03:54:05] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010388: [03:54:05] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010388: [03:54:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010388: [03:54:05] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010388: [03:54:05] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 010388: [03:54:05] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010388: [03:54:05] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010388: [03:54:05] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010388: [03:54:05] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 190.576 ms RDOC 010388: [03:54:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004160: [03:54:06] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 004160: [03:54:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004160: [03:54:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004160: [03:54:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004160: [03:54:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3956 RDOC 003956: [03:54:06] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003956: [03:54:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003956: [03:54:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003956: [03:54:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003956: [03:54:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003956: [03:54:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003956: [03:54:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003956: [03:54:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003956: [03:54:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003956: [03:54:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003956: [03:54:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003956: [03:54:06] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003956: [03:54:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003956: [03:54:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003956: [03:54:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004160: [03:54:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3956] RDOC 003956: [03:54:06] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003956: [03:54:06] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001C793B5F9E0 RDOC 003956: [03:54:06] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 003956: [03:54:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001C793B5F9E0 RDOC 003956: [03:54:06] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003956: [03:54:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003956: [03:54:06] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003956: [03:54:06] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001C793B5F9E0 RDOC 003956: [03:54:06] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 004160: [03:54:06] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003956: [03:54:06] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003956: [03:54:06] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001C793B5F9E0 / 0x00000000001D03D8 RDOC 004160: [03:54:06] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003956: [03:54:06] d3d12_device.cpp(2321) - Log - Starting capture RDOC 003956: [03:54:06] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 003956: [03:54:06] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 003956: [03:54:06] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 003956: [03:54:06] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 003956: [03:54:06] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 9 unreferenced RDOC 003956: [03:54:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988288 bytes to 27813 (2.81 %) RDOC 003956: [03:54:06] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.942505 MB capture section in 0.091012 seconds RDOC 003956: [03:54:06] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003956: [03:54:07] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003956: [03:54:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 003956: [03:54:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 003956: [03:54:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 004160: [03:54:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2580299 bytes) (time 1679630047) 8201 byte thumbnail RDOC 004160: [03:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 004160: [03:54:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004160: [03:54:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004160: [03:54:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004160: [03:54:08] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004160: [03:54:08] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004160: [03:54:08] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004160: [03:54:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004160: [03:54:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004160: [03:54:08] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004160: [03:54:08] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004160: [03:54:08] d3d12_replay.cpp(4632) - Log - Created device. RDOC 004160: [03:54:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004160: [03:54:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004160: [03:54:08] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 004160: [03:54:08] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 004160: [03:54:08] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004160: [03:54:08] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004160: [03:54:08] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004160: [03:54:08] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 179.152 ms RDOC 004160: [03:54:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001144: [03:54:08] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 001144: [03:54:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001144: [03:54:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001144: [03:54:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001144: [03:54:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6108 RDOC 006108: [03:54:08] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006108: [03:54:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006108: [03:54:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006108: [03:54:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006108: [03:54:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006108: [03:54:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006108: [03:54:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006108: [03:54:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006108: [03:54:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006108: [03:54:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006108: [03:54:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006108: [03:54:08] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006108: [03:54:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006108: [03:54:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006108: [03:54:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001144: [03:54:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6108] RDOC 006108: [03:54:09] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006108: [03:54:09] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021EFC4E0E30 RDOC 006108: [03:54:09] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006108: [03:54:09] core.cpp(2018) - Log - Removing device frame capturer for 0x0000021EFC4E0E30 RDOC 006108: [03:54:09] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006108: [03:54:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006108: [03:54:09] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006108: [03:54:09] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000021EFC4E0E30 RDOC 006108: [03:54:09] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 001144: [03:54:09] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006108: [03:54:09] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006108: [03:54:09] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000021EFC4E0E30 / 0x00000000001E03D8 RDOC 001144: [03:54:09] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006108: [03:54:13] d3d12_device.cpp(2321) - Log - Starting capture RDOC 006108: [03:54:13] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 006108: [03:54:13] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 006108: [03:54:13] d3d12_device.cpp(2451) - Log - Finished capture, Frame 200 RDOC 006108: [03:54:13] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 29 referenced resources RDOC 006108: [03:54:13] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 9 unreferenced RDOC 006108: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5851840 bytes to 47737 (0.82 %) RDOC 006108: [03:54:13] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 5.580750 MB capture section in 0.118499 seconds RDOC 006108: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006108: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006108: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 006108: [03:54:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 006108: [03:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 001144: [03:54:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (2600509 bytes) (time 1679630054) 7788 byte thumbnail RDOC 001144: [03:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 001144: [03:54:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001144: [03:54:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001144: [03:54:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001144: [03:54:15] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001144: [03:54:15] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001144: [03:54:15] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001144: [03:54:15] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001144: [03:54:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001144: [03:54:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001144: [03:54:15] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001144: [03:54:15] d3d12_replay.cpp(4632) - Log - Created device. RDOC 001144: [03:54:15] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001144: [03:54:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001144: [03:54:15] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 001144: [03:54:15] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001144: [03:54:15] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001144: [03:54:15] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001144: [03:54:15] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001144: [03:54:15] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::279 from upload to default for efficient replay RDOC 001144: [03:54:15] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 215.048 ms RDOC 001144: [03:54:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001656: [03:54:15] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 001656: [03:54:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001656: [03:54:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001656: [03:54:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001656: [03:54:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11788 RDOC 011788: [03:54:15] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011788: [03:54:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011788: [03:54:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011788: [03:54:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011788: [03:54:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011788: [03:54:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011788: [03:54:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011788: [03:54:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011788: [03:54:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011788: [03:54:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011788: [03:54:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011788: [03:54:15] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011788: [03:54:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011788: [03:54:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011788: [03:54:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001656: [03:54:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11788] RDOC 011788: [03:54:16] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011788: [03:54:16] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002B67BFF0850 RDOC 011788: [03:54:16] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011788: [03:54:16] core.cpp(2018) - Log - Removing device frame capturer for 0x000002B67BFF0850 RDOC 011788: [03:54:16] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011788: [03:54:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011788: [03:54:16] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011788: [03:54:16] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002B67BFF0850 RDOC 011788: [03:54:16] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 001656: [03:54:16] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011788: [03:54:16] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011788: [03:54:16] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002B67BFF0850 / 0x00000000001F03D8 RDOC 011788: [03:54:16] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011788: [03:54:16] resource_manager.h(1441) - Log - Preparing up to 34 potentially dirty resources RDOC 001656: [03:54:16] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011788: [03:54:16] resource_manager.h(1494) - Log - Prepared 21 dirty resources, postponed 0, skipped 0 RDOC 011788: [03:54:16] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 011788: [03:54:16] resource_manager.h(1506) - Log - Checking 21 resources with initial contents against 41 referenced resources RDOC 011788: [03:54:16] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 011788: [03:54:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143760832 bytes to 630017 (0.44 %) RDOC 011788: [03:54:16] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 137.101013 MB capture section in 0.121257 seconds RDOC 011788: [03:54:16] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011788: [03:54:16] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011788: [03:54:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011788: [03:54:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 011788: [03:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 001656: [03:54:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3176032 bytes) (time 1679630056) 2529 byte thumbnail RDOC 001656: [03:54:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 001656: [03:54:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001656: [03:54:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001656: [03:54:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001656: [03:54:17] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001656: [03:54:17] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001656: [03:54:17] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001656: [03:54:17] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001656: [03:54:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001656: [03:54:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001656: [03:54:17] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001656: [03:54:17] d3d12_replay.cpp(4632) - Log - Created device. RDOC 001656: [03:54:17] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001656: [03:54:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001656: [03:54:18] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 001656: [03:54:18] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001656: [03:54:18] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001656: [03:54:18] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001656: [03:54:18] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001656: [03:54:18] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 001656: [03:54:18] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 001656: [03:54:18] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::281 from upload to default for efficient replay RDOC 001656: [03:54:18] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 412.701 ms RDOC 001656: [03:54:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002540: [03:54:20] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 002540: [03:54:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002540: [03:54:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002540: [03:54:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002540: [03:54:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9940 RDOC 009940: [03:54:20] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009940: [03:54:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009940: [03:54:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009940: [03:54:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009940: [03:54:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009940: [03:54:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009940: [03:54:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009940: [03:54:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009940: [03:54:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009940: [03:54:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009940: [03:54:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009940: [03:54:20] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009940: [03:54:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009940: [03:54:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009940: [03:54:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002540: [03:54:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9940] RDOC 009940: [03:54:20] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009940: [03:54:20] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000013013F1FB30 RDOC 009940: [03:54:20] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 009940: [03:54:20] core.cpp(2018) - Log - Removing device frame capturer for 0x0000013013F1FB30 RDOC 009940: [03:54:20] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009940: [03:54:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009940: [03:54:20] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009940: [03:54:20] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000013013F1FB30 RDOC 009940: [03:54:20] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 002540: [03:54:20] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009940: [03:54:20] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009940: [03:54:20] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000013013F1FB30 / 0x00000000002003D8 RDOC 009940: [03:54:21] d3d12_device.cpp(2321) - Log - Starting capture RDOC 009940: [03:54:21] resource_manager.h(1441) - Log - Preparing up to 42 potentially dirty resources RDOC 002540: [03:54:21] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009940: [03:54:21] resource_manager.h(1494) - Log - Prepared 29 dirty resources, postponed 0, skipped 0 RDOC 009940: [03:54:21] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 009940: [03:54:21] resource_manager.h(1506) - Log - Checking 29 resources with initial contents against 36 referenced resources RDOC 009940: [03:54:21] resource_manager.h(1579) - Log - Serialised 19 resources, skipped 10 unreferenced RDOC 009940: [03:54:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686080 bytes to 145268 (21.17 %) RDOC 009940: [03:54:21] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.654297 MB capture section in 0.109521 seconds RDOC 009940: [03:54:21] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009940: [03:54:21] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009940: [03:54:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 009940: [03:54:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 009940: [03:54:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 002540: [03:54:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2694093 bytes) (time 1679630061) 4931 byte thumbnail RDOC 002540: [03:54:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 002540: [03:54:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002540: [03:54:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002540: [03:54:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002540: [03:54:22] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002540: [03:54:22] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002540: [03:54:22] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002540: [03:54:22] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002540: [03:54:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002540: [03:54:22] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002540: [03:54:22] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002540: [03:54:22] d3d12_replay.cpp(4632) - Log - Created device. RDOC 002540: [03:54:22] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002540: [03:54:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002540: [03:54:22] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 002540: [03:54:22] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 002540: [03:54:22] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002540: [03:54:22] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002540: [03:54:22] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002540: [03:54:23] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 308.668 ms RDOC 002540: [03:54:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 002540: [03:54:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 002540: [03:54:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 002540: [03:54:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 002540: [03:54:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 002540: [03:54:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 002540: [03:54:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 002540: [03:54:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:29] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 002540: [03:54:35] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 002540: [03:54:35] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 002540: [03:54:35] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 002540: [03:54:35] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 002540: [03:54:35] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 002540: [03:54:35] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 002540: [03:54:35] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:35] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 002540: [03:54:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 013216: [03:54:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 013216: [03:54:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013216: [03:54:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013216: [03:54:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013216: [03:54:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13072 RDOC 013072: [03:54:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 013072: [03:54:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013072: [03:54:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013072: [03:54:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013072: [03:54:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013072: [03:54:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013072: [03:54:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013072: [03:54:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013072: [03:54:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013072: [03:54:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013072: [03:54:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013072: [03:54:36] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 013072: [03:54:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013072: [03:54:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013072: [03:54:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013216: [03:54:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13072] RDOC 013072: [03:54:37] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013072: [03:54:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020970CFFF30 RDOC 013072: [03:54:37] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 013072: [03:54:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020970CFFF30 RDOC 013072: [03:54:37] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 013072: [03:54:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013072: [03:54:37] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013072: [03:54:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020970CFFF30 RDOC 013072: [03:54:37] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 013216: [03:54:37] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 013072: [03:54:37] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 013072: [03:54:37] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000020970CFFF30 / 0x00000000001503D0 RDOC 013072: [03:54:37] d3d12_device.cpp(2321) - Log - Starting capture RDOC 013072: [03:54:37] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 013216: [03:54:37] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 013072: [03:54:37] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 013072: [03:54:37] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 013072: [03:54:37] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 013072: [03:54:37] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 013072: [03:54:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979520 bytes to 19271 (0.97 %) RDOC 013072: [03:54:37] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 1.887817 MB capture section in 0.089114 seconds RDOC 013072: [03:54:37] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013072: [03:54:37] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013072: [03:54:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 013072: [03:54:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 013072: [03:54:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 013216: [03:54:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2581836 bytes) (time 1679630077) 9073 byte thumbnail RDOC 013216: [03:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 013216: [03:54:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013216: [03:54:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013216: [03:54:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013216: [03:54:38] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013216: [03:54:38] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 013216: [03:54:38] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 013216: [03:54:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 013216: [03:54:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013216: [03:54:38] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013216: [03:54:38] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 013216: [03:54:38] d3d12_replay.cpp(4632) - Log - Created device. RDOC 013216: [03:54:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013216: [03:54:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013216: [03:54:38] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 013216: [03:54:39] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 013216: [03:54:39] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013216: [03:54:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 013216: [03:54:39] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 013216: [03:54:39] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 178.828 ms RDOC 013216: [03:54:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007524: [03:54:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007524: [03:54:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007524: [03:54:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007524: [03:54:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007524: [03:54:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13160 RDOC 013160: [03:54:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 013160: [03:54:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013160: [03:54:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013160: [03:54:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013160: [03:54:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013160: [03:54:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013160: [03:54:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013160: [03:54:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013160: [03:54:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013160: [03:54:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013160: [03:54:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013160: [03:54:39] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 013160: [03:54:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013160: [03:54:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013160: [03:54:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007524: [03:54:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13160] RDOC 013160: [03:54:39] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013160: [03:54:39] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001EC3F440220 RDOC 013160: [03:54:39] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 013160: [03:54:39] core.cpp(2018) - Log - Removing device frame capturer for 0x000001EC3F440220 RDOC 013160: [03:54:39] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 013160: [03:54:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013160: [03:54:39] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013160: [03:54:39] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001EC3F440220 RDOC 013160: [03:54:39] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 007524: [03:54:39] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 013160: [03:54:40] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 013160: [03:54:40] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001EC3F440220 / 0x00000000001603D0 RDOC 013160: [03:54:40] d3d12_device.cpp(2321) - Log - Starting capture RDOC 013160: [03:54:40] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 007524: [03:54:40] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 013160: [03:54:40] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 013160: [03:54:40] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 013160: [03:54:40] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 013160: [03:54:40] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 013160: [03:54:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37056 bytes to 7687 (20.74 %) RDOC 013160: [03:54:40] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.035339 MB capture section in 0.085485 seconds RDOC 013160: [03:54:40] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013160: [03:54:40] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013160: [03:54:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013160: [03:54:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 013160: [03:54:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 007524: [03:54:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556794 bytes) (time 1679630080) 5116 byte thumbnail RDOC 007524: [03:54:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 007524: [03:54:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007524: [03:54:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007524: [03:54:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007524: [03:54:41] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007524: [03:54:41] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007524: [03:54:41] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007524: [03:54:41] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007524: [03:54:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007524: [03:54:41] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007524: [03:54:41] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007524: [03:54:41] d3d12_replay.cpp(4632) - Log - Created device. RDOC 007524: [03:54:41] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007524: [03:54:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007524: [03:54:41] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 007524: [03:54:41] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 007524: [03:54:41] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007524: [03:54:41] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007524: [03:54:41] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007524: [03:54:41] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 186.206 ms RDOC 007524: [03:54:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001496: [03:54:41] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 001496: [03:54:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001496: [03:54:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001496: [03:54:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001496: [03:54:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11504 RDOC 011504: [03:54:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011504: [03:54:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011504: [03:54:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011504: [03:54:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011504: [03:54:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011504: [03:54:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011504: [03:54:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011504: [03:54:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011504: [03:54:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011504: [03:54:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011504: [03:54:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011504: [03:54:42] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011504: [03:54:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011504: [03:54:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011504: [03:54:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001496: [03:54:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11504] RDOC 011504: [03:54:42] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011504: [03:54:42] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E81E45FB40 RDOC 011504: [03:54:42] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011504: [03:54:42] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E81E45FB40 RDOC 011504: [03:54:42] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011504: [03:54:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011504: [03:54:42] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011504: [03:54:42] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001E81E45FB40 RDOC 011504: [03:54:42] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 001496: [03:54:42] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011504: [03:54:42] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011504: [03:54:42] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001E81E45FB40 / 0x00000000001703D0 RDOC 011504: [03:54:43] d3d12_device.cpp(2321) - Log - Starting capture RDOC 011504: [03:54:43] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 001496: [03:54:43] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011504: [03:54:43] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 011504: [03:54:43] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 011504: [03:54:43] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 48 referenced resources RDOC 011504: [03:54:43] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 011504: [03:54:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136768 bytes to 113848 (3.63 %) RDOC 011504: [03:54:43] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 2.991455 MB capture section in 0.090823 seconds RDOC 011504: [03:54:43] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011504: [03:54:43] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011504: [03:54:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011504: [03:54:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 011504: [03:54:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 001496: [03:54:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2659863 bytes) (time 1679630083) 2529 byte thumbnail RDOC 001496: [03:54:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 001496: [03:54:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001496: [03:54:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001496: [03:54:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001496: [03:54:44] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001496: [03:54:44] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001496: [03:54:44] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001496: [03:54:44] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001496: [03:54:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001496: [03:54:44] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001496: [03:54:44] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001496: [03:54:44] d3d12_replay.cpp(4632) - Log - Created device. RDOC 001496: [03:54:44] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001496: [03:54:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001496: [03:54:44] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 001496: [03:54:44] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001496: [03:54:44] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001496: [03:54:44] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001496: [03:54:44] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001496: [03:54:44] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 296.216 ms RDOC 001496: [03:54:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006876: [03:54:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006876: [03:54:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006876: [03:54:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006876: [03:54:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006876: [03:54:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6824 RDOC 006824: [03:54:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006824: [03:54:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006824: [03:54:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006824: [03:54:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006824: [03:54:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006824: [03:54:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006824: [03:54:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006824: [03:54:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006824: [03:54:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006824: [03:54:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006824: [03:54:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006824: [03:54:45] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006824: [03:54:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006824: [03:54:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006824: [03:54:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006876: [03:54:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6824] RDOC 006824: [03:54:45] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006824: [03:54:45] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001BDD5D5DF28 RDOC 006824: [03:54:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006824: [03:54:45] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006824: [03:54:45] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001BDD5D6FA80 RDOC 006824: [03:54:45] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006824: [03:54:45] core.cpp(2018) - Log - Removing device frame capturer for 0x000001BDD5D6FA80 RDOC 006824: [03:54:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006824: [03:54:45] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006824: [03:54:45] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001BDD5D6FA80 RDOC 006824: [03:54:45] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 006876: [03:54:45] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006824: [03:54:45] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006824: [03:54:45] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001BDD5D6FA80 / 0x00000000001803D0 RDOC 006824: [03:54:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006824: [03:54:45] core.cpp(2018) - Log - Removing device frame capturer for 0x000001BDD5D5DF28 RDOC 006824: [03:54:45] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001BDD5D5DF28 RDOC 006824: [03:54:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006824: [03:54:45] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006824: [03:54:45] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006824: [03:54:45] d3d12_device.cpp(2321) - Log - Starting capture RDOC 006824: [03:54:45] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 006876: [03:54:45] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006824: [03:54:46] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 006824: [03:54:46] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 006824: [03:54:46] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 006824: [03:54:46] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 006824: [03:54:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190592 bytes to 10743 (5.64 %) RDOC 006824: [03:54:46] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.181763 MB capture section in 0.084517 seconds RDOC 006824: [03:54:46] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006824: [03:54:46] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006824: [03:54:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 006824: [03:54:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 006824: [03:54:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 006876: [03:54:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558877 bytes) (time 1679630086) 4639 byte thumbnail RDOC 006876: [03:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 006876: [03:54:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006876: [03:54:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006876: [03:54:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006876: [03:54:47] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006876: [03:54:47] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006876: [03:54:47] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006876: [03:54:47] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006876: [03:54:47] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006876: [03:54:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006876: [03:54:47] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006876: [03:54:47] d3d12_replay.cpp(4632) - Log - Created device. RDOC 006876: [03:54:47] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006876: [03:54:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006876: [03:54:47] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 006876: [03:54:47] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 006876: [03:54:47] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006876: [03:54:47] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006876: [03:54:47] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006876: [03:54:47] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 182.808 ms RDOC 006876: [03:54:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012928: [03:54:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012928: [03:54:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012928: [03:54:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012928: [03:54:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012928: [03:54:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7796 RDOC 007796: [03:54:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007796: [03:54:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007796: [03:54:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007796: [03:54:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007796: [03:54:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007796: [03:54:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007796: [03:54:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007796: [03:54:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007796: [03:54:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007796: [03:54:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007796: [03:54:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007796: [03:54:47] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007796: [03:54:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007796: [03:54:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007796: [03:54:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012928: [03:54:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7796] RDOC 007796: [03:54:48] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007796: [03:54:48] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001DF38E605F0 RDOC 007796: [03:54:48] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 007796: [03:54:48] core.cpp(2018) - Log - Removing device frame capturer for 0x000001DF38E605F0 RDOC 007796: [03:54:48] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007796: [03:54:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007796: [03:54:48] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007796: [03:54:48] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001DF38E605F0 RDOC 007796: [03:54:48] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012928: [03:54:48] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007796: [03:54:48] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007796: [03:54:48] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001DF38E605F0 / 0x00000000001903D0 RDOC 012928: [03:54:48] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007796: [03:54:48] d3d12_device.cpp(2321) - Log - Starting capture RDOC 007796: [03:54:48] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 007796: [03:54:48] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 007796: [03:54:48] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 007796: [03:54:48] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 007796: [03:54:48] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 007796: [03:54:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8300 (13.97 %) RDOC 007796: [03:54:48] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.093675 seconds RDOC 007796: [03:54:48] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007796: [03:54:48] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007796: [03:54:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007796: [03:54:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 007796: [03:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 012928: [03:54:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557407 bytes) (time 1679630088) 5116 byte thumbnail RDOC 012928: [03:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 012928: [03:54:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012928: [03:54:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012928: [03:54:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012928: [03:54:49] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012928: [03:54:49] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012928: [03:54:49] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012928: [03:54:49] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012928: [03:54:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012928: [03:54:49] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012928: [03:54:49] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012928: [03:54:49] d3d12_replay.cpp(4632) - Log - Created device. RDOC 012928: [03:54:49] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012928: [03:54:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012928: [03:54:49] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012928: [03:54:50] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 012928: [03:54:50] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012928: [03:54:50] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012928: [03:54:50] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012928: [03:54:50] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 181.373 ms RDOC 012928: [03:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 012928: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3688 (6.21 %) RDOC 012928: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012928: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012928: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012928: [03:54:50] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 0.293 ms RDOC 012928: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3688 (6.21 %) RDOC 012928: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012928: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012928: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012928: [03:54:50] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 012928: [03:54:50] d3d12_replay.cpp(3188) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 012928: [03:54:50] d3d12_replay.cpp(3536) - Error - Getting texture data for buffer ResourceId::0! RDOC 012928: [03:54:50] dxgi_common.cpp( 306) - Error - Getting byte size of unknown DXGI format RDOC 012928: [03:54:50] d3d12_replay.cpp(3536) - Error - Getting texture data for buffer ResourceId::0! RDOC 012928: [03:54:50] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000265! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000265! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 012928: [03:54:50] d3d12_replay.cpp(3188) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 012928: [03:54:50] d3d12_replay.cpp(3188) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 012928: [03:54:50] d3d12_replay.cpp(3188) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000288! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000288! RDOC 012928: [03:54:50] resource_manager.h(1916) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::303) RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000279! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000279! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000284! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000284! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000288) RDOC 012928: [03:54:50] d3d12_replay.cpp(3179) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 012928: [03:54:50] d3d12_replay.cpp(3529) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 012928: [03:54:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 012928: [03:54:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009760: [03:54:50] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 009760: [03:54:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009760: [03:54:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009760: [03:54:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009760: [03:54:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1760 RDOC 001760: [03:54:51] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 001760: [03:54:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001760: [03:54:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001760: [03:54:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001760: [03:54:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001760: [03:54:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001760: [03:54:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001760: [03:54:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001760: [03:54:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001760: [03:54:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001760: [03:54:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001760: [03:54:51] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 001760: [03:54:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001760: [03:54:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001760: [03:54:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009760: [03:54:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1760] RDOC 001760: [03:54:51] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001760: [03:54:51] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001BD4B2B05F0 RDOC 001760: [03:54:51] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 001760: [03:54:51] core.cpp(2018) - Log - Removing device frame capturer for 0x000001BD4B2B05F0 RDOC 001760: [03:54:51] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001760: [03:54:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001760: [03:54:51] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001760: [03:54:51] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001BD4B2B05F0 RDOC 001760: [03:54:51] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 009760: [03:54:51] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001760: [03:54:51] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001760: [03:54:51] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001BD4B2B05F0 / 0x00000000001A03D0 RDOC 001760: [03:54:51] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001BD4B2B05F0 / 0x0000000000320304 RDOC 001760: [03:54:51] d3d12_device.cpp(2321) - Log - Starting capture RDOC 001760: [03:54:51] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 009760: [03:54:51] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001760: [03:54:51] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 001760: [03:54:51] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 001760: [03:54:51] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 11 referenced resources RDOC 001760: [03:54:51] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 001760: [03:54:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36352 bytes to 7733 (21.27 %) RDOC 001760: [03:54:51] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.034668 MB capture section in 0.085585 seconds RDOC 001760: [03:54:51] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001760: [03:54:51] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001760: [03:54:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 001760: [03:54:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 001760: [03:54:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 009760: [03:54:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558105 bytes) (time 1679630091) 6530 byte thumbnail RDOC 009760: [03:54:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 009760: [03:54:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009760: [03:54:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009760: [03:54:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009760: [03:54:52] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009760: [03:54:52] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009760: [03:54:52] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009760: [03:54:52] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009760: [03:54:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009760: [03:54:52] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009760: [03:54:52] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009760: [03:54:52] d3d12_replay.cpp(4632) - Log - Created device. RDOC 009760: [03:54:52] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009760: [03:54:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009760: [03:54:52] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 009760: [03:54:53] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 009760: [03:54:53] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009760: [03:54:53] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009760: [03:54:53] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009760: [03:54:53] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 186.277 ms RDOC 009760: [03:54:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008436: [03:54:53] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 008436: [03:54:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008436: [03:54:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008436: [03:54:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008436: [03:54:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3900 RDOC 003900: [03:54:54] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003900: [03:54:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003900: [03:54:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003900: [03:54:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003900: [03:54:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003900: [03:54:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003900: [03:54:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003900: [03:54:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003900: [03:54:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003900: [03:54:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003900: [03:54:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003900: [03:54:54] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003900: [03:54:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003900: [03:54:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003900: [03:54:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008436: [03:54:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3900] RDOC 003900: [03:54:54] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003900: [03:54:54] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000172E31A1130 RDOC 003900: [03:54:54] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 003900: [03:54:54] core.cpp(2018) - Log - Removing device frame capturer for 0x00000172E31A1130 RDOC 003900: [03:54:54] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003900: [03:54:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003900: [03:54:54] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003900: [03:54:54] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000172E31A1130 RDOC 003900: [03:54:54] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 008436: [03:54:54] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003900: [03:54:54] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003900: [03:54:54] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000172E31A1130 / 0x00000000001B03D0 RDOC 003900: [03:54:54] d3d12_device.cpp(2321) - Log - Starting capture RDOC 003900: [03:54:54] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 008436: [03:54:54] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003900: [03:54:54] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 003900: [03:54:54] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 003900: [03:54:54] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 003900: [03:54:54] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 003900: [03:54:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35648 bytes to 7176 (20.13 %) RDOC 003900: [03:54:54] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.033997 MB capture section in 0.085801 seconds RDOC 003900: [03:54:54] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003900: [03:54:54] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003900: [03:54:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 003900: [03:54:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 003900: [03:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008436: [03:54:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557420 bytes) (time 1679630094) 6419 byte thumbnail RDOC 008436: [03:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008436: [03:54:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008436: [03:54:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008436: [03:54:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008436: [03:54:55] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008436: [03:54:55] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008436: [03:54:55] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008436: [03:54:55] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008436: [03:54:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008436: [03:54:55] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008436: [03:54:55] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008436: [03:54:56] d3d12_replay.cpp(4632) - Log - Created device. RDOC 008436: [03:54:56] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008436: [03:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008436: [03:54:56] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 008436: [03:54:56] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008436: [03:54:56] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008436: [03:54:56] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008436: [03:54:56] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008436: [03:54:56] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 164.975 ms RDOC 008436: [03:54:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005664: [03:54:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 005664: [03:54:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005664: [03:54:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005664: [03:54:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005664: [03:54:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7312 RDOC 007312: [03:54:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007312: [03:54:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007312: [03:54:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007312: [03:54:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007312: [03:54:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007312: [03:54:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007312: [03:54:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007312: [03:54:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007312: [03:54:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007312: [03:54:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007312: [03:54:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007312: [03:54:56] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007312: [03:54:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007312: [03:54:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007312: [03:54:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005664: [03:54:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7312] RDOC 007312: [03:54:56] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007312: [03:54:56] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020D8301FC10 RDOC 007312: [03:54:56] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 007312: [03:54:56] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020D8301FC10 RDOC 007312: [03:54:56] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007312: [03:54:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007312: [03:54:56] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007312: [03:54:56] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020D8301FC10 RDOC 007312: [03:54:56] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 005664: [03:54:57] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007312: [03:54:57] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007312: [03:54:57] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000020D8301FC10 / 0x00000000001C03D0 RDOC 007312: [03:54:57] d3d12_device.cpp(2321) - Log - Starting capture RDOC 007312: [03:54:57] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 005664: [03:54:57] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007312: [03:54:57] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 007312: [03:54:57] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 007312: [03:54:57] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 007312: [03:54:57] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 007312: [03:54:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59200 bytes to 15502 (26.19 %) RDOC 007312: [03:54:57] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.056458 MB capture section in 0.086164 seconds RDOC 007312: [03:54:57] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007312: [03:54:57] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007312: [03:54:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 007312: [03:54:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 007312: [03:54:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005664: [03:54:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564070 bytes) (time 1679630097) 4687 byte thumbnail RDOC 005664: [03:54:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005664: [03:54:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005664: [03:54:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005664: [03:54:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005664: [03:54:58] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005664: [03:54:58] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005664: [03:54:58] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005664: [03:54:58] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005664: [03:54:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005664: [03:54:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005664: [03:54:58] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005664: [03:54:58] d3d12_replay.cpp(4632) - Log - Created device. RDOC 005664: [03:54:58] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005664: [03:54:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005664: [03:54:58] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 005664: [03:54:58] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005664: [03:54:58] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005664: [03:54:58] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005664: [03:54:58] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 005664: [03:54:58] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 204.498 ms RDOC 005664: [03:54:58] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 005664: [03:54:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012560: [03:54:58] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012560: [03:54:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012560: [03:54:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012560: [03:54:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012560: [03:54:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10992 RDOC 010992: [03:54:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010992: [03:54:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010992: [03:54:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010992: [03:54:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010992: [03:54:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010992: [03:54:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010992: [03:54:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010992: [03:54:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010992: [03:54:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010992: [03:54:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010992: [03:54:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010992: [03:54:59] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010992: [03:54:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010992: [03:54:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010992: [03:54:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012560: [03:54:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10992] RDOC 010992: [03:54:59] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010992: [03:54:59] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000292F924FCA0 RDOC 010992: [03:54:59] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010992: [03:54:59] core.cpp(2018) - Log - Removing device frame capturer for 0x00000292F924FCA0 RDOC 010992: [03:54:59] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010992: [03:54:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010992: [03:54:59] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010992: [03:54:59] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000292F924FCA0 RDOC 010992: [03:54:59] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012560: [03:54:59] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010992: [03:54:59] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010992: [03:54:59] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000292F924FCA0 / 0x00000000002903D8 RDOC 012560: [03:54:59] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010992: [03:54:59] d3d12_device.cpp(2321) - Log - Starting capture RDOC 010992: [03:54:59] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 010992: [03:54:59] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010992: [03:54:59] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 010992: [03:54:59] d3d12_device.cpp(2654) - Log - Capture used DXIL RDOC 010992: [03:54:59] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 16 referenced resources RDOC 010992: [03:54:59] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 010992: [03:54:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 127232 bytes to 31596 (24.83 %) RDOC 010992: [03:54:59] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 0.121338 MB capture section in 0.087528 seconds RDOC 010992: [03:54:59] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010992: [03:55:00] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010992: [03:55:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4941 bytes to 4941 (100.00 %) RDOC 010992: [03:55:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 010992: [03:55:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 012560: [03:55:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2582578 bytes) (time 1679630100) 6469 byte thumbnail RDOC 012560: [03:55:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 012560: [03:55:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012560: [03:55:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012560: [03:55:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012560: [03:55:01] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012560: [03:55:01] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012560: [03:55:01] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012560: [03:55:01] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012560: [03:55:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012560: [03:55:01] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012560: [03:55:01] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012560: [03:55:01] d3d12_replay.cpp(4632) - Log - Created device. RDOC 012560: [03:55:01] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012560: [03:55:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012560: [03:55:01] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012560: [03:55:01] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 012560: [03:55:01] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 012560: [03:55:01] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012560: [03:55:01] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012560: [03:55:01] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012560: [03:55:01] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 193.937 ms RDOC 012560: [03:55:01] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 8.999 ms RDOC 012560: [03:55:01] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 3.753 ms RDOC 012560: [03:55:01] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 7.100 ms RDOC 012560: [03:55:01] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 4.397 ms RDOC 012560: [03:55:01] d3d12_overlay.cpp( 96) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 012560: [03:55:01] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 25.663 ms RDOC 012560: [03:55:01] d3d12_overlay.cpp( 96) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 012560: [03:55:01] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 10.773 ms RDOC 012560: [03:55:01] d3d12_overlay.cpp( 96) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 012560: [03:55:01] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 11.386 ms RDOC 012560: [03:55:01] d3d12_overlay.cpp( 96) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 012560: [03:55:01] d3d12_overlay.cpp( 96) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 012560: [03:55:01] d3d12_overlay.cpp(1940) - Log - Timer Quad Overdraw - 28.956 ms RDOC 012560: [03:55:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011560: [03:55:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011560: [03:55:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011560: [03:55:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011560: [03:55:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011560: [03:55:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4900 RDOC 004900: [03:55:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004900: [03:55:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004900: [03:55:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004900: [03:55:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004900: [03:55:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004900: [03:55:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004900: [03:55:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004900: [03:55:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004900: [03:55:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004900: [03:55:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004900: [03:55:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004900: [03:55:02] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004900: [03:55:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004900: [03:55:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004900: [03:55:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011560: [03:55:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4900] RDOC 004900: [03:55:02] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004900: [03:55:02] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000212AE06FC30 RDOC 004900: [03:55:02] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 004900: [03:55:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000212AE06FC30 RDOC 004900: [03:55:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004900: [03:55:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004900: [03:55:02] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004900: [03:55:02] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000212AE06FC30 RDOC 004900: [03:55:02] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 011560: [03:55:02] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004900: [03:55:02] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004900: [03:55:02] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000212AE06FC30 / 0x00000000002A03D8 RDOC 011560: [03:55:02] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004900: [03:55:02] d3d12_device.cpp(2321) - Log - Starting capture RDOC 004900: [03:55:02] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 004900: [03:55:02] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 004900: [03:55:02] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 004900: [03:55:02] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 004900: [03:55:02] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 004900: [03:55:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217536 bytes to 140213 (0.46 %) RDOC 004900: [03:55:02] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 28.817688 MB capture section in 0.122757 seconds RDOC 004900: [03:55:02] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004900: [03:55:03] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004900: [03:55:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 004900: [03:55:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 004900: [03:55:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 011560: [03:55:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2688186 bytes) (time 1679630103) 4618 byte thumbnail RDOC 011560: [03:55:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 011560: [03:55:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011560: [03:55:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011560: [03:55:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011560: [03:55:04] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011560: [03:55:04] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011560: [03:55:04] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011560: [03:55:04] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011560: [03:55:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011560: [03:55:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011560: [03:55:04] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011560: [03:55:04] d3d12_replay.cpp(4632) - Log - Created device. RDOC 011560: [03:55:04] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011560: [03:55:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011560: [03:55:04] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 011560: [03:55:04] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011560: [03:55:04] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011560: [03:55:04] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011560: [03:55:04] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011560: [03:55:04] d3d12_device.cpp(3128) - Log - Ignoring return code E_INVALIDARG RDOC 011560: [03:55:04] d3d12_initstate.cpp(1198) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 011560: [03:55:04] d3d12_device.cpp(3128) - Log - Ignoring return code E_INVALIDARG RDOC 011560: [03:55:04] d3d12_initstate.cpp(1198) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 011560: [03:55:04] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 224.012 ms RDOC 011560: [03:55:04] d3d12_device.cpp(3128) - Log - Ignoring return code E_INVALIDARG RDOC 011560: [03:55:04] d3d12_initstate.cpp(1198) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 011560: [03:55:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007000: [03:55:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007000: [03:55:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007000: [03:55:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007000: [03:55:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007000: [03:55:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7720 RDOC 007720: [03:55:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007720: [03:55:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007720: [03:55:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007720: [03:55:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007720: [03:55:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007720: [03:55:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007720: [03:55:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007720: [03:55:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007720: [03:55:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007720: [03:55:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007720: [03:55:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007720: [03:55:04] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007720: [03:55:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007720: [03:55:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007720: [03:55:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007720: [03:55:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007000: [03:55:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7720] RDOC 007720: [03:55:05] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007720: [03:55:05] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E2A4C43110 RDOC 007720: [03:55:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007720: [03:55:05] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007720: [03:55:05] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007720: [03:55:05] gl_driver.cpp(1116) - Log - Deleting shader group 000001E2A4C43110 RDOC 007720: [03:55:05] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007720: [03:55:05] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E2A4C43250 RDOC 007720: [03:55:05] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007720: [03:55:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007720: [03:55:05] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007720: [03:55:05] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007720: [03:55:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007720: [03:55:05] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002B03D8 RDOC 007000: [03:55:05] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007720: [03:55:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 007720: [03:55:05] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 007000: [03:55:05] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007720: [03:55:05] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007720: [03:55:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 007720: [03:55:05] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 007720: [03:55:05] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007720: [03:55:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55936 bytes to 5554 (9.93 %) RDOC 007720: [03:55:05] gl_driver.cpp(2443) - Log - Captured GL frame with 0.053345 MB capture section in 0.099021 seconds RDOC 007720: [03:55:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007720: [03:55:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 007720: [03:55:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 007000: [03:55:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 10) (15304 bytes) (time 1679630105) 5116 byte thumbnail RDOC 007000: [03:55:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 007000: [03:55:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007000: [03:55:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007000: [03:55:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007000: [03:55:06] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007000: [03:55:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007000: [03:55:06] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007000: [03:55:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007000: [03:55:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007000: [03:55:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007000: [03:55:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007000: [03:55:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007000: [03:55:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007000: [03:55:06] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007000: [03:55:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007000: [03:55:06] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 007000: [03:55:08] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007000: [03:55:08] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007000: [03:55:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007000: [03:55:09] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007000: [03:55:09] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007000: [03:55:09] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007000: [03:55:09] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007000: [03:55:09] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 135.467 ms RDOC 007000: [03:55:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007412: [03:55:09] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007412: [03:55:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007412: [03:55:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007412: [03:55:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007412: [03:55:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3300 RDOC 003300: [03:55:09] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003300: [03:55:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003300: [03:55:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003300: [03:55:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003300: [03:55:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003300: [03:55:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003300: [03:55:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003300: [03:55:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003300: [03:55:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003300: [03:55:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003300: [03:55:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003300: [03:55:09] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003300: [03:55:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003300: [03:55:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003300: [03:55:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003300: [03:55:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007412: [03:55:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3300] RDOC 003300: [03:55:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003300: [03:55:10] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020F710D0C30 RDOC 003300: [03:55:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003300: [03:55:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003300: [03:55:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003300: [03:55:10] gl_driver.cpp(1116) - Log - Deleting shader group 0000020F710D0C30 RDOC 003300: [03:55:10] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003300: [03:55:10] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020F710D0A70 RDOC 003300: [03:55:10] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003300: [03:55:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003300: [03:55:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003300: [03:55:10] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 003300: [03:55:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007412: [03:55:14] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003300: [03:55:14] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002C03C0 RDOC 007412: [03:55:14] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003300: [03:55:14] gl_driver.cpp(2223) - Log - Starting capture RDOC 003300: [03:55:14] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 003300: [03:55:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003300: [03:55:14] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003300: [03:55:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 131077 referenced resources RDOC 003300: [03:55:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003300: [03:55:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10770138 (21.39 %) RDOC 003300: [03:55:14] gl_driver.cpp(2443) - Log - Captured GL frame with 48.026306 MB capture section in 0.620560 seconds RDOC 003300: [03:55:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003300: [03:55:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 003300: [03:55:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 007412: [03:55:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (10779888 bytes) (time 1679630114) 5116 byte thumbnail RDOC 007412: [03:55:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 007412: [03:55:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [03:55:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [03:55:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [03:55:15] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007412: [03:55:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007412: [03:55:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007412: [03:55:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007412: [03:55:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007412: [03:55:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007412: [03:55:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007412: [03:55:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007412: [03:55:16] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007412: [03:55:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007412: [03:55:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007412: [03:55:16] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 007412: [03:55:16] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007412: [03:55:16] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007412: [03:55:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [03:55:21] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007412: [03:55:21] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007412: [03:55:22] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007412: [03:55:22] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007412: [03:55:22] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 6003.154 ms RDOC 007412: [03:55:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 007412: [03:55:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3260268 (6.47 %) RDOC 007412: [03:55:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007412: [03:55:23] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 755.660 ms RDOC 007412: [03:55:32] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 007412: [03:55:32] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 007412: [03:55:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3260268 (6.47 %) RDOC 007412: [03:55:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007412: [03:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011760: [03:55:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011760: [03:55:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011760: [03:55:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011760: [03:55:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011760: [03:55:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9416 RDOC 009416: [03:55:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009416: [03:55:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009416: [03:55:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009416: [03:55:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009416: [03:55:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009416: [03:55:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009416: [03:55:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009416: [03:55:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009416: [03:55:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009416: [03:55:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009416: [03:55:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009416: [03:55:33] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009416: [03:55:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009416: [03:55:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009416: [03:55:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011760: [03:55:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9416] RDOC 009416: [03:55:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009416: [03:55:33] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009416: [03:55:33] gl_driver.cpp(1217) - Log - Created new sharegroup 00000194E4254950 RDOC 009416: [03:55:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009416: [03:55:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009416: [03:55:33] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009416: [03:55:33] gl_driver.cpp(1116) - Log - Deleting shader group 00000194E4254950 RDOC 009416: [03:55:33] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009416: [03:55:33] gl_driver.cpp(1217) - Log - Created new sharegroup 00000194E4254510 RDOC 009416: [03:55:33] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009416: [03:55:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009416: [03:55:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009416: [03:55:33] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009416: [03:55:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009416: [03:55:33] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002203D6 RDOC 011760: [03:55:33] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011760: [03:55:34] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009416: [03:55:34] gl_driver.cpp(2223) - Log - Starting capture RDOC 009416: [03:55:34] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 009416: [03:55:34] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009416: [03:55:34] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009416: [03:55:34] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 10 referenced resources RDOC 009416: [03:55:34] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009416: [03:55:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 17994 (0.92 %) RDOC 009416: [03:55:34] gl_driver.cpp(2443) - Log - Captured GL frame with 1.861023 MB capture section in 0.036240 seconds RDOC 009416: [03:55:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 009416: [03:55:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 009416: [03:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 011760: [03:55:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (27974 bytes) (time 1679630134) 5476 byte thumbnail RDOC 011760: [03:55:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 011760: [03:55:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011760: [03:55:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011760: [03:55:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011760: [03:55:35] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011760: [03:55:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011760: [03:55:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011760: [03:55:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011760: [03:55:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011760: [03:55:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011760: [03:55:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011760: [03:55:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011760: [03:55:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011760: [03:55:35] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011760: [03:55:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011760: [03:55:35] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 011760: [03:55:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011760: [03:55:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011760: [03:55:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011760: [03:55:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 193.832 ms RDOC 011760: [03:55:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011760: [03:55:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 011760: [03:55:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011760: [03:55:35] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011760: [03:55:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009124: [03:55:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 009124: [03:55:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009124: [03:55:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009124: [03:55:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009124: [03:55:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10852 RDOC 010852: [03:55:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010852: [03:55:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010852: [03:55:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010852: [03:55:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010852: [03:55:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010852: [03:55:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010852: [03:55:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010852: [03:55:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010852: [03:55:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010852: [03:55:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010852: [03:55:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010852: [03:55:36] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010852: [03:55:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010852: [03:55:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010852: [03:55:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010852: [03:55:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009124: [03:55:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10852] RDOC 010852: [03:55:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010852: [03:55:36] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D9494BC7B0 RDOC 010852: [03:55:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010852: [03:55:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010852: [03:55:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010852: [03:55:36] gl_driver.cpp(1116) - Log - Deleting shader group 000001D9494BC7B0 RDOC 010852: [03:55:36] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010852: [03:55:36] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D9494BD230 RDOC 010852: [03:55:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010852: [03:55:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010852: [03:55:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010852: [03:55:36] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010852: [03:55:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009124: [03:55:36] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010852: [03:55:36] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000340348 RDOC 010852: [03:55:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 010852: [03:55:36] resource_manager.h(1441) - Log - Preparing up to 20 potentially dirty resources RDOC 010852: [03:55:36] resource_manager.h(1494) - Log - Prepared 16 dirty resources, postponed 4, skipped 0 RDOC 009124: [03:55:36] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010852: [03:55:36] resource_manager.h(1124) - Log - Preparing resource ResourceId::69 after it has been postponed. RDOC 010852: [03:55:36] resource_manager.h(1124) - Log - Preparing resource ResourceId::68 after it has been postponed. RDOC 010852: [03:55:36] resource_manager.h(1124) - Log - Preparing resource ResourceId::71 after it has been postponed. RDOC 010852: [03:55:36] resource_manager.h(1124) - Log - Preparing resource ResourceId::70 after it has been postponed. RDOC 010852: [03:55:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010852: [03:55:36] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 34 referenced resources RDOC 010852: [03:55:36] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 2 unreferenced RDOC 010852: [03:55:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 11106 (15.76 %) RDOC 010852: [03:55:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.067200 MB capture section in 0.177983 seconds RDOC 010852: [03:55:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 010852: [03:55:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 010852: [03:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 009124: [03:55:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28002 bytes) (time 1679630136) 12678 byte thumbnail RDOC 009124: [03:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 009124: [03:55:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009124: [03:55:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009124: [03:55:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009124: [03:55:37] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009124: [03:55:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009124: [03:55:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009124: [03:55:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009124: [03:55:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009124: [03:55:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009124: [03:55:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009124: [03:55:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009124: [03:55:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009124: [03:55:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009124: [03:55:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009124: [03:55:38] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 009124: [03:55:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009124: [03:55:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009124: [03:55:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009124: [03:55:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 284.076 ms RDOC 009124: [03:55:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 009124: [03:55:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009268: [03:55:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 009268: [03:55:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009268: [03:55:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009268: [03:55:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009268: [03:55:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6696 RDOC 006696: [03:55:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006696: [03:55:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006696: [03:55:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006696: [03:55:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006696: [03:55:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006696: [03:55:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006696: [03:55:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006696: [03:55:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006696: [03:55:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006696: [03:55:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006696: [03:55:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006696: [03:55:40] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006696: [03:55:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006696: [03:55:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006696: [03:55:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006696: [03:55:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009268: [03:55:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6696] RDOC 006696: [03:55:40] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006696: [03:55:40] gl_driver.cpp(1217) - Log - Created new sharegroup 00000127C7D02A10 RDOC 006696: [03:55:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006696: [03:55:40] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006696: [03:55:40] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006696: [03:55:40] gl_driver.cpp(1116) - Log - Deleting shader group 00000127C7D02A10 RDOC 006696: [03:55:40] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006696: [03:55:40] gl_driver.cpp(1217) - Log - Created new sharegroup 00000127C7D02F90 RDOC 006696: [03:55:40] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006696: [03:55:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006696: [03:55:40] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006696: [03:55:40] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006696: [03:55:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006696: [03:55:40] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002603D6 RDOC 009268: [03:55:40] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006696: [03:55:40] gl_driver.cpp(2223) - Log - Starting capture RDOC 006696: [03:55:40] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 006696: [03:55:40] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009268: [03:55:40] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006696: [03:55:40] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006696: [03:55:40] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 006696: [03:55:40] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006696: [03:55:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 39959 (2.01 %) RDOC 006696: [03:55:40] gl_driver.cpp(2443) - Log - Captured GL frame with 1.892517 MB capture section in 0.045223 seconds RDOC 006696: [03:55:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 006696: [03:55:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 006696: [03:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 009268: [03:55:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49577 bytes) (time 1679630140) 4975 byte thumbnail RDOC 009268: [03:55:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 009268: [03:55:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009268: [03:55:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009268: [03:55:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009268: [03:55:41] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009268: [03:55:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009268: [03:55:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009268: [03:55:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009268: [03:55:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009268: [03:55:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009268: [03:55:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009268: [03:55:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009268: [03:55:41] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009268: [03:55:41] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009268: [03:55:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009268: [03:55:41] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 009268: [03:55:42] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009268: [03:55:42] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009268: [03:55:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009268: [03:55:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009268: [03:55:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009268: [03:55:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009268: [03:55:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009268: [03:55:42] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 144.476 ms RDOC 009268: [03:55:42] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].b RDOC 009268: [03:55:42] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[0].a RDOC 009268: [03:55:42] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[1].a RDOC 009268: [03:55:42] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[2].a RDOC 009268: [03:55:42] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[3].a RDOC 009268: [03:55:42] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[0].a RDOC 009268: [03:55:42] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[1].a RDOC 009268: [03:55:42] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[2].a RDOC 009268: [03:55:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011792: [03:55:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011792: [03:55:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011792: [03:55:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011792: [03:55:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011792: [03:55:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10840 RDOC 010840: [03:55:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010840: [03:55:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010840: [03:55:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010840: [03:55:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010840: [03:55:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010840: [03:55:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010840: [03:55:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010840: [03:55:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010840: [03:55:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010840: [03:55:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010840: [03:55:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010840: [03:55:42] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010840: [03:55:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010840: [03:55:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010840: [03:55:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011792: [03:55:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10840] RDOC 010840: [03:55:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010840: [03:55:43] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010840: [03:55:43] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D6DD38E760 RDOC 010840: [03:55:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010840: [03:55:43] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010840: [03:55:43] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010840: [03:55:43] gl_driver.cpp(1116) - Log - Deleting shader group 000001D6DD38E760 RDOC 010840: [03:55:43] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010840: [03:55:43] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D6DD38EB20 RDOC 010840: [03:55:43] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010840: [03:55:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010840: [03:55:43] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010840: [03:55:43] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010840: [03:55:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010840: [03:55:43] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002803D6 RDOC 011792: [03:55:43] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010840: [03:55:43] gl_driver.cpp(2223) - Log - Starting capture RDOC 010840: [03:55:43] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010840: [03:55:43] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011792: [03:55:43] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010840: [03:55:43] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010840: [03:55:43] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 010840: [03:55:43] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010840: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3352 (11.26 %) RDOC 010840: [03:55:43] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.031997 seconds RDOC 010840: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4882 bytes to 4882 (100.00 %) RDOC 010840: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010840: [03:55:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 010840: [03:55:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 011792: [03:55:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (18053 bytes) (time 1679630143) 5116 byte thumbnail RDOC 011792: [03:55:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 011792: [03:55:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011792: [03:55:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011792: [03:55:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011792: [03:55:44] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011792: [03:55:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011792: [03:55:44] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011792: [03:55:44] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011792: [03:55:44] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011792: [03:55:44] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011792: [03:55:44] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011792: [03:55:44] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011792: [03:55:44] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011792: [03:55:44] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011792: [03:55:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011792: [03:55:44] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 011792: [03:55:44] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011792: [03:55:44] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011792: [03:55:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011792: [03:55:44] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011792: [03:55:44] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011792: [03:55:44] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011792: [03:55:44] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011792: [03:55:44] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 120.614 ms RDOC 011792: [03:55:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 011792: [03:55:45] win32_callstack.cpp(1016) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 011792: [03:55:46] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntdll.pdb RDOC 011792: [03:55:47] win32_callstack.cpp(1016) - Log - Loaded Symbols for kernel32.pdb RDOC 011792: [03:55:51] win32_callstack.cpp(1016) - 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Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 011792: [03:57:02] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 011792: [03:57:02] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 011792: [03:57:03] win32_callstack.cpp(1016) - Log - Loaded Symbols for symsrv.pdb RDOC 011792: [03:57:04] win32_callstack.cpp(1016) - Log - Loaded Symbols for mswsock.pdb RDOC 011792: [03:57:05] win32_callstack.cpp(1016) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 011792: [03:57:07] win32_callstack.cpp(1016) - Log - Loaded Symbols for opengl32.pdb RDOC 011792: [03:57:08] win32_callstack.cpp(1016) - Log - Loaded Symbols for glu32.pdb RDOC 011792: [03:57:09] win32_callstack.cpp(1016) - Log - Loaded Symbols for DXCore.pdb RDOC 011792: [03:57:10] win32_callstack.cpp(1016) - Log - Loaded Symbols for UxTheme.pdb RDOC 011792: [03:57:12] win32_callstack.cpp(1016) - Log - Loaded Symbols for msctf.pdb RDOC 011792: [03:57:13] win32_callstack.cpp(1016) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 011792: [03:57:14] win32_callstack.cpp(1016) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 011792: [03:57:19] win32_callstack.cpp(1016) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 011792: [03:57:19] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntmarta.pdb RDOC 011792: [03:57:28] win32_callstack.cpp(1016) - Log - Loaded Symbols for WinTypes.pdb RDOC 011792: [03:57:31] win32_callstack.cpp(1016) - Log - Loaded Symbols for iertutil.pdb RDOC 011792: [03:57:31] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 011792: [03:57:32] win32_callstack.cpp(1016) - Log - Loaded Symbols for version.pdb RDOC 011792: [03:57:32] win32_callstack.cpp(1016) - Log - Loaded Symbols for wtsapi32.pdb RDOC 011792: [03:57:33] win32_callstack.cpp(1016) - Log - Loaded Symbols for msasn1.pdb RDOC 011792: [03:57:34] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptnet.pdb RDOC 011792: [03:57:34] win32_callstack.cpp(1016) - Log - Loaded Symbols for crypt32.pdb RDOC 011792: [03:57:35] win32_callstack.cpp(1016) - Log - Loaded Symbols for drvstore.pdb RDOC 011792: [03:57:36] win32_callstack.cpp(1016) - Log - Loaded Symbols for devobj.pdb RDOC 011792: [03:57:36] win32_callstack.cpp(1016) - Log - Loaded Symbols for WLDP.pdb RDOC 011792: [03:57:38] win32_callstack.cpp(1016) - Log - Loaded Symbols for wintrust.pdb RDOC 011792: [03:57:38] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptbase.pdb RDOC 011792: [03:57:39] win32_callstack.cpp(1016) - Log - Loaded Symbols for dwmapi.pdb RDOC 011792: [03:57:40] win32_callstack.cpp(1016) - Log - Loaded Symbols for winsta.pdb RDOC 011792: [03:57:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 006120: [03:57:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006120: [03:57:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006120: [03:57:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006120: [03:57:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006120: [03:57:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11688 RDOC 011688: [03:57:41] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011688: [03:57:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011688: [03:57:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011688: [03:57:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011688: [03:57:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011688: [03:57:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011688: [03:57:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011688: [03:57:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011688: [03:57:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011688: [03:57:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011688: [03:57:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011688: [03:57:41] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011688: [03:57:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011688: [03:57:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011688: [03:57:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011688: [03:57:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006120: [03:57:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11688] RDOC 011688: [03:57:41] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011688: [03:57:41] gl_driver.cpp(1217) - Log - Created new sharegroup 00000196AF9372C0 RDOC 011688: [03:57:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011688: [03:57:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011688: [03:57:41] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011688: [03:57:41] gl_driver.cpp(1116) - Log - Deleting shader group 00000196AF9372C0 RDOC 011688: [03:57:41] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011688: [03:57:41] gl_driver.cpp(1217) - Log - Created new sharegroup 00000196AF7629F0 RDOC 011688: [03:57:41] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011688: [03:57:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011688: [03:57:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011688: [03:57:41] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011688: [03:57:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011688: [03:57:41] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001E027A RDOC 006120: [03:57:41] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011688: [03:57:41] gl_driver.cpp(2223) - Log - Starting capture RDOC 011688: [03:57:41] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011688: [03:57:41] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006120: [03:57:41] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011688: [03:57:41] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011688: [03:57:41] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011688: [03:57:41] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011688: [03:57:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3536 (11.58 %) RDOC 011688: [03:57:41] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.029670 seconds RDOC 011688: [03:57:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011688: [03:57:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 011688: [03:57:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 006120: [03:57:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13286 bytes) (time 1679630261) 5116 byte thumbnail RDOC 006120: [03:57:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 006120: [03:57:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006120: [03:57:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006120: [03:57:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006120: [03:57:42] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006120: [03:57:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006120: [03:57:42] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006120: [03:57:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006120: [03:57:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006120: [03:57:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006120: [03:57:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006120: [03:57:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006120: [03:57:42] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006120: [03:57:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006120: [03:57:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006120: [03:57:42] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 006120: [03:57:42] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006120: [03:57:42] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006120: [03:57:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006120: [03:57:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006120: [03:57:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006120: [03:57:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006120: [03:57:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006120: [03:57:42] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 114.460 ms RDOC 006120: [03:57:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 005912: [03:57:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 005912: [03:57:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005912: [03:57:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005912: [03:57:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005912: [03:57:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 268 RDOC 000268: [03:57:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 000268: [03:57:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000268: [03:57:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000268: [03:57:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000268: [03:57:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000268: [03:57:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000268: [03:57:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000268: [03:57:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000268: [03:57:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000268: [03:57:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000268: [03:57:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000268: [03:57:43] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 000268: [03:57:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000268: [03:57:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000268: [03:57:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005912: [03:57:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [268] RDOC 000268: [03:57:43] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000268: [03:57:43] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B85AC1EA18 RDOC 000268: [03:57:43] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000268: [03:57:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000268: [03:57:43] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B85AC1EA18 RDOC 000268: [03:57:43] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000268: [03:57:43] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B85AC1EA18 RDOC 000268: [03:57:43] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000268: [03:57:43] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000268: [03:57:43] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 000268: [03:57:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000268: [03:57:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000268: [03:57:44] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B863935F00 RDOC 000268: [03:57:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000268: [03:57:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000268: [03:57:44] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000268: [03:57:44] gl_driver.cpp(1116) - Log - Deleting shader group 000001B863935F00 RDOC 000268: [03:57:44] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000268: [03:57:44] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B863936200 RDOC 000268: [03:57:44] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000268: [03:57:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000268: [03:57:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000268: [03:57:44] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 000268: [03:57:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000268: [03:57:44] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002C03D6 RDOC 005912: [03:57:44] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 005912: [03:57:44] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005912: [03:57:44] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000268: [03:57:44] gl_driver.cpp(2223) - Log - Starting capture RDOC 000268: [03:57:44] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 000268: [03:57:44] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000268: [03:57:44] gl_driver.cpp(2294) - Log - Finished capture, Frame 4 RDOC 000268: [03:57:44] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 000268: [03:57:44] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000268: [03:57:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 65741 (0.52 %) RDOC 000268: [03:57:44] gl_driver.cpp(2443) - Log - Captured GL frame with 12.032593 MB capture section in 0.080429 seconds RDOC 000268: [03:57:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 000268: [03:57:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 000268: [03:57:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 005912: [03:57:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4) (88428 bytes) (time 1679630264) 18309 byte thumbnail RDOC 005912: [03:57:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 005912: [03:57:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005912: [03:57:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005912: [03:57:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005912: [03:57:45] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005912: [03:57:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005912: [03:57:45] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005912: [03:57:45] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005912: [03:57:45] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005912: [03:57:45] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005912: [03:57:45] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005912: [03:57:45] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005912: [03:57:45] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005912: [03:57:45] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005912: [03:57:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005912: [03:57:45] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 005912: [03:57:45] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005912: [03:57:45] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005912: [03:57:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005912: [03:57:45] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005912: [03:57:45] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005912: [03:57:45] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005912: [03:57:45] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005912: [03:57:45] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 169.211 ms RDOC 005912: [03:57:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 006476: [03:57:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006476: [03:57:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006476: [03:57:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006476: [03:57:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006476: [03:57:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9768 RDOC 009768: [03:57:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009768: [03:57:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009768: [03:57:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009768: [03:57:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009768: [03:57:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009768: [03:57:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009768: [03:57:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009768: [03:57:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009768: [03:57:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009768: [03:57:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009768: [03:57:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009768: [03:57:46] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009768: [03:57:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009768: [03:57:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009768: [03:57:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009768: [03:57:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006476: [03:57:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9768] RDOC 009768: [03:57:46] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009768: [03:57:46] gl_driver.cpp(1217) - Log - Created new sharegroup 000002646B4B21F0 RDOC 009768: [03:57:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009768: [03:57:46] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009768: [03:57:46] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009768: [03:57:46] gl_driver.cpp(1116) - Log - Deleting shader group 000002646B4B21F0 RDOC 009768: [03:57:46] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009768: [03:57:46] gl_driver.cpp(1217) - Log - Created new sharegroup 000002646B4B1DB0 RDOC 009768: [03:57:46] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009768: [03:57:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009768: [03:57:46] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009768: [03:57:46] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009768: [03:57:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009768: [03:57:46] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000580360 RDOC 006476: [03:57:46] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009768: [03:57:46] gl_driver.cpp(2223) - Log - Starting capture RDOC 009768: [03:57:46] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009768: [03:57:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006476: [03:57:46] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009768: [03:57:46] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009768: [03:57:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 009768: [03:57:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009768: [03:57:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28160 bytes to 3046 (10.82 %) RDOC 009768: [03:57:46] gl_driver.cpp(2443) - Log - Captured GL frame with 0.026855 MB capture section in 0.041630 seconds RDOC 009768: [03:57:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 009768: [03:57:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 009768: [03:57:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 006476: [03:57:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12785 bytes) (time 1679630266) 5270 byte thumbnail RDOC 006476: [03:57:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 006476: [03:57:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006476: [03:57:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006476: [03:57:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006476: [03:57:47] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006476: [03:57:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006476: [03:57:48] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006476: [03:57:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006476: [03:57:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006476: [03:57:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006476: [03:57:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006476: [03:57:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006476: [03:57:48] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006476: [03:57:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006476: [03:57:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006476: [03:57:48] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 006476: [03:57:48] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006476: [03:57:48] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006476: [03:57:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006476: [03:57:48] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006476: [03:57:48] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006476: [03:57:48] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006476: [03:57:48] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006476: [03:57:48] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 133.015 ms RDOC 006476: [03:57:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 003336: [03:57:48] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003336: [03:57:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003336: [03:57:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003336: [03:57:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003336: [03:57:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 888 RDOC 000888: [03:57:49] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 000888: [03:57:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000888: [03:57:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000888: [03:57:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000888: [03:57:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000888: [03:57:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000888: [03:57:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000888: [03:57:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000888: [03:57:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000888: [03:57:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000888: [03:57:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000888: [03:57:49] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 000888: [03:57:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000888: [03:57:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000888: [03:57:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003336: [03:57:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [888] RDOC 000888: [03:57:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000888: [03:57:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000888: [03:57:49] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EB60AD4940 RDOC 000888: [03:57:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000888: [03:57:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000888: [03:57:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000888: [03:57:49] gl_driver.cpp(1116) - Log - Deleting shader group 000001EB60AD4940 RDOC 000888: [03:57:49] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000888: [03:57:49] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EB60AD46C0 RDOC 000888: [03:57:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000888: [03:57:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000888: [03:57:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000888: [03:57:49] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 000888: [03:57:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003336: [03:57:49] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000888: [03:57:49] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003103D6 RDOC 003336: [03:57:49] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000888: [03:57:49] gl_driver.cpp(2223) - Log - Starting capture RDOC 000888: [03:57:49] resource_manager.h(1441) - Log - Preparing up to 55 potentially dirty resources RDOC 000888: [03:57:49] resource_manager.h(1494) - Log - Prepared 55 dirty resources, postponed 0, skipped 0 RDOC 000888: [03:57:49] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 000888: [03:57:49] resource_manager.h(1506) - Log - Checking 55 resources with initial contents against 67 referenced resources RDOC 000888: [03:57:49] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 000888: [03:57:49] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 000888: [03:57:50] resource_manager.h(1579) - Log - Serialised 55 resources, skipped 0 unreferenced RDOC 000888: [03:57:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 721594 (0.46 %) RDOC 000888: [03:57:50] gl_driver.cpp(2443) - Log - Captured GL frame with 150.532654 MB capture section in 0.615885 seconds RDOC 000888: [03:57:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 000888: [03:57:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 000888: [03:57:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 003336: [03:57:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (728249 bytes) (time 1679630270) 2526 byte thumbnail RDOC 003336: [03:57:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 003336: [03:57:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003336: [03:57:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003336: [03:57:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003336: [03:57:51] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003336: [03:57:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003336: [03:57:51] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003336: [03:57:51] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003336: [03:57:51] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003336: [03:57:51] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003336: [03:57:51] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003336: [03:57:51] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003336: [03:57:51] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003336: [03:57:51] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003336: [03:57:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003336: [03:57:51] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 003336: [03:57:51] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003336: [03:57:51] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003336: [03:57:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003336: [03:57:51] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 003336: [03:57:51] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 003336: [03:57:53] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1533.608 ms RDOC 003336: [03:57:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 002556: [03:57:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 002556: [03:57:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002556: [03:57:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002556: [03:57:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002556: [03:57:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1264 RDOC 001264: [03:57:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 001264: [03:57:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001264: [03:57:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001264: [03:57:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001264: [03:57:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001264: [03:57:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001264: [03:57:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001264: [03:57:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001264: [03:57:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001264: [03:57:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001264: [03:57:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001264: [03:57:57] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 001264: [03:57:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001264: [03:57:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001264: [03:57:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001264: [03:57:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002556: [03:57:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1264] RDOC 001264: [03:57:57] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001264: [03:57:57] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020E1E8E8BD0 RDOC 001264: [03:57:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001264: [03:57:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001264: [03:57:57] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 001264: [03:57:57] gl_driver.cpp(1116) - Log - Deleting shader group 0000020E1E8E8BD0 RDOC 001264: [03:57:57] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001264: [03:57:57] gl_driver.cpp(1217) - Log - Created new sharegroup 0000020E1E8E9250 RDOC 001264: [03:57:57] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001264: [03:57:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001264: [03:57:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001264: [03:57:57] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 001264: [03:57:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001264: [03:57:57] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002E03D0 RDOC 002556: [03:57:57] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002556: [03:57:58] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001264: [03:57:58] gl_driver.cpp(2223) - Log - Starting capture RDOC 001264: [03:57:58] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 001264: [03:57:58] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 001264: [03:57:58] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 001264: [03:57:58] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 12 referenced resources RDOC 001264: [03:57:58] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 001264: [03:57:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 52908 (2.14 %) RDOC 001264: [03:57:58] gl_driver.cpp(2443) - Log - Captured GL frame with 2.353210 MB capture section in 0.128761 seconds RDOC 001264: [03:57:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 001264: [03:57:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 001264: [03:57:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 002556: [03:57:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68133 bytes) (time 1679630278) 9593 byte thumbnail RDOC 002556: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 002556: [03:57:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002556: [03:57:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002556: [03:57:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002556: [03:57:59] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002556: [03:58:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002556: [03:58:04] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002556: [03:58:04] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002556: [03:58:04] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002556: [03:58:04] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002556: [03:58:04] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002556: [03:58:04] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002556: [03:58:04] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002556: [03:58:04] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 002556: [03:58:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002556: [03:58:04] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 002556: [03:58:04] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002556: [03:58:04] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002556: [03:58:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002556: [03:58:04] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 126.338 ms RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 002556: [03:58:04] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 002556: [03:58:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 004280: [03:58:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 004280: [03:58:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004280: [03:58:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004280: [03:58:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004280: [03:58:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5272 RDOC 005272: [03:58:05] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 005272: [03:58:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005272: [03:58:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005272: [03:58:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005272: [03:58:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005272: [03:58:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005272: [03:58:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005272: [03:58:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005272: [03:58:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005272: [03:58:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005272: [03:58:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005272: [03:58:05] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 005272: [03:58:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005272: [03:58:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005272: [03:58:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004280: [03:58:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5272] RDOC 005272: [03:58:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005272: [03:58:05] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005272: [03:58:05] gl_driver.cpp(1217) - Log - Created new sharegroup 00000292F92C63A0 RDOC 005272: [03:58:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005272: [03:58:05] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005272: [03:58:05] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005272: [03:58:05] gl_driver.cpp(1116) - Log - Deleting shader group 00000292F92C63A0 RDOC 005272: [03:58:05] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005272: [03:58:05] gl_driver.cpp(1217) - Log - Created new sharegroup 00000292F92C5B60 RDOC 005272: [03:58:05] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005272: [03:58:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005272: [03:58:05] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005272: [03:58:05] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005272: [03:58:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005272: [03:58:05] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000080088 RDOC 004280: [03:58:05] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005272: [03:58:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 005272: [03:58:05] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 005272: [03:58:05] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005272: [03:58:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 004280: [03:58:05] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005272: [03:58:05] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 005272: [03:58:05] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005272: [03:58:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1245 (5.08 %) RDOC 005272: [03:58:05] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.018950 seconds RDOC 005272: [03:58:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 005272: [03:58:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 005272: [03:58:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 005272: [03:58:05] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005272: [03:58:05] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005272: [03:58:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 005272: [03:58:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 004280: [03:58:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (7557 bytes) (time 1679630285) 2527 byte thumbnail RDOC 005272: [03:58:05] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 005272: [03:58:05] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005272: [03:58:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1242 (5.07 %) RDOC 005272: [03:58:05] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.019584 seconds RDOC 005272: [03:58:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13975 bytes to 13975 (100.00 %) RDOC 005272: [03:58:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 005272: [03:58:05] gl_driver.cpp(2223) - Log - Starting capture RDOC 005272: [03:58:05] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 004280: [03:58:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 004280: [03:58:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004280: [03:58:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004280: [03:58:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004280: [03:58:06] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004280: [03:58:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004280: [03:58:06] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004280: [03:58:06] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004280: [03:58:06] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004280: [03:58:06] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004280: [03:58:06] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004280: [03:58:06] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004280: [03:58:06] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004280: [03:58:06] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004280: [03:58:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004280: [03:58:06] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 004280: [03:58:06] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004280: [03:58:06] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004280: [03:58:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004280: [03:58:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3.810 ms RDOC 004280: [03:58:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011888: [03:58:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011888: [03:58:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011888: [03:58:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011888: [03:58:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011888: [03:58:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12172 RDOC 012172: [03:58:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012172: [03:58:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012172: [03:58:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012172: [03:58:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012172: [03:58:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012172: [03:58:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012172: [03:58:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012172: [03:58:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012172: [03:58:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012172: [03:58:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012172: [03:58:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012172: [03:58:07] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012172: [03:58:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012172: [03:58:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012172: [03:58:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012172: [03:58:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011888: [03:58:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12172] RDOC 012172: [03:58:07] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012172: [03:58:07] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BF5700E3C0 RDOC 012172: [03:58:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012172: [03:58:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012172: [03:58:07] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012172: [03:58:07] gl_driver.cpp(1116) - Log - Deleting shader group 000001BF5700E3C0 RDOC 012172: [03:58:07] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012172: [03:58:07] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BF5700DF40 RDOC 012172: [03:58:07] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012172: [03:58:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012172: [03:58:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012172: [03:58:07] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012172: [03:58:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011888: [03:58:07] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012172: [03:58:07] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000070038 RDOC 011888: [03:58:07] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012172: [03:58:07] gl_driver.cpp(2223) - Log - Starting capture RDOC 012172: [03:58:07] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 012172: [03:58:07] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012172: [03:58:08] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012172: [03:58:08] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 012172: [03:58:08] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012172: [03:58:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3087 (10.74 %) RDOC 012172: [03:58:08] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.044812 seconds RDOC 012172: [03:58:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 012172: [03:58:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 012172: [03:58:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 011888: [03:58:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12802 bytes) (time 1679630288) 5223 byte thumbnail RDOC 011888: [03:58:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 011888: [03:58:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011888: [03:58:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011888: [03:58:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011888: [03:58:09] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011888: [03:58:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011888: [03:58:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011888: [03:58:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011888: [03:58:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011888: [03:58:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011888: [03:58:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011888: [03:58:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011888: [03:58:14] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011888: [03:58:14] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011888: [03:58:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011888: [03:58:14] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 011888: [03:58:14] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011888: [03:58:14] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011888: [03:58:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011888: [03:58:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 106.520 ms RDOC 011888: [03:58:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 013000: [03:58:14] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 013000: [03:58:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013000: [03:58:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013000: [03:58:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013000: [03:58:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11408 RDOC 011408: [03:58:15] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011408: [03:58:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011408: [03:58:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011408: [03:58:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011408: [03:58:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011408: [03:58:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011408: [03:58:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011408: [03:58:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011408: [03:58:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011408: [03:58:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011408: [03:58:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011408: [03:58:15] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011408: [03:58:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011408: [03:58:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011408: [03:58:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011408: [03:58:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013000: [03:58:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11408] RDOC 011408: [03:58:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011408: [03:58:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BAADBA6260 RDOC 011408: [03:58:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011408: [03:58:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011408: [03:58:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011408: [03:58:15] gl_driver.cpp(1116) - Log - Deleting shader group 000001BAADBA6260 RDOC 011408: [03:58:15] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011408: [03:58:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BAADBA6A60 RDOC 011408: [03:58:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011408: [03:58:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011408: [03:58:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011408: [03:58:15] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011408: [03:58:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011408: [03:58:15] gl_driver.cpp(2223) - Log - Starting capture RDOC 011408: [03:58:15] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011408: [03:58:15] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 013000: [03:58:15] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011408: [03:58:15] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001703D4 RDOC 011408: [03:58:15] gl_driver.cpp(2294) - Log - Finished capture, Frame 0 RDOC 013000: [03:58:15] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011408: [03:58:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011408: [03:58:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011408: [03:58:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29120 bytes to 3087 (10.60 %) RDOC 011408: [03:58:15] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027771 MB capture section in 0.140487 seconds RDOC 011408: [03:58:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011408: [03:58:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 011408: [03:58:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 013000: [03:58:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (12837 bytes) (time 1679630295) 5116 byte thumbnail RDOC 013000: [03:58:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 013000: [03:58:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013000: [03:58:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013000: [03:58:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013000: [03:58:16] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 013000: [03:58:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013000: [03:58:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 013000: [03:58:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 013000: [03:58:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 013000: [03:58:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 013000: [03:58:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 013000: [03:58:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 013000: [03:58:16] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 013000: [03:58:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 013000: [03:58:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013000: [03:58:16] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 013000: [03:58:16] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013000: [03:58:16] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 013000: [03:58:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013000: [03:58:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013000: [03:58:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013000: [03:58:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013000: [03:58:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013000: [03:58:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 167.913 ms RDOC 013000: [03:58:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 013000: [03:58:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29120 bytes to 1477 (5.07 %) RDOC 013000: [03:58:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013000: [03:58:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.630 ms RDOC 013000: [03:58:17] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 013000: [03:58:17] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 013000: [03:58:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29120 bytes to 1477 (5.07 %) RDOC 013000: [03:58:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013000: [03:58:17] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 013000: [03:58:17] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 013000: [03:58:17] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 013000: [03:58:17] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 013000: [03:58:17] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 013000: [03:58:17] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 013000: [03:58:17] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 013000: [03:58:17] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 013000: [03:58:17] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 013000: [03:58:17] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 013000: [03:58:17] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 013000: [03:58:17] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 013000: [03:58:17] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 013000: [03:58:17] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 013000: [03:58:17] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 013000: [03:58:17] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 013000: [03:58:17] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 013000: [03:58:17] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 013000: [03:58:17] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 013000: [03:58:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 004648: [03:58:17] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 004648: [03:58:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004648: [03:58:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004648: [03:58:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004648: [03:58:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6224 RDOC 006224: [03:58:17] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006224: [03:58:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006224: [03:58:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006224: [03:58:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006224: [03:58:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006224: [03:58:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006224: [03:58:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006224: [03:58:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006224: [03:58:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006224: [03:58:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006224: [03:58:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006224: [03:58:17] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006224: [03:58:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006224: [03:58:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006224: [03:58:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006224: [03:58:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004648: [03:58:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6224] RDOC 006224: [03:58:17] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006224: [03:58:17] gl_driver.cpp(1217) - Log - Created new sharegroup 0000026D0149D940 RDOC 006224: [03:58:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006224: [03:58:17] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006224: [03:58:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006224: [03:58:18] gl_driver.cpp(1116) - Log - Deleting shader group 0000026D0149D940 RDOC 006224: [03:58:18] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006224: [03:58:18] gl_driver.cpp(1217) - Log - Created new sharegroup 0000026D0149E280 RDOC 006224: [03:58:18] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006224: [03:58:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006224: [03:58:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006224: [03:58:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006224: [03:58:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006224: [03:58:24] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000A0156 RDOC 004648: [03:58:24] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004648: [03:58:24] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006224: [03:58:24] gl_driver.cpp(2223) - Log - Starting capture RDOC 006224: [03:58:24] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 006224: [03:58:24] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006224: [03:58:24] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006224: [03:58:24] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 006224: [03:58:24] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006224: [03:58:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398976 bytes to 9230522 (0.41 %) RDOC 006224: [03:58:24] gl_driver.cpp(2443) - Log - Captured GL frame with 2128.027893 MB capture section in 0.563944 seconds RDOC 006224: [03:58:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006224: [03:58:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 006224: [03:58:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 004648: [03:58:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (9240272 bytes) (time 1679630304) 5116 byte thumbnail RDOC 004648: [03:58:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 004648: [03:58:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004648: [03:58:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004648: [03:58:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004648: [03:58:26] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004648: [03:58:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004648: [03:58:26] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004648: [03:58:26] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004648: [03:58:26] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004648: [03:58:26] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004648: [03:58:26] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004648: [03:58:26] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004648: [03:58:26] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004648: [03:58:26] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004648: [03:58:26] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004648: [03:58:26] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 004648: [03:58:26] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004648: [03:58:26] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004648: [03:58:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004648: [03:58:30] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004648: [03:58:30] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004648: [03:58:30] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004648: [03:58:30] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004648: [03:58:30] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 4296.554 ms RDOC 004648: [03:58:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 013168: [03:58:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 013168: [03:58:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013168: [03:58:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013168: [03:58:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013168: [03:58:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7828 RDOC 007828: [03:58:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007828: [03:58:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007828: [03:58:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007828: [03:58:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007828: [03:58:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007828: [03:58:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007828: [03:58:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007828: [03:58:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007828: [03:58:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007828: [03:58:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007828: [03:58:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007828: [03:58:37] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007828: [03:58:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007828: [03:58:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007828: [03:58:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007828: [03:58:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013168: [03:58:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7828] RDOC 007828: [03:58:37] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007828: [03:58:37] gl_driver.cpp(1217) - Log - Created new sharegroup 00000204099C5590 RDOC 007828: [03:58:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007828: [03:58:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007828: [03:58:37] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007828: [03:58:37] gl_driver.cpp(1116) - Log - Deleting shader group 00000204099C5590 RDOC 007828: [03:58:37] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007828: [03:58:37] gl_driver.cpp(1217) - Log - Created new sharegroup 00000204099C5250 RDOC 007828: [03:58:37] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007828: [03:58:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007828: [03:58:37] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007828: [03:58:37] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007828: [03:58:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007828: [03:58:37] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001C03D4 RDOC 013168: [03:58:37] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 013168: [03:58:37] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007828: [03:58:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007828: [03:58:51] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 007828: [03:58:51] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007828: [03:58:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 50000 RDOC 007828: [03:58:51] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 007828: [03:58:51] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3309 (11.57 %) RDOC 007828: [03:58:51] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.014592 seconds RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007828: [03:58:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 007828: [03:58:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007828: [03:58:51] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007828: [03:58:51] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007828: [03:58:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 50001 RDOC 007828: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 007828: [03:58:51] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007828: [03:58:51] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3429 (11.52 %) RDOC 007828: [03:58:51] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011648 seconds RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007828: [03:58:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 007828: [03:58:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007828: [03:58:51] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007828: [03:58:51] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007828: [03:58:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 50002 RDOC 007828: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 013168: [03:58:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (13059 bytes) (time 1679630331) 5116 byte thumbnail RDOC 007828: [03:58:51] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007828: [03:58:51] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3446 (11.58 %) RDOC 007828: [03:58:51] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.012229 seconds RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007828: [03:58:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 007828: [03:58:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007828: [03:58:51] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007828: [03:58:51] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007828: [03:58:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 50003 RDOC 007828: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 007828: [03:58:51] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 013168: [03:58:51] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (13179 bytes) (time 1679630331) 5116 byte thumbnail RDOC 007828: [03:58:51] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3397 (11.41 %) RDOC 007828: [03:58:51] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011890 seconds RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007828: [03:58:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 007828: [03:58:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007828: [03:58:51] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007828: [03:58:51] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007828: [03:58:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 50004 RDOC 007828: [03:58:51] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007828: [03:58:51] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3408 (11.45 %) RDOC 007828: [03:58:51] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011812 seconds RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007828: [03:58:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 007828: [03:58:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007828: [03:58:51] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007828: [03:58:51] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007828: [03:58:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 50005 RDOC 007828: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 013168: [03:58:51] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (13196 bytes) (time 1679630331) 5116 byte thumbnail RDOC 007828: [03:58:51] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007828: [03:58:51] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3413 (11.47 %) RDOC 007828: [03:58:51] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.012795 seconds RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007828: [03:58:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 007828: [03:58:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007828: [03:58:51] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007828: [03:58:51] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007828: [03:58:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 50006 RDOC 007828: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 013168: [03:58:51] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (13147 bytes) (time 1679630331) 5116 byte thumbnail RDOC 007828: [03:58:51] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007828: [03:58:51] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3398 (11.42 %) RDOC 007828: [03:58:51] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.012367 seconds RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007828: [03:58:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 007828: [03:58:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007828: [03:58:51] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007828: [03:58:51] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007828: [03:58:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 50007 RDOC 007828: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 013168: [03:58:51] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (13158 bytes) (time 1679630331) 5116 byte thumbnail RDOC 013168: [03:58:51] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (13163 bytes) (time 1679630331) 5116 byte thumbnail RDOC 007828: [03:58:51] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007828: [03:58:51] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3415 (11.48 %) RDOC 007828: [03:58:51] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011893 seconds RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007828: [03:58:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 007828: [03:58:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007828: [03:58:51] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007828: [03:58:51] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007828: [03:58:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 50008 RDOC 007828: [03:58:51] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007828: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 007828: [03:58:51] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3412 (11.47 %) RDOC 007828: [03:58:51] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011907 seconds RDOC 007828: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007828: [03:58:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 007828: [03:58:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007828: [03:58:51] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007828: [03:58:51] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007828: [03:58:51] gl_driver.cpp(2294) - Log - Finished capture, Frame 50009 RDOC 007828: [03:58:52] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 007828: [03:58:52] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 007828: [03:58:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3400 (11.42 %) RDOC 007828: [03:58:52] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011627 seconds RDOC 007828: [03:58:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007828: [03:58:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 007828: [03:58:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 013168: [03:58:52] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (13148 bytes) (time 1679630331) 5116 byte thumbnail RDOC 013168: [03:58:52] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (13165 bytes) (time 1679630331) 5116 byte thumbnail RDOC 007828: [03:58:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 007828: [03:58:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 013168: [03:58:52] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (13162 bytes) (time 1679630331) 5116 byte thumbnail RDOC 013168: [03:58:52] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (13150 bytes) (time 1679630332) 5116 byte thumbnail RDOC 013168: [03:58:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 013168: [03:58:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013168: [03:58:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013168: [03:58:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013168: [03:58:53] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 013168: [03:58:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013168: [03:58:53] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 013168: [03:58:53] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 013168: [03:58:53] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 013168: [03:58:53] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 013168: [03:58:53] gl_common.cpp( 98) - Log - Function pointers available: RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 013168: [03:58:53] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 013168: [03:58:53] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 013168: [03:58:53] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 013168: [03:58:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013168: [03:58:53] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 013168: [03:58:53] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013168: [03:58:53] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 013168: [03:58:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013168: [03:58:53] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013168: [03:58:53] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013168: [03:58:53] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 013168: [03:58:53] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 013168: [03:58:53] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 118.421 ms RDOC 013168: [03:58:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 006072: [03:58:54] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006072: [03:58:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006072: [03:58:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006072: [03:58:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006072: [03:58:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11616 RDOC 011616: [03:58:54] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011616: [03:58:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011616: [03:58:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011616: [03:58:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011616: [03:58:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011616: [03:58:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011616: [03:58:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011616: [03:58:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011616: [03:58:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011616: [03:58:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011616: [03:58:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011616: [03:58:54] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011616: [03:58:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011616: [03:58:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011616: [03:58:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011616: [03:58:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006072: [03:58:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11616] RDOC 011616: [03:58:54] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011616: [03:58:54] gl_driver.cpp(1217) - Log - Created new sharegroup 000002223EA91E70 RDOC 011616: [03:58:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011616: [03:58:54] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011616: [03:58:54] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011616: [03:58:54] gl_driver.cpp(1116) - Log - Deleting shader group 000002223EA91E70 RDOC 011616: [03:58:54] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011616: [03:58:54] gl_driver.cpp(1217) - Log - Created new sharegroup 000002223EA91F30 RDOC 011616: [03:58:54] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011616: [03:58:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011616: [03:58:54] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011616: [03:58:54] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011616: [03:58:54] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011616: [03:58:54] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000E0156 RDOC 006072: [03:58:54] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006072: [03:58:54] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011616: [03:58:54] gl_driver.cpp(2223) - Log - Starting capture RDOC 011616: [03:58:54] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011616: [03:58:54] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011616: [03:58:54] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011616: [03:58:54] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 011616: [03:58:54] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011616: [03:58:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29824 bytes to 3812 (12.78 %) RDOC 011616: [03:58:54] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028442 MB capture section in 0.029153 seconds RDOC 011616: [03:58:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011616: [03:58:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 011616: [03:58:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 006072: [03:58:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13562 bytes) (time 1679630334) 5116 byte thumbnail RDOC 006072: [03:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 006072: [03:58:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006072: [03:58:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006072: [03:58:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006072: [03:58:55] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006072: [03:58:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006072: [03:58:55] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006072: [03:58:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006072: [03:58:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006072: [03:58:55] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006072: [03:58:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006072: [03:58:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006072: [03:58:55] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006072: [03:58:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006072: [03:58:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006072: [03:58:55] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 006072: [03:58:56] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006072: [03:58:56] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006072: [03:58:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006072: [03:58:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006072: [03:58:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006072: [03:58:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006072: [03:58:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006072: [03:58:56] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 108.633 ms RDOC 006072: [03:58:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 011624: [03:58:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011624: [03:58:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011624: [03:58:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011624: [03:58:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011624: [03:58:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8012 RDOC 008012: [03:58:56] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 008012: [03:58:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008012: [03:58:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008012: [03:58:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008012: [03:58:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008012: [03:58:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008012: [03:58:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008012: [03:58:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008012: [03:58:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008012: [03:58:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008012: [03:58:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008012: [03:58:56] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 008012: [03:58:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008012: [03:58:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008012: [03:58:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011624: [03:58:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8012] RDOC 008012: [03:58:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008012: [03:58:56] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008012: [03:58:56] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028B4B6E4EC0 RDOC 008012: [03:58:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008012: [03:58:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008012: [03:58:56] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008012: [03:58:56] gl_driver.cpp(1116) - Log - Deleting shader group 0000028B4B6E4EC0 RDOC 008012: [03:58:56] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008012: [03:58:56] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028B4B6E4B80 RDOC 008012: [03:58:56] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008012: [03:58:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008012: [03:58:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008012: [03:58:56] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008012: [03:58:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008012: [03:58:57] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003D03D0 RDOC 011624: [03:58:57] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008012: [03:58:57] gl_driver.cpp(2223) - Log - Starting capture RDOC 008012: [03:58:57] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 008012: [03:58:57] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 011624: [03:58:57] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008012: [03:58:57] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 008012: [03:58:57] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 15 referenced resources RDOC 008012: [03:58:57] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 008012: [03:58:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 21886 (2.19 %) RDOC 008012: [03:58:57] gl_driver.cpp(2443) - Log - Captured GL frame with 0.952759 MB capture section in 0.076565 seconds RDOC 008012: [03:58:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 008012: [03:58:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 008012: [03:58:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 011624: [03:58:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38041 bytes) (time 1679630337) 11067 byte thumbnail RDOC 011624: [03:58:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 011624: [03:58:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011624: [03:58:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011624: [03:58:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011624: [03:58:58] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011624: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011624: [03:58:58] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011624: [03:58:58] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011624: [03:58:58] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011624: [03:58:58] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011624: [03:58:58] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011624: [03:58:58] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011624: [03:58:58] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011624: [03:58:58] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011624: [03:58:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011624: [03:58:58] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 011624: [03:58:58] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011624: [03:58:58] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011624: [03:58:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011624: [03:58:59] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 437.887 ms RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 011624: [03:58:59] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 011624: [03:58:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011412: [03:58:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011412: [03:58:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011412: [03:58:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011412: [03:58:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011412: [03:58:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10936 RDOC 010936: [03:58:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010936: [03:58:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010936: [03:58:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010936: [03:58:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010936: [03:58:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010936: [03:58:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010936: [03:58:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010936: [03:58:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010936: [03:58:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010936: [03:58:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010936: [03:58:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010936: [03:58:59] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010936: [03:58:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010936: [03:58:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010936: [03:58:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011412: [03:59:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10936] RDOC 010936: [03:59:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010936: [03:59:00] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010936: [03:59:00] gl_driver.cpp(1217) - Log - Created new sharegroup 0000027650BE8C80 RDOC 010936: [03:59:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [03:59:00] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [03:59:00] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010936: [03:59:00] gl_driver.cpp(1116) - Log - Deleting shader group 0000027650BE8C80 RDOC 010936: [03:59:00] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010936: [03:59:00] gl_driver.cpp(1217) - Log - Created new sharegroup 0000027650BE88C0 RDOC 010936: [03:59:00] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010936: [03:59:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010936: [03:59:00] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010936: [03:59:00] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010936: [03:59:00] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010936: [03:59:00] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF8401083C - possibly stale. Using new DC FFFFFFFFBE01086A to ensure context is rebound properly RDOC 010936: [03:59:00] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 010936: [03:59:00] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000027650BE88C0 RDOC 010936: [03:59:00] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 010936: [03:59:00] gl_driver.cpp(1205) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 010936: [03:59:00] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000027650BE88C0 RDOC 010936: [03:59:00] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 010936: [03:59:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010936: [03:59:00] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010936: [03:59:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010936: [03:59:00] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011412: [03:59:00] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010936: [03:59:00] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000110150 RDOC 011412: [03:59:00] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010936: [03:59:00] gl_driver.cpp(2223) - Log - Starting capture RDOC 010936: [03:59:00] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 010936: [03:59:00] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 010936: [03:59:05] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010936: [03:59:05] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 14 referenced resources RDOC 010936: [03:59:05] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 2 unreferenced RDOC 010936: [03:59:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7540800 bytes to 377858 (5.01 %) RDOC 010936: [03:59:05] gl_driver.cpp(2443) - Log - Captured GL frame with 7.191467 MB capture section in 5.097830 seconds RDOC 010936: [03:59:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 010936: [03:59:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 010936: [03:59:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 011412: [03:59:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (455457 bytes) (time 1679630345) 69967 byte thumbnail RDOC 011412: [03:59:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 011412: [03:59:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011412: [03:59:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011412: [03:59:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011412: [03:59:06] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011412: [03:59:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011412: [03:59:07] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011412: [03:59:07] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011412: [03:59:07] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011412: [03:59:07] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011412: [03:59:07] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011412: [03:59:07] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011412: [03:59:07] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011412: [03:59:07] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011412: [03:59:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011412: [03:59:07] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 011412: [03:59:07] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011412: [03:59:07] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011412: [03:59:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011412: [03:59:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011412: [03:59:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011412: [03:59:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011412: [03:59:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011412: [03:59:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011412: [03:59:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011412: [03:59:07] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011412: [03:59:07] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011412: [03:59:10] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 2613.419 ms RDOC 011412: [03:59:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007740: [03:59:11] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007740: [03:59:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007740: [03:59:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007740: [03:59:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007740: [03:59:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13072 RDOC 013072: [03:59:11] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 013072: [03:59:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013072: [03:59:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013072: [03:59:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013072: [03:59:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013072: [03:59:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013072: [03:59:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013072: [03:59:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013072: [03:59:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013072: [03:59:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013072: [03:59:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013072: [03:59:11] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 013072: [03:59:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013072: [03:59:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013072: [03:59:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007740: [03:59:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13072] RDOC 013072: [03:59:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013072: [03:59:11] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 013072: [03:59:11] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D1C7A55180 RDOC 013072: [03:59:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013072: [03:59:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 013072: [03:59:11] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 013072: [03:59:11] gl_driver.cpp(1116) - Log - Deleting shader group 000001D1C7A55180 RDOC 013072: [03:59:11] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 013072: [03:59:11] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D1C7A55AC0 RDOC 013072: [03:59:11] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 013072: [03:59:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 013072: [03:59:11] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 013072: [03:59:11] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 013072: [03:59:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007740: [03:59:11] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 013072: [03:59:11] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000480348 RDOC 013072: [03:59:11] gl_driver.cpp(2223) - Log - Starting capture RDOC 013072: [03:59:11] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 007740: [03:59:11] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 013072: [03:59:11] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 013072: [03:59:11] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 013072: [03:59:11] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 16 referenced resources RDOC 013072: [03:59:12] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 013072: [03:59:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8029184 bytes to 114534 (1.43 %) RDOC 013072: [03:59:12] gl_driver.cpp(2443) - Log - Captured GL frame with 7.657227 MB capture section in 0.182807 seconds RDOC 013072: [03:59:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 013072: [03:59:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 013072: [03:59:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 007740: [03:59:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (131280 bytes) (time 1679630352) 9954 byte thumbnail RDOC 007740: [03:59:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 007740: [03:59:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007740: [03:59:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007740: [03:59:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007740: [03:59:13] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007740: [03:59:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007740: [03:59:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007740: [03:59:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007740: [03:59:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007740: [03:59:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007740: [03:59:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007740: [03:59:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007740: [03:59:13] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007740: [03:59:13] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007740: [03:59:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007740: [03:59:13] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 007740: [03:59:13] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007740: [03:59:13] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007740: [03:59:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007740: [03:59:13] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007740: [03:59:13] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007740: [03:59:13] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007740: [03:59:13] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007740: [03:59:13] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007740: [03:59:13] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007740: [03:59:13] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007740: [03:59:13] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007740: [03:59:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 147.738 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 16.144 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.136 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 8.114 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.667 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 50.443 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 11.774 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 2.037 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.374 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 4.597 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.469 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.554 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.377 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 6.222 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 1.299 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.905 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.210 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.220 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.764 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 1.251 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.757 ms RDOC 007740: [03:59:14] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.229 ms RDOC 007740: [03:59:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 008244: [03:59:15] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 008244: [03:59:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008244: [03:59:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008244: [03:59:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008244: [03:59:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8104 RDOC 008104: [03:59:15] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 008104: [03:59:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008104: [03:59:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008104: [03:59:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008104: [03:59:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008104: [03:59:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008104: [03:59:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008104: [03:59:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008104: [03:59:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008104: [03:59:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008104: [03:59:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008104: [03:59:15] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 008104: [03:59:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008104: [03:59:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008104: [03:59:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008104: [03:59:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008244: [03:59:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8104] RDOC 008104: [03:59:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008104: [03:59:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E5CDBA3EF0 RDOC 008104: [03:59:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008104: [03:59:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008104: [03:59:15] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008104: [03:59:15] gl_driver.cpp(1116) - Log - Deleting shader group 000001E5CDBA3EF0 RDOC 008104: [03:59:15] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008104: [03:59:15] gl_driver.cpp(1217) - Log - Created new sharegroup 000001E5CDBA35B0 RDOC 008104: [03:59:15] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008104: [03:59:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008104: [03:59:15] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008104: [03:59:15] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002A027A RDOC 008244: [03:59:15] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008104: [03:59:15] gl_driver.cpp(2223) - Log - Starting capture RDOC 008104: [03:59:15] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 008104: [03:59:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008244: [03:59:15] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008104: [03:59:15] gl_driver.cpp(2294) - Log - Finished capture, Frame 6 RDOC 008104: [03:59:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 008104: [03:59:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008104: [03:59:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3504 (11.11 %) RDOC 008104: [03:59:15] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030090 MB capture section in 0.051325 seconds RDOC 008104: [03:59:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 008104: [03:59:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 008104: [03:59:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 008244: [03:59:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 6) (14246 bytes) (time 1679630355) 6102 byte thumbnail RDOC 008244: [03:59:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 008244: [03:59:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008244: [03:59:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008244: [03:59:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008244: [03:59:16] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008244: [03:59:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008244: [03:59:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008244: [03:59:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008244: [03:59:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008244: [03:59:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008244: [03:59:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008244: [03:59:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008244: [03:59:16] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008244: [03:59:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008244: [03:59:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008244: [03:59:17] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 008244: [03:59:17] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008244: [03:59:17] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008244: [03:59:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008244: [03:59:17] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 150.120 ms RDOC 008244: [03:59:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 005164: [03:59:17] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 005164: [03:59:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005164: [03:59:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005164: [03:59:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005164: [03:59:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7224 RDOC 007224: [03:59:18] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007224: [03:59:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007224: [03:59:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007224: [03:59:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007224: [03:59:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007224: [03:59:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007224: [03:59:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007224: [03:59:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007224: [03:59:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007224: [03:59:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007224: [03:59:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007224: [03:59:18] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007224: [03:59:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007224: [03:59:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007224: [03:59:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005164: [03:59:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7224] RDOC 007224: [03:59:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007224: [03:59:18] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007224: [03:59:18] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DC29CA5710 RDOC 007224: [03:59:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007224: [03:59:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007224: [03:59:18] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007224: [03:59:18] gl_driver.cpp(1116) - Log - Deleting shader group 000001DC29CA5710 RDOC 007224: [03:59:18] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007224: [03:59:18] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DC29CA5A90 RDOC 007224: [03:59:18] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007224: [03:59:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007224: [03:59:18] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007224: [03:59:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007224: [03:59:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005164: [03:59:18] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007224: [03:59:18] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004C0348 RDOC 007224: [03:59:18] gl_driver.cpp(2223) - Log - Starting capture RDOC 007224: [03:59:18] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007224: [03:59:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005164: [03:59:18] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007224: [03:59:18] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007224: [03:59:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 007224: [03:59:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007224: [03:59:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3603 (12.19 %) RDOC 007224: [03:59:18] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028198 MB capture section in 0.027466 seconds RDOC 007224: [03:59:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007224: [03:59:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 007224: [03:59:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 005164: [03:59:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14066 bytes) (time 1679630358) 5829 byte thumbnail RDOC 005164: [03:59:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 005164: [03:59:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005164: [03:59:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005164: [03:59:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005164: [03:59:19] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005164: [03:59:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005164: [03:59:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005164: [03:59:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005164: [03:59:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005164: [03:59:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005164: [03:59:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005164: [03:59:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005164: [03:59:19] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005164: [03:59:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005164: [03:59:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005164: [03:59:19] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 005164: [03:59:19] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005164: [03:59:19] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005164: [03:59:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005164: [03:59:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005164: [03:59:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005164: [03:59:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005164: [03:59:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005164: [03:59:20] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 123.242 ms RDOC 005164: [03:59:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011568: [03:59:20] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011568: [03:59:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011568: [03:59:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011568: [03:59:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011568: [03:59:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13304 RDOC 013304: [03:59:20] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 013304: [03:59:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013304: [03:59:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013304: [03:59:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013304: [03:59:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013304: [03:59:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013304: [03:59:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013304: [03:59:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013304: [03:59:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013304: [03:59:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013304: [03:59:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013304: [03:59:20] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 013304: [03:59:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013304: [03:59:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013304: [03:59:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013304: [03:59:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011568: [03:59:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13304] RDOC 013304: [03:59:20] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 013304: [03:59:20] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D5F8106460 RDOC 013304: [03:59:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013304: [03:59:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 013304: [03:59:20] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 013304: [03:59:20] gl_driver.cpp(1116) - Log - Deleting shader group 000001D5F8106460 RDOC 013304: [03:59:20] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 013304: [03:59:20] gl_driver.cpp(1217) - Log - Created new sharegroup 000001D5F8106020 RDOC 013304: [03:59:20] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 013304: [03:59:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 013304: [03:59:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 013304: [03:59:20] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 013304: [03:59:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011568: [03:59:21] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 013304: [03:59:21] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000660360 RDOC 011568: [03:59:21] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 013304: [03:59:21] gl_driver.cpp(2223) - Log - Starting capture RDOC 013304: [03:59:21] resource_manager.h(1441) - Log - Preparing up to 83 potentially dirty resources RDOC 013304: [03:59:21] resource_manager.h(1494) - Log - Prepared 83 dirty resources, postponed 0, skipped 0 RDOC 013304: [03:59:29] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 013304: [03:59:29] resource_manager.h(1506) - Log - Checking 83 resources with initial contents against 86 referenced resources RDOC 013304: [03:59:29] resource_manager.h(1579) - Log - Serialised 83 resources, skipped 0 unreferenced RDOC 013304: [03:59:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 72387264 bytes to 565172 (0.78 %) RDOC 013304: [03:59:29] gl_driver.cpp(2443) - Log - Captured GL frame with 69.033875 MB capture section in 8.140943 seconds RDOC 013304: [03:59:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13948 bytes to 13948 (100.00 %) RDOC 013304: [03:59:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 013304: [03:59:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 011568: [03:59:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 10) (589190 bytes) (time 1679630369) 9855 byte thumbnail RDOC 011568: [03:59:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 011568: [03:59:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011568: [03:59:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011568: [03:59:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011568: [03:59:30] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011568: [03:59:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011568: [03:59:30] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011568: [03:59:30] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011568: [03:59:30] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011568: [03:59:30] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011568: [03:59:30] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011568: [03:59:30] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011568: [03:59:30] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011568: [03:59:30] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011568: [03:59:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011568: [03:59:30] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 011568: [03:59:30] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011568: [03:59:30] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011568: [03:59:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011568: [03:59:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011568: [03:59:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011568: [03:59:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011568: [03:59:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011568: [03:59:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011568: [03:59:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011568: [03:59:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011568: [03:59:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011568: [03:59:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011568: [03:59:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011568: [03:59:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011568: [03:59:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011568: [03:59:33] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 2925.642 ms RDOC 011568: [04:01:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012212: [04:01:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012212: [04:01:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012212: [04:01:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012212: [04:01:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012212: [04:01:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9300 RDOC 009300: [04:01:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009300: [04:01:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009300: [04:01:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009300: [04:01:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009300: [04:01:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009300: [04:01:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009300: [04:01:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009300: [04:01:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009300: [04:01:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009300: [04:01:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009300: [04:01:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009300: [04:01:33] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009300: [04:01:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009300: [04:01:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009300: [04:01:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009300: [04:01:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012212: [04:01:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9300] RDOC 009300: [04:01:33] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009300: [04:01:33] gl_driver.cpp(1217) - Log - Created new sharegroup 00000236DC285050 RDOC 009300: [04:01:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009300: [04:01:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009300: [04:01:33] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009300: [04:01:33] gl_driver.cpp(1116) - Log - Deleting shader group 00000236DC285050 RDOC 009300: [04:01:33] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009300: [04:01:33] gl_driver.cpp(1217) - Log - Created new sharegroup 00000236DC2851D0 RDOC 009300: [04:01:33] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009300: [04:01:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009300: [04:01:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009300: [04:01:33] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009300: [04:01:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012212: [04:01:33] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009300: [04:01:33] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002601A4 RDOC 009300: [04:01:33] gl_driver.cpp(2223) - Log - Starting capture RDOC 009300: [04:01:33] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 012212: [04:01:33] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009300: [04:01:33] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009300: [04:01:33] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009300: [04:01:33] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 009300: [04:01:33] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009300: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32256 bytes to 3932 (12.19 %) RDOC 009300: [04:01:33] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030762 MB capture section in 0.035923 seconds RDOC 009300: [04:01:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009300: [04:01:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 009300: [04:01:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 012212: [04:01:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13682 bytes) (time 1679630493) 5116 byte thumbnail RDOC 012212: [04:01:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 012212: [04:01:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012212: [04:01:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012212: [04:01:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012212: [04:01:34] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012212: [04:01:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012212: [04:01:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012212: [04:01:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012212: [04:01:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012212: [04:01:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012212: [04:01:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012212: [04:01:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012212: [04:01:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012212: [04:01:35] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012212: [04:01:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012212: [04:01:35] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 012212: [04:01:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012212: [04:01:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012212: [04:01:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012212: [04:01:35] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012212: [04:01:35] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012212: [04:01:35] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012212: [04:01:35] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012212: [04:01:35] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 139.040 ms RDOC 012212: [04:01:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012640: [04:01:35] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012640: [04:01:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012640: [04:01:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012640: [04:01:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012640: [04:01:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12516 RDOC 012516: [04:01:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012516: [04:01:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012516: [04:01:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012516: [04:01:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012516: [04:01:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012516: [04:01:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012516: [04:01:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012516: [04:01:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012516: [04:01:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012516: [04:01:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012516: [04:01:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012516: [04:01:36] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012516: [04:01:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012516: [04:01:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012516: [04:01:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012516: [04:01:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012640: [04:01:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12516] RDOC 012516: [04:01:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012516: [04:01:36] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B990071620 RDOC 012516: [04:01:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012516: [04:01:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012516: [04:01:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012516: [04:01:36] gl_driver.cpp(1116) - Log - Deleting shader group 000001B990071620 RDOC 012516: [04:01:36] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012516: [04:01:36] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B990071A60 RDOC 012516: [04:01:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012516: [04:01:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012516: [04:01:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012516: [04:01:36] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012516: [04:01:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012516: [04:01:36] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004D03D0 RDOC 012640: [04:01:36] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012516: [04:01:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 012516: [04:01:36] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 012516: [04:01:36] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 012640: [04:01:36] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012516: [04:01:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012516: [04:01:36] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 15 referenced resources RDOC 012516: [04:01:36] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012516: [04:01:36] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012516: [04:01:36] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012516: [04:01:36] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012516: [04:01:36] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012516: [04:01:36] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012516: [04:01:36] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012516: [04:01:36] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012516: [04:01:36] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012516: [04:01:36] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012516: [04:01:36] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012516: [04:01:36] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012516: [04:01:36] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012516: [04:01:36] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012516: [04:01:36] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012516: [04:01:36] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012516: [04:01:36] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012516: [04:01:36] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012516: [04:01:36] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 012516: [04:01:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 34048 bytes to 4895 (14.38 %) RDOC 012516: [04:01:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.032471 MB capture section in 0.132375 seconds RDOC 012516: [04:01:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 012516: [04:01:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 012516: [04:01:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 012640: [04:01:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28857 bytes) (time 1679630496) 9804 byte thumbnail RDOC 012640: [04:01:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 012640: [04:01:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012640: [04:01:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012640: [04:01:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012640: [04:01:37] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012640: [04:01:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012640: [04:01:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012640: [04:01:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012640: [04:01:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012640: [04:01:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012640: [04:01:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012640: [04:01:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012640: [04:01:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012640: [04:01:37] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012640: [04:01:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012640: [04:01:37] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 012640: [04:01:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012640: [04:01:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012640: [04:01:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012640: [04:01:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012640: [04:01:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012640: [04:01:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012640: [04:01:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012640: [04:01:38] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012640: [04:01:38] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012640: [04:01:38] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012640: [04:01:38] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012640: [04:01:38] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012640: [04:01:38] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012640: [04:01:38] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012640: [04:01:38] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012640: [04:01:38] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012640: [04:01:38] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012640: [04:01:38] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012640: [04:01:38] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012640: [04:01:38] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012640: [04:01:38] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012640: [04:01:38] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012640: [04:01:38] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012640: [04:01:38] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012640: [04:01:38] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012640: [04:01:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 207.170 ms RDOC 012640: [04:01:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 002744: [04:01:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 002744: [04:01:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002744: [04:01:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002744: [04:01:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002744: [04:01:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2484 RDOC 002484: [04:01:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 002484: [04:01:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002484: [04:01:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002484: [04:01:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002484: [04:01:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002484: [04:01:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002484: [04:01:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002484: [04:01:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002484: [04:01:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002484: [04:01:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002484: [04:01:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002484: [04:01:39] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 002484: [04:01:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002484: [04:01:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002484: [04:01:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002484: [04:01:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002744: [04:01:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2484] RDOC 002484: [04:01:39] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002484: [04:01:39] gl_driver.cpp(1217) - Log - Created new sharegroup 00000154F3DC0F00 RDOC 002484: [04:01:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002484: [04:01:39] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002484: [04:01:39] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002484: [04:01:39] gl_driver.cpp(1116) - Log - Deleting shader group 00000154F3DC0F00 RDOC 002484: [04:01:39] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002484: [04:01:39] gl_driver.cpp(1217) - Log - Created new sharegroup 00000154F3DC1080 RDOC 002484: [04:01:39] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002484: [04:01:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002484: [04:01:39] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002484: [04:01:39] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 002484: [04:01:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002744: [04:01:39] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002484: [04:01:39] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000023024C RDOC 002744: [04:01:39] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002484: [04:01:40] gl_driver.cpp(2223) - Log - Starting capture RDOC 002484: [04:01:40] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 002484: [04:01:40] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 002484: [04:01:40] gl_driver.cpp(2294) - Log - Finished capture, Frame 200 RDOC 002484: [04:01:40] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 34 referenced resources RDOC 002484: [04:01:40] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 0 unreferenced RDOC 002484: [04:01:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 12965 (10.37 %) RDOC 002484: [04:01:40] gl_driver.cpp(2443) - Log - Captured GL frame with 0.119202 MB capture section in 0.017985 seconds RDOC 002484: [04:01:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 002484: [04:01:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 002484: [04:01:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 002744: [04:01:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (26380 bytes) (time 1679630500) 7788 byte thumbnail RDOC 002744: [04:01:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 002744: [04:01:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002744: [04:01:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002744: [04:01:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002744: [04:01:41] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002744: [04:01:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002744: [04:01:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002744: [04:01:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002744: [04:01:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002744: [04:01:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002744: [04:01:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002744: [04:01:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002744: [04:01:41] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002744: [04:01:41] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 002744: [04:01:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002744: [04:01:41] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 002744: [04:01:41] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002744: [04:01:41] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002744: [04:01:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002744: [04:01:41] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 202.672 ms RDOC 002744: [04:01:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 008268: [04:01:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 008268: [04:01:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008268: [04:01:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008268: [04:01:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008268: [04:01:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4672 RDOC 004672: [04:01:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004672: [04:01:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004672: [04:01:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004672: [04:01:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004672: [04:01:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004672: [04:01:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004672: [04:01:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004672: [04:01:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004672: [04:01:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004672: [04:01:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004672: [04:01:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004672: [04:01:42] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004672: [04:01:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004672: [04:01:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004672: [04:01:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004672: [04:01:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008268: [04:01:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4672] RDOC 004672: [04:01:42] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004672: [04:01:42] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A1D88A1ED0 RDOC 004672: [04:01:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004672: [04:01:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004672: [04:01:42] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004672: [04:01:42] gl_driver.cpp(1116) - Log - Deleting shader group 000001A1D88A1ED0 RDOC 004672: [04:01:42] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004672: [04:01:42] gl_driver.cpp(1217) - Log - Created new sharegroup 000001A1D88A1ED0 RDOC 004672: [04:01:42] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004672: [04:01:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004672: [04:01:42] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004672: [04:01:42] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 004672: [04:01:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004672: [04:01:42] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000025024C RDOC 008268: [04:01:42] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004672: [04:01:42] gl_driver.cpp(2223) - Log - Starting capture RDOC 004672: [04:01:42] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 004672: [04:01:42] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 008268: [04:01:42] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 004672: [04:01:42] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 004672: [04:01:42] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 004672: [04:01:42] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004672: [04:01:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3781 (13.16 %) RDOC 004672: [04:01:42] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.027450 seconds RDOC 004672: [04:01:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 004672: [04:01:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 004672: [04:01:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 008268: [04:01:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (18024 bytes) (time 1679630502) 8936 byte thumbnail RDOC 008268: [04:01:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 008268: [04:01:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008268: [04:01:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008268: [04:01:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008268: [04:01:43] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008268: [04:01:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008268: [04:01:43] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008268: [04:01:43] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008268: [04:01:43] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008268: [04:01:43] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008268: [04:01:43] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008268: [04:01:43] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008268: [04:01:43] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008268: [04:01:43] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008268: [04:01:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008268: [04:01:43] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 008268: [04:01:44] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008268: [04:01:44] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008268: [04:01:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008268: [04:01:44] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 123.282 ms RDOC 008268: [04:01:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 003528: [04:01:44] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003528: [04:01:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003528: [04:01:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003528: [04:01:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003528: [04:01:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3948 RDOC 003948: [04:01:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003948: [04:01:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003948: [04:01:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003948: [04:01:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003948: [04:01:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003948: [04:01:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003948: [04:01:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003948: [04:01:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003948: [04:01:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003948: [04:01:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003948: [04:01:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003948: [04:01:45] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003948: [04:01:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003948: [04:01:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003948: [04:01:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003948: [04:01:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003528: [04:01:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3948] RDOC 003948: [04:01:45] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003948: [04:01:45] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FA8C504CA0 RDOC 003948: [04:01:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003948: [04:01:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003948: [04:01:45] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003948: [04:01:45] gl_driver.cpp(1116) - Log - Deleting shader group 000001FA8C504CA0 RDOC 003948: [04:01:45] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003948: [04:01:45] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FA8C505320 RDOC 003948: [04:01:45] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003948: [04:01:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003948: [04:01:45] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003948: [04:01:45] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 003948: [04:01:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003948: [04:01:45] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000720360 RDOC 003528: [04:01:45] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003528: [04:01:45] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003948: [04:01:45] gl_driver.cpp(2223) - Log - Starting capture RDOC 003948: [04:01:45] resource_manager.h(1441) - Log - Preparing up to 7 potentially dirty resources RDOC 003948: [04:01:45] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 003948: [04:01:45] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003948: [04:01:45] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 11 referenced resources RDOC 003948: [04:01:45] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 003948: [04:01:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 16782 (0.86 %) RDOC 003948: [04:01:45] gl_driver.cpp(2443) - Log - Captured GL frame with 1.863708 MB capture section in 0.054577 seconds RDOC 003948: [04:01:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 003948: [04:01:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 003948: [04:01:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 003528: [04:01:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (29207 bytes) (time 1679630505) 7478 byte thumbnail RDOC 003528: [04:01:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 003528: [04:01:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003528: [04:01:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003528: [04:01:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003528: [04:01:46] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003528: [04:01:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003528: [04:01:46] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003528: [04:01:46] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003528: [04:01:46] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003528: [04:01:46] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003528: [04:01:46] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003528: [04:01:46] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003528: [04:01:46] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003528: [04:01:46] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003528: [04:01:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003528: [04:01:46] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 003528: [04:01:46] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003528: [04:01:46] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003528: [04:01:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003528: [04:01:46] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 123.968 ms RDOC 003528: [04:01:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012784: [04:01:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012784: [04:01:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012784: [04:01:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012784: [04:01:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012784: [04:01:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7400 RDOC 007400: [04:01:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007400: [04:01:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007400: [04:01:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007400: [04:01:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007400: [04:01:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007400: [04:01:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007400: [04:01:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007400: [04:01:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007400: [04:01:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007400: [04:01:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007400: [04:01:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007400: [04:01:47] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007400: [04:01:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007400: [04:01:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007400: [04:01:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007400: [04:01:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012784: [04:01:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7400] RDOC 007400: [04:01:47] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007400: [04:01:48] gl_driver.cpp(1217) - Log - Created new sharegroup 00000145FDB50050 RDOC 007400: [04:01:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007400: [04:01:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007400: [04:01:48] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007400: [04:01:48] gl_driver.cpp(1116) - Log - Deleting shader group 00000145FDB50050 RDOC 007400: [04:01:48] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007400: [04:01:48] gl_driver.cpp(1217) - Log - Created new sharegroup 00000145FDB4FE90 RDOC 007400: [04:01:48] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007400: [04:01:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007400: [04:01:48] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007400: [04:01:48] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007400: [04:01:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007400: [04:01:48] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005603D0 RDOC 012784: [04:01:48] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012784: [04:01:48] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007400: [04:01:48] gl_driver.cpp(2223) - Log - Starting capture RDOC 007400: [04:01:48] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 007400: [04:01:48] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007400: [04:01:48] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007400: [04:01:48] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 007400: [04:01:48] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007400: [04:01:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3355 (11.73 %) RDOC 007400: [04:01:48] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.031301 seconds RDOC 007400: [04:01:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007400: [04:01:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 007400: [04:01:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 012784: [04:01:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13105 bytes) (time 1679630508) 5116 byte thumbnail RDOC 012784: [04:01:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 012784: [04:01:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012784: [04:01:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012784: [04:01:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012784: [04:01:49] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012784: [04:01:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012784: [04:01:49] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012784: [04:01:49] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012784: [04:01:49] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012784: [04:01:49] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012784: [04:01:49] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012784: [04:01:49] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012784: [04:01:49] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012784: [04:01:49] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012784: [04:01:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012784: [04:01:49] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 012784: [04:01:49] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012784: [04:01:49] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012784: [04:01:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012784: [04:01:49] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012784: [04:01:49] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012784: [04:01:49] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012784: [04:01:49] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012784: [04:01:49] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 97.427 ms RDOC 012784: [04:01:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 006668: [04:01:50] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006668: [04:01:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006668: [04:01:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006668: [04:01:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006668: [04:01:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10912 RDOC 010912: [04:01:50] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010912: [04:01:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010912: [04:01:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010912: [04:01:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010912: [04:01:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010912: [04:01:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010912: [04:01:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010912: [04:01:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010912: [04:01:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010912: [04:01:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010912: [04:01:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010912: [04:01:50] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010912: [04:01:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010912: [04:01:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010912: [04:01:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006668: [04:01:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10912] RDOC 010912: [04:01:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010912: [04:01:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010912: [04:01:50] gl_driver.cpp(1217) - Log - Created new sharegroup 00000270C88171E0 RDOC 010912: [04:01:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010912: [04:01:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010912: [04:01:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010912: [04:01:50] gl_driver.cpp(1116) - Log - Deleting shader group 00000270C88171E0 RDOC 010912: [04:01:50] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010912: [04:01:50] gl_driver.cpp(1217) - Log - Created new sharegroup 00000270C8817560 RDOC 010912: [04:01:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010912: [04:01:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010912: [04:01:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010912: [04:01:50] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010912: [04:01:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010912: [04:01:50] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005803D0 RDOC 006668: [04:01:50] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010912: [04:01:50] gl_driver.cpp(2223) - Log - Starting capture RDOC 010912: [04:01:50] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010912: [04:01:50] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006668: [04:01:50] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010912: [04:01:50] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010912: [04:01:50] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 010912: [04:01:50] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010912: [04:01:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3425 (11.22 %) RDOC 010912: [04:01:50] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.038117 seconds RDOC 010912: [04:01:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010912: [04:01:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 010912: [04:01:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 006668: [04:01:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13175 bytes) (time 1679630510) 5116 byte thumbnail RDOC 006668: [04:01:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 006668: [04:01:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006668: [04:01:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006668: [04:01:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006668: [04:01:51] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006668: [04:01:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006668: [04:01:51] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006668: [04:01:51] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006668: [04:01:51] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006668: [04:01:51] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006668: [04:01:51] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006668: [04:01:51] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006668: [04:01:51] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006668: [04:01:51] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006668: [04:01:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006668: [04:01:51] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 006668: [04:01:52] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006668: [04:01:52] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006668: [04:01:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006668: [04:01:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006668: [04:01:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006668: [04:01:52] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006668: [04:01:52] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006668: [04:01:52] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 127.179 ms RDOC 006668: [04:01:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 006668: [04:01:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1496 (4.90 %) RDOC 006668: [04:01:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006668: [04:01:52] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.631 ms RDOC 006668: [04:01:52] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 006668: [04:01:52] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 006668: [04:01:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1496 (4.90 %) RDOC 006668: [04:01:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006668: [04:01:52] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 006668: [04:01:52] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 006668: [04:01:52] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000038 requested RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000038! RDOC 006668: [04:01:52] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006668: [04:01:52] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 006668: [04:01:52] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 006668: [04:01:52] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000039 requested RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000039! RDOC 006668: [04:01:52] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006668: [04:01:52] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 006668: [04:01:52] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000040 requested RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000040! RDOC 006668: [04:01:52] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006668: [04:01:52] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 006668: [04:01:52] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 006668: [04:01:52] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000041 requested RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000041! RDOC 006668: [04:01:52] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006668: [04:01:52] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 006668: [04:01:52] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 006668: [04:01:52] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000042 requested RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000042! RDOC 006668: [04:01:52] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006668: [04:01:52] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 006668: [04:01:52] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 006668: [04:01:52] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000051 requested RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000051! RDOC 006668: [04:01:52] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006668: [04:01:52] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 006668: [04:01:52] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 006668: [04:01:52] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 006668: [04:01:52] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 006668: [04:01:52] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 006668: [04:01:52] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 006668: [04:01:52] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 006668: [04:01:52] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000065 requested RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006668: [04:01:52] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000065! RDOC 006668: [04:01:52] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006668: [04:01:52] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 006668: [04:01:52] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 006668: [04:01:52] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 006668: [04:01:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 000412: [04:01:52] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 000412: [04:01:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000412: [04:01:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000412: [04:01:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000412: [04:01:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2504 RDOC 002504: [04:01:53] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 002504: [04:01:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002504: [04:01:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002504: [04:01:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002504: [04:01:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002504: [04:01:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002504: [04:01:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002504: [04:01:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002504: [04:01:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002504: [04:01:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002504: [04:01:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002504: [04:01:53] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 002504: [04:01:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002504: [04:01:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002504: [04:01:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000412: [04:01:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2504] RDOC 002504: [04:01:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002504: [04:01:53] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002504: [04:01:53] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B756166530 RDOC 002504: [04:01:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002504: [04:01:53] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002504: [04:01:53] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002504: [04:01:53] gl_driver.cpp(1116) - Log - Deleting shader group 000001B756166530 RDOC 002504: [04:01:53] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002504: [04:01:53] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B756166670 RDOC 002504: [04:01:53] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002504: [04:01:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002504: [04:01:53] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002504: [04:01:53] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 002504: [04:01:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000412: [04:01:53] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002504: [04:01:53] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000600348 RDOC 002504: [04:01:53] gl_driver.cpp(2223) - Log - Starting capture RDOC 002504: [04:01:53] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 000412: [04:01:53] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002504: [04:01:53] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 002504: [04:01:53] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002504: [04:01:53] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 002504: [04:01:53] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 002504: [04:01:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14840064 bytes to 68330 (0.46 %) RDOC 002504: [04:01:53] gl_driver.cpp(2443) - Log - Captured GL frame with 14.152588 MB capture section in 0.093348 seconds RDOC 002504: [04:01:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 002504: [04:01:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 002504: [04:01:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 000412: [04:01:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (77859 bytes) (time 1679630513) 4886 byte thumbnail RDOC 000412: [04:01:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 000412: [04:01:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000412: [04:01:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000412: [04:01:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000412: [04:01:54] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000412: [04:01:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000412: [04:01:54] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000412: [04:01:54] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000412: [04:01:54] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000412: [04:01:54] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000412: [04:01:54] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000412: [04:01:54] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000412: [04:01:54] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000412: [04:01:54] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 000412: [04:01:54] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000412: [04:01:54] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 000412: [04:01:54] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000412: [04:01:54] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000412: [04:01:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000412: [04:01:55] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000412: [04:01:55] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000412: [04:01:55] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000412: [04:01:55] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000412: [04:01:55] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 233.097 ms RDOC 000412: [04:01:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 003556: [04:01:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003556: [04:01:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003556: [04:01:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003556: [04:01:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003556: [04:01:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12304 RDOC 012304: [04:01:55] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012304: [04:01:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012304: [04:01:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012304: [04:01:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012304: [04:01:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012304: [04:01:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012304: [04:01:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012304: [04:01:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012304: [04:01:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012304: [04:01:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012304: [04:01:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012304: [04:01:55] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012304: [04:01:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012304: [04:01:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012304: [04:01:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012304: [04:01:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003556: [04:01:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12304] RDOC 012304: [04:01:55] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012304: [04:01:55] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015DB43F1890 RDOC 012304: [04:01:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012304: [04:01:55] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012304: [04:01:55] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012304: [04:01:55] gl_driver.cpp(1116) - Log - Deleting shader group 0000015DB43F1890 RDOC 012304: [04:01:55] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012304: [04:01:55] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015DB43F2090 RDOC 012304: [04:01:55] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012304: [04:01:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012304: [04:01:55] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012304: [04:01:55] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012304: [04:01:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012304: [04:01:56] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 012304: [04:01:56] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015DB43F86D0 RDOC 012304: [04:01:56] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 012304: [04:01:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012304: [04:01:56] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003556: [04:01:56] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012304: [04:01:59] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005D03D0 RDOC 003556: [04:01:59] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012304: [04:01:59] gl_driver.cpp(2223) - Log - Starting capture RDOC 012304: [04:01:59] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 012304: [04:01:59] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 1, skipped 0 RDOC 012304: [04:01:59] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012304: [04:01:59] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012304: [04:01:59] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 012304: [04:01:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5999 (1.04 %) RDOC 012304: [04:01:59] gl_driver.cpp(2443) - Log - Captured GL frame with 0.550049 MB capture section in 0.056407 seconds RDOC 012304: [04:01:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 012304: [04:01:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 012304: [04:01:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 003556: [04:01:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12657 bytes) (time 1679630519) 2530 byte thumbnail RDOC 003556: [04:02:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 003556: [04:02:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003556: [04:02:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003556: [04:02:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003556: [04:02:00] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003556: [04:02:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003556: [04:02:00] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003556: [04:02:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003556: [04:02:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003556: [04:02:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003556: [04:02:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003556: [04:02:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003556: [04:02:00] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003556: [04:02:00] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003556: [04:02:00] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003556: [04:02:00] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 003556: [04:02:00] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003556: [04:02:00] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003556: [04:02:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003556: [04:02:00] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003556: [04:02:00] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003556: [04:02:00] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003556: [04:02:00] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003556: [04:02:00] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 141.509 ms RDOC 003556: [04:02:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 003408: [04:02:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003408: [04:02:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003408: [04:02:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003408: [04:02:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003408: [04:02:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10768 RDOC 010768: [04:02:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010768: [04:02:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010768: [04:02:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010768: [04:02:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010768: [04:02:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010768: [04:02:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010768: [04:02:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010768: [04:02:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010768: [04:02:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010768: [04:02:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010768: [04:02:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010768: [04:02:01] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010768: [04:02:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010768: [04:02:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010768: [04:02:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010768: [04:02:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003408: [04:02:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10768] RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010768: [04:02:01] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010768: [04:02:01] gl_driver.cpp(1116) - Log - Deleting shader group 0000024AD8F457F0 RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010768: [04:02:01] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000010002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000020002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000030002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000040002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000050002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000060002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000070002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000080002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000090002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 00000000000A0002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 00000000000B0002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 00000000000C0002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 00000000000D0002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 010768: [04:02:01] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:01] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 010768: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 00000000000E0002 RDOC 010768: [04:02:01] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000000F0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000100002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000110002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000120002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000130002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000140002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000150002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000160002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000170002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000180002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000190002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000001A0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000001B0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000001C0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000001D0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000001E0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000001F0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000200002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000210002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000220002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000230002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000240002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000250002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000260002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000270002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000280002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000290002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000002A0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000002B0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000002C0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000002D0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000002E0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 00000000002F0002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000300002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000310002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000320002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000330002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000340002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000350002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000360002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000370002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000380002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 010768: [04:02:02] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:02] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:02] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 010768: [04:02:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:02] gl_driver.cpp(1092) - Log - Deleting context 0000000000390002 RDOC 010768: [04:02:02] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000003A0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000003B0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000003C0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000003D0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000003E0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000003F0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000400002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000410002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000420002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000430002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000440002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000450002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000460002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000470002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000480002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000490002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000004A0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000004B0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000004C0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000004D0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000004E0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000004F0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000500002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000510002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000520002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000530002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000540002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000550002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000560002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000570002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000580002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000590002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000005A0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000005B0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 0000000014010834 to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000005C0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000005D0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000014010834 - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000005E0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 00000000005F0002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000600002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000610002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000001801086F to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000620002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006B01083C - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000630002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 010768: [04:02:03] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000001801086F - possibly stale. Using new DC 000000006B01083C to ensure context is rebound properly RDOC 010768: [04:02:03] gl_driver.cpp(1205) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 010768: [04:02:03] gl_driver.cpp(1223) - Log - Reusing old sharegroup 0000024AD8F457F0 RDOC 010768: [04:02:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 010768: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010768: [04:02:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010768: [04:02:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000640002 RDOC 010768: [04:02:03] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 010768: [04:02:04] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000640348 RDOC 003408: [04:02:04] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003408: [04:02:04] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010768: [04:02:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 010768: [04:02:04] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010768: [04:02:04] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010768: [04:02:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010768: [04:02:04] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 010768: [04:02:04] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010768: [04:02:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5293 (13.81 %) RDOC 010768: [04:02:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.036560 MB capture section in 0.063726 seconds RDOC 010768: [04:02:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 010768: [04:02:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 010768: [04:02:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 003408: [04:02:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (22151 bytes) (time 1679630524) 12009 byte thumbnail RDOC 003408: [04:02:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 003408: [04:02:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003408: [04:02:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003408: [04:02:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003408: [04:02:05] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003408: [04:02:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003408: [04:02:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003408: [04:02:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003408: [04:02:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003408: [04:02:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003408: [04:02:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003408: [04:02:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003408: [04:02:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003408: [04:02:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003408: [04:02:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003408: [04:02:05] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 003408: [04:02:05] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003408: [04:02:05] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003408: [04:02:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003408: [04:02:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003408: [04:02:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003408: [04:02:05] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 003408: [04:02:05] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 003408: [04:02:05] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 163.507 ms RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 003408: [04:02:06] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 003408: [04:02:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011908: [04:02:06] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011908: [04:02:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011908: [04:02:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011908: [04:02:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011908: [04:02:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5800 RDOC 005800: [04:02:06] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 005800: [04:02:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005800: [04:02:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005800: [04:02:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005800: [04:02:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005800: [04:02:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005800: [04:02:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005800: [04:02:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005800: [04:02:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005800: [04:02:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005800: [04:02:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005800: [04:02:06] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 005800: [04:02:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005800: [04:02:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005800: [04:02:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005800: [04:02:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011908: [04:02:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5800] RDOC 005800: [04:02:06] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005800: [04:02:06] gl_driver.cpp(1217) - Log - Created new sharegroup 00000230841C1DC0 RDOC 005800: [04:02:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005800: [04:02:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005800: [04:02:06] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005800: [04:02:06] gl_driver.cpp(1116) - Log - Deleting shader group 00000230841C1DC0 RDOC 005800: [04:02:06] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005800: [04:02:06] gl_driver.cpp(1217) - Log - Created new sharegroup 00000230841C20C0 RDOC 005800: [04:02:06] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005800: [04:02:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005800: [04:02:06] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005800: [04:02:06] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005800: [04:02:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005800: [04:02:06] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003403D4 RDOC 011908: [04:02:06] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005800: [04:02:06] gl_driver.cpp(2223) - Log - Starting capture RDOC 005800: [04:02:06] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005800: [04:02:06] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011908: [04:02:06] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005800: [04:02:06] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005800: [04:02:06] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 005800: [04:02:06] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005800: [04:02:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5198 (16.44 %) RDOC 005800: [04:02:06] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030151 MB capture section in 0.037053 seconds RDOC 005800: [04:02:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 005800: [04:02:06] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005800: [04:02:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011908: [04:02:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14409 bytes) (time 1679630526) 4687 byte thumbnail RDOC 011908: [04:02:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011908: [04:02:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011908: [04:02:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011908: [04:02:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011908: [04:02:08] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011908: [04:02:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011908: [04:02:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011908: [04:02:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011908: [04:02:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011908: [04:02:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011908: [04:02:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011908: [04:02:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011908: [04:02:12] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011908: [04:02:12] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011908: [04:02:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011908: [04:02:12] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 011908: [04:02:13] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011908: [04:02:13] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011908: [04:02:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011908: [04:02:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 192.029 ms RDOC 011908: [04:02:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011372: [04:02:13] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011372: [04:02:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011372: [04:02:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011372: [04:02:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011372: [04:02:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4272 RDOC 004272: [04:02:13] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004272: [04:02:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004272: [04:02:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004272: [04:02:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004272: [04:02:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004272: [04:02:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004272: [04:02:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004272: [04:02:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004272: [04:02:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004272: [04:02:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004272: [04:02:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004272: [04:02:13] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004272: [04:02:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004272: [04:02:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004272: [04:02:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011372: [04:02:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4272] RDOC 004272: [04:02:14] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002D9EB9C1F70 RDOC 004272: [04:02:14] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004272: [04:02:14] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004272: [04:02:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004272: [04:02:14] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004272: [04:02:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004272: [04:02:15] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000003603D4 RDOC 004272: [04:02:15] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002D9EB9C1F70 / 0x00000000003603D4 RDOC 004272: [04:02:15] vk_core.cpp(1861) - Log - Starting capture RDOC 004272: [04:02:15] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 004272: [04:02:15] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004272: [04:02:15] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 011372: [04:02:15] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004272: [04:02:15] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 004272: [04:02:15] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004272: [04:02:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525376 bytes to 26297 (0.75 %) RDOC 004272: [04:02:15] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.362061 MB capture section in 0.015811 seconds RDOC 004272: [04:02:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004272: [04:02:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 004272: [04:02:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 011372: [04:02:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36047 bytes) (time 1679630535) 5116 byte thumbnail RDOC 011372: [04:02:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 011372: [04:02:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011372: [04:02:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011372: [04:02:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011372: [04:02:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011372: [04:02:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011372: [04:02:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011372: [04:02:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011372: [04:02:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011372: [04:02:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011372: [04:02:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011372: [04:02:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011372: [04:02:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011372: [04:02:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011372: [04:02:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011372: [04:02:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011372: [04:02:16] vk_replay.cpp(4717) - Log - Created device. RDOC 011372: [04:02:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011372: [04:02:16] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011372: [04:02:16] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011372: [04:02:16] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011372: [04:02:16] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011372: [04:02:16] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011372: [04:02:16] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011372: [04:02:16] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011372: [04:02:16] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011372: [04:02:16] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011372: [04:02:16] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011372: [04:02:16] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011372: [04:02:16] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011372: [04:02:16] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011372: [04:02:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011372: [04:02:16] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011372: [04:02:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011372: [04:02:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011372: [04:02:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011372: [04:02:16] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011372: [04:02:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011372: [04:02:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011372: [04:02:16] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011372: [04:02:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011372: [04:02:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011372: [04:02:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011372: [04:02:16] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011372: [04:02:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011372: [04:02:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011372: [04:02:16] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011372: [04:02:16] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011372: [04:02:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011372: [04:02:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011372: [04:02:16] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011372: [04:02:16] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011372: [04:02:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011372: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011372: [04:02:17] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011372: [04:02:17] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011372: [04:02:17] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011372: [04:02:17] vk_core.cpp(2654) - Log - Timer chunk initialisation - 1082.801 ms RDOC 011372: [04:02:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012840: [04:02:17] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012840: [04:02:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012840: [04:02:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012840: [04:02:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012840: [04:02:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8 RDOC 000008: [04:02:18] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 000008: [04:02:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000008: [04:02:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000008: [04:02:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000008: [04:02:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000008: [04:02:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000008: [04:02:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000008: [04:02:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000008: [04:02:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000008: [04:02:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000008: [04:02:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000008: [04:02:18] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 000008: [04:02:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000008: [04:02:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000008: [04:02:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012840: [04:02:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8] RDOC 000008: [04:02:18] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000015D07F73C20 RDOC 000008: [04:02:18] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000008: [04:02:18] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000008: [04:02:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000008: [04:02:18] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000008: [04:02:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000008: [04:02:18] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000002A01B4 RDOC 000008: [04:02:18] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000015D07F73C20 / 0x00000000002A01B4 RDOC 012840: [04:02:19] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000008: [04:02:19] vk_core.cpp(1861) - Log - Starting capture RDOC 000008: [04:02:19] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 000008: [04:02:19] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000008: [04:02:19] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 000008: [04:02:19] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 000008: [04:02:19] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000008: [04:02:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519488 bytes to 21161 (0.60 %) RDOC 000008: [04:02:19] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.356445 MB capture section in 0.016296 seconds RDOC 000008: [04:02:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 000008: [04:02:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 000008: [04:02:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 012840: [04:02:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30660 bytes) (time 1679630539) 4844 byte thumbnail RDOC 012840: [04:02:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 012840: [04:02:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012840: [04:02:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012840: [04:02:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012840: [04:02:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012840: [04:02:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012840: [04:02:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012840: [04:02:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012840: [04:02:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012840: [04:02:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012840: [04:02:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012840: [04:02:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012840: [04:02:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012840: [04:02:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012840: [04:02:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012840: [04:02:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012840: [04:02:20] vk_replay.cpp(4717) - Log - Created device. RDOC 012840: [04:02:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012840: [04:02:20] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012840: [04:02:20] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012840: [04:02:20] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012840: [04:02:20] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012840: [04:02:20] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012840: [04:02:20] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012840: [04:02:20] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012840: [04:02:20] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012840: [04:02:20] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012840: [04:02:20] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012840: [04:02:20] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012840: [04:02:20] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012840: [04:02:20] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012840: [04:02:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012840: [04:02:20] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012840: [04:02:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012840: [04:02:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012840: [04:02:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012840: [04:02:20] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012840: [04:02:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012840: [04:02:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012840: [04:02:20] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012840: [04:02:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012840: [04:02:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012840: [04:02:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012840: [04:02:20] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012840: [04:02:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012840: [04:02:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012840: [04:02:20] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012840: [04:02:20] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012840: [04:02:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012840: [04:02:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012840: [04:02:20] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012840: [04:02:20] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012840: [04:02:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012840: [04:02:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012840: [04:02:20] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012840: [04:02:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012840: [04:02:20] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012840: [04:02:20] vk_core.cpp(2654) - Log - Timer chunk initialisation - 167.937 ms RDOC 012840: [04:02:20] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012840: [04:02:20] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012840: [04:02:20] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 012840: [04:02:20] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012840: [04:02:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 012840: [04:02:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000268: [04:02:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 000268: [04:02:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000268: [04:02:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000268: [04:02:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000268: [04:02:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5400 RDOC 005400: [04:02:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 005400: [04:02:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005400: [04:02:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005400: [04:02:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005400: [04:02:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005400: [04:02:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005400: [04:02:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005400: [04:02:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005400: [04:02:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005400: [04:02:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005400: [04:02:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005400: [04:02:21] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 005400: [04:02:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005400: [04:02:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005400: [04:02:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000268: [04:02:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5400] RDOC 005400: [04:02:21] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001680C62A500 RDOC 005400: [04:02:21] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005400: [04:02:21] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005400: [04:02:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005400: [04:02:22] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005400: [04:02:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005400: [04:02:22] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000006503D8 RDOC 005400: [04:02:22] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001680C62A500 / 0x00000000006503D8 RDOC 005400: [04:02:22] vk_core.cpp(1861) - Log - Starting capture RDOC 005400: [04:02:22] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 000268: [04:02:22] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005400: [04:02:22] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005400: [04:02:22] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 005400: [04:02:22] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 005400: [04:02:22] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005400: [04:02:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479552 bytes to 59659 (1.09 %) RDOC 005400: [04:02:22] vk_core.cpp(2400) - Log - Captured Vulkan frame with 5.225708 MB capture section in 0.017786 seconds RDOC 005400: [04:02:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 005400: [04:02:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 005400: [04:02:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 000268: [04:02:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (69277 bytes) (time 1679630542) 4975 byte thumbnail RDOC 000268: [04:02:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 000268: [04:02:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000268: [04:02:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000268: [04:02:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000268: [04:02:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000268: [04:02:23] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000268: [04:02:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000268: [04:02:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000268: [04:02:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000268: [04:02:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000268: [04:02:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000268: [04:02:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000268: [04:02:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000268: [04:02:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000268: [04:02:23] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000268: [04:02:23] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000268: [04:02:23] vk_replay.cpp(4717) - Log - Created device. RDOC 000268: [04:02:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000268: [04:02:23] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 000268: [04:02:23] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000268: [04:02:23] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000268: [04:02:23] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 000268: [04:02:23] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000268: [04:02:23] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000268: [04:02:23] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 000268: [04:02:23] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 000268: [04:02:23] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 000268: [04:02:23] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000268: [04:02:23] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000268: [04:02:23] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000268: [04:02:23] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 000268: [04:02:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 000268: [04:02:23] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000268: [04:02:23] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000268: [04:02:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000268: [04:02:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 000268: [04:02:23] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000268: [04:02:23] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000268: [04:02:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 000268: [04:02:23] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000268: [04:02:23] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000268: [04:02:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000268: [04:02:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 000268: [04:02:23] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000268: [04:02:23] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000268: [04:02:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 000268: [04:02:23] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000268: [04:02:23] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000268: [04:02:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000268: [04:02:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 000268: [04:02:23] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000268: [04:02:23] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 000268: [04:02:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000268: [04:02:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000268: [04:02:23] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000268: [04:02:23] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000268: [04:02:23] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000268: [04:02:23] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 000268: [04:02:23] vk_core.cpp(2654) - Log - Timer chunk initialisation - 171.949 ms RDOC 000268: [04:02:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005284: [04:02:24] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 005284: [04:02:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005284: [04:02:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005284: [04:02:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005284: [04:02:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3084 RDOC 003084: [04:02:24] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003084: [04:02:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003084: [04:02:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003084: [04:02:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003084: [04:02:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003084: [04:02:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003084: [04:02:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003084: [04:02:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003084: [04:02:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003084: [04:02:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003084: [04:02:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003084: [04:02:24] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003084: [04:02:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003084: [04:02:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003084: [04:02:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005284: [04:02:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3084] RDOC 003084: [04:02:25] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000024A15590070 RDOC 003084: [04:02:25] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003084: [04:02:25] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003084: [04:02:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003084: [04:02:25] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003084: [04:02:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003084: [04:02:25] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000006C0348 RDOC 003084: [04:02:25] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000024A15590070 / 0x00000000006C0348 RDOC 003084: [04:02:25] vk_core.cpp(1861) - Log - Starting capture RDOC 003084: [04:02:25] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003084: [04:02:25] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003084: [04:02:25] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 005284: [04:02:25] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003084: [04:02:25] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 003084: [04:02:25] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003084: [04:02:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21934 (0.62 %) RDOC 003084: [04:02:25] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.017661 seconds RDOC 003084: [04:02:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003084: [04:02:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 003084: [04:02:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 005284: [04:02:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31684 bytes) (time 1679630545) 5116 byte thumbnail RDOC 005284: [04:02:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 005284: [04:02:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005284: [04:02:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005284: [04:02:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005284: [04:02:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005284: [04:02:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005284: [04:02:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005284: [04:02:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005284: [04:02:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005284: [04:02:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005284: [04:02:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005284: [04:02:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005284: [04:02:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005284: [04:02:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005284: [04:02:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005284: [04:02:26] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005284: [04:02:26] vk_replay.cpp(4717) - Log - Created device. RDOC 005284: [04:02:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005284: [04:02:26] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005284: [04:02:26] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005284: [04:02:26] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005284: [04:02:26] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005284: [04:02:26] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005284: [04:02:26] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005284: [04:02:26] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005284: [04:02:26] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005284: [04:02:26] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005284: [04:02:26] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005284: [04:02:26] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005284: [04:02:26] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005284: [04:02:26] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005284: [04:02:26] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005284: [04:02:26] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005284: [04:02:26] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005284: [04:02:26] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005284: [04:02:26] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005284: [04:02:26] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005284: [04:02:26] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005284: [04:02:26] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005284: [04:02:26] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005284: [04:02:26] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005284: [04:02:26] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005284: [04:02:26] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005284: [04:02:26] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005284: [04:02:26] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005284: [04:02:26] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005284: [04:02:26] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005284: [04:02:26] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005284: [04:02:26] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005284: [04:02:26] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005284: [04:02:26] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005284: [04:02:26] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005284: [04:02:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005284: [04:02:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005284: [04:02:26] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005284: [04:02:26] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005284: [04:02:26] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005284: [04:02:26] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 005284: [04:02:26] vk_core.cpp(2654) - Log - Timer chunk initialisation - 162.839 ms RDOC 005284: [04:02:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012416: [04:02:27] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012416: [04:02:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012416: [04:02:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012416: [04:02:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012416: [04:02:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7328 RDOC 007328: [04:02:27] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007328: [04:02:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007328: [04:02:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007328: [04:02:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007328: [04:02:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007328: [04:02:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007328: [04:02:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007328: [04:02:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007328: [04:02:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007328: [04:02:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007328: [04:02:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007328: [04:02:27] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007328: [04:02:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007328: [04:02:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007328: [04:02:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012416: [04:02:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7328] RDOC 007328: [04:02:28] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000014C34045190 RDOC 007328: [04:02:28] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007328: [04:02:28] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007328: [04:02:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007328: [04:02:28] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007328: [04:02:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007328: [04:02:28] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000006703D8 RDOC 007328: [04:02:28] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000014C34045190 / 0x00000000006703D8 RDOC 012416: [04:02:28] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007328: [04:02:28] vk_core.cpp(1861) - Log - Starting capture RDOC 007328: [04:02:28] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 007328: [04:02:28] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 007328: [04:02:28] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 012416: [04:02:28] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007328: [04:02:28] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 007328: [04:02:28] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 007328: [04:02:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24000 bytes to 9142 (38.09 %) RDOC 007328: [04:02:28] vk_core.cpp(2400) - Log - Captured Vulkan frame with 0.022888 MB capture section in 0.015492 seconds RDOC 007328: [04:02:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 007328: [04:02:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 007328: [04:02:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 012416: [04:02:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (27467 bytes) (time 1679630548) 11541 byte thumbnail RDOC 012416: [04:02:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 012416: [04:02:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012416: [04:02:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012416: [04:02:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012416: [04:02:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012416: [04:02:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012416: [04:02:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012416: [04:02:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012416: [04:02:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012416: [04:02:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012416: [04:02:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012416: [04:02:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012416: [04:02:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012416: [04:02:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012416: [04:02:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012416: [04:02:29] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012416: [04:02:29] vk_replay.cpp(4717) - Log - Created device. RDOC 012416: [04:02:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012416: [04:02:29] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012416: [04:02:29] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012416: [04:02:29] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012416: [04:02:29] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012416: [04:02:29] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012416: [04:02:29] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012416: [04:02:29] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012416: [04:02:29] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012416: [04:02:29] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012416: [04:02:29] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012416: [04:02:29] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012416: [04:02:29] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012416: [04:02:29] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012416: [04:02:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012416: [04:02:29] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012416: [04:02:29] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012416: [04:02:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012416: [04:02:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012416: [04:02:29] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012416: [04:02:29] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012416: [04:02:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012416: [04:02:29] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012416: [04:02:29] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012416: [04:02:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012416: [04:02:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012416: [04:02:29] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012416: [04:02:29] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012416: [04:02:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012416: [04:02:29] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012416: [04:02:29] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012416: [04:02:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012416: [04:02:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012416: [04:02:29] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012416: [04:02:29] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012416: [04:02:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012416: [04:02:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012416: [04:02:30] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012416: [04:02:30] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012416: [04:02:30] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012416: [04:02:30] vk_core.cpp(2654) - Log - Timer chunk initialisation - 234.303 ms RDOC 012416: [04:02:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008188: [04:02:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 008188: [04:02:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008188: [04:02:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008188: [04:02:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008188: [04:02:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3560 RDOC 003560: [04:02:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003560: [04:02:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003560: [04:02:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003560: [04:02:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003560: [04:02:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003560: [04:02:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003560: [04:02:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003560: [04:02:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003560: [04:02:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003560: [04:02:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003560: [04:02:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003560: [04:02:30] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003560: [04:02:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003560: [04:02:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003560: [04:02:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008188: [04:02:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3560] RDOC 003560: [04:02:31] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000027747C0E670 RDOC 003560: [04:02:31] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003560: [04:02:31] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003560: [04:02:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003560: [04:02:31] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003560: [04:02:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003560: [04:02:31] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000002E01B4 RDOC 003560: [04:02:31] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000027747C0E670 / 0x00000000002E01B4 RDOC 008188: [04:02:32] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003560: [04:02:32] vk_core.cpp(1861) - Log - Starting capture RDOC 003560: [04:02:32] resource_manager.h(1441) - Log - Preparing up to 17 potentially dirty resources RDOC 003560: [04:02:32] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 003560: [04:02:32] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 003560: [04:02:32] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 003560: [04:02:32] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 003560: [04:02:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214144 bytes to 171874 (0.46 %) RDOC 003560: [04:02:32] vk_core.cpp(2400) - Log - Captured Vulkan frame with 35.490173 MB capture section in 0.050396 seconds RDOC 003560: [04:02:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 003560: [04:02:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 003560: [04:02:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 008188: [04:02:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (202267 bytes) (time 1679630552) 6074 byte thumbnail RDOC 008188: [04:02:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 008188: [04:02:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008188: [04:02:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008188: [04:02:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008188: [04:02:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008188: [04:02:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008188: [04:02:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008188: [04:02:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008188: [04:02:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008188: [04:02:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008188: [04:02:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008188: [04:02:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008188: [04:02:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008188: [04:02:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008188: [04:02:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008188: [04:02:34] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008188: [04:02:34] vk_replay.cpp(4717) - Log - Created device. RDOC 008188: [04:02:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008188: [04:02:34] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008188: [04:02:34] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008188: [04:02:34] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008188: [04:02:34] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008188: [04:02:34] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008188: [04:02:34] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008188: [04:02:34] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008188: [04:02:34] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008188: [04:02:34] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008188: [04:02:34] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008188: [04:02:34] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008188: [04:02:34] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008188: [04:02:34] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008188: [04:02:34] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008188: [04:02:34] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008188: [04:02:34] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008188: [04:02:34] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008188: [04:02:34] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008188: [04:02:34] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008188: [04:02:34] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008188: [04:02:34] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008188: [04:02:34] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008188: [04:02:34] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008188: [04:02:34] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008188: [04:02:34] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008188: [04:02:34] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008188: [04:02:34] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008188: [04:02:34] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008188: [04:02:34] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008188: [04:02:34] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008188: [04:02:34] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008188: [04:02:34] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008188: [04:02:34] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008188: [04:02:34] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008188: [04:02:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008188: [04:02:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008188: [04:02:34] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008188: [04:02:34] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008188: [04:02:34] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008188: [04:02:34] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 008188: [04:02:34] vk_core.cpp(2654) - Log - Timer chunk initialisation - 895.484 ms RDOC 008188: [04:02:35] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 008188: [04:02:35] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 008188: [04:02:35] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008188: [04:02:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 101 frames in 1584.821000 ms = 15.691297 average frametime
RDOC 002500: [04:02:35] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 002500: [04:02:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002500: [04:02:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002500: [04:02:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002500: [04:02:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4280 RDOC 004280: [04:02:36] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004280: [04:02:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004280: [04:02:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004280: [04:02:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004280: [04:02:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004280: [04:02:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004280: [04:02:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004280: [04:02:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004280: [04:02:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004280: [04:02:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004280: [04:02:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004280: [04:02:36] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004280: [04:02:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004280: [04:02:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004280: [04:02:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002500: [04:02:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4280] RDOC 004280: [04:02:36] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001FF037DA300 RDOC 004280: [04:02:36] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004280: [04:02:36] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004280: [04:02:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004280: [04:02:36] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004280: [04:02:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004280: [04:02:36] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000006903D8 RDOC 004280: [04:02:36] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001FF037DA300 / 0x00000000006903D8 RDOC 002500: [04:02:37] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 002500: [04:02:37] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004280: [04:02:38] vk_core.cpp(1861) - Log - Starting capture RDOC 004280: [04:02:38] resource_manager.h(1441) - Log - Preparing up to 15377 potentially dirty resources RDOC 004280: [04:02:38] resource_manager.h(1494) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 004280: [04:02:38] vk_core.cpp(1996) - Log - Finished capture, Frame 100 RDOC 004280: [04:02:38] resource_manager.h(1506) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 004280: [04:02:39] resource_manager.h(1579) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 004280: [04:02:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247424 bytes to 1507595 (3.57 %) RDOC 004280: [04:02:39] vk_core.cpp(2400) - Log - Captured Vulkan frame with 40.290283 MB capture section in 0.913518 seconds RDOC 004280: [04:02:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 004280: [04:02:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 004280: [04:02:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 002500: [04:02:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 100) (1514250 bytes) (time 1679630559) 2526 byte thumbnail RDOC 002500: [04:02:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 002500: [04:02:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002500: [04:02:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002500: [04:02:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002500: [04:02:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002500: [04:02:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002500: [04:02:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002500: [04:02:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002500: [04:02:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002500: [04:02:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002500: [04:02:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002500: [04:02:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002500: [04:02:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002500: [04:02:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002500: [04:02:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002500: [04:02:40] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002500: [04:02:40] vk_replay.cpp(4717) - Log - Created device. RDOC 002500: [04:02:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002500: [04:02:40] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 002500: [04:02:40] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002500: [04:02:40] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002500: [04:02:40] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 002500: [04:02:40] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002500: [04:02:40] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002500: [04:02:40] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 002500: [04:02:40] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 002500: [04:02:40] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 002500: [04:02:40] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002500: [04:02:40] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002500: [04:02:40] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002500: [04:02:40] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 002500: [04:02:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 002500: [04:02:40] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002500: [04:02:40] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002500: [04:02:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002500: [04:02:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 002500: [04:02:40] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002500: [04:02:40] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002500: [04:02:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 002500: [04:02:40] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002500: [04:02:40] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002500: [04:02:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002500: [04:02:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 002500: [04:02:40] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002500: [04:02:40] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002500: [04:02:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 002500: [04:02:40] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002500: [04:02:40] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002500: [04:02:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002500: [04:02:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 002500: [04:02:40] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002500: [04:02:40] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002500: [04:02:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002500: [04:02:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002500: [04:02:40] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002500: [04:02:40] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002500: [04:02:40] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002500: [04:02:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::214 RDOC 002500: [04:02:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6179 RDOC 002500: [04:02:40] vk_core.cpp(2654) - Log - Timer chunk initialisation - 706.578 ms RDOC 002500: [04:02:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008532: [04:02:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 008532: [04:02:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008532: [04:02:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008532: [04:02:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008532: [04:02:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1304 RDOC 001304: [04:02:42] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 001304: [04:02:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001304: [04:02:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001304: [04:02:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001304: [04:02:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001304: [04:02:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001304: [04:02:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001304: [04:02:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001304: [04:02:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001304: [04:02:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001304: [04:02:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001304: [04:02:42] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 001304: [04:02:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001304: [04:02:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001304: [04:02:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008532: [04:02:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1304] RDOC 001304: [04:02:43] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000028754BB47D0 RDOC 001304: [04:02:43] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001304: [04:02:43] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001304: [04:02:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001304: [04:02:43] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001304: [04:02:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001304: [04:02:43] vk_core.cpp(3815) - Log - RegisterSurface() window 0000000000700348 RDOC 001304: [04:02:43] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000028754BB47D0 / 0x0000000000700348 RDOC 008532: [04:02:43] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 008532: [04:02:43] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001304: [04:02:43] vk_core.cpp(1861) - Log - Starting capture RDOC 001304: [04:02:43] resource_manager.h(1441) - Log - Preparing up to 10250 potentially dirty resources RDOC 001304: [04:02:43] resource_manager.h(1494) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 001304: [04:02:43] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 001304: [04:02:43] resource_manager.h(1506) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 001304: [04:02:43] resource_manager.h(1579) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 001304: [04:02:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552704 bytes to 615740 (5.33 %) RDOC 001304: [04:02:43] vk_core.cpp(2400) - Log - Captured Vulkan frame with 11.017517 MB capture section in 0.140205 seconds RDOC 001304: [04:02:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001304: [04:02:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 001304: [04:02:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 008532: [04:02:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (625490 bytes) (time 1679630563) 5116 byte thumbnail RDOC 008532: [04:02:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 008532: [04:02:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008532: [04:02:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008532: [04:02:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008532: [04:02:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008532: [04:02:44] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008532: [04:02:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008532: [04:02:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008532: [04:02:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008532: [04:02:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008532: [04:02:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008532: [04:02:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008532: [04:02:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008532: [04:02:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008532: [04:02:44] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008532: [04:02:44] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008532: [04:02:45] vk_replay.cpp(4717) - Log - Created device. RDOC 008532: [04:02:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008532: [04:02:45] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008532: [04:02:45] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008532: [04:02:45] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008532: [04:02:45] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008532: [04:02:45] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008532: [04:02:45] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008532: [04:02:45] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008532: [04:02:45] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008532: [04:02:45] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008532: [04:02:45] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008532: [04:02:45] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008532: [04:02:45] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008532: [04:02:45] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008532: [04:02:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008532: [04:02:45] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008532: [04:02:45] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008532: [04:02:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008532: [04:02:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008532: [04:02:45] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008532: [04:02:45] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008532: [04:02:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008532: [04:02:45] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008532: [04:02:45] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008532: [04:02:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008532: [04:02:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008532: [04:02:45] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008532: [04:02:45] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008532: [04:02:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008532: [04:02:45] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008532: [04:02:45] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008532: [04:02:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008532: [04:02:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008532: [04:02:45] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008532: [04:02:45] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008532: [04:02:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008532: [04:02:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008532: [04:02:45] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008532: [04:02:45] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008532: [04:02:45] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008532: [04:02:45] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 008532: [04:02:45] vk_core.cpp(2654) - Log - Timer chunk initialisation - 586.742 ms RDOC 008532: [04:02:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004568: [04:02:45] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 004568: [04:02:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004568: [04:02:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004568: [04:02:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004568: [04:02:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3388 RDOC 003388: [04:02:46] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003388: [04:02:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003388: [04:02:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003388: [04:02:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003388: [04:02:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003388: [04:02:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003388: [04:02:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003388: [04:02:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003388: [04:02:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003388: [04:02:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003388: [04:02:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003388: [04:02:46] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003388: [04:02:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003388: [04:02:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003388: [04:02:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004568: [04:02:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3388] RDOC 003388: [04:02:46] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000013EAD7A8650 RDOC 003388: [04:02:46] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003388: [04:02:46] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003388: [04:02:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003388: [04:02:46] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003388: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003388: [04:02:46] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000006B03D8 RDOC 003388: [04:02:46] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000013EAD7A8650 / 0x00000000006B03D8 RDOC 004568: [04:02:47] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003388: [04:02:47] vk_core.cpp(1861) - Log - Starting capture RDOC 003388: [04:02:47] resource_manager.h(1441) - Log - Preparing up to 62 potentially dirty resources RDOC 004568: [04:02:47] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003388: [04:02:48] resource_manager.h(1494) - Log - Prepared 54 dirty resources, postponed 0, skipped 0 RDOC 003388: [04:02:48] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 003388: [04:02:48] resource_manager.h(1506) - Log - Checking 54 resources with initial contents against 84 referenced resources RDOC 003388: [04:02:48] resource_manager.h(1579) - Log - Serialised 54 resources, skipped 0 unreferenced RDOC 003388: [04:02:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 437973824 bytes to 1878925 (0.43 %) RDOC 003388: [04:02:48] vk_core.cpp(2400) - Log - Captured Vulkan frame with 417.684387 MB capture section in 0.747527 seconds RDOC 003388: [04:02:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003388: [04:02:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 003388: [04:02:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 004568: [04:02:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1885580 bytes) (time 1679630568) 2526 byte thumbnail RDOC 004568: [04:02:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 004568: [04:02:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004568: [04:02:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004568: [04:02:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004568: [04:02:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004568: [04:02:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004568: [04:02:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004568: [04:02:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004568: [04:02:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004568: [04:02:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004568: [04:02:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004568: [04:02:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004568: [04:02:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004568: [04:02:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004568: [04:02:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004568: [04:02:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004568: [04:02:49] vk_replay.cpp(4717) - Log - Created device. RDOC 004568: [04:02:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004568: [04:02:49] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004568: [04:02:49] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004568: [04:02:49] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004568: [04:02:49] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004568: [04:02:49] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004568: [04:02:49] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004568: [04:02:49] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004568: [04:02:49] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004568: [04:02:49] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004568: [04:02:49] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004568: [04:02:49] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004568: [04:02:49] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004568: [04:02:49] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004568: [04:02:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004568: [04:02:49] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004568: [04:02:49] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004568: [04:02:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004568: [04:02:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004568: [04:02:49] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004568: [04:02:49] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004568: [04:02:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004568: [04:02:49] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004568: [04:02:49] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004568: [04:02:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004568: [04:02:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004568: [04:02:49] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004568: [04:02:49] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004568: [04:02:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 004568: [04:02:49] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004568: [04:02:49] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004568: [04:02:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004568: [04:02:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 004568: [04:02:49] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004568: [04:02:49] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004568: [04:02:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004568: [04:02:49] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004568: [04:02:49] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004568: [04:02:49] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004568: [04:02:49] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004568: [04:02:49] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 004568: [04:02:49] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::189 RDOC 004568: [04:02:49] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::217 RDOC 004568: [04:02:49] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::228 RDOC 004568: [04:02:49] vk_core.cpp(2654) - Log - Timer chunk initialisation - 586.840 ms RDOC 004568: [04:02:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006108: [04:02:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006108: [04:02:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006108: [04:02:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006108: [04:02:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006108: [04:02:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8804 RDOC 008804: [04:02:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 008804: [04:02:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008804: [04:02:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008804: [04:02:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008804: [04:02:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008804: [04:02:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008804: [04:02:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008804: [04:02:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008804: [04:02:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008804: [04:02:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008804: [04:02:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008804: [04:02:57] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 008804: [04:02:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008804: [04:02:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008804: [04:02:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006108: [04:02:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8804] RDOC 008804: [04:02:58] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000218E8C08EA0 RDOC 008804: [04:02:58] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008804: [04:02:58] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008804: [04:02:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008804: [04:02:58] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008804: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008804: [04:02:58] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000004C03BC RDOC 008804: [04:02:58] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000218E8C08EA0 / 0x00000000004C03BC RDOC 008804: [04:02:58] vk_core.cpp(1861) - Log - Starting capture RDOC 008804: [04:02:58] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 006108: [04:02:58] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008804: [04:02:58] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008804: [04:02:58] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 008804: [04:02:58] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 008804: [04:02:58] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008804: [04:02:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8955392 bytes to 83216 (0.93 %) RDOC 008804: [04:02:58] vk_core.cpp(2400) - Log - Captured Vulkan frame with 8.540527 MB capture section in 0.020082 seconds RDOC 008804: [04:02:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 008804: [04:02:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 008804: [04:02:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 006108: [04:02:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (98528 bytes) (time 1679630578) 9645 byte thumbnail RDOC 006108: [04:02:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 006108: [04:02:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006108: [04:02:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006108: [04:02:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006108: [04:02:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006108: [04:02:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006108: [04:02:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006108: [04:02:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006108: [04:02:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006108: [04:02:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006108: [04:02:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006108: [04:02:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006108: [04:02:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006108: [04:02:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006108: [04:02:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006108: [04:02:59] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006108: [04:02:59] vk_replay.cpp(4717) - Log - Created device. RDOC 006108: [04:02:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006108: [04:02:59] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006108: [04:02:59] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006108: [04:02:59] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006108: [04:02:59] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006108: [04:02:59] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006108: [04:02:59] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006108: [04:02:59] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006108: [04:02:59] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006108: [04:02:59] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006108: [04:02:59] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006108: [04:02:59] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006108: [04:02:59] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006108: [04:02:59] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006108: [04:02:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006108: [04:02:59] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006108: [04:02:59] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006108: [04:02:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006108: [04:02:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006108: [04:02:59] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006108: [04:02:59] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006108: [04:02:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006108: [04:02:59] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006108: [04:02:59] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006108: [04:02:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006108: [04:02:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006108: [04:02:59] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006108: [04:02:59] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006108: [04:02:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006108: [04:02:59] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006108: [04:02:59] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006108: [04:02:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006108: [04:02:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006108: [04:02:59] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006108: [04:02:59] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006108: [04:02:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006108: [04:02:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006108: [04:02:59] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006108: [04:02:59] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006108: [04:02:59] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006108: [04:02:59] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 006108: [04:02:59] vk_core.cpp(2654) - Log - Timer chunk initialisation - 206.902 ms RDOC 006108: [04:03:00] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 006108: [04:03:00] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 006108: [04:03:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006428: [04:03:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006428: [04:03:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006428: [04:03:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006428: [04:03:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006428: [04:03:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11012 RDOC 011012: [04:03:01] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011012: [04:03:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011012: [04:03:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011012: [04:03:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011012: [04:03:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011012: [04:03:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011012: [04:03:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011012: [04:03:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011012: [04:03:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011012: [04:03:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011012: [04:03:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011012: [04:03:01] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011012: [04:03:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011012: [04:03:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011012: [04:03:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006428: [04:03:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11012] RDOC 011012: [04:03:02] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000023DCDE0A030 RDOC 011012: [04:03:02] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011012: [04:03:02] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011012: [04:03:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011012: [04:03:02] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011012: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011012: [04:03:02] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000004003D4 RDOC 011012: [04:03:02] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000023DCDE0A030 / 0x00000000004003D4 RDOC 011012: [04:03:02] vk_core.cpp(1861) - Log - Starting capture RDOC 011012: [04:03:02] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011012: [04:03:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011012: [04:03:02] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 006428: [04:03:02] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011012: [04:03:02] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011012: [04:03:02] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011012: [04:03:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529472 bytes to 25096 (0.71 %) RDOC 011012: [04:03:02] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.365967 MB capture section in 0.017892 seconds RDOC 011012: [04:03:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 011012: [04:03:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 011012: [04:03:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 006428: [04:03:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36052 bytes) (time 1679630582) 6118 byte thumbnail RDOC 006428: [04:03:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 006428: [04:03:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006428: [04:03:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006428: [04:03:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006428: [04:03:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006428: [04:03:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006428: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006428: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006428: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006428: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006428: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006428: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006428: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006428: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006428: [04:03:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006428: [04:03:03] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006428: [04:03:03] vk_replay.cpp(4717) - Log - Created device. RDOC 006428: [04:03:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006428: [04:03:03] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006428: [04:03:03] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006428: [04:03:03] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006428: [04:03:03] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006428: [04:03:03] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006428: [04:03:03] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006428: [04:03:03] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006428: [04:03:03] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006428: [04:03:03] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006428: [04:03:03] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006428: [04:03:03] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006428: [04:03:03] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006428: [04:03:03] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006428: [04:03:03] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006428: [04:03:03] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006428: [04:03:03] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006428: [04:03:03] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006428: [04:03:03] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006428: [04:03:03] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006428: [04:03:03] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006428: [04:03:03] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006428: [04:03:03] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006428: [04:03:03] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006428: [04:03:03] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006428: [04:03:03] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006428: [04:03:03] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006428: [04:03:03] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006428: [04:03:03] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006428: [04:03:03] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006428: [04:03:03] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006428: [04:03:03] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006428: [04:03:03] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006428: [04:03:03] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006428: [04:03:03] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006428: [04:03:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006428: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006428: [04:03:03] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006428: [04:03:03] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006428: [04:03:03] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006428: [04:03:03] vk_core.cpp(2654) - Log - Timer chunk initialisation - 175.672 ms RDOC 006428: [04:03:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007436: [04:03:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007436: [04:03:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007436: [04:03:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007436: [04:03:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007436: [04:03:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4800 RDOC 004800: [04:03:04] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004800: [04:03:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004800: [04:03:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004800: [04:03:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004800: [04:03:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004800: [04:03:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004800: [04:03:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004800: [04:03:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004800: [04:03:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004800: [04:03:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004800: [04:03:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004800: [04:03:04] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004800: [04:03:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004800: [04:03:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004800: [04:03:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007436: [04:03:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4800] RDOC 004800: [04:03:05] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000157369B7330 RDOC 004800: [04:03:05] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004800: [04:03:05] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004800: [04:03:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004800: [04:03:05] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004800: [04:03:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004800: [04:03:05] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000003401B4 RDOC 004800: [04:03:05] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000157369B7330 / 0x00000000003401B4 RDOC 004800: [04:03:05] vk_core.cpp(1861) - Log - Starting capture RDOC 004800: [04:03:05] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 004800: [04:03:05] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 004800: [04:03:05] vk_core.cpp(1996) - Log - Finished capture, Frame 4294967295 RDOC 007436: [04:03:05] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004800: [04:03:05] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 004800: [04:03:05] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 004800: [04:03:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1853 (43.87 %) RDOC 004800: [04:03:05] vk_core.cpp(2400) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.014553 seconds RDOC 004800: [04:03:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13903 bytes to 13903 (100.00 %) RDOC 004800: [04:03:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 004800: [04:03:05] vk_core.cpp(1861) - Log - Starting capture RDOC 004800: [04:03:05] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 004800: [04:03:05] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 004800: [04:03:05] vk_core.cpp(1996) - Log - Finished capture, Frame 4294967295 RDOC 004800: [04:03:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 004800: [04:03:05] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 004800: [04:03:05] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 004800: [04:03:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1844 (43.66 %) RDOC 004800: [04:03:05] vk_core.cpp(2400) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.023307 seconds RDOC 004800: [04:03:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 18223 bytes to 18223 (100.00 %) RDOC 004800: [04:03:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture_2.rdc RDOC 004800: [04:03:05] vk_core.cpp(1861) - Log - Starting capture RDOC 004800: [04:03:05] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 004800: [04:03:05] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 004800: [04:03:05] vk_core.cpp(1996) - Log - Finished capture, Frame 4294967295 RDOC 007436: [04:03:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (24177 bytes) (time 1679630585) 8206 byte thumbnail RDOC 007436: [04:03:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 007436: [04:03:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007436: [04:03:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007436: [04:03:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007436: [04:03:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007436: [04:03:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007436: [04:03:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007436: [04:03:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007436: [04:03:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007436: [04:03:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007436: [04:03:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007436: [04:03:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007436: [04:03:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007436: [04:03:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007436: [04:03:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007436: [04:03:06] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007436: [04:03:06] vk_replay.cpp(4717) - Log - Created device. RDOC 007436: [04:03:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007436: [04:03:06] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007436: [04:03:06] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007436: [04:03:06] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007436: [04:03:06] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007436: [04:03:06] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007436: [04:03:06] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007436: [04:03:06] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007436: [04:03:06] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007436: [04:03:06] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007436: [04:03:06] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007436: [04:03:06] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007436: [04:03:06] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007436: [04:03:06] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007436: [04:03:06] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007436: [04:03:06] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007436: [04:03:06] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007436: [04:03:06] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007436: [04:03:06] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007436: [04:03:06] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007436: [04:03:06] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007436: [04:03:06] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007436: [04:03:06] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007436: [04:03:06] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007436: [04:03:06] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007436: [04:03:06] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007436: [04:03:06] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007436: [04:03:06] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007436: [04:03:06] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007436: [04:03:06] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007436: [04:03:06] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007436: [04:03:06] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007436: [04:03:06] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007436: [04:03:06] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007436: [04:03:06] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007436: [04:03:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007436: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007436: [04:03:06] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007436: [04:03:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007436: [04:03:06] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007436: [04:03:06] vk_core.cpp(2654) - Log - Timer chunk initialisation - 123.686 ms RDOC 007436: [04:03:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009308: [04:03:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 009308: [04:03:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009308: [04:03:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009308: [04:03:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009308: [04:03:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9780 RDOC 009780: [04:03:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009780: [04:03:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009780: [04:03:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009780: [04:03:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009780: [04:03:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009780: [04:03:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009780: [04:03:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009780: [04:03:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009780: [04:03:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009780: [04:03:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009780: [04:03:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009780: [04:03:07] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009780: [04:03:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009780: [04:03:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009780: [04:03:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009308: [04:03:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9780] RDOC 009780: [04:03:08] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000019E9B525A10 RDOC 009780: [04:03:08] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009780: [04:03:08] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009780: [04:03:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009780: [04:03:08] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009780: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009780: [04:03:08] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000008D0360 RDOC 009780: [04:03:08] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000019E9B525A10 / 0x00000000008D0360 RDOC 009308: [04:03:08] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009780: [04:03:08] vk_core.cpp(1861) - Log - Starting capture RDOC 009780: [04:03:08] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 009780: [04:03:08] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009780: [04:03:08] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 009308: [04:03:08] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009780: [04:03:08] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 009780: [04:03:08] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009780: [04:03:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120768 bytes to 26203 (0.64 %) RDOC 009780: [04:03:08] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.929871 MB capture section in 0.017871 seconds RDOC 009780: [04:03:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 009780: [04:03:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 009780: [04:03:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 009308: [04:03:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (39027 bytes) (time 1679630588) 7918 byte thumbnail RDOC 009308: [04:03:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 009308: [04:03:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009308: [04:03:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009308: [04:03:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009308: [04:03:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009308: [04:03:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009308: [04:03:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009308: [04:03:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009308: [04:03:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009308: [04:03:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009308: [04:03:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009308: [04:03:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009308: [04:03:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009308: [04:03:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009308: [04:03:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009308: [04:03:09] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009308: [04:03:09] vk_replay.cpp(4717) - Log - Created device. RDOC 009308: [04:03:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009308: [04:03:09] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009308: [04:03:09] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009308: [04:03:09] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009308: [04:03:09] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009308: [04:03:09] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009308: [04:03:09] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009308: [04:03:09] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009308: [04:03:09] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009308: [04:03:09] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009308: [04:03:09] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009308: [04:03:09] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009308: [04:03:09] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009308: [04:03:09] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009308: [04:03:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009308: [04:03:09] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009308: [04:03:09] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009308: [04:03:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009308: [04:03:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009308: [04:03:09] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009308: [04:03:09] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009308: [04:03:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009308: [04:03:09] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009308: [04:03:09] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009308: [04:03:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009308: [04:03:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009308: [04:03:09] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009308: [04:03:09] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009308: [04:03:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009308: [04:03:09] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009308: [04:03:09] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009308: [04:03:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009308: [04:03:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009308: [04:03:09] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009308: [04:03:09] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009308: [04:03:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009308: [04:03:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009308: [04:03:09] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009308: [04:03:09] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009308: [04:03:09] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009308: [04:03:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 009308: [04:03:09] vk_core.cpp(2654) - Log - Timer chunk initialisation - 164.333 ms RDOC 009308: [04:03:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 013060: [04:03:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 013060: [04:03:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013060: [04:03:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013060: [04:03:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013060: [04:03:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6924 RDOC 006924: [04:03:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006924: [04:03:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006924: [04:03:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006924: [04:03:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006924: [04:03:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006924: [04:03:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006924: [04:03:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006924: [04:03:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006924: [04:03:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006924: [04:03:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006924: [04:03:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006924: [04:03:10] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006924: [04:03:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006924: [04:03:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006924: [04:03:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013060: [04:03:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6924] RDOC 006924: [04:03:11] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001ED0D795B00 RDOC 006924: [04:03:11] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006924: [04:03:11] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006924: [04:03:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006924: [04:03:11] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006924: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006924: [04:03:11] vk_core.cpp(1861) - Log - Starting capture RDOC 006924: [04:03:11] vk_core.cpp(1865) - Log - Creating desired queue as none was obtained by the application RDOC 006924: [04:03:11] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 006924: [04:03:11] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 006924: [04:03:11] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007003D8 RDOC 006924: [04:03:11] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001ED0D795B00 / 0x00000000007003D8 RDOC 006924: [04:03:11] vk_core.cpp(1996) - Log - Finished capture, Frame 0 RDOC 013060: [04:03:11] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006924: [04:03:11] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 006924: [04:03:11] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 006924: [04:03:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21690 (0.62 %) RDOC 006924: [04:03:11] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.449895 seconds RDOC 006924: [04:03:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006924: [04:03:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 006924: [04:03:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 013060: [04:03:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (31440 bytes) (time 1679630591) 5116 byte thumbnail RDOC 013060: [04:03:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 013060: [04:03:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013060: [04:03:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013060: [04:03:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013060: [04:03:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 013060: [04:03:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 013060: [04:03:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 013060: [04:03:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 013060: [04:03:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 013060: [04:03:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 013060: [04:03:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 013060: [04:03:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 013060: [04:03:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 013060: [04:03:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 013060: [04:03:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 013060: [04:03:12] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 013060: [04:03:12] vk_replay.cpp(4717) - Log - Created device. RDOC 013060: [04:03:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013060: [04:03:12] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 013060: [04:03:12] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 013060: [04:03:12] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 013060: [04:03:12] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 013060: [04:03:12] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 013060: [04:03:12] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 013060: [04:03:12] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 013060: [04:03:12] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 013060: [04:03:12] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 013060: [04:03:12] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 013060: [04:03:12] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 013060: [04:03:12] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 013060: [04:03:12] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 013060: [04:03:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 013060: [04:03:12] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013060: [04:03:12] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013060: [04:03:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 013060: [04:03:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 013060: [04:03:12] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013060: [04:03:12] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013060: [04:03:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 013060: [04:03:12] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013060: [04:03:12] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013060: [04:03:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 013060: [04:03:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 013060: [04:03:12] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013060: [04:03:12] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013060: [04:03:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 013060: [04:03:12] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013060: [04:03:12] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013060: [04:03:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 013060: [04:03:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 013060: [04:03:12] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013060: [04:03:12] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 013060: [04:03:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013060: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013060: [04:03:13] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013060: [04:03:13] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 013060: [04:03:13] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 013060: [04:03:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 013060: [04:03:13] vk_core.cpp(2654) - Log - Timer chunk initialisation - 126.831 ms RDOC 013060: [04:03:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 013060: [04:03:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 3740 (0.11 %) RDOC 013060: [04:03:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013060: [04:03:13] vk_core.cpp(2654) - Log - Timer chunk initialisation - 8.641 ms RDOC 013060: [04:03:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 3740 (0.11 %) RDOC 013060: [04:03:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 013060: [04:03:13] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 013060: [04:03:13] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000463! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000468! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 013060: [04:03:13] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 013060: [04:03:13] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::165! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::165! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 013060: [04:03:13] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000604! RDOC 013060: [04:03:13] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000604! RDOC 013060: [04:03:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000992: [04:03:13] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 000992: [04:03:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000992: [04:03:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000992: [04:03:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000992: [04:03:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3548 RDOC 003548: [04:03:13] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003548: [04:03:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003548: [04:03:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003548: [04:03:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003548: [04:03:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003548: [04:03:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003548: [04:03:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003548: [04:03:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003548: [04:03:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003548: [04:03:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003548: [04:03:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003548: [04:03:13] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003548: [04:03:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003548: [04:03:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003548: [04:03:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000992: [04:03:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3548] RDOC 003548: [04:03:14] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000279CFBA7190 RDOC 003548: [04:03:14] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003548: [04:03:14] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003548: [04:03:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003548: [04:03:14] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003548: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003548: [04:03:14] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007103D8 RDOC 003548: [04:03:14] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000279CFBA7190 / 0x00000000007103D8 RDOC 000992: [04:03:14] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003548: [04:03:14] vk_core.cpp(1861) - Log - Starting capture RDOC 003548: [04:03:14] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 003548: [04:03:14] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 1, skipped 0 RDOC 003548: [04:03:14] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 000992: [04:03:14] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003548: [04:03:14] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 31 referenced resources RDOC 003548: [04:03:14] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 003548: [04:03:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 41388 (0.68 %) RDOC 003548: [04:03:14] vk_core.cpp(2400) - Log - Captured Vulkan frame with 5.776489 MB capture section in 0.021317 seconds RDOC 003548: [04:03:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 003548: [04:03:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 003548: [04:03:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 000992: [04:03:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (51358 bytes) (time 1679630594) 5333 byte thumbnail RDOC 000992: [04:03:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 000992: [04:03:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000992: [04:03:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000992: [04:03:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000992: [04:03:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000992: [04:03:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000992: [04:03:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000992: [04:03:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000992: [04:03:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000992: [04:03:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000992: [04:03:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000992: [04:03:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000992: [04:03:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000992: [04:03:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000992: [04:03:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000992: [04:03:15] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000992: [04:03:16] vk_replay.cpp(4717) - Log - Created device. RDOC 000992: [04:03:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000992: [04:03:16] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 000992: [04:03:16] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000992: [04:03:16] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000992: [04:03:16] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 000992: [04:03:16] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000992: [04:03:16] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000992: [04:03:16] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 000992: [04:03:16] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 000992: [04:03:16] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 000992: [04:03:16] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000992: [04:03:16] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000992: [04:03:16] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000992: [04:03:16] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 000992: [04:03:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 000992: [04:03:16] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000992: [04:03:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000992: [04:03:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000992: [04:03:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 000992: [04:03:16] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000992: [04:03:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000992: [04:03:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 000992: [04:03:16] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000992: [04:03:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000992: [04:03:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000992: [04:03:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 000992: [04:03:16] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000992: [04:03:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000992: [04:03:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 000992: [04:03:16] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000992: [04:03:16] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000992: [04:03:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000992: [04:03:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 000992: [04:03:16] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000992: [04:03:16] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 000992: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000992: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000992: [04:03:16] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000992: [04:03:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000992: [04:03:16] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000992: [04:03:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 000992: [04:03:16] vk_core.cpp(2654) - Log - Timer chunk initialisation - 176.871 ms RDOC 000992: [04:03:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 000992: [04:03:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9138 (0.15 %) RDOC 000992: [04:03:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 000992: [04:03:16] vk_core.cpp(2654) - Log - Timer chunk initialisation - 10.151 ms RDOC 000992: [04:03:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9138 (0.15 %) RDOC 000992: [04:03:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 000992: [04:03:16] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 36.405 ms RDOC 000992: [04:03:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 000992: [04:03:16] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 000992: [04:03:16] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 15.564 ms RDOC 000992: [04:03:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003680: [04:03:17] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003680: [04:03:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003680: [04:03:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003680: [04:03:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003680: [04:03:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10848 RDOC 010848: [04:03:17] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010848: [04:03:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010848: [04:03:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010848: [04:03:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010848: [04:03:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010848: [04:03:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010848: [04:03:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010848: [04:03:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010848: [04:03:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010848: [04:03:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010848: [04:03:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010848: [04:03:17] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010848: [04:03:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010848: [04:03:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010848: [04:03:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003680: [04:03:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10848] RDOC 010848: [04:03:17] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001900E499840 RDOC 010848: [04:03:17] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010848: [04:03:17] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010848: [04:03:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010848: [04:03:17] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010848: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010848: [04:03:17] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007203D8 RDOC 010848: [04:03:17] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001900E499840 / 0x00000000007203D8 RDOC 010848: [04:03:18] vk_core.cpp(1861) - Log - Starting capture RDOC 010848: [04:03:18] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 003680: [04:03:18] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010848: [04:03:18] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010848: [04:03:18] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 010848: [04:03:18] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 010848: [04:03:18] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010848: [04:03:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523008 bytes to 22346 (0.63 %) RDOC 010848: [04:03:18] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.359802 MB capture section in 0.016489 seconds RDOC 010848: [04:03:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010848: [04:03:18] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 010848: [04:03:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 003680: [04:03:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32096 bytes) (time 1679630598) 5116 byte thumbnail RDOC 003680: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 003680: [04:03:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003680: [04:03:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003680: [04:03:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003680: [04:03:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003680: [04:03:19] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003680: [04:03:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003680: [04:03:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003680: [04:03:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003680: [04:03:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003680: [04:03:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003680: [04:03:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003680: [04:03:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003680: [04:03:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003680: [04:03:19] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003680: [04:03:19] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003680: [04:03:19] vk_replay.cpp(4717) - Log - Created device. RDOC 003680: [04:03:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003680: [04:03:19] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003680: [04:03:19] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003680: [04:03:19] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003680: [04:03:19] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003680: [04:03:19] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003680: [04:03:19] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003680: [04:03:19] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003680: [04:03:19] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003680: [04:03:19] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003680: [04:03:19] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003680: [04:03:19] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003680: [04:03:19] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003680: [04:03:19] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003680: [04:03:19] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003680: [04:03:19] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003680: [04:03:19] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003680: [04:03:19] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003680: [04:03:19] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003680: [04:03:19] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003680: [04:03:19] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003680: [04:03:19] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003680: [04:03:19] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003680: [04:03:19] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003680: [04:03:19] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003680: [04:03:19] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003680: [04:03:19] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003680: [04:03:19] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003680: [04:03:19] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003680: [04:03:19] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003680: [04:03:19] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003680: [04:03:19] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003680: [04:03:19] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003680: [04:03:19] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003680: [04:03:19] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003680: [04:03:19] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003680: [04:03:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003680: [04:03:19] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003680: [04:03:19] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003680: [04:03:19] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003680: [04:03:19] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 003680: [04:03:19] vk_core.cpp(2654) - Log - Timer chunk initialisation - 145.472 ms RDOC 003680: [04:03:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005664: [04:03:20] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 005664: [04:03:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005664: [04:03:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005664: [04:03:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005664: [04:03:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3712 RDOC 003712: [04:03:20] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003712: [04:03:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003712: [04:03:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003712: [04:03:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003712: [04:03:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003712: [04:03:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003712: [04:03:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003712: [04:03:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003712: [04:03:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003712: [04:03:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003712: [04:03:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003712: [04:03:20] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003712: [04:03:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003712: [04:03:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003712: [04:03:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005664: [04:03:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3712] RDOC 003712: [04:03:20] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001A339F66D80 RDOC 003712: [04:03:20] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003712: [04:03:20] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003712: [04:03:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003712: [04:03:21] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003712: [04:03:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003712: [04:03:21] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007303D8 RDOC 003712: [04:03:21] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001A339F66D80 / 0x00000000007303D8 RDOC 005664: [04:03:21] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003712: [04:03:21] vk_core.cpp(1861) - Log - Starting capture RDOC 003712: [04:03:21] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 003712: [04:03:21] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003712: [04:03:21] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 003712: [04:03:21] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 003712: [04:03:21] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003712: [04:03:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21907 (0.62 %) RDOC 003712: [04:03:21] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.016379 seconds RDOC 003712: [04:03:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 003712: [04:03:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 003712: [04:03:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 005664: [04:03:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32863 bytes) (time 1679630601) 6118 byte thumbnail RDOC 005664: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 005664: [04:03:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005664: [04:03:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005664: [04:03:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005664: [04:03:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005664: [04:03:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005664: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005664: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005664: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005664: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005664: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005664: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005664: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005664: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005664: [04:03:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005664: [04:03:22] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005664: [04:03:22] vk_replay.cpp(4717) - Log - Created device. RDOC 005664: [04:03:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005664: [04:03:22] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005664: [04:03:22] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005664: [04:03:22] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005664: [04:03:22] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005664: [04:03:22] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005664: [04:03:22] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005664: [04:03:22] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005664: [04:03:22] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005664: [04:03:22] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005664: [04:03:22] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005664: [04:03:22] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005664: [04:03:22] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005664: [04:03:22] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005664: [04:03:22] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005664: [04:03:22] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005664: [04:03:22] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005664: [04:03:22] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005664: [04:03:22] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005664: [04:03:22] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005664: [04:03:22] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005664: [04:03:22] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005664: [04:03:22] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005664: [04:03:22] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005664: [04:03:22] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005664: [04:03:22] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005664: [04:03:22] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005664: [04:03:22] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005664: [04:03:22] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005664: [04:03:22] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005664: [04:03:22] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005664: [04:03:22] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005664: [04:03:22] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005664: [04:03:22] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005664: [04:03:22] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005664: [04:03:22] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005664: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005664: [04:03:22] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005664: [04:03:22] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005664: [04:03:22] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005664: [04:03:22] vk_core.cpp(2654) - Log - Timer chunk initialisation - 152.387 ms RDOC 005664: [04:03:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007352: [04:03:23] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007352: [04:03:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007352: [04:03:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007352: [04:03:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007352: [04:03:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11552 RDOC 011552: [04:03:23] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011552: [04:03:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011552: [04:03:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011552: [04:03:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011552: [04:03:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011552: [04:03:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011552: [04:03:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011552: [04:03:23] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011552: [04:03:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011552: [04:03:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011552: [04:03:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011552: [04:03:23] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011552: [04:03:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011552: [04:03:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011552: [04:03:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007352: [04:03:23] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11552] RDOC 011552: [04:03:24] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000023080AD1070 RDOC 011552: [04:03:24] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011552: [04:03:24] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011552: [04:03:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011552: [04:03:24] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011552: [04:03:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011552: [04:03:24] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007403D8 RDOC 011552: [04:03:24] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000023080AD1070 / 0x00000000007403D8 RDOC 011552: [04:03:24] vk_core.cpp(1861) - Log - Starting capture RDOC 011552: [04:03:24] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007352: [04:03:24] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011552: [04:03:24] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011552: [04:03:24] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 011552: [04:03:24] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 011552: [04:03:24] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011552: [04:03:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097792 bytes to 169719 (0.46 %) RDOC 011552: [04:03:24] vk_core.cpp(2400) - Log - Captured Vulkan frame with 35.379211 MB capture section in 0.042661 seconds RDOC 011552: [04:03:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 011552: [04:03:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 011552: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 007352: [04:03:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184726 bytes) (time 1679630604) 9596 byte thumbnail RDOC 007352: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 007352: [04:03:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007352: [04:03:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007352: [04:03:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007352: [04:03:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007352: [04:03:25] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007352: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007352: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007352: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007352: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007352: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007352: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007352: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007352: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007352: [04:03:25] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007352: [04:03:25] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007352: [04:03:25] vk_replay.cpp(4717) - Log - Created device. RDOC 007352: [04:03:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007352: [04:03:25] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007352: [04:03:25] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007352: [04:03:25] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007352: [04:03:25] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007352: [04:03:25] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007352: [04:03:25] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007352: [04:03:25] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007352: [04:03:25] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007352: [04:03:25] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007352: [04:03:25] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007352: [04:03:25] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007352: [04:03:25] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007352: [04:03:25] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007352: [04:03:25] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007352: [04:03:25] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007352: [04:03:25] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007352: [04:03:25] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007352: [04:03:25] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007352: [04:03:25] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007352: [04:03:25] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007352: [04:03:25] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007352: [04:03:25] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007352: [04:03:25] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007352: [04:03:25] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007352: [04:03:25] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007352: [04:03:25] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007352: [04:03:25] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007352: [04:03:25] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007352: [04:03:25] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007352: [04:03:25] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007352: [04:03:25] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007352: [04:03:25] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007352: [04:03:25] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007352: [04:03:25] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007352: [04:03:25] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007352: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007352: [04:03:25] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007352: [04:03:25] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007352: [04:03:25] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007352: [04:03:25] vk_core.cpp(2654) - Log - Timer chunk initialisation - 196.864 ms RDOC 007352: [04:03:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001628: [04:03:26] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 001628: [04:03:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001628: [04:03:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001628: [04:03:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001628: [04:03:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 328 RDOC 000328: [04:03:27] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 000328: [04:03:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000328: [04:03:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000328: [04:03:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000328: [04:03:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000328: [04:03:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000328: [04:03:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000328: [04:03:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000328: [04:03:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000328: [04:03:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000328: [04:03:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000328: [04:03:27] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 000328: [04:03:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000328: [04:03:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000328: [04:03:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001628: [04:03:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [328] RDOC 000328: [04:03:27] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000026DE3A61F20 RDOC 000328: [04:03:27] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000328: [04:03:27] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000328: [04:03:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000328: [04:03:27] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000328: [04:03:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000328: [04:03:27] vk_core.cpp(3815) - Log - RegisterSurface() window 0000000000350156 RDOC 000328: [04:03:27] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000026DE3A61F20 / 0x0000000000350156 RDOC 001628: [04:03:28] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 000328: [04:03:28] vk_core.cpp(1861) - Log - Starting capture RDOC 000328: [04:03:28] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 000328: [04:03:28] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 000328: [04:03:28] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 001628: [04:03:28] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000328: [04:03:28] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 000328: [04:03:28] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 000328: [04:03:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519104 bytes to 21711 (0.62 %) RDOC 000328: [04:03:28] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.356079 MB capture section in 0.016495 seconds RDOC 000328: [04:03:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 000328: [04:03:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 000328: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 001628: [04:03:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31621 bytes) (time 1679630608) 5744 byte thumbnail RDOC 001628: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 001628: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001628: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001628: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001628: [04:03:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001628: [04:03:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001628: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001628: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001628: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001628: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001628: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001628: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001628: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001628: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001628: [04:03:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001628: [04:03:29] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 001628: [04:03:29] vk_replay.cpp(4717) - Log - Created device. RDOC 001628: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001628: [04:03:29] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 001628: [04:03:29] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001628: [04:03:29] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001628: [04:03:29] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 001628: [04:03:29] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001628: [04:03:29] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 001628: [04:03:29] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 001628: [04:03:29] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 001628: [04:03:29] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 001628: [04:03:29] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001628: [04:03:29] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001628: [04:03:29] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001628: [04:03:29] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 001628: [04:03:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 001628: [04:03:29] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001628: [04:03:29] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001628: [04:03:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 001628: [04:03:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 001628: [04:03:29] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001628: [04:03:29] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001628: [04:03:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 001628: [04:03:29] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001628: [04:03:29] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001628: [04:03:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 001628: [04:03:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 001628: [04:03:29] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001628: [04:03:29] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001628: [04:03:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 001628: [04:03:29] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001628: [04:03:29] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001628: [04:03:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 001628: [04:03:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 001628: [04:03:29] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 001628: [04:03:29] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 001628: [04:03:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001628: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001628: [04:03:29] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001628: [04:03:29] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 001628: [04:03:29] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 001628: [04:03:29] vk_core.cpp(2654) - Log - Timer chunk initialisation - 152.354 ms RDOC 001628: [04:03:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008340: [04:03:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 008340: [04:03:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008340: [04:03:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008340: [04:03:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008340: [04:03:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9672 RDOC 009672: [04:03:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009672: [04:03:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009672: [04:03:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009672: [04:03:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009672: [04:03:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009672: [04:03:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009672: [04:03:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009672: [04:03:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009672: [04:03:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009672: [04:03:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009672: [04:03:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009672: [04:03:30] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009672: [04:03:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009672: [04:03:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009672: [04:03:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008340: [04:03:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9672] RDOC 009672: [04:03:30] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000225CD7DA7F0 RDOC 009672: [04:03:30] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009672: [04:03:30] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009672: [04:03:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009672: [04:03:31] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009672: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009672: [04:03:31] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007603D8 RDOC 009672: [04:03:31] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000225CD7DA7F0 / 0x00000000007603D8 RDOC 008340: [04:03:31] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009672: [04:03:31] vk_core.cpp(1861) - Log - Starting capture RDOC 009672: [04:03:31] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 008340: [04:03:31] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009672: [04:03:31] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009672: [04:03:31] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 009672: [04:03:31] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 009672: [04:03:31] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009672: [04:03:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738752 bytes to 576953 (0.42 %) RDOC 009672: [04:03:31] vk_core.cpp(2400) - Log - Captured Vulkan frame with 131.357910 MB capture section in 0.099569 seconds RDOC 009672: [04:03:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009672: [04:03:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 009672: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 008340: [04:03:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (586703 bytes) (time 1679630611) 5116 byte thumbnail RDOC 008340: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 008340: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:03:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008340: [04:03:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008340: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008340: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008340: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008340: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008340: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008340: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008340: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008340: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008340: [04:03:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008340: [04:03:32] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008340: [04:03:32] vk_replay.cpp(4717) - Log - Created device. RDOC 008340: [04:03:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:03:32] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008340: [04:03:32] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008340: [04:03:32] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008340: [04:03:32] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008340: [04:03:32] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008340: [04:03:32] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008340: [04:03:32] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008340: [04:03:32] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008340: [04:03:32] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008340: [04:03:32] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008340: [04:03:32] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008340: [04:03:32] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008340: [04:03:32] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008340: [04:03:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008340: [04:03:32] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008340: [04:03:32] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008340: [04:03:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008340: [04:03:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008340: [04:03:32] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008340: [04:03:32] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008340: [04:03:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008340: [04:03:32] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008340: [04:03:32] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008340: [04:03:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008340: [04:03:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008340: [04:03:32] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008340: [04:03:32] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008340: [04:03:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008340: [04:03:32] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008340: [04:03:32] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008340: [04:03:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008340: [04:03:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008340: [04:03:32] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008340: [04:03:32] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008340: [04:03:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008340: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008340: [04:03:32] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008340: [04:03:32] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008340: [04:03:32] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008340: [04:03:32] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 008340: [04:03:33] vk_core.cpp(2654) - Log - Timer chunk initialisation - 364.341 ms RDOC 008340: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012796: [04:03:33] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012796: [04:03:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012796: [04:03:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012796: [04:03:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012796: [04:03:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9176 RDOC 009176: [04:03:34] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009176: [04:03:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009176: [04:03:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009176: [04:03:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009176: [04:03:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009176: [04:03:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009176: [04:03:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009176: [04:03:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009176: [04:03:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009176: [04:03:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009176: [04:03:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009176: [04:03:34] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009176: [04:03:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009176: [04:03:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009176: [04:03:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012796: [04:03:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9176] RDOC 009176: [04:03:34] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000024E8ADE2550 RDOC 009176: [04:03:34] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009176: [04:03:34] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009176: [04:03:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009176: [04:03:34] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009176: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009176: [04:03:34] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007703D8 RDOC 009176: [04:03:34] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000024E8ADE2550 / 0x00000000007703D8 RDOC 012796: [04:03:35] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009176: [04:03:35] vk_core.cpp(1861) - Log - Starting capture RDOC 009176: [04:03:35] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 012796: [04:03:35] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009176: [04:03:35] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 009176: [04:03:35] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 009176: [04:03:35] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 009176: [04:03:37] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 009176: [04:03:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532736 bytes to 690682 (0.42 %) RDOC 009176: [04:03:37] vk_core.cpp(2400) - Log - Captured Vulkan frame with 155.956970 MB capture section in 1.723771 seconds RDOC 009176: [04:03:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 009176: [04:03:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 009176: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 012796: [04:03:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (706632 bytes) (time 1679630617) 9775 byte thumbnail RDOC 012796: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 012796: [04:03:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012796: [04:03:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012796: [04:03:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012796: [04:03:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012796: [04:03:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012796: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012796: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012796: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012796: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012796: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012796: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012796: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012796: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012796: [04:03:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012796: [04:03:38] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012796: [04:03:38] vk_replay.cpp(4717) - Log - Created device. RDOC 012796: [04:03:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012796: [04:03:38] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012796: [04:03:38] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012796: [04:03:38] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012796: [04:03:38] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012796: [04:03:38] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012796: [04:03:38] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012796: [04:03:38] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012796: [04:03:38] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012796: [04:03:38] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012796: [04:03:38] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012796: [04:03:38] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012796: [04:03:38] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012796: [04:03:38] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012796: [04:03:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012796: [04:03:38] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012796: [04:03:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012796: [04:03:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012796: [04:03:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012796: [04:03:38] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012796: [04:03:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012796: [04:03:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012796: [04:03:38] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012796: [04:03:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012796: [04:03:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012796: [04:03:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012796: [04:03:38] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012796: [04:03:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012796: [04:03:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012796: [04:03:38] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012796: [04:03:38] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012796: [04:03:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012796: [04:03:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012796: [04:03:38] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012796: [04:03:38] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012796: [04:03:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012796: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012796: [04:03:38] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012796: [04:03:38] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012796: [04:03:38] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012796: [04:03:38] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 012796: [04:03:38] vk_core.cpp(4820) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 012796: [04:03:38] vk_core.cpp(2654) - Log - Timer chunk initialisation - 673.210 ms RDOC 012796: [04:03:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003228: [04:03:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003228: [04:03:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003228: [04:03:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003228: [04:03:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003228: [04:03:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4964 RDOC 004964: [04:03:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004964: [04:03:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004964: [04:03:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004964: [04:03:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004964: [04:03:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004964: [04:03:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004964: [04:03:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004964: [04:03:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004964: [04:03:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004964: [04:03:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004964: [04:03:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004964: [04:03:39] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004964: [04:03:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004964: [04:03:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004964: [04:03:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003228: [04:03:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4964] RDOC 004964: [04:03:39] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000013E16BAD3B0 RDOC 004964: [04:03:39] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004964: [04:03:39] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004964: [04:03:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004964: [04:03:40] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004964: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004964: [04:03:40] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007803D8 RDOC 004964: [04:03:40] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000013E16BAD3B0 / 0x00000000007803D8 RDOC 003228: [04:03:40] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004964: [04:03:55] vk_core.cpp(1861) - Log - Starting capture RDOC 004964: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 004964: [04:03:55] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 004964: [04:03:55] vk_core.cpp(1996) - Log - Finished capture, Frame 50000 RDOC 004964: [04:03:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004964: [04:03:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21681 (0.62 %) RDOC 004964: [04:03:55] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.016002 seconds RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004964: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 004964: [04:03:55] vk_core.cpp(1861) - Log - Starting capture RDOC 004964: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 004964: [04:03:55] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004964: [04:03:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004964: [04:03:55] vk_core.cpp(1996) - Log - Finished capture, Frame 50001 RDOC 004964: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 004964: [04:03:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004964: [04:03:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21672 (0.62 %) RDOC 004964: [04:03:55] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.017393 seconds RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004964: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 004964: [04:03:55] vk_core.cpp(1861) - Log - Starting capture RDOC 004964: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 004964: [04:03:55] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004964: [04:03:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004964: [04:03:55] vk_core.cpp(1996) - Log - Finished capture, Frame 50002 RDOC 003228: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (31431 bytes) (time 1679630635) 5116 byte thumbnail RDOC 004964: [04:03:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004964: [04:03:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21720 (0.62 %) RDOC 004964: [04:03:55] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.020784 seconds RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004964: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 004964: [04:03:55] vk_core.cpp(1861) - Log - Starting capture RDOC 004964: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 004964: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 004964: [04:03:55] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004964: [04:03:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004964: [04:03:55] vk_core.cpp(1996) - Log - Finished capture, Frame 50003 RDOC 004964: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 003228: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (31422 bytes) (time 1679630635) 5116 byte thumbnail RDOC 004964: [04:03:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004964: [04:03:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21714 (0.62 %) RDOC 004964: [04:03:55] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.026317 seconds RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004964: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 004964: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 003228: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (31470 bytes) (time 1679630635) 5116 byte thumbnail RDOC 003228: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (31464 bytes) (time 1679630635) 5116 byte thumbnail RDOC 004964: [04:03:55] vk_core.cpp(1861) - Log - Starting capture RDOC 004964: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 004964: [04:03:55] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004964: [04:03:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004964: [04:03:55] vk_core.cpp(1996) - Log - Finished capture, Frame 50004 RDOC 004964: [04:03:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004964: [04:03:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21661 (0.62 %) RDOC 004964: [04:03:55] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.024722 seconds RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004964: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 004964: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 003228: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (31411 bytes) (time 1679630635) 5116 byte thumbnail RDOC 004964: [04:03:55] vk_core.cpp(1861) - Log - Starting capture RDOC 004964: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 004964: [04:03:55] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004964: [04:03:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004964: [04:03:55] vk_core.cpp(1996) - Log - Finished capture, Frame 50005 RDOC 004964: [04:03:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004964: [04:03:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21707 (0.62 %) RDOC 004964: [04:03:55] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.025126 seconds RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004964: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 004964: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 003228: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (31457 bytes) (time 1679630635) 5116 byte thumbnail RDOC 004964: [04:03:55] vk_core.cpp(1861) - Log - Starting capture RDOC 004964: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 004964: [04:03:55] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004964: [04:03:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004964: [04:03:55] vk_core.cpp(1996) - Log - Finished capture, Frame 50006 RDOC 004964: [04:03:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004964: [04:03:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21680 (0.62 %) RDOC 004964: [04:03:55] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.025264 seconds RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004964: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 004964: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 003228: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (31430 bytes) (time 1679630635) 5116 byte thumbnail RDOC 004964: [04:03:55] vk_core.cpp(1861) - Log - Starting capture RDOC 004964: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 004964: [04:03:55] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004964: [04:03:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004964: [04:03:55] vk_core.cpp(1996) - Log - Finished capture, Frame 50007 RDOC 004964: [04:03:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004964: [04:03:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21707 (0.62 %) RDOC 004964: [04:03:55] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.025402 seconds RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004964: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 004964: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 004964: [04:03:55] vk_core.cpp(1861) - Log - Starting capture RDOC 004964: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003228: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (31457 bytes) (time 1679630635) 5116 byte thumbnail RDOC 004964: [04:03:55] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004964: [04:03:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004964: [04:03:55] vk_core.cpp(1996) - Log - Finished capture, Frame 50008 RDOC 004964: [04:03:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004964: [04:03:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21670 (0.62 %) RDOC 004964: [04:03:55] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.026325 seconds RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004964: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 004964: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 004964: [04:03:55] vk_core.cpp(1861) - Log - Starting capture RDOC 004964: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003228: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (31420 bytes) (time 1679630635) 5116 byte thumbnail RDOC 004964: [04:03:55] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 004964: [04:03:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 004964: [04:03:55] vk_core.cpp(1996) - Log - Finished capture, Frame 50009 RDOC 004964: [04:03:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 004964: [04:03:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21715 (0.62 %) RDOC 004964: [04:03:55] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.024840 seconds RDOC 004964: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004964: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 004964: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 003228: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (31465 bytes) (time 1679630635) 5116 byte thumbnail RDOC 003228: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 003228: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003228: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003228: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003228: [04:03:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003228: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003228: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003228: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003228: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003228: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003228: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003228: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003228: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003228: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003228: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003228: [04:03:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003228: [04:03:56] vk_replay.cpp(4717) - Log - Created device. RDOC 003228: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003228: [04:03:56] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003228: [04:03:56] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003228: [04:03:56] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003228: [04:03:56] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003228: [04:03:56] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003228: [04:03:56] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003228: [04:03:56] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003228: [04:03:56] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003228: [04:03:56] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003228: [04:03:56] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003228: [04:03:56] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003228: [04:03:56] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003228: [04:03:56] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003228: [04:03:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003228: [04:03:56] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003228: [04:03:56] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003228: [04:03:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003228: [04:03:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003228: [04:03:56] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003228: [04:03:56] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003228: [04:03:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003228: [04:03:56] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003228: [04:03:56] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003228: [04:03:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003228: [04:03:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003228: [04:03:56] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003228: [04:03:56] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003228: [04:03:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003228: [04:03:56] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003228: [04:03:56] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003228: [04:03:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003228: [04:03:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003228: [04:03:56] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003228: [04:03:56] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003228: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003228: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003228: [04:03:56] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003228: [04:03:56] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003228: [04:03:56] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003228: [04:03:56] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 003228: [04:03:56] vk_core.cpp(2654) - Log - Timer chunk initialisation - 157.968 ms RDOC 003228: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006120: [04:03:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006120: [04:03:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006120: [04:03:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006120: [04:03:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006120: [04:03:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12688 RDOC 012688: [04:03:57] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012688: [04:03:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012688: [04:03:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012688: [04:03:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012688: [04:03:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012688: [04:03:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012688: [04:03:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012688: [04:03:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012688: [04:03:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012688: [04:03:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012688: [04:03:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012688: [04:03:57] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012688: [04:03:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012688: [04:03:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012688: [04:03:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006120: [04:03:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12688] RDOC 012688: [04:03:58] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000020A5DC14400 RDOC 012688: [04:03:58] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012688: [04:03:58] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012688: [04:03:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012688: [04:03:58] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012688: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012688: [04:03:58] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000003F01B4 RDOC 012688: [04:03:58] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000020A5DC14400 / 0x00000000003F01B4 RDOC 012688: [04:03:58] vk_core.cpp(1861) - Log - Starting capture RDOC 012688: [04:03:58] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 012688: [04:03:58] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012688: [04:03:58] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 012688: [04:03:58] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 012688: [04:03:58] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012688: [04:03:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 20787 (0.59 %) RDOC 012688: [04:03:58] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.017828 seconds RDOC 012688: [04:03:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 012688: [04:03:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 012688: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 006120: [04:03:58] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006120: [04:03:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (37377 bytes) (time 1679630638) 10965 byte thumbnail RDOC 006120: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 006120: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006120: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006120: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006120: [04:03:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006120: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006120: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006120: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006120: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006120: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006120: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006120: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006120: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006120: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006120: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006120: [04:03:59] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006120: [04:03:59] vk_replay.cpp(4717) - Log - Created device. RDOC 006120: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006120: [04:03:59] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006120: [04:03:59] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006120: [04:03:59] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006120: [04:03:59] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006120: [04:03:59] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006120: [04:03:59] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006120: [04:03:59] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006120: [04:03:59] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006120: [04:03:59] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006120: [04:03:59] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006120: [04:03:59] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006120: [04:03:59] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006120: [04:03:59] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006120: [04:03:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006120: [04:03:59] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006120: [04:03:59] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006120: [04:03:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006120: [04:03:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006120: [04:03:59] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006120: [04:03:59] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006120: [04:03:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006120: [04:03:59] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006120: [04:03:59] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006120: [04:03:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006120: [04:03:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006120: [04:03:59] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006120: [04:03:59] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006120: [04:03:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006120: [04:03:59] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006120: [04:03:59] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006120: [04:03:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006120: [04:03:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006120: [04:03:59] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006120: [04:03:59] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006120: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006120: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006120: [04:03:59] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006120: [04:03:59] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006120: [04:03:59] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006120: [04:03:59] vk_core.cpp(2654) - Log - Timer chunk initialisation - 161.248 ms RDOC 006120: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006508: [04:04:00] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006508: [04:04:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006508: [04:04:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006508: [04:04:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006508: [04:04:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9304 RDOC 009304: [04:04:00] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009304: [04:04:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009304: [04:04:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009304: [04:04:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009304: [04:04:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009304: [04:04:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009304: [04:04:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009304: [04:04:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009304: [04:04:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009304: [04:04:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009304: [04:04:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009304: [04:04:00] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009304: [04:04:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009304: [04:04:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009304: [04:04:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006508: [04:04:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9304] RDOC 009304: [04:04:01] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000019F6B0099D0 RDOC 009304: [04:04:01] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009304: [04:04:01] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009304: [04:04:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009304: [04:04:01] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009304: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009304: [04:04:01] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000003A0156 RDOC 009304: [04:04:01] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000019F6B0099D0 / 0x00000000003A0156 RDOC 006508: [04:04:01] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009304: [04:04:01] vk_core.cpp(1861) - Log - Starting capture RDOC 009304: [04:04:01] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 009304: [04:04:01] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009304: [04:04:01] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 006508: [04:04:01] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009304: [04:04:01] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 009304: [04:04:01] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009304: [04:04:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360896 bytes to 41380 (0.56 %) RDOC 009304: [04:04:01] vk_core.cpp(2400) - Log - Captured Vulkan frame with 7.019897 MB capture section in 0.023392 seconds RDOC 009304: [04:04:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 009304: [04:04:01] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 009304: [04:04:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 006508: [04:04:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (48969 bytes) (time 1679630641) 3444 byte thumbnail RDOC 006508: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 006508: [04:04:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006508: [04:04:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006508: [04:04:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006508: [04:04:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006508: [04:04:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006508: [04:04:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006508: [04:04:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006508: [04:04:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006508: [04:04:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006508: [04:04:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006508: [04:04:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006508: [04:04:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006508: [04:04:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006508: [04:04:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006508: [04:04:02] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006508: [04:04:02] vk_replay.cpp(4717) - Log - Created device. RDOC 006508: [04:04:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006508: [04:04:02] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006508: [04:04:02] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006508: [04:04:02] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006508: [04:04:02] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006508: [04:04:02] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006508: [04:04:02] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006508: [04:04:02] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006508: [04:04:02] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006508: [04:04:02] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006508: [04:04:02] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006508: [04:04:02] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006508: [04:04:02] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006508: [04:04:02] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006508: [04:04:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006508: [04:04:02] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006508: [04:04:02] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006508: [04:04:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006508: [04:04:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006508: [04:04:02] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006508: [04:04:02] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006508: [04:04:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006508: [04:04:02] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006508: [04:04:02] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006508: [04:04:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006508: [04:04:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006508: [04:04:02] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006508: [04:04:02] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006508: [04:04:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006508: [04:04:02] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006508: [04:04:02] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006508: [04:04:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006508: [04:04:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006508: [04:04:02] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006508: [04:04:02] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006508: [04:04:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006508: [04:04:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006508: [04:04:02] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006508: [04:04:02] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006508: [04:04:02] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006508: [04:04:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 006508: [04:04:02] vk_core.cpp(2654) - Log - Timer chunk initialisation - 194.463 ms RDOC 006508: [04:04:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007080: [04:04:03] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007080: [04:04:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007080: [04:04:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007080: [04:04:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007080: [04:04:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6596 RDOC 006596: [04:04:03] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006596: [04:04:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006596: [04:04:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006596: [04:04:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006596: [04:04:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006596: [04:04:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006596: [04:04:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006596: [04:04:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006596: [04:04:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006596: [04:04:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006596: [04:04:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006596: [04:04:03] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006596: [04:04:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006596: [04:04:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006596: [04:04:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007080: [04:04:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6596] RDOC 006596: [04:04:04] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002458504F9F0 RDOC 006596: [04:04:04] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006596: [04:04:04] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006596: [04:04:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006596: [04:04:04] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006596: [04:04:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006596: [04:04:04] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000004E03D4 RDOC 006596: [04:04:04] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002458504F9F0 / 0x00000000004E03D4 RDOC 007080: [04:04:05] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006596: [04:04:05] vk_core.cpp(1861) - Log - Starting capture RDOC 006596: [04:04:05] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007080: [04:04:05] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006596: [04:04:05] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006596: [04:04:05] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 006596: [04:04:05] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 006596: [04:04:05] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006596: [04:04:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694208 bytes to 171542 (0.46 %) RDOC 006596: [04:04:05] vk_core.cpp(2400) - Log - Captured Vulkan frame with 35.947998 MB capture section in 0.036798 seconds RDOC 006596: [04:04:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 006596: [04:04:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 006596: [04:04:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 007080: [04:04:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184549 bytes) (time 1679630645) 8518 byte thumbnail RDOC 007080: [04:04:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 007080: [04:04:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007080: [04:04:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007080: [04:04:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007080: [04:04:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007080: [04:04:06] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007080: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007080: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007080: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007080: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007080: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007080: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007080: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007080: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007080: [04:04:06] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007080: [04:04:06] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007080: [04:04:06] vk_replay.cpp(4717) - Log - Created device. RDOC 007080: [04:04:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007080: [04:04:06] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007080: [04:04:06] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007080: [04:04:06] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007080: [04:04:06] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007080: [04:04:06] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007080: [04:04:06] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007080: [04:04:06] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007080: [04:04:06] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007080: [04:04:06] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007080: [04:04:06] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007080: [04:04:06] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007080: [04:04:06] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007080: [04:04:06] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007080: [04:04:06] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007080: [04:04:06] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007080: [04:04:06] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007080: [04:04:06] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007080: [04:04:06] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007080: [04:04:06] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007080: [04:04:06] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007080: [04:04:06] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007080: [04:04:06] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007080: [04:04:06] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007080: [04:04:06] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007080: [04:04:06] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007080: [04:04:06] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007080: [04:04:06] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007080: [04:04:06] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007080: [04:04:06] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007080: [04:04:06] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007080: [04:04:06] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007080: [04:04:06] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007080: [04:04:06] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007080: [04:04:06] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007080: [04:04:06] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007080: [04:04:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007080: [04:04:06] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007080: [04:04:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007080: [04:04:06] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007080: [04:04:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 007080: [04:04:06] vk_core.cpp(2654) - Log - Timer chunk initialisation - 195.363 ms RDOC 007080: [04:04:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006036: [04:04:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006036: [04:04:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006036: [04:04:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006036: [04:04:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006036: [04:04:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7784 RDOC 007784: [04:04:07] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007784: [04:04:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007784: [04:04:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007784: [04:04:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007784: [04:04:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007784: [04:04:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007784: [04:04:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007784: [04:04:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007784: [04:04:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007784: [04:04:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007784: [04:04:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007784: [04:04:07] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007784: [04:04:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007784: [04:04:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007784: [04:04:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006036: [04:04:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7784] RDOC 007784: [04:04:08] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001A8F9390F10 RDOC 007784: [04:04:08] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007784: [04:04:08] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007784: [04:04:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007784: [04:04:08] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007784: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007784: [04:04:08] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000004F03D4 RDOC 007784: [04:04:08] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001A8F9390F10 / 0x00000000004F03D4 RDOC 006036: [04:04:08] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007784: [04:04:08] vk_core.cpp(1861) - Log - Starting capture RDOC 007784: [04:04:08] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 007784: [04:04:08] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 007784: [04:04:08] vk_debug.cpp(2445) - Log - Allocating readback window of 4096 bytes RDOC 007784: [04:04:08] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 007784: [04:04:08] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 007784: [04:04:08] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 007784: [04:04:08] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 006036: [04:04:08] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007784: [04:04:08] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 007784: [04:04:08] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 007784: [04:04:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521920 bytes to 22346 (0.63 %) RDOC 007784: [04:04:08] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.358765 MB capture section in 0.018081 seconds RDOC 007784: [04:04:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 007784: [04:04:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 007784: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 006036: [04:04:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (33320 bytes) (time 1679630648) 6206 byte thumbnail RDOC 006036: [04:04:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 006036: [04:04:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006036: [04:04:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006036: [04:04:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006036: [04:04:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006036: [04:04:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006036: [04:04:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006036: [04:04:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006036: [04:04:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006036: [04:04:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006036: [04:04:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006036: [04:04:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006036: [04:04:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006036: [04:04:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006036: [04:04:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006036: [04:04:09] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006036: [04:04:09] vk_replay.cpp(4717) - Log - Created device. RDOC 006036: [04:04:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006036: [04:04:09] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006036: [04:04:09] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006036: [04:04:09] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006036: [04:04:09] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006036: [04:04:09] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006036: [04:04:09] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006036: [04:04:09] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006036: [04:04:09] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006036: [04:04:09] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006036: [04:04:09] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006036: [04:04:09] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006036: [04:04:09] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006036: [04:04:09] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006036: [04:04:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006036: [04:04:09] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006036: [04:04:09] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006036: [04:04:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006036: [04:04:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006036: [04:04:09] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006036: [04:04:09] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006036: [04:04:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006036: [04:04:09] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006036: [04:04:09] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006036: [04:04:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006036: [04:04:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006036: [04:04:09] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006036: [04:04:09] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006036: [04:04:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006036: [04:04:09] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006036: [04:04:09] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006036: [04:04:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006036: [04:04:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006036: [04:04:09] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006036: [04:04:09] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006036: [04:04:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006036: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006036: [04:04:10] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006036: [04:04:10] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006036: [04:04:10] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006036: [04:04:10] vk_core.cpp(2654) - Log - Timer chunk initialisation - 150.673 ms RDOC 006036: [04:04:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010388: [04:04:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010388: [04:04:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010388: [04:04:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010388: [04:04:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010388: [04:04:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11584 RDOC 011584: [04:04:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011584: [04:04:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011584: [04:04:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011584: [04:04:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011584: [04:04:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011584: [04:04:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011584: [04:04:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011584: [04:04:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011584: [04:04:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011584: [04:04:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011584: [04:04:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011584: [04:04:10] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011584: [04:04:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011584: [04:04:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011584: [04:04:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010388: [04:04:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11584] RDOC 011584: [04:04:11] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002202AFF7CD0 RDOC 011584: [04:04:11] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011584: [04:04:11] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011584: [04:04:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011584: [04:04:11] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011584: [04:04:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011584: [04:04:11] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007D03D8 RDOC 011584: [04:04:11] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002202AFF7CD0 / 0x00000000007D03D8 RDOC 010388: [04:04:11] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011584: [04:04:11] vk_core.cpp(1861) - Log - Starting capture RDOC 011584: [04:04:11] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011584: [04:04:11] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011584: [04:04:11] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 010388: [04:04:11] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011584: [04:04:11] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 011584: [04:04:11] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011584: [04:04:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 21029 (0.60 %) RDOC 011584: [04:04:11] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.016582 seconds RDOC 011584: [04:04:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011584: [04:04:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 011584: [04:04:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 010388: [04:04:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30779 bytes) (time 1679630651) 5116 byte thumbnail RDOC 010388: [04:04:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 010388: [04:04:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010388: [04:04:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010388: [04:04:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010388: [04:04:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010388: [04:04:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010388: [04:04:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010388: [04:04:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010388: [04:04:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010388: [04:04:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010388: [04:04:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010388: [04:04:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010388: [04:04:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010388: [04:04:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010388: [04:04:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010388: [04:04:12] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010388: [04:04:12] vk_replay.cpp(4717) - Log - Created device. RDOC 010388: [04:04:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010388: [04:04:12] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010388: [04:04:12] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010388: [04:04:12] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010388: [04:04:12] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010388: [04:04:12] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010388: [04:04:12] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010388: [04:04:12] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010388: [04:04:12] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010388: [04:04:12] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010388: [04:04:12] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010388: [04:04:12] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010388: [04:04:12] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010388: [04:04:12] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010388: [04:04:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010388: [04:04:12] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010388: [04:04:12] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010388: [04:04:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010388: [04:04:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010388: [04:04:12] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010388: [04:04:12] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010388: [04:04:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010388: [04:04:12] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010388: [04:04:12] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010388: [04:04:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010388: [04:04:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010388: [04:04:12] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010388: [04:04:12] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010388: [04:04:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010388: [04:04:12] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010388: [04:04:12] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010388: [04:04:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010388: [04:04:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010388: [04:04:12] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010388: [04:04:12] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010388: [04:04:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010388: [04:04:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010388: [04:04:13] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010388: [04:04:13] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010388: [04:04:13] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010388: [04:04:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 010388: [04:04:13] vk_core.cpp(2654) - Log - Timer chunk initialisation - 170.962 ms RDOC 010388: [04:04:13] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 26.592 ms RDOC 010388: [04:04:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 010388: [04:04:13] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 010388: [04:04:13] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 1.489 ms RDOC 010388: [04:04:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011816: [04:04:13] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011816: [04:04:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011816: [04:04:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011816: [04:04:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011816: [04:04:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 448 RDOC 000448: [04:04:13] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 000448: [04:04:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000448: [04:04:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000448: [04:04:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000448: [04:04:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000448: [04:04:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000448: [04:04:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000448: [04:04:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000448: [04:04:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000448: [04:04:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000448: [04:04:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000448: [04:04:14] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 000448: [04:04:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000448: [04:04:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000448: [04:04:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011816: [04:04:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [448] RDOC 000448: [04:04:14] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F2CA6411B0 RDOC 000448: [04:04:14] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000448: [04:04:14] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000448: [04:04:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000448: [04:04:14] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000448: [04:04:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000448: [04:04:14] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007E03D8 RDOC 000448: [04:04:14] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F2CA6411B0 / 0x00000000007E03D8 RDOC 011816: [04:04:15] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000448: [04:04:15] vk_core.cpp(1861) - Log - Starting capture RDOC 000448: [04:04:15] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 000448: [04:04:15] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 000448: [04:04:15] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 000448: [04:04:15] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 46 referenced resources RDOC 000448: [04:04:15] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 000448: [04:04:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13092096 bytes to 104766 (0.80 %) RDOC 000448: [04:04:15] vk_core.cpp(2400) - Log - Captured Vulkan frame with 12.485596 MB capture section in 0.042716 seconds RDOC 000448: [04:04:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 000448: [04:04:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 000448: [04:04:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 011816: [04:04:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (121576 bytes) (time 1679630655) 10031 byte thumbnail RDOC 011816: [04:04:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 011816: [04:04:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011816: [04:04:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011816: [04:04:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011816: [04:04:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011816: [04:04:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011816: [04:04:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011816: [04:04:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011816: [04:04:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011816: [04:04:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011816: [04:04:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011816: [04:04:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011816: [04:04:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011816: [04:04:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011816: [04:04:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011816: [04:04:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011816: [04:04:16] vk_replay.cpp(4717) - Log - Created device. RDOC 011816: [04:04:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011816: [04:04:16] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011816: [04:04:16] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011816: [04:04:16] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011816: [04:04:16] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011816: [04:04:16] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011816: [04:04:16] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011816: [04:04:16] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011816: [04:04:16] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011816: [04:04:16] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011816: [04:04:16] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011816: [04:04:16] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011816: [04:04:16] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011816: [04:04:16] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011816: [04:04:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011816: [04:04:16] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011816: [04:04:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011816: [04:04:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011816: [04:04:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011816: [04:04:16] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011816: [04:04:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011816: [04:04:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011816: [04:04:16] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011816: [04:04:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011816: [04:04:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011816: [04:04:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011816: [04:04:16] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011816: [04:04:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011816: [04:04:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011816: [04:04:16] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011816: [04:04:16] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011816: [04:04:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011816: [04:04:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011816: [04:04:16] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011816: [04:04:16] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011816: [04:04:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011816: [04:04:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011816: [04:04:16] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011816: [04:04:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011816: [04:04:16] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011816: [04:04:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 011816: [04:04:16] vk_core.cpp(2654) - Log - Timer chunk initialisation - 197.666 ms RDOC 011816: [04:04:16] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:16] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:16] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:16] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:16] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:16] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:16] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:16] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:17] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 33.524 ms RDOC 011816: [04:04:17] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.683 ms RDOC 011816: [04:04:17] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 14.877 ms RDOC 011816: [04:04:17] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 11.344 ms RDOC 011816: [04:04:17] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:17] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:17] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 24.531 ms RDOC 011816: [04:04:17] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 23.413 ms RDOC 011816: [04:04:17] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.670 ms RDOC 011816: [04:04:17] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 11.423 ms RDOC 011816: [04:04:17] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:17] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:17] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 23.397 ms RDOC 011816: [04:04:18] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 22.654 ms RDOC 011816: [04:04:18] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.443 ms RDOC 011816: [04:04:18] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 10.904 ms RDOC 011816: [04:04:18] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:18] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:18] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:18] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:18] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:18] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:18] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 23.983 ms RDOC 011816: [04:04:18] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 23.640 ms RDOC 011816: [04:04:18] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.286 ms RDOC 011816: [04:04:18] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 12.131 ms RDOC 011816: [04:04:18] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 11.357 ms RDOC 011816: [04:04:18] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:18] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:18] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 23.562 ms RDOC 011816: [04:04:18] vk_overlay.cpp(2061) - Log - Timer Quad Overdraw - 29.368 ms RDOC 011816: [04:04:18] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 11.992 ms RDOC 011816: [04:04:18] vk_overlay.cpp(2318) - Log - Timer Triangle Size - 11.643 ms RDOC 011816: [04:04:18] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 011816: [04:04:18] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 011816: [04:04:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 005672: [04:04:19] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 005672: [04:04:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005672: [04:04:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005672: [04:04:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005672: [04:04:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4556 RDOC 004556: [04:04:19] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004556: [04:04:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004556: [04:04:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004556: [04:04:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004556: [04:04:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004556: [04:04:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004556: [04:04:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004556: [04:04:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004556: [04:04:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004556: [04:04:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004556: [04:04:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004556: [04:04:19] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004556: [04:04:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004556: [04:04:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004556: [04:04:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005672: [04:04:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4556] RDOC 004556: [04:04:20] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001810816C6F0 RDOC 004556: [04:04:20] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004556: [04:04:20] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004556: [04:04:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004556: [04:04:20] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004556: [04:04:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004556: [04:04:20] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000007F03D8 RDOC 004556: [04:04:20] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001810816C6F0 / 0x00000000007F03D8 RDOC 005672: [04:04:21] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004556: [04:04:21] vk_core.cpp(1861) - Log - Starting capture RDOC 004556: [04:04:21] resource_manager.h(1441) - Log - Preparing up to 32 potentially dirty resources RDOC 004556: [04:04:21] resource_manager.h(1494) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 004556: [04:04:21] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 004556: [04:04:21] resource_manager.h(1506) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 004556: [04:04:21] resource_manager.h(1579) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 004556: [04:04:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058624 bytes to 182690 (0.47 %) RDOC 004556: [04:04:21] vk_core.cpp(2400) - Log - Captured Vulkan frame with 37.249207 MB capture section in 0.040612 seconds RDOC 004556: [04:04:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004556: [04:04:21] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 004556: [04:04:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 005672: [04:04:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192440 bytes) (time 1679630661) 5116 byte thumbnail RDOC 005672: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 005672: [04:04:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005672: [04:04:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005672: [04:04:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005672: [04:04:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005672: [04:04:22] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005672: [04:04:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005672: [04:04:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005672: [04:04:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005672: [04:04:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005672: [04:04:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005672: [04:04:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005672: [04:04:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005672: [04:04:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005672: [04:04:22] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005672: [04:04:22] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005672: [04:04:23] vk_replay.cpp(4717) - Log - Created device. RDOC 005672: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005672: [04:04:23] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005672: [04:04:23] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005672: [04:04:23] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005672: [04:04:23] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005672: [04:04:23] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005672: [04:04:23] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005672: [04:04:23] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005672: [04:04:23] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005672: [04:04:23] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005672: [04:04:23] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005672: [04:04:23] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005672: [04:04:23] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005672: [04:04:23] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005672: [04:04:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005672: [04:04:23] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005672: [04:04:23] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005672: [04:04:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005672: [04:04:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005672: [04:04:23] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005672: [04:04:23] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005672: [04:04:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005672: [04:04:23] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005672: [04:04:23] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005672: [04:04:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005672: [04:04:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005672: [04:04:23] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005672: [04:04:23] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005672: [04:04:23] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005672: [04:04:23] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005672: [04:04:23] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005672: [04:04:23] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005672: [04:04:23] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005672: [04:04:23] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005672: [04:04:23] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005672: [04:04:23] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005672: [04:04:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005672: [04:04:23] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005672: [04:04:23] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005672: [04:04:23] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005672: [04:04:23] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::207 RDOC 005672: [04:04:23] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 005672: [04:04:23] vk_core.cpp(2654) - Log - Timer chunk initialisation - 223.091 ms RDOC 005672: [04:04:23] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 005672: [04:04:23] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 005672: [04:04:23] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 005672: [04:04:23] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 005672: [04:04:23] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 005672: [04:04:23] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 005672: [04:04:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010408: [04:04:23] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010408: [04:04:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010408: [04:04:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010408: [04:04:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010408: [04:04:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9068 RDOC 009068: [04:04:24] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 009068: [04:04:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009068: [04:04:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009068: [04:04:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009068: [04:04:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009068: [04:04:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009068: [04:04:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009068: [04:04:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009068: [04:04:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009068: [04:04:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009068: [04:04:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009068: [04:04:24] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 009068: [04:04:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009068: [04:04:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009068: [04:04:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010408: [04:04:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9068] RDOC 009068: [04:04:24] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000020B086F50F0 RDOC 009068: [04:04:24] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009068: [04:04:24] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009068: [04:04:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009068: [04:04:24] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009068: [04:04:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009068: [04:04:24] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000008003D8 RDOC 009068: [04:04:24] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000020B086F50F0 / 0x00000000008003D8 RDOC 009068: [04:04:25] vk_core.cpp(1861) - Log - Starting capture RDOC 009068: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 010408: [04:04:25] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009068: [04:04:25] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 009068: [04:04:25] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 009068: [04:04:25] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 009068: [04:04:25] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 009068: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689984 bytes to 124736 (0.55 %) RDOC 009068: [04:04:25] vk_core.cpp(2400) - Log - Captured Vulkan frame with 21.638855 MB capture section in 0.029279 seconds RDOC 009068: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 009068: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 009068: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 010408: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (147372 bytes) (time 1679630665) 15389 byte thumbnail RDOC 010408: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 010408: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010408: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010408: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010408: [04:04:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010408: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010408: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010408: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010408: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010408: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010408: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010408: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010408: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010408: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010408: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010408: [04:04:26] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010408: [04:04:26] vk_replay.cpp(4717) - Log - Created device. RDOC 010408: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010408: [04:04:26] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010408: [04:04:26] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010408: [04:04:26] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010408: [04:04:26] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010408: [04:04:26] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010408: [04:04:26] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010408: [04:04:26] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010408: [04:04:26] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010408: [04:04:26] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010408: [04:04:26] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010408: [04:04:26] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010408: [04:04:26] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010408: [04:04:26] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010408: [04:04:26] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010408: [04:04:26] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010408: [04:04:26] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010408: [04:04:26] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010408: [04:04:26] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010408: [04:04:26] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010408: [04:04:26] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010408: [04:04:26] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010408: [04:04:26] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010408: [04:04:26] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010408: [04:04:26] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010408: [04:04:26] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010408: [04:04:26] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010408: [04:04:26] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010408: [04:04:26] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010408: [04:04:26] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010408: [04:04:26] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010408: [04:04:26] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010408: [04:04:26] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010408: [04:04:26] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010408: [04:04:26] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010408: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010408: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010408: [04:04:26] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010408: [04:04:26] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010408: [04:04:26] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010408: [04:04:26] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::192 RDOC 010408: [04:04:26] vk_core.cpp(2654) - Log - Timer chunk initialisation - 225.903 ms RDOC 010408: [04:04:27] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 157.415 ms RDOC 010408: [04:04:27] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 140.516 ms RDOC 010408: [04:04:27] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 139.861 ms RDOC 010408: [04:04:27] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 175.881 ms RDOC 010408: [04:04:27] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 139.647 ms RDOC 010408: [04:04:27] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 105.591 ms RDOC 010408: [04:04:28] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 138.971 ms RDOC 010408: [04:04:28] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 140.554 ms RDOC 010408: [04:04:28] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 139.232 ms RDOC 010408: [04:04:28] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 140.429 ms RDOC 010408: [04:04:28] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 139.449 ms RDOC 010408: [04:04:29] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 150.944 ms RDOC 010408: [04:04:29] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 144.469 ms RDOC 010408: [04:04:29] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 109.862 ms RDOC 010408: [04:04:29] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 106.931 ms RDOC 010408: [04:04:29] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 106.742 ms RDOC 010408: [04:04:29] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 144.367 ms RDOC 010408: [04:04:30] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 148.312 ms RDOC 010408: [04:04:30] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 144.155 ms RDOC 010408: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010412: [04:04:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010412: [04:04:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010412: [04:04:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010412: [04:04:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010412: [04:04:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11352 RDOC 011352: [04:04:30] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011352: [04:04:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011352: [04:04:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011352: [04:04:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011352: [04:04:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011352: [04:04:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011352: [04:04:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011352: [04:04:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011352: [04:04:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011352: [04:04:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011352: [04:04:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011352: [04:04:30] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011352: [04:04:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011352: [04:04:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011352: [04:04:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010412: [04:04:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11352] RDOC 011352: [04:04:31] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F7CD492C20 RDOC 011352: [04:04:31] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011352: [04:04:31] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011352: [04:04:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011352: [04:04:31] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011352: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011352: [04:04:31] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000008103D8 RDOC 011352: [04:04:31] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F7CD492C20 / 0x00000000008103D8 RDOC 010412: [04:04:32] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011352: [04:04:37] vk_core.cpp(1861) - Log - Starting capture RDOC 011352: [04:04:37] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011352: [04:04:37] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 011352: [04:04:37] resource_manager.h(1124) - Log - Preparing resource ResourceId::187 after it has been postponed. RDOC 011352: [04:04:37] resource_manager.h(1124) - Log - Preparing resource ResourceId::189 after it has been postponed. RDOC 011352: [04:04:37] resource_manager.h(1124) - Log - Preparing resource ResourceId::191 after it has been postponed. RDOC 011352: [04:04:37] vk_core.cpp(1996) - Log - Finished capture, Frame 505 RDOC 011352: [04:04:37] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 011352: [04:04:37] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 011352: [04:04:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22720 bytes to 8776 (38.63 %) RDOC 011352: [04:04:37] vk_core.cpp(2400) - Log - Captured Vulkan frame with 0.021667 MB capture section in 0.016269 seconds RDOC 011352: [04:04:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 011352: [04:04:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 011352: [04:04:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 010412: [04:04:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 505) (20851 bytes) (time 1679630677) 7241 byte thumbnail RDOC 010412: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 010412: [04:04:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010412: [04:04:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010412: [04:04:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010412: [04:04:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010412: [04:04:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010412: [04:04:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010412: [04:04:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010412: [04:04:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010412: [04:04:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010412: [04:04:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010412: [04:04:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010412: [04:04:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010412: [04:04:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010412: [04:04:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010412: [04:04:38] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010412: [04:04:38] vk_replay.cpp(4717) - Log - Created device. RDOC 010412: [04:04:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010412: [04:04:38] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010412: [04:04:38] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010412: [04:04:38] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010412: [04:04:38] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010412: [04:04:38] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010412: [04:04:38] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010412: [04:04:38] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010412: [04:04:38] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010412: [04:04:38] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010412: [04:04:38] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010412: [04:04:38] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010412: [04:04:38] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010412: [04:04:38] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010412: [04:04:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010412: [04:04:38] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010412: [04:04:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010412: [04:04:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010412: [04:04:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010412: [04:04:38] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010412: [04:04:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010412: [04:04:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010412: [04:04:38] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010412: [04:04:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010412: [04:04:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010412: [04:04:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010412: [04:04:38] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010412: [04:04:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010412: [04:04:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010412: [04:04:38] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010412: [04:04:38] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010412: [04:04:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010412: [04:04:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010412: [04:04:38] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010412: [04:04:38] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010412: [04:04:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010412: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010412: [04:04:38] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010412: [04:04:38] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010412: [04:04:38] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010412: [04:04:38] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 010412: [04:04:38] vk_core.cpp(2654) - Log - Timer chunk initialisation - 152.013 ms RDOC 010412: [04:04:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011116: [04:04:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011116: [04:04:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011116: [04:04:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011116: [04:04:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011116: [04:04:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4480 RDOC 004480: [04:04:39] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004480: [04:04:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004480: [04:04:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004480: [04:04:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004480: [04:04:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004480: [04:04:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004480: [04:04:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004480: [04:04:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004480: [04:04:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004480: [04:04:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004480: [04:04:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004480: [04:04:39] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004480: [04:04:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004480: [04:04:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004480: [04:04:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011116: [04:04:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4480] RDOC 004480: [04:04:40] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001C737169D10 RDOC 004480: [04:04:40] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004480: [04:04:40] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004480: [04:04:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004480: [04:04:40] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004480: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004480: [04:04:40] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000008203D8 RDOC 004480: [04:04:40] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001C737169D10 / 0x00000000008203D8 RDOC 004480: [04:04:40] vk_core.cpp(1861) - Log - Starting capture RDOC 004480: [04:04:40] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 004480: [04:04:40] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011116: [04:04:40] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004480: [04:04:40] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 004480: [04:04:40] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 004480: [04:04:40] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 004480: [04:04:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519360 bytes to 21662 (0.62 %) RDOC 004480: [04:04:40] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.356323 MB capture section in 0.015917 seconds RDOC 004480: [04:04:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004480: [04:04:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 004480: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 011116: [04:04:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31412 bytes) (time 1679630680) 5116 byte thumbnail RDOC 011116: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 011116: [04:04:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011116: [04:04:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011116: [04:04:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011116: [04:04:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011116: [04:04:41] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011116: [04:04:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011116: [04:04:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011116: [04:04:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011116: [04:04:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011116: [04:04:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011116: [04:04:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011116: [04:04:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011116: [04:04:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011116: [04:04:41] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011116: [04:04:41] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011116: [04:04:41] vk_replay.cpp(4717) - Log - Created device. RDOC 011116: [04:04:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011116: [04:04:41] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011116: [04:04:41] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011116: [04:04:41] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011116: [04:04:41] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011116: [04:04:41] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011116: [04:04:41] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011116: [04:04:41] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011116: [04:04:41] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011116: [04:04:41] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011116: [04:04:41] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011116: [04:04:41] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011116: [04:04:41] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011116: [04:04:41] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011116: [04:04:41] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011116: [04:04:41] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011116: [04:04:41] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011116: [04:04:41] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011116: [04:04:41] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011116: [04:04:41] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011116: [04:04:41] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011116: [04:04:41] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011116: [04:04:41] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011116: [04:04:41] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011116: [04:04:41] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011116: [04:04:41] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011116: [04:04:41] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011116: [04:04:41] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011116: [04:04:41] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011116: [04:04:41] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011116: [04:04:41] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011116: [04:04:41] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011116: [04:04:41] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011116: [04:04:41] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011116: [04:04:41] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011116: [04:04:41] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011116: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011116: [04:04:41] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011116: [04:04:41] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011116: [04:04:41] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011116: [04:04:59] vk_core.cpp(2654) - Log - Timer chunk initialisation - 17307.817 ms RDOC 011116: [04:04:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012324: [04:04:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012324: [04:04:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012324: [04:04:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012324: [04:04:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012324: [04:04:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6196 RDOC 006196: [04:04:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006196: [04:04:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006196: [04:04:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006196: [04:04:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006196: [04:04:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006196: [04:04:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006196: [04:04:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006196: [04:04:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006196: [04:04:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006196: [04:04:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006196: [04:04:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006196: [04:04:59] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006196: [04:04:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006196: [04:04:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006196: [04:04:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012324: [04:04:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6196] RDOC 006196: [04:05:00] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F97700E4B0 RDOC 006196: [04:05:00] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006196: [04:05:00] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006196: [04:05:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006196: [04:05:00] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006196: [04:05:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006196: [04:05:00] vk_core.cpp(3815) - Log - RegisterSurface() window 0000000000800348 RDOC 006196: [04:05:00] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F97700E4B0 / 0x0000000000800348 RDOC 006196: [04:05:00] vk_core.cpp(1861) - Log - Starting capture RDOC 006196: [04:05:00] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 006196: [04:05:00] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006196: [04:05:00] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 012324: [04:05:00] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006196: [04:05:00] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 006196: [04:05:00] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006196: [04:05:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21982 (0.62 %) RDOC 006196: [04:05:00] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.018401 seconds RDOC 006196: [04:05:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006196: [04:05:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 006196: [04:05:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 012324: [04:05:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31732 bytes) (time 1679630700) 5116 byte thumbnail RDOC 012324: [04:05:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 012324: [04:05:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012324: [04:05:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012324: [04:05:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012324: [04:05:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012324: [04:05:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012324: [04:05:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012324: [04:05:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012324: [04:05:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012324: [04:05:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012324: [04:05:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012324: [04:05:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012324: [04:05:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012324: [04:05:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012324: [04:05:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012324: [04:05:01] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012324: [04:05:01] vk_replay.cpp(4717) - Log - Created device. RDOC 012324: [04:05:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012324: [04:05:01] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012324: [04:05:01] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012324: [04:05:01] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012324: [04:05:01] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012324: [04:05:01] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012324: [04:05:01] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012324: [04:05:01] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012324: [04:05:01] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012324: [04:05:01] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012324: [04:05:01] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012324: [04:05:01] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012324: [04:05:01] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012324: [04:05:01] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012324: [04:05:01] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012324: [04:05:01] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012324: [04:05:01] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012324: [04:05:01] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012324: [04:05:01] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012324: [04:05:01] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012324: [04:05:01] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012324: [04:05:01] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012324: [04:05:01] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012324: [04:05:01] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012324: [04:05:01] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012324: [04:05:01] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012324: [04:05:01] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012324: [04:05:01] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012324: [04:05:01] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012324: [04:05:01] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012324: [04:05:01] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012324: [04:05:01] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012324: [04:05:01] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012324: [04:05:01] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012324: [04:05:01] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012324: [04:05:01] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012324: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012324: [04:05:01] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012324: [04:05:01] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012324: [04:05:01] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012324: [04:05:01] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 012324: [04:05:02] vk_core.cpp(2654) - Log - Timer chunk initialisation - 221.900 ms RDOC 012324: [04:05:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006924: [04:05:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006924: [04:05:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006924: [04:05:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006924: [04:05:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006924: [04:05:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 860 RDOC 000860: [04:05:02] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 000860: [04:05:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000860: [04:05:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000860: [04:05:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000860: [04:05:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000860: [04:05:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000860: [04:05:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000860: [04:05:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000860: [04:05:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000860: [04:05:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000860: [04:05:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000860: [04:05:02] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 000860: [04:05:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000860: [04:05:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000860: [04:05:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006924: [04:05:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [860] RDOC 000860: [04:05:03] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002510066B5B0 RDOC 000860: [04:05:03] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000860: [04:05:03] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000860: [04:05:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000860: [04:05:03] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000860: [04:05:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000860: [04:05:03] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000004A01B4 RDOC 000860: [04:05:03] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002510066B5B0 / 0x00000000004A01B4 RDOC 000860: [04:05:04] vk_core.cpp(1861) - Log - Starting capture RDOC 000860: [04:05:04] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 006924: [04:05:04] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000860: [04:05:04] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 000860: [04:05:04] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 000860: [04:05:04] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 38 referenced resources RDOC 000860: [04:05:04] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 000860: [04:05:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33586112 bytes to 153600 (0.46 %) RDOC 000860: [04:05:04] vk_core.cpp(2400) - Log - Captured Vulkan frame with 32.030212 MB capture section in 0.034319 seconds RDOC 000860: [04:05:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 000860: [04:05:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 000860: [04:05:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 006924: [04:05:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (163866 bytes) (time 1679630704) 5798 byte thumbnail RDOC 006924: [04:05:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 006924: [04:05:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006924: [04:05:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006924: [04:05:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006924: [04:05:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006924: [04:05:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006924: [04:05:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006924: [04:05:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006924: [04:05:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006924: [04:05:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006924: [04:05:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006924: [04:05:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006924: [04:05:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006924: [04:05:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006924: [04:05:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006924: [04:05:05] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006924: [04:05:05] vk_replay.cpp(4717) - Log - Created device. RDOC 006924: [04:05:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006924: [04:05:05] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006924: [04:05:05] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006924: [04:05:05] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006924: [04:05:05] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006924: [04:05:05] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006924: [04:05:05] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006924: [04:05:05] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006924: [04:05:05] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006924: [04:05:05] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006924: [04:05:05] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006924: [04:05:05] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006924: [04:05:05] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006924: [04:05:05] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006924: [04:05:05] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006924: [04:05:05] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006924: [04:05:05] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006924: [04:05:05] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006924: [04:05:05] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006924: [04:05:05] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006924: [04:05:05] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006924: [04:05:05] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006924: [04:05:05] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006924: [04:05:05] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006924: [04:05:05] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006924: [04:05:05] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006924: [04:05:05] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006924: [04:05:05] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006924: [04:05:05] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006924: [04:05:05] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006924: [04:05:05] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006924: [04:05:05] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006924: [04:05:05] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006924: [04:05:05] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006924: [04:05:05] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006924: [04:05:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006924: [04:05:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006924: [04:05:05] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006924: [04:05:05] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006924: [04:05:05] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006924: [04:05:05] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 006924: [04:05:05] vk_core.cpp(2654) - Log - Timer chunk initialisation - 189.470 ms RDOC 006924: [04:05:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011520: [04:05:05] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011520: [04:05:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011520: [04:05:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011520: [04:05:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011520: [04:05:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11904 RDOC 011904: [04:05:06] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011904: [04:05:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011904: [04:05:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011904: [04:05:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011904: [04:05:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011904: [04:05:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011904: [04:05:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011904: [04:05:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011904: [04:05:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011904: [04:05:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011904: [04:05:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011904: [04:05:06] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011904: [04:05:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011904: [04:05:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011904: [04:05:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011520: [04:05:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11904] RDOC 011904: [04:05:06] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000020A426C4110 RDOC 011904: [04:05:06] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011904: [04:05:06] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011904: [04:05:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011904: [04:05:06] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011904: [04:05:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011904: [04:05:06] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000005803D4 RDOC 011904: [04:05:06] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000020A426C4110 / 0x00000000005803D4 RDOC 011520: [04:05:07] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011520: [04:05:07] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011904: [04:05:07] vk_core.cpp(1861) - Log - Starting capture RDOC 011904: [04:05:07] resource_manager.h(1441) - Log - Preparing up to 14 potentially dirty resources RDOC 011904: [04:05:07] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 011904: [04:05:07] vk_core.cpp(1996) - Log - Finished capture, Frame 200 RDOC 011904: [04:05:07] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 011904: [04:05:07] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 011904: [04:05:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603904 bytes to 61773 (0.58 %) RDOC 011904: [04:05:07] vk_core.cpp(2400) - Log - Captured Vulkan frame with 10.112671 MB capture section in 0.254889 seconds RDOC 011904: [04:05:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 011904: [04:05:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 011904: [04:05:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 011520: [04:05:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (75188 bytes) (time 1679630707) 7788 byte thumbnail RDOC 011520: [04:05:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 011520: [04:05:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011520: [04:05:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011520: [04:05:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011520: [04:05:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011520: [04:05:09] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011520: [04:05:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011520: [04:05:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011520: [04:05:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011520: [04:05:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011520: [04:05:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011520: [04:05:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011520: [04:05:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011520: [04:05:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011520: [04:05:09] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011520: [04:05:09] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011520: [04:05:09] vk_replay.cpp(4717) - Log - Created device. RDOC 011520: [04:05:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011520: [04:05:09] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011520: [04:05:09] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011520: [04:05:09] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011520: [04:05:09] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011520: [04:05:09] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011520: [04:05:09] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011520: [04:05:09] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011520: [04:05:09] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011520: [04:05:09] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011520: [04:05:09] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011520: [04:05:09] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011520: [04:05:09] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011520: [04:05:09] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011520: [04:05:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011520: [04:05:09] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011520: [04:05:09] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011520: [04:05:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011520: [04:05:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011520: [04:05:09] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011520: [04:05:09] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011520: [04:05:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011520: [04:05:09] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011520: [04:05:09] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011520: [04:05:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011520: [04:05:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011520: [04:05:09] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011520: [04:05:09] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011520: [04:05:09] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011520: [04:05:09] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011520: [04:05:09] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011520: [04:05:09] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011520: [04:05:09] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011520: [04:05:09] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011520: [04:05:09] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011520: [04:05:09] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011520: [04:05:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011520: [04:05:09] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011520: [04:05:09] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011520: [04:05:09] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011520: [04:05:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 011520: [04:05:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5398 RDOC 011520: [04:05:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 011520: [04:05:09] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 011520: [04:05:09] vk_core.cpp(2654) - Log - Timer chunk initialisation - 198.577 ms RDOC 011520: [04:05:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008980: [04:05:09] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 008980: [04:05:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008980: [04:05:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008980: [04:05:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008980: [04:05:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8524 RDOC 008524: [04:05:10] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 008524: [04:05:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008524: [04:05:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008524: [04:05:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008524: [04:05:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008524: [04:05:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008524: [04:05:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008524: [04:05:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008524: [04:05:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008524: [04:05:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008524: [04:05:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008524: [04:05:10] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 008524: [04:05:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008524: [04:05:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008524: [04:05:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008980: [04:05:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8524] RDOC 008524: [04:05:10] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000020F815F1F70 RDOC 008524: [04:05:10] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008524: [04:05:10] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008524: [04:05:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008524: [04:05:10] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008524: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008524: [04:05:10] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000008603D8 RDOC 008524: [04:05:10] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000020F815F1F70 / 0x00000000008603D8 RDOC 008980: [04:05:11] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008524: [04:05:11] vk_core.cpp(1861) - Log - Starting capture RDOC 008524: [04:05:11] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 008524: [04:05:11] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 008524: [04:05:11] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 008524: [04:05:11] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 008524: [04:05:11] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 008524: [04:05:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081536 bytes to 164409 (0.44 %) RDOC 008524: [04:05:11] vk_core.cpp(2400) - Log - Captured Vulkan frame with 35.363708 MB capture section in 0.035462 seconds RDOC 008524: [04:05:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008524: [04:05:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 008524: [04:05:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 008980: [04:05:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (174159 bytes) (time 1679630711) 5116 byte thumbnail RDOC 008980: [04:05:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 008980: [04:05:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008980: [04:05:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008980: [04:05:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008980: [04:05:12] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008980: [04:05:12] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008980: [04:05:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008980: [04:05:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008980: [04:05:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008980: [04:05:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008980: [04:05:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008980: [04:05:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008980: [04:05:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008980: [04:05:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008980: [04:05:12] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008980: [04:05:12] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008980: [04:05:12] vk_replay.cpp(4717) - Log - Created device. RDOC 008980: [04:05:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008980: [04:05:12] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008980: [04:05:12] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008980: [04:05:12] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008980: [04:05:12] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008980: [04:05:12] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008980: [04:05:12] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008980: [04:05:12] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008980: [04:05:12] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008980: [04:05:12] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008980: [04:05:12] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008980: [04:05:12] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008980: [04:05:12] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008980: [04:05:12] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008980: [04:05:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008980: [04:05:12] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008980: [04:05:12] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008980: [04:05:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008980: [04:05:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008980: [04:05:12] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008980: [04:05:12] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008980: [04:05:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008980: [04:05:12] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008980: [04:05:12] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008980: [04:05:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008980: [04:05:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008980: [04:05:12] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008980: [04:05:12] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008980: [04:05:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008980: [04:05:12] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008980: [04:05:12] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008980: [04:05:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008980: [04:05:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008980: [04:05:12] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008980: [04:05:12] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008980: [04:05:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008980: [04:05:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008980: [04:05:12] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008980: [04:05:12] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008980: [04:05:12] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008980: [04:05:12] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 008980: [04:05:12] vk_core.cpp(2654) - Log - Timer chunk initialisation - 173.626 ms RDOC 008980: [04:05:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009352: [04:05:12] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 009352: [04:05:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009352: [04:05:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009352: [04:05:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009352: [04:05:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6088 RDOC 006088: [04:05:13] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 006088: [04:05:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006088: [04:05:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006088: [04:05:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006088: [04:05:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006088: [04:05:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006088: [04:05:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006088: [04:05:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006088: [04:05:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006088: [04:05:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006088: [04:05:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006088: [04:05:13] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 006088: [04:05:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006088: [04:05:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006088: [04:05:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009352: [04:05:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6088] RDOC 006088: [04:05:13] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000024490C1F8B0 RDOC 006088: [04:05:13] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006088: [04:05:13] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006088: [04:05:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006088: [04:05:13] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006088: [04:05:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006088: [04:05:13] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000008703D8 RDOC 006088: [04:05:13] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000024490C1F8B0 / 0x00000000008703D8 RDOC 006088: [04:05:14] vk_core.cpp(1861) - Log - Starting capture RDOC 006088: [04:05:14] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 006088: [04:05:14] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006088: [04:05:14] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 009352: [04:05:14] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006088: [04:05:14] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 006088: [04:05:14] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006088: [04:05:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517312 bytes to 20277 (0.58 %) RDOC 006088: [04:05:14] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.354370 MB capture section in 0.015981 seconds RDOC 006088: [04:05:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006088: [04:05:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 006088: [04:05:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 009352: [04:05:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30027 bytes) (time 1679630714) 5116 byte thumbnail RDOC 009352: [04:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 009352: [04:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009352: [04:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009352: [04:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009352: [04:05:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009352: [04:05:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009352: [04:05:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009352: [04:05:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009352: [04:05:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009352: [04:05:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009352: [04:05:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009352: [04:05:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009352: [04:05:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009352: [04:05:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009352: [04:05:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009352: [04:05:15] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009352: [04:05:15] vk_replay.cpp(4717) - Log - Created device. RDOC 009352: [04:05:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009352: [04:05:15] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009352: [04:05:15] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009352: [04:05:15] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009352: [04:05:15] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009352: [04:05:15] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009352: [04:05:15] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009352: [04:05:15] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009352: [04:05:15] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009352: [04:05:15] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009352: [04:05:15] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009352: [04:05:15] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009352: [04:05:15] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009352: [04:05:15] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009352: [04:05:15] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009352: [04:05:15] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009352: [04:05:15] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009352: [04:05:15] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009352: [04:05:15] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009352: [04:05:15] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009352: [04:05:15] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009352: [04:05:15] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009352: [04:05:15] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009352: [04:05:15] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009352: [04:05:15] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009352: [04:05:15] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009352: [04:05:15] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009352: [04:05:15] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009352: [04:05:15] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009352: [04:05:15] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009352: [04:05:15] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009352: [04:05:15] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009352: [04:05:15] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009352: [04:05:15] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009352: [04:05:15] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009352: [04:05:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009352: [04:05:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009352: [04:05:15] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009352: [04:05:15] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009352: [04:05:15] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009352: [04:05:15] vk_core.cpp(2654) - Log - Timer chunk initialisation - 162.336 ms RDOC 009352: [04:05:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007324: [04:05:15] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007324: [04:05:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007324: [04:05:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007324: [04:05:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007324: [04:05:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10364 RDOC 010364: [04:05:16] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 010364: [04:05:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010364: [04:05:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010364: [04:05:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010364: [04:05:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010364: [04:05:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010364: [04:05:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010364: [04:05:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010364: [04:05:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010364: [04:05:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010364: [04:05:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010364: [04:05:16] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 010364: [04:05:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010364: [04:05:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010364: [04:05:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007324: [04:05:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10364] RDOC 010364: [04:05:16] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002494CD63FD0 RDOC 010364: [04:05:16] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010364: [04:05:16] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010364: [04:05:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010364: [04:05:16] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010364: [04:05:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010364: [04:05:16] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000008803D8 RDOC 010364: [04:05:16] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002494CD63FD0 / 0x00000000008803D8 RDOC 010364: [04:05:17] vk_core.cpp(1861) - Log - Starting capture RDOC 010364: [04:05:17] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 007324: [04:05:17] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010364: [04:05:17] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010364: [04:05:17] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 010364: [04:05:17] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 010364: [04:05:17] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010364: [04:05:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441984 bytes to 40613 (0.75 %) RDOC 010364: [04:05:17] vk_core.cpp(2400) - Log - Captured Vulkan frame with 5.189880 MB capture section in 0.018164 seconds RDOC 010364: [04:05:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 010364: [04:05:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 010364: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007324: [04:05:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (53591 bytes) (time 1679630717) 7826 byte thumbnail RDOC 007324: [04:05:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007324: [04:05:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007324: [04:05:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007324: [04:05:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007324: [04:05:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007324: [04:05:18] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007324: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007324: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007324: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007324: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007324: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007324: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007324: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007324: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007324: [04:05:18] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007324: [04:05:18] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007324: [04:05:18] vk_replay.cpp(4717) - Log - Created device. RDOC 007324: [04:05:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007324: [04:05:18] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007324: [04:05:18] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007324: [04:05:18] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007324: [04:05:18] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007324: [04:05:18] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007324: [04:05:18] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007324: [04:05:18] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007324: [04:05:18] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007324: [04:05:18] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007324: [04:05:18] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007324: [04:05:18] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007324: [04:05:18] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007324: [04:05:18] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007324: [04:05:18] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007324: [04:05:18] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007324: [04:05:18] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007324: [04:05:18] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007324: [04:05:18] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007324: [04:05:18] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007324: [04:05:18] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007324: [04:05:18] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007324: [04:05:18] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007324: [04:05:18] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007324: [04:05:18] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007324: [04:05:18] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007324: [04:05:18] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007324: [04:05:18] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007324: [04:05:18] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007324: [04:05:18] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007324: [04:05:18] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007324: [04:05:18] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007324: [04:05:18] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007324: [04:05:18] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007324: [04:05:18] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007324: [04:05:18] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007324: [04:05:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007324: [04:05:18] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007324: [04:05:18] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007324: [04:05:18] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007324: [04:05:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 007324: [04:05:18] vk_core.cpp(2654) - Log - Timer chunk initialisation - 164.869 ms RDOC 007324: [04:05:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003128: [04:05:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003128: [04:05:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003128: [04:05:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003128: [04:05:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003128: [04:05:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12124 RDOC 012124: [04:05:21] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012124: [04:05:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012124: [04:05:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012124: [04:05:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012124: [04:05:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012124: [04:05:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012124: [04:05:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012124: [04:05:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012124: [04:05:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012124: [04:05:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012124: [04:05:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012124: [04:05:21] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012124: [04:05:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012124: [04:05:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012124: [04:05:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003128: [04:05:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12124] RDOC 012124: [04:05:22] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000180C1B15800 RDOC 012124: [04:05:22] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012124: [04:05:22] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012124: [04:05:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012124: [04:05:22] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012124: [04:05:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012124: [04:05:22] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000008903D8 RDOC 012124: [04:05:22] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000180C1B15800 / 0x00000000008903D8 RDOC 003128: [04:05:22] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012124: [04:05:22] vk_core.cpp(1861) - Log - Starting capture RDOC 012124: [04:05:22] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 012124: [04:05:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012124: [04:05:22] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 012124: [04:05:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 012124: [04:05:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012124: [04:05:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4002112 bytes to 27305 (0.68 %) RDOC 012124: [04:05:22] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.816711 MB capture section in 0.016256 seconds RDOC 012124: [04:05:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 012124: [04:05:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 003128: [04:05:22] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012124: [04:05:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 003128: [04:05:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38446 bytes) (time 1679630722) 6656 byte thumbnail RDOC 003128: [04:05:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 003128: [04:05:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003128: [04:05:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003128: [04:05:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003128: [04:05:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003128: [04:05:24] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003128: [04:05:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003128: [04:05:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003128: [04:05:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003128: [04:05:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003128: [04:05:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003128: [04:05:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003128: [04:05:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003128: [04:05:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003128: [04:05:24] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003128: [04:05:24] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003128: [04:05:24] vk_replay.cpp(4717) - Log - Created device. RDOC 003128: [04:05:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003128: [04:05:24] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003128: [04:05:24] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003128: [04:05:24] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003128: [04:05:24] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003128: [04:05:24] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003128: [04:05:24] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003128: [04:05:24] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003128: [04:05:24] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003128: [04:05:24] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003128: [04:05:24] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003128: [04:05:24] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003128: [04:05:24] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003128: [04:05:24] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003128: [04:05:24] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003128: [04:05:24] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003128: [04:05:24] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003128: [04:05:24] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003128: [04:05:24] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003128: [04:05:24] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003128: [04:05:24] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003128: [04:05:24] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003128: [04:05:24] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003128: [04:05:24] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003128: [04:05:24] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003128: [04:05:24] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003128: [04:05:24] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003128: [04:05:24] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003128: [04:05:24] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003128: [04:05:24] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003128: [04:05:24] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003128: [04:05:24] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003128: [04:05:24] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003128: [04:05:24] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003128: [04:05:24] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003128: [04:05:24] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003128: [04:05:24] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003128: [04:05:24] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003128: [04:05:24] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003128: [04:05:24] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003128: [04:05:24] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 003128: [04:05:24] vk_core.cpp(2654) - Log - Timer chunk initialisation - 148.985 ms RDOC 003128: [04:05:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 010256: [04:05:24] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010256: [04:05:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010256: [04:05:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010256: [04:05:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010256: [04:05:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11836 RDOC 011836: [04:05:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011836: [04:05:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011836: [04:05:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011836: [04:05:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011836: [04:05:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011836: [04:05:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011836: [04:05:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011836: [04:05:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011836: [04:05:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011836: [04:05:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011836: [04:05:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011836: [04:05:25] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011836: [04:05:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011836: [04:05:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011836: [04:05:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010256: [04:05:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11836] RDOC 011836: [04:05:25] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001655FCB3AF0 RDOC 011836: [04:05:25] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011836: [04:05:25] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011836: [04:05:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011836: [04:05:25] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011836: [04:05:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011836: [04:05:25] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000005001B4 RDOC 011836: [04:05:25] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001655FCB3AF0 / 0x00000000005001B4 RDOC 011836: [04:05:26] vk_core.cpp(1861) - Log - Starting capture RDOC 011836: [04:05:26] resource_manager.h(1441) - Log - Preparing up to 22 potentially dirty resources RDOC 010256: [04:05:26] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011836: [04:05:26] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011836: [04:05:26] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 011836: [04:05:27] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 011836: [04:05:27] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 011836: [04:05:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936896 bytes to 346533 (0.79 %) RDOC 011836: [04:05:27] vk_core.cpp(2400) - Log - Captured Vulkan frame with 41.901489 MB capture section in 0.042279 seconds RDOC 011836: [04:05:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011836: [04:05:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011836: [04:05:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010256: [04:05:27] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (353188 bytes) (time 1679630727) 2526 byte thumbnail RDOC 010256: [04:05:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 010256: [04:05:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010256: [04:05:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010256: [04:05:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010256: [04:05:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010256: [04:05:28] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010256: [04:05:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010256: [04:05:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010256: [04:05:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010256: [04:05:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010256: [04:05:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010256: [04:05:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010256: [04:05:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010256: [04:05:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010256: [04:05:28] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010256: [04:05:28] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010256: [04:05:28] vk_replay.cpp(4717) - Log - Created device. RDOC 010256: [04:05:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010256: [04:05:28] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010256: [04:05:28] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010256: [04:05:28] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010256: [04:05:28] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010256: [04:05:28] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010256: [04:05:28] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010256: [04:05:28] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010256: [04:05:28] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010256: [04:05:28] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010256: [04:05:28] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010256: [04:05:28] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010256: [04:05:28] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010256: [04:05:28] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010256: [04:05:28] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010256: [04:05:28] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010256: [04:05:28] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010256: [04:05:28] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010256: [04:05:28] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010256: [04:05:28] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010256: [04:05:28] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010256: [04:05:28] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010256: [04:05:28] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010256: [04:05:28] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010256: [04:05:28] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010256: [04:05:28] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010256: [04:05:28] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010256: [04:05:28] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010256: [04:05:28] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010256: [04:05:28] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010256: [04:05:28] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010256: [04:05:28] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010256: [04:05:28] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010256: [04:05:28] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010256: [04:05:28] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010256: [04:05:28] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010256: [04:05:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010256: [04:05:28] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010256: [04:05:28] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010256: [04:05:28] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010256: [04:05:28] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 010256: [04:05:28] vk_core.cpp(2654) - Log - Timer chunk initialisation - 594.106 ms RDOC 010256: [04:05:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:31] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010256: [04:05:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:34] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010256: [04:05:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:34] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010256: [04:05:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:35] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 010256: [04:05:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:44] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:45] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:46] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010256: [04:05:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:46] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010256: [04:05:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:46] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010256: [04:05:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:46] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 010256: [04:05:46] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:46] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 010256: [04:05:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:47] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010256: [04:05:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:48] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:48] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 010256: [04:05:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:49] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010256: [04:05:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:49] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010256: [04:05:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:49] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:50] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:51] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:52] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 010256: [04:05:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:53] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:54] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:55] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:56] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:57] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 010256: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003212: [04:06:15] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 003212: [04:06:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003212: [04:06:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003212: [04:06:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003212: [04:06:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3808 RDOC 003808: [04:06:15] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003808: [04:06:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003808: [04:06:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003808: [04:06:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003808: [04:06:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003808: [04:06:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003808: [04:06:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003808: [04:06:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003808: [04:06:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003808: [04:06:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003808: [04:06:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003808: [04:06:15] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003808: [04:06:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003808: [04:06:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003808: [04:06:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003212: [04:06:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3808] RDOC 003808: [04:06:15] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000026C46E4BFB0 RDOC 003808: [04:06:15] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003808: [04:06:15] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003808: [04:06:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003808: [04:06:16] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003808: [04:06:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003808: [04:06:16] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000005C03C0 RDOC 003808: [04:06:16] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000026C46E4BFB0 / 0x00000000005C03C0 RDOC 003808: [04:06:16] vk_core.cpp(1861) - Log - Starting capture RDOC 003808: [04:06:16] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003212: [04:06:16] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003808: [04:06:16] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003808: [04:06:16] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 003808: [04:06:16] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 003808: [04:06:16] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003808: [04:06:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446848 bytes to 34199 (0.63 %) RDOC 003808: [04:06:16] vk_core.cpp(2400) - Log - Captured Vulkan frame with 5.194519 MB capture section in 0.017567 seconds RDOC 003808: [04:06:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 003808: [04:06:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 003808: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 003212: [04:06:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45117 bytes) (time 1679630776) 6438 byte thumbnail RDOC 003212: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 003212: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003212: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003212: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003212: [04:06:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003212: [04:06:17] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003212: [04:06:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003212: [04:06:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003212: [04:06:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003212: [04:06:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003212: [04:06:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003212: [04:06:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003212: [04:06:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003212: [04:06:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003212: [04:06:17] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003212: [04:06:17] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003212: [04:06:17] vk_replay.cpp(4717) - Log - Created device. RDOC 003212: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003212: [04:06:17] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003212: [04:06:17] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003212: [04:06:17] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003212: [04:06:17] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003212: [04:06:17] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003212: [04:06:17] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003212: [04:06:17] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003212: [04:06:17] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003212: [04:06:17] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003212: [04:06:17] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003212: [04:06:17] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003212: [04:06:17] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003212: [04:06:17] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003212: [04:06:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003212: [04:06:17] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003212: [04:06:17] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003212: [04:06:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003212: [04:06:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003212: [04:06:17] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003212: [04:06:17] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003212: [04:06:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003212: [04:06:17] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003212: [04:06:17] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003212: [04:06:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003212: [04:06:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003212: [04:06:17] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003212: [04:06:17] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003212: [04:06:17] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003212: [04:06:17] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003212: [04:06:17] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003212: [04:06:17] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003212: [04:06:17] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003212: [04:06:17] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003212: [04:06:17] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003212: [04:06:17] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003212: [04:06:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003212: [04:06:17] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003212: [04:06:17] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003212: [04:06:17] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003212: [04:06:17] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 003212: [04:06:17] vk_core.cpp(2654) - Log - Timer chunk initialisation - 178.272 ms RDOC 003212: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002544: [04:06:18] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 002544: [04:06:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002544: [04:06:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002544: [04:06:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002544: [04:06:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3188 RDOC 003188: [04:06:18] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003188: [04:06:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003188: [04:06:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003188: [04:06:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003188: [04:06:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003188: [04:06:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003188: [04:06:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003188: [04:06:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003188: [04:06:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003188: [04:06:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003188: [04:06:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003188: [04:06:18] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003188: [04:06:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003188: [04:06:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003188: [04:06:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002544: [04:06:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3188] RDOC 003188: [04:06:19] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000028E0D0F9DE0 RDOC 003188: [04:06:19] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003188: [04:06:19] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003188: [04:06:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003188: [04:06:19] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003188: [04:06:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003188: [04:06:19] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000008C03D8 RDOC 003188: [04:06:19] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000028E0D0F9DE0 / 0x00000000008C03D8 RDOC 003188: [04:06:19] vk_core.cpp(1861) - Log - Starting capture RDOC 003188: [04:06:19] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 002544: [04:06:19] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003188: [04:06:19] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003188: [04:06:19] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 003188: [04:06:19] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003188: [04:06:19] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003188: [04:06:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21784 (0.62 %) RDOC 003188: [04:06:19] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.015980 seconds RDOC 003188: [04:06:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003188: [04:06:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 003188: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 002544: [04:06:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31534 bytes) (time 1679630779) 5116 byte thumbnail RDOC 002544: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 002544: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002544: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002544: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002544: [04:06:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002544: [04:06:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002544: [04:06:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002544: [04:06:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002544: [04:06:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002544: [04:06:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002544: [04:06:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002544: [04:06:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002544: [04:06:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002544: [04:06:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002544: [04:06:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002544: [04:06:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 002544: [04:06:20] vk_replay.cpp(4717) - Log - Created device. RDOC 002544: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002544: [04:06:20] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 002544: [04:06:20] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002544: [04:06:20] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002544: [04:06:20] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 002544: [04:06:20] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002544: [04:06:20] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 002544: [04:06:20] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 002544: [04:06:20] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 002544: [04:06:20] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 002544: [04:06:20] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002544: [04:06:20] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002544: [04:06:20] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002544: [04:06:20] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 002544: [04:06:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 002544: [04:06:20] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002544: [04:06:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002544: [04:06:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002544: [04:06:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 002544: [04:06:20] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002544: [04:06:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002544: [04:06:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 002544: [04:06:20] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002544: [04:06:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002544: [04:06:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002544: [04:06:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 002544: [04:06:20] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002544: [04:06:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002544: [04:06:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 002544: [04:06:20] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002544: [04:06:20] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002544: [04:06:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 002544: [04:06:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 002544: [04:06:20] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 002544: [04:06:20] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 002544: [04:06:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 002544: [04:06:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002544: [04:06:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002544: [04:06:21] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002544: [04:06:21] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 002544: [04:06:21] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 002544: [04:06:21] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 002544: [04:06:21] vk_core.cpp(2654) - Log - Timer chunk initialisation - 152.781 ms RDOC 002544: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010816: [04:06:24] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010816: [04:06:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010816: [04:06:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010816: [04:06:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010816: [04:06:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11396 RDOC 011396: [04:06:25] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011396: [04:06:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011396: [04:06:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011396: [04:06:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011396: [04:06:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011396: [04:06:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011396: [04:06:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011396: [04:06:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011396: [04:06:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011396: [04:06:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011396: [04:06:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011396: [04:06:25] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011396: [04:06:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011396: [04:06:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011396: [04:06:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010816: [04:06:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11396] RDOC 011396: [04:06:25] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000028EC1E4D210 RDOC 011396: [04:06:25] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011396: [04:06:25] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011396: [04:06:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011396: [04:06:25] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011396: [04:06:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011396: [04:06:25] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000008D03D8 RDOC 011396: [04:06:25] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000028EC1E4D210 / 0x00000000008D03D8 RDOC 010816: [04:06:26] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011396: [04:06:26] vk_core.cpp(1861) - Log - Starting capture RDOC 011396: [04:06:26] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 010816: [04:06:26] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011396: [04:06:26] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011396: [04:06:26] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 011396: [04:06:26] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 011396: [04:06:26] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011396: [04:06:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078848 bytes to 163434 (0.44 %) RDOC 011396: [04:06:26] vk_core.cpp(2400) - Log - Captured Vulkan frame with 35.361145 MB capture section in 0.035114 seconds RDOC 011396: [04:06:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011396: [04:06:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 011396: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 010816: [04:06:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (173184 bytes) (time 1679630786) 5116 byte thumbnail RDOC 010816: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 010816: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010816: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010816: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010816: [04:06:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010816: [04:06:27] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010816: [04:06:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010816: [04:06:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010816: [04:06:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010816: [04:06:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010816: [04:06:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010816: [04:06:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010816: [04:06:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010816: [04:06:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010816: [04:06:27] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010816: [04:06:27] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010816: [04:06:27] vk_replay.cpp(4717) - Log - Created device. RDOC 010816: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010816: [04:06:27] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010816: [04:06:27] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010816: [04:06:27] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010816: [04:06:27] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010816: [04:06:27] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010816: [04:06:27] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010816: [04:06:27] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010816: [04:06:27] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010816: [04:06:27] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010816: [04:06:27] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010816: [04:06:27] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010816: [04:06:27] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010816: [04:06:27] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010816: [04:06:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010816: [04:06:27] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010816: [04:06:27] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010816: [04:06:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010816: [04:06:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010816: [04:06:27] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010816: [04:06:27] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010816: [04:06:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010816: [04:06:27] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010816: [04:06:27] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010816: [04:06:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010816: [04:06:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010816: [04:06:27] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010816: [04:06:27] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010816: [04:06:27] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010816: [04:06:27] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010816: [04:06:27] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010816: [04:06:27] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010816: [04:06:27] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010816: [04:06:27] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010816: [04:06:27] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010816: [04:06:27] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010816: [04:06:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010816: [04:06:27] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010816: [04:06:27] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010816: [04:06:27] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010816: [04:06:27] vk_core.cpp(2654) - Log - Timer chunk initialisation - 174.434 ms RDOC 010816: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011792: [04:06:28] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011792: [04:06:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011792: [04:06:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011792: [04:06:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011792: [04:06:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8448 RDOC 008448: [04:06:28] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 008448: [04:06:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008448: [04:06:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008448: [04:06:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008448: [04:06:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008448: [04:06:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008448: [04:06:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008448: [04:06:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008448: [04:06:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008448: [04:06:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008448: [04:06:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008448: [04:06:28] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 008448: [04:06:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008448: [04:06:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008448: [04:06:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011792: [04:06:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8448] RDOC 008448: [04:06:28] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001E5556BDDD0 RDOC 008448: [04:06:28] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008448: [04:06:28] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008448: [04:06:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008448: [04:06:29] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008448: [04:06:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008448: [04:06:29] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000006E03BC RDOC 008448: [04:06:29] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001E5556BDDD0 / 0x00000000006E03BC RDOC 008448: [04:06:29] vk_core.cpp(1861) - Log - Starting capture RDOC 008448: [04:06:29] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 008448: [04:06:29] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011792: [04:06:29] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008448: [04:06:29] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 008448: [04:06:29] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 008448: [04:06:29] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008448: [04:06:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21984 (0.62 %) RDOC 008448: [04:06:29] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.017605 seconds RDOC 008448: [04:06:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008448: [04:06:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 008448: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011792: [04:06:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31734 bytes) (time 1679630789) 5116 byte thumbnail RDOC 011792: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011792: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011792: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011792: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011792: [04:06:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011792: [04:06:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011792: [04:06:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011792: [04:06:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011792: [04:06:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011792: [04:06:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011792: [04:06:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011792: [04:06:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011792: [04:06:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011792: [04:06:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011792: [04:06:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011792: [04:06:30] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011792: [04:06:30] vk_replay.cpp(4717) - Log - Created device. RDOC 011792: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011792: [04:06:30] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011792: [04:06:30] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011792: [04:06:30] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011792: [04:06:30] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011792: [04:06:30] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011792: [04:06:30] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011792: [04:06:30] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011792: [04:06:30] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011792: [04:06:30] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011792: [04:06:30] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011792: [04:06:30] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011792: [04:06:30] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011792: [04:06:30] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011792: [04:06:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011792: [04:06:30] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011792: [04:06:30] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011792: [04:06:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011792: [04:06:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011792: [04:06:30] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011792: [04:06:30] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011792: [04:06:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011792: [04:06:30] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011792: [04:06:30] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011792: [04:06:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011792: [04:06:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011792: [04:06:30] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011792: [04:06:30] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011792: [04:06:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011792: [04:06:30] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011792: [04:06:30] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011792: [04:06:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011792: [04:06:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011792: [04:06:30] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011792: [04:06:30] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011792: [04:06:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011792: [04:06:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011792: [04:06:30] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011792: [04:06:30] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011792: [04:06:30] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011792: [04:06:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 011792: [04:06:30] vk_core.cpp(2654) - Log - Timer chunk initialisation - 153.811 ms RDOC 011792: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011792: [04:06:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3829 (0.11 %) RDOC 011792: [04:06:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011792: [04:06:30] vk_core.cpp(2654) - Log - Timer chunk initialisation - 6.720 ms RDOC 011792: [04:06:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3829 (0.11 %) RDOC 011792: [04:06:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 011792: [04:06:31] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 011792: [04:06:31] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000463! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000468! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 011792: [04:06:31] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 011792: [04:06:31] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::247! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::247! RDOC 011792: [04:06:31] resource_manager.h(1916) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::247) RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000475! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000475! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000675! RDOC 011792: [04:06:31] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000675! RDOC 011792: [04:06:31] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 011792: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006908: [04:06:31] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 006908: [04:06:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006908: [04:06:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006908: [04:06:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006908: [04:06:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8592 RDOC 008592: [04:06:31] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 008592: [04:06:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008592: [04:06:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008592: [04:06:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008592: [04:06:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008592: [04:06:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008592: [04:06:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008592: [04:06:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008592: [04:06:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008592: [04:06:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008592: [04:06:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008592: [04:06:31] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 008592: [04:06:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008592: [04:06:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008592: [04:06:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006908: [04:06:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8592] RDOC 008592: [04:06:32] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001D6ED88D650 RDOC 008592: [04:06:32] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008592: [04:06:32] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008592: [04:06:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008592: [04:06:32] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008592: [04:06:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008592: [04:06:32] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000004E024C RDOC 008592: [04:06:32] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001D6ED88D650 / 0x00000000004E024C RDOC 008592: [04:06:32] vk_core.cpp(1861) - Log - Starting capture RDOC 008592: [04:06:32] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 006908: [04:06:32] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008592: [04:06:32] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008592: [04:06:32] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 008592: [04:06:32] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 008592: [04:06:32] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008592: [04:06:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522944 bytes to 22105 (0.63 %) RDOC 008592: [04:06:32] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.359741 MB capture section in 0.016879 seconds RDOC 008592: [04:06:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 008592: [04:06:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 008592: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 006908: [04:06:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35857 bytes) (time 1679630792) 9075 byte thumbnail RDOC 006908: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 006908: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006908: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006908: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006908: [04:06:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006908: [04:06:33] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006908: [04:06:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006908: [04:06:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006908: [04:06:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006908: [04:06:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006908: [04:06:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006908: [04:06:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006908: [04:06:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006908: [04:06:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006908: [04:06:33] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006908: [04:06:33] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006908: [04:06:33] vk_replay.cpp(4717) - Log - Created device. RDOC 006908: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006908: [04:06:33] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006908: [04:06:33] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006908: [04:06:33] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006908: [04:06:33] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006908: [04:06:33] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006908: [04:06:33] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006908: [04:06:33] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006908: [04:06:33] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006908: [04:06:33] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006908: [04:06:33] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006908: [04:06:33] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006908: [04:06:33] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006908: [04:06:33] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006908: [04:06:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006908: [04:06:33] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006908: [04:06:33] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006908: [04:06:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006908: [04:06:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006908: [04:06:33] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006908: [04:06:33] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006908: [04:06:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006908: [04:06:33] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006908: [04:06:33] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006908: [04:06:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006908: [04:06:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006908: [04:06:33] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006908: [04:06:33] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006908: [04:06:33] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006908: [04:06:33] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006908: [04:06:33] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006908: [04:06:33] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006908: [04:06:33] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006908: [04:06:33] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006908: [04:06:33] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006908: [04:06:33] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006908: [04:06:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006908: [04:06:33] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006908: [04:06:33] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006908: [04:06:33] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006908: [04:06:33] vk_core.cpp(2654) - Log - Timer chunk initialisation - 191.422 ms RDOC 006908: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007176: [04:06:34] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007176: [04:06:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007176: [04:06:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007176: [04:06:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007176: [04:06:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11692 RDOC 011692: [04:06:34] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011692: [04:06:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011692: [04:06:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011692: [04:06:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011692: [04:06:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011692: [04:06:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011692: [04:06:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011692: [04:06:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011692: [04:06:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011692: [04:06:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011692: [04:06:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011692: [04:06:34] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011692: [04:06:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011692: [04:06:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011692: [04:06:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007176: [04:06:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11692] RDOC 011692: [04:06:35] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001AD4E91CEC0 RDOC 011692: [04:06:35] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011692: [04:06:35] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011692: [04:06:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011692: [04:06:35] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011692: [04:06:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011692: [04:06:35] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000009003D8 RDOC 011692: [04:06:35] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001AD4E91CEC0 / 0x00000000009003D8 RDOC 011692: [04:06:35] vk_core.cpp(1861) - Log - Starting capture RDOC 011692: [04:06:35] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 011692: [04:06:35] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011692: [04:06:35] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 007176: [04:06:35] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011692: [04:06:35] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 011692: [04:06:35] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011692: [04:06:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3524096 bytes to 22937 (0.65 %) RDOC 011692: [04:06:35] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.360840 MB capture section in 0.017302 seconds RDOC 011692: [04:06:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011692: [04:06:35] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 011692: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 007176: [04:06:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32687 bytes) (time 1679630795) 5116 byte thumbnail RDOC 007176: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 007176: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007176: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007176: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007176: [04:06:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007176: [04:06:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007176: [04:06:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007176: [04:06:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007176: [04:06:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007176: [04:06:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007176: [04:06:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007176: [04:06:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007176: [04:06:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007176: [04:06:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007176: [04:06:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007176: [04:06:36] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007176: [04:06:36] vk_replay.cpp(4717) - Log - Created device. RDOC 007176: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007176: [04:06:36] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007176: [04:06:36] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007176: [04:06:36] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007176: [04:06:36] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007176: [04:06:36] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007176: [04:06:36] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007176: [04:06:36] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007176: [04:06:36] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007176: [04:06:36] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007176: [04:06:36] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007176: [04:06:36] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007176: [04:06:36] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007176: [04:06:36] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007176: [04:06:36] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007176: [04:06:36] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007176: [04:06:36] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007176: [04:06:36] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007176: [04:06:36] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007176: [04:06:36] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007176: [04:06:36] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007176: [04:06:36] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007176: [04:06:36] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007176: [04:06:36] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007176: [04:06:36] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007176: [04:06:36] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007176: [04:06:36] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007176: [04:06:36] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007176: [04:06:36] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007176: [04:06:36] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007176: [04:06:36] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007176: [04:06:36] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007176: [04:06:36] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007176: [04:06:36] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007176: [04:06:36] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007176: [04:06:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007176: [04:06:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007176: [04:06:36] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007176: [04:06:36] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007176: [04:06:36] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007176: [04:06:36] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 007176: [04:06:36] vk_core.cpp(2654) - Log - Timer chunk initialisation - 149.539 ms RDOC 007176: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010568: [04:06:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010568: [04:06:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010568: [04:06:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010568: [04:06:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010568: [04:06:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8140 RDOC 008140: [04:06:37] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 008140: [04:06:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008140: [04:06:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008140: [04:06:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008140: [04:06:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008140: [04:06:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008140: [04:06:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008140: [04:06:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008140: [04:06:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008140: [04:06:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008140: [04:06:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008140: [04:06:37] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 008140: [04:06:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008140: [04:06:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008140: [04:06:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010568: [04:06:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8140] RDOC 008140: [04:06:38] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000019B2401D940 RDOC 008140: [04:06:38] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008140: [04:06:38] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008140: [04:06:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008140: [04:06:38] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008140: [04:06:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008140: [04:06:38] vk_core.cpp(3815) - Log - RegisterSurface() window 0000000000AF0360 RDOC 008140: [04:06:38] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000019B2401D940 / 0x0000000000AF0360 RDOC 010568: [04:06:38] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008140: [04:06:38] vk_core.cpp(1861) - Log - Starting capture RDOC 008140: [04:06:38] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 008140: [04:06:38] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 008140: [04:06:38] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 008140: [04:06:38] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 008140: [04:06:38] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 008140: [04:06:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3530112 bytes to 26430 (0.75 %) RDOC 008140: [04:06:38] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.366577 MB capture section in 0.015952 seconds RDOC 008140: [04:06:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 008140: [04:06:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 008140: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 010568: [04:06:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36140 bytes) (time 1679630798) 5074 byte thumbnail RDOC 010568: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 010568: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010568: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010568: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010568: [04:06:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010568: [04:06:39] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010568: [04:06:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010568: [04:06:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010568: [04:06:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010568: [04:06:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010568: [04:06:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010568: [04:06:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010568: [04:06:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010568: [04:06:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010568: [04:06:39] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010568: [04:06:39] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010568: [04:06:39] vk_replay.cpp(4717) - Log - Created device. RDOC 010568: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010568: [04:06:39] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010568: [04:06:39] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010568: [04:06:39] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010568: [04:06:39] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010568: [04:06:39] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010568: [04:06:39] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010568: [04:06:39] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010568: [04:06:39] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010568: [04:06:39] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010568: [04:06:39] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010568: [04:06:39] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010568: [04:06:39] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010568: [04:06:39] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010568: [04:06:39] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010568: [04:06:39] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010568: [04:06:39] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010568: [04:06:39] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010568: [04:06:39] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010568: [04:06:39] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010568: [04:06:39] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010568: [04:06:39] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010568: [04:06:39] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010568: [04:06:39] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010568: [04:06:39] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010568: [04:06:39] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010568: [04:06:39] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010568: [04:06:39] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010568: [04:06:39] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010568: [04:06:39] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010568: [04:06:39] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010568: [04:06:39] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010568: [04:06:39] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010568: [04:06:39] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010568: [04:06:39] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010568: [04:06:39] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010568: [04:06:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010568: [04:06:39] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010568: [04:06:39] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010568: [04:06:39] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010568: [04:06:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 010568: [04:06:40] vk_core.cpp(2654) - Log - Timer chunk initialisation - 187.639 ms RDOC 010568: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012024: [04:06:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012024: [04:06:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012024: [04:06:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012024: [04:06:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012024: [04:06:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12352 RDOC 012352: [04:06:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 012352: [04:06:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012352: [04:06:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012352: [04:06:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012352: [04:06:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012352: [04:06:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012352: [04:06:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012352: [04:06:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012352: [04:06:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012352: [04:06:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012352: [04:06:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012352: [04:06:40] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 012352: [04:06:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012352: [04:06:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012352: [04:06:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012024: [04:06:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12352] RDOC 012352: [04:06:41] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001BF896721F0 RDOC 012352: [04:06:41] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012352: [04:06:41] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012352: [04:06:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012352: [04:06:41] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012352: [04:06:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012352: [04:06:41] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000009203D8 RDOC 012352: [04:06:41] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001BF896721F0 / 0x00000000009203D8 RDOC 012024: [04:06:41] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012352: [04:06:41] vk_core.cpp(1861) - Log - Starting capture RDOC 012352: [04:06:41] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 012352: [04:06:41] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012352: [04:06:41] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 012352: [04:06:41] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 012352: [04:06:41] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012352: [04:06:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21813 (0.62 %) RDOC 012352: [04:06:41] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.016952 seconds RDOC 012352: [04:06:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012352: [04:06:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 012352: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 012024: [04:06:41] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012024: [04:06:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31563 bytes) (time 1679630801) 5116 byte thumbnail RDOC 012024: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 012024: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012024: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012024: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012024: [04:06:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012024: [04:06:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012024: [04:06:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012024: [04:06:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012024: [04:06:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012024: [04:06:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012024: [04:06:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012024: [04:06:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012024: [04:06:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012024: [04:06:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012024: [04:06:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012024: [04:06:43] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012024: [04:06:43] vk_replay.cpp(4717) - Log - Created device. RDOC 012024: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012024: [04:06:43] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012024: [04:06:43] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012024: [04:06:43] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012024: [04:06:43] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012024: [04:06:43] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012024: [04:06:43] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012024: [04:06:43] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012024: [04:06:43] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012024: [04:06:43] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012024: [04:06:43] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012024: [04:06:43] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012024: [04:06:43] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012024: [04:06:43] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012024: [04:06:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012024: [04:06:43] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012024: [04:06:43] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012024: [04:06:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012024: [04:06:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012024: [04:06:43] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012024: [04:06:43] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012024: [04:06:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012024: [04:06:43] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012024: [04:06:43] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012024: [04:06:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012024: [04:06:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012024: [04:06:43] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012024: [04:06:43] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012024: [04:06:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012024: [04:06:43] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012024: [04:06:43] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012024: [04:06:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012024: [04:06:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012024: [04:06:43] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012024: [04:06:43] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012024: [04:06:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012024: [04:06:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012024: [04:06:43] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012024: [04:06:43] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012024: [04:06:43] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012024: [04:06:43] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 012024: [04:06:43] vk_core.cpp(2654) - Log - Timer chunk initialisation - 152.439 ms RDOC 012024: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009020: [04:06:43] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 009020: [04:06:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009020: [04:06:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009020: [04:06:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009020: [04:06:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3652 RDOC 003652: [04:06:44] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 003652: [04:06:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003652: [04:06:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003652: [04:06:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003652: [04:06:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003652: [04:06:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003652: [04:06:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003652: [04:06:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003652: [04:06:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003652: [04:06:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003652: [04:06:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003652: [04:06:44] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 003652: [04:06:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003652: [04:06:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003652: [04:06:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009020: [04:06:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3652] RDOC 003652: [04:06:44] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001751B78CD70 RDOC 003652: [04:06:44] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003652: [04:06:44] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003652: [04:06:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003652: [04:06:44] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003652: [04:06:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003652: [04:06:44] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000009303D8 RDOC 003652: [04:06:44] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001751B78CD70 / 0x00000000009303D8 RDOC 009020: [04:06:45] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003652: [04:06:45] vk_core.cpp(1861) - Log - Starting capture RDOC 003652: [04:06:45] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 003652: [04:06:45] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003652: [04:06:45] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 009020: [04:06:45] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003652: [04:06:45] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 003652: [04:06:45] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003652: [04:06:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542464 bytes to 36119 (1.02 %) RDOC 003652: [04:06:45] vk_core.cpp(2400) - Log - Captured Vulkan frame with 3.378357 MB capture section in 0.016824 seconds RDOC 003652: [04:06:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 003652: [04:06:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 003652: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009020: [04:06:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45330 bytes) (time 1679630805) 4687 byte thumbnail RDOC 009020: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009020: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009020: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009020: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009020: [04:06:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009020: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009020: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009020: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009020: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009020: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009020: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009020: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009020: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009020: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009020: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009020: [04:06:46] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009020: [04:06:46] vk_replay.cpp(4717) - Log - Created device. RDOC 009020: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009020: [04:06:46] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009020: [04:06:46] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009020: [04:06:46] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009020: [04:06:46] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009020: [04:06:46] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009020: [04:06:46] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009020: [04:06:46] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009020: [04:06:46] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009020: [04:06:46] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009020: [04:06:46] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009020: [04:06:46] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009020: [04:06:46] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009020: [04:06:46] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009020: [04:06:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009020: [04:06:46] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009020: [04:06:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009020: [04:06:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009020: [04:06:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009020: [04:06:46] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009020: [04:06:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009020: [04:06:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009020: [04:06:46] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009020: [04:06:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009020: [04:06:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009020: [04:06:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009020: [04:06:46] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009020: [04:06:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009020: [04:06:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009020: [04:06:46] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009020: [04:06:46] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009020: [04:06:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009020: [04:06:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009020: [04:06:46] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009020: [04:06:46] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009020: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009020: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009020: [04:06:46] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009020: [04:06:46] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009020: [04:06:46] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009020: [04:06:46] vk_core.cpp(2654) - Log - Timer chunk initialisation - 203.339 ms RDOC 009020: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005588: [04:06:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 005588: [04:06:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005588: [04:06:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005588: [04:06:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005588: [04:06:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11708 RDOC 011708: [04:06:47] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011708: [04:06:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011708: [04:06:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011708: [04:06:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011708: [04:06:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011708: [04:06:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011708: [04:06:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011708: [04:06:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011708: [04:06:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011708: [04:06:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011708: [04:06:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011708: [04:06:47] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011708: [04:06:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011708: [04:06:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011708: [04:06:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005588: [04:06:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11708] RDOC 011708: [04:06:47] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011708: [04:06:47] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002687C3EE478 RDOC 011708: [04:06:47] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011708: [04:06:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011708: [04:06:47] core.cpp(2018) - Log - Removing device frame capturer for 0x000002687C3EE478 RDOC 011708: [04:06:47] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011708: [04:06:47] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002687C3EE478 RDOC 011708: [04:06:47] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011708: [04:06:48] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002687C3EE478 / 0x00000000009403D8 RDOC 011708: [04:06:48] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011708: [04:06:48] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005588: [04:06:48] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011708: [04:06:48] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011708: [04:06:48] resource_manager.h(1441) - Log - Preparing up to 113 potentially dirty resources RDOC 011708: [04:06:48] resource_manager.h(1494) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 011708: [04:06:48] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011708: [04:06:48] resource_manager.h(1506) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 011708: [04:06:48] resource_manager.h(1579) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 011708: [04:06:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 202973 (1.24 %) RDOC 011708: [04:06:48] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.064093 seconds RDOC 011708: [04:06:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011708: [04:06:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 011708: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 005588: [04:06:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (209627 bytes) (time 1679630808) 2526 byte thumbnail RDOC 005588: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 005588: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005588: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005588: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005588: [04:06:49] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005588: [04:06:49] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005588: [04:06:49] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005588: [04:06:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005588: [04:06:49] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005588: [04:06:49] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005588: [04:06:49] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005588: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005588: [04:06:49] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 120.687 ms RDOC 005588: [04:06:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.264 ms RDOC 005588: [04:06:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.937 ms RDOC 005588: [04:06:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.299 ms RDOC 005588: [04:06:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.543 ms RDOC 005588: [04:06:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.438 ms RDOC 005588: [04:06:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.164 ms RDOC 005588: [04:06:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.253 ms RDOC 005588: [04:06:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.713 ms RDOC 005588: [04:06:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.164 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.843 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.682 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.089 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.009 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.237 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.666 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.083 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.692 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.601 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.463 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.340 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.223 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.151 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.190 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.816 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.269 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.279 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.720 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.891 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.057 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.494 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.731 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.280 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.272 ms RDOC 005588: [04:06:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.752 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.227 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.183 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.169 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.047 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.013 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.938 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.474 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.169 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.540 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.480 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.009 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.451 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.947 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.404 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.287 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.277 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.572 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.756 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.716 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.704 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.244 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.425 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.415 ms RDOC 005588: [04:06:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.239 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.876 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.896 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.793 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.627 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.129 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.301 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.367 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.340 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.374 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.927 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.995 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.956 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.439 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.046 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.391 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.168 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.663 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.560 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.980 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.693 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.279 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.404 ms RDOC 005588: [04:06:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.036 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.815 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.017 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.060 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.635 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.080 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.180 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.274 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.017 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.265 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.138 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.272 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.754 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.368 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.332 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.735 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.940 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.625 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.610 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.941 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.302 ms RDOC 005588: [04:06:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.300 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.170 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.759 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.757 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.610 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.300 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.826 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.593 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.474 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.659 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.440 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.431 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.923 ms RDOC 005588: [04:06:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.651 ms RDOC 005588: [04:06:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.500 ms RDOC 005588: [04:06:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.761 ms RDOC 005588: [04:06:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.316 ms RDOC 005588: [04:06:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.152 ms RDOC 005588: [04:06:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.218 ms RDOC 005588: [04:06:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 94.284 ms RDOC 005588: [04:06:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.108 ms RDOC 005588: [04:06:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.699 ms RDOC 005588: [04:06:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.054 ms RDOC 005588: [04:06:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.754 ms RDOC 005588: [04:06:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.012 ms RDOC 005588: [04:06:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.339 ms RDOC 005588: [04:06:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.035 ms RDOC 005588: [04:06:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.432 ms RDOC 005588: [04:06:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.296 ms RDOC 005588: [04:06:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.279 ms RDOC 005588: [04:06:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.850 ms RDOC 005588: [04:06:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.783 ms RDOC 005588: [04:06:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.445 ms RDOC 005588: [04:06:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.985 ms RDOC 005588: [04:06:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.237 ms RDOC 005588: [04:06:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.756 ms RDOC 005588: [04:06:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.769 ms RDOC 005588: [04:06:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.570 ms RDOC 005588: [04:06:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.896 ms RDOC 005588: [04:06:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.956 ms RDOC 005588: [04:06:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.455 ms RDOC 005588: [04:06:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.394 ms RDOC 005588: [04:06:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.457 ms RDOC 005588: [04:06:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 186.288 ms RDOC 005588: [04:06:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 185.782 ms RDOC 005588: [04:06:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.246 ms RDOC 005588: [04:06:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 187.874 ms RDOC 005588: [04:07:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.444 ms RDOC 005588: [04:07:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.140 ms RDOC 005588: [04:07:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.392 ms RDOC 005588: [04:07:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.834 ms RDOC 005588: [04:07:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.436 ms RDOC 005588: [04:07:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.239 ms RDOC 005588: [04:07:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.655 ms RDOC 005588: [04:07:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.763 ms RDOC 005588: [04:07:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.176 ms RDOC 005588: [04:07:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.232 ms RDOC 005588: [04:07:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.148 ms RDOC 005588: [04:07:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.476 ms RDOC 005588: [04:07:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.157 ms RDOC 005588: [04:07:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 220.794 ms RDOC 005588: [04:07:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.290 ms RDOC 005588: [04:07:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.445 ms RDOC 005588: [04:07:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.438 ms RDOC 005588: [04:07:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.164 ms RDOC 005588: [04:07:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 253.235 ms RDOC 005588: [04:07:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.554 ms RDOC 005588: [04:07:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.347 ms RDOC 005588: [04:07:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.898 ms RDOC 005588: [04:07:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.575 ms RDOC 005588: [04:07:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.138 ms RDOC 005588: [04:07:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.828 ms RDOC 005588: [04:07:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.557 ms RDOC 005588: [04:07:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.586 ms RDOC 005588: [04:07:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.010 ms RDOC 005588: [04:07:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 259.190 ms RDOC 005588: [04:07:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 288.451 ms RDOC 005588: [04:07:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 287.889 ms RDOC 005588: [04:07:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 287.098 ms RDOC 005588: [04:07:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 303.822 ms RDOC 005588: [04:07:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.052 ms RDOC 005588: [04:07:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 289.839 ms RDOC 005588: [04:07:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.986 ms RDOC 005588: [04:07:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.009 ms RDOC 005588: [04:07:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.456 ms RDOC 005588: [04:07:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 297.353 ms RDOC 005588: [04:07:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.890 ms RDOC 005588: [04:07:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 323.427 ms RDOC 005588: [04:07:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.578 ms RDOC 005588: [04:07:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.063 ms RDOC 005588: [04:07:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 323.922 ms RDOC 005588: [04:07:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.396 ms RDOC 005588: [04:07:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 326.456 ms RDOC 005588: [04:07:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.753 ms RDOC 005588: [04:07:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 326.885 ms RDOC 005588: [04:07:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.177 ms RDOC 005588: [04:07:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 329.835 ms RDOC 005588: [04:07:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 329.154 ms RDOC 005588: [04:07:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 358.322 ms RDOC 005588: [04:07:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 358.506 ms RDOC 005588: [04:07:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 360.593 ms RDOC 005588: [04:07:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 372.554 ms RDOC 005588: [04:07:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 374.792 ms RDOC 005588: [04:07:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.067 ms RDOC 005588: [04:07:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 360.052 ms RDOC 005588: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 362.707 ms RDOC 005588: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 364.749 ms RDOC 005588: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 364.839 ms RDOC 005588: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 366.510 ms RDOC 005588: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.943 ms RDOC 005588: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.356 ms RDOC 005588: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.760 ms RDOC 005588: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.019 ms RDOC 005588: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.533 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.094 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.822 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.244 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.384 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.072 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.334 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.354 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.056 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.869 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.948 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.951 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.751 ms RDOC 005588: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.596 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.768 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.844 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.642 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.923 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.149 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.935 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.143 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.220 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.189 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.902 ms RDOC 005588: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.948 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.789 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.257 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.509 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.340 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.563 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.472 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.383 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.701 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.427 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.698 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.352 ms RDOC 005588: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.822 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.616 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.037 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.509 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.077 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.649 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.784 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.869 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.596 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.776 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.617 ms RDOC 005588: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.470 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.429 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.303 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.431 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.030 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.540 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.462 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.236 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.690 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.403 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.862 ms RDOC 005588: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.278 ms RDOC 005588: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.474 ms RDOC 005588: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 87.538 ms RDOC 005588: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.256 ms RDOC 005588: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.657 ms RDOC 005588: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.891 ms RDOC 005588: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 85.301 ms RDOC 005588: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.304 ms RDOC 005588: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.729 ms RDOC 005588: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.260 ms RDOC 005588: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.968 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.852 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.594 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.030 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.741 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.331 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.775 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.523 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.712 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.874 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.426 ms RDOC 005588: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.351 ms RDOC 005588: [04:07:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.088 ms RDOC 005588: [04:07:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.965 ms RDOC 005588: [04:07:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.668 ms RDOC 005588: [04:07:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.257 ms RDOC 005588: [04:07:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.265 ms RDOC 005588: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011376: [04:07:27] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 011376: [04:07:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011376: [04:07:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011376: [04:07:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011376: [04:07:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11820 RDOC 011820: [04:07:27] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 011820: [04:07:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011820: [04:07:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011820: [04:07:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011820: [04:07:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011820: [04:07:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011820: [04:07:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011820: [04:07:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011820: [04:07:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011820: [04:07:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011820: [04:07:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011820: [04:07:27] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 011820: [04:07:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011820: [04:07:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011820: [04:07:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011376: [04:07:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11820] RDOC 011820: [04:07:27] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011820: [04:07:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000236AA48F9E8 RDOC 011820: [04:07:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011820: [04:07:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011820: [04:07:28] core.cpp(2018) - Log - Removing device frame capturer for 0x00000236AA48F9E8 RDOC 011820: [04:07:28] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011820: [04:07:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000236AA48F9E8 RDOC 011820: [04:07:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011820: [04:07:28] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000236AA48F9E8 / 0x0000000000890348 RDOC 011820: [04:07:28] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011820: [04:07:28] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011376: [04:07:28] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011376: [04:07:28] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011820: [04:07:28] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011820: [04:07:28] resource_manager.h(1441) - Log - Preparing up to 663 potentially dirty resources RDOC 011820: [04:07:28] resource_manager.h(1494) - Log - Prepared 663 dirty resources, postponed 0, skipped 0 RDOC 011820: [04:07:28] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011820: [04:07:28] resource_manager.h(1506) - Log - Checking 663 resources with initial contents against 1359 referenced resources RDOC 011820: [04:07:29] resource_manager.h(1579) - Log - Serialised 663 resources, skipped 0 unreferenced RDOC 011820: [04:07:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 538424 (3.23 %) RDOC 011820: [04:07:29] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.213731 seconds RDOC 011820: [04:07:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 011820: [04:07:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 011820: [04:07:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 011376: [04:07:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (586289 bytes) (time 1679630849) 43031 byte thumbnail RDOC 011376: [04:07:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 011376: [04:07:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:07:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:07:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:07:30] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011376: [04:07:30] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011376: [04:07:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011376: [04:07:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:07:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011376: [04:07:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011376: [04:07:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011376: [04:07:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:07:30] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 412.615 ms RDOC 011376: [04:07:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:07:42] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011376: [04:07:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:07:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:07:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:07:43] remote_server.cpp(1661) - Log - Capture open complete RDOC 011376: [04:07:43] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011376: [04:07:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:07:43] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011376: [04:07:43] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011376: [04:08:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:00] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011376: [04:08:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:01] remote_server.cpp(1661) - Log - Capture open complete RDOC 011376: [04:08:01] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011376: [04:08:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011376: [04:08:01] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011376: [04:08:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011376: [04:08:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011376: [04:08:01] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011376: [04:08:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011376: [04:08:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011376: [04:08:01] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011376: [04:08:01] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011376: [04:08:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011376: [04:08:01] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 011376: [04:08:01] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011376: [04:08:01] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011376: [04:08:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 011376: [04:08:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 011376: [04:08:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 011376: [04:08:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 011376: [04:08:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 011376: [04:08:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 011376: [04:08:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:08:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:08:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:08:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 011376: [04:08:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 011376: [04:08:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 011376: [04:08:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 011376: [04:08:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 011376: [04:08:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 011376: [04:08:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 011376: [04:08:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 011376: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 011376: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 011376: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 011376: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 011376: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 011376: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 011376: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 011376: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 011376: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 011376: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 011376: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 011376: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 011376: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 011376: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 011376: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 011376: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 011376: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 011376: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 011376: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 011376: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 011376: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 011376: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 011376: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 011376: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 011376: [04:08:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 011376: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 011376: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 011376: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 011376: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 011376: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 011376: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 011376: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 011376: [04:08:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 011376: [04:08:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 011376: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 011376: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:08:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 011376: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 011376: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 011376: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 011376: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 011376: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011376: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011376: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 011376: [04:08:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 011376: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011376: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011376: [04:08:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011376: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011376: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011376: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011376: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 011376: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 011376: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 011376: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 011376: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 011376: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 011376: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 011376: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 011376: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 011376: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:08:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 011376: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:08:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 011376: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 011376: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 011376: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 011376: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 011376: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 011376: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 011376: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 011376: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 011376: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 011376: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 011376: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011376: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011376: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011376: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011376: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 011376: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 011376: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 011376: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 011376: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 011376: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 011376: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 011376: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 011376: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 011376: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 011376: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 011376: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 011376: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 011376: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 011376: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 011376: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 011376: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 011376: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 011376: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 011376: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 011376: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 011376: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 011376: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 011376: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 011376: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 011376: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 011376: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 011376: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 011376: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 011376: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 011376: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 011376: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 011376: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 011376: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 011376: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 011376: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 011376: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 011376: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 011376: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 011376: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 011376: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 011376: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 011376: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 011376: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 011376: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 011376: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 011376: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 011376: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 011376: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 011376: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 011376: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 011376: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 011376: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 011376: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 011376: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 011376: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 011376: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 011376: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 011376: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 011376: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 011376: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 011376: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 011376: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 011376: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 011376: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 011376: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 011376: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 011376: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 011376: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 011376: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 011376: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 011376: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 011376: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 011376: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 011376: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 011376: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 011376: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 011376: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 011376: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 011376: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 011376: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 011376: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 011376: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 011376: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 011376: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 011376: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 011376: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 011376: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 011376: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 011376: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 011376: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 011376: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 011376: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 011376: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 011376: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 011376: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 011376: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 011376: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 011376: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 011376: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 011376: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 011376: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:09:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 011376: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:09:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 011376: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 011376: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 011376: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 011376: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 011376: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 011376: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 011376: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 011376: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 011376: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 011376: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 011376: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 011376: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 011376: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 011376: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 011376: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 011376: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 011376: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 011376: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 011376: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 011376: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 011376: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 011376: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 011376: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 011376: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 011376: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 011376: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 011376: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 011376: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 011376: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 011376: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 011376: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 011376: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 011376: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 011376: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 011376: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 011376: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 011376: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 011376: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 011376: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 011376: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 011376: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 011376: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 011376: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 011376: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 011376: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 011376: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 011376: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 011376: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 011376: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 011376: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 011376: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 011376: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 011376: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 011376: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 011376: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 011376: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 011376: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 011376: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 011376: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 011376: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 011376: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 011376: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 011376: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 011376: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 011376: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 011376: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 011376: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 011376: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 011376: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 011376: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 011376: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 011376: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 011376: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 011376: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 011376: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 011376: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 011376: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 011376: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 011376: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 011376: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 011376: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 011376: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 011376: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 011376: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 011376: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 011376: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 011376: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 011376: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 011376: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 011376: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 011376: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 011376: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 011376: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 011376: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 011376: [04:10:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 011376: [04:10:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 011376: [04:10:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 011376: [04:10:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 011376: [04:10:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 011376: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 011376: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 011376: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 011376: [04:10:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 011376: [04:10:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 011376: [04:10:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 011376: [04:10:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 011376: [04:10:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 011376: [04:10:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 011376: [04:10:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 011376: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:10:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:10:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:10:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 011376: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 011376: [04:11:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 011376: [04:11:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 011376: [04:11:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 011376: [04:11:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 011376: [04:11:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 011376: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 011376: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 011376: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 011376: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 011376: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 011376: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 011376: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 011376: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 011376: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 011376: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 011376: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 011376: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 011376: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 011376: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 011376: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 011376: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 011376: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 011376: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 011376: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 011376: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 011376: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 011376: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 011376: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 011376: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 011376: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 011376: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 011376: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 011376: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 011376: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 011376: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 011376: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 011376: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 011376: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 011376: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 011376: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 011376: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 011376: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 011376: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 011376: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 011376: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 011376: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 011376: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 011376: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 011376: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 011376: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 011376: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 011376: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 011376: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 011376: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 011376: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 011376: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 011376: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 011376: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 011376: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 011376: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 011376: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 011376: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 011376: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 011376: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 011376: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 011376: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 011376: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 011376: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 011376: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 011376: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 011376: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 011376: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 011376: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 011376: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 011376: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 011376: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 011376: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 011376: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 011376: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 011376: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 011376: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 011376: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 011376: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 011376: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 011376: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 011376: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 011376: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 011376: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 011376: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 011376: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 011376: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 011376: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 011376: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 011376: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 011376: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 011376: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:11:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:11:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 011376: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 011376: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 011376: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 011376: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 011376: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 011376: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 011376: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 011376: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 011376: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 011376: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 011376: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 011376: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 011376: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 011376: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 011376: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 011376: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 011376: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 011376: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 011376: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 011376: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 011376: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 011376: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 011376: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 011376: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 011376: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 011376: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 011376: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 011376: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 011376: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 011376: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 011376: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 011376: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 011376: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 011376: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 011376: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 011376: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 011376: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 011376: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 011376: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 011376: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 011376: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 011376: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 011376: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 011376: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 011376: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 011376: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 011376: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 011376: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 011376: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 011376: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 011376: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 011376: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 011376: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 011376: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 011376: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 011376: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 011376: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 011376: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 011376: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 011376: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 011376: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 011376: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 011376: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 011376: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 011376: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 011376: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 011376: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 011376: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 011376: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 011376: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 011376: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 011376: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 011376: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 011376: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 011376: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 011376: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 011376: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 011376: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 011376: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 011376: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 011376: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 011376: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 011376: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 011376: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 011376: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 011376: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 011376: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 011376: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 011376: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 011376: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 011376: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 011376: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 011376: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 011376: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 011376: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 011376: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 011376: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 011376: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 011376: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 011376: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 011376: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 011376: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 011376: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 011376: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 011376: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 011376: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 011376: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 011376: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 011376: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 011376: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 011376: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 011376: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 011376: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 011376: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 011376: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:12:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 011376: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:12:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 011376: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 011376: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 011376: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 011376: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 011376: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 011376: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 011376: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 011376: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 011376: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 011376: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 011376: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 011376: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 011376: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 011376: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 011376: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 011376: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 011376: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 011376: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 011376: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 011376: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 011376: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 011376: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 011376: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 011376: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 011376: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 011376: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 011376: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 011376: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 011376: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 011376: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 011376: [04:13:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 011376: [04:13:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 011376: [04:13:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 011376: [04:13:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 011376: [04:13:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 011376: [04:13:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 011376: [04:13:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 011376: [04:13:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 011376: [04:13:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 011376: [04:13:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 011376: [04:13:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 011376: [04:13:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 011376: [04:13:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 011376: [04:13:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 011376: [04:13:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 011376: [04:13:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 011376: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 011376: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 011376: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 011376: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 011376: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 011376: [04:13:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 011376: [04:13:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 011376: [04:13:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 011376: [04:13:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 011376: [04:13:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 011376: [04:13:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 011376: [04:13:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 011376: [04:13:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 011376: [04:13:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 011376: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 011376: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 011376: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 011376: [04:13:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:13:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:13:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 011376: [04:13:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 011376: [04:13:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 011376: [04:13:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 011376: [04:13:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 011376: [04:13:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 011376: [04:13:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 011376: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 011376: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 011376: [04:13:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 011376: [04:13:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 011376: [04:13:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 011376: [04:13:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 011376: [04:13:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 011376: [04:13:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 011376: [04:13:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 011376: [04:13:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 011376: [04:13:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 011376: [04:13:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 011376: [04:13:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 011376: [04:13:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 011376: [04:13:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 011376: [04:13:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 011376: [04:13:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 011376: [04:13:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 011376: [04:13:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 011376: [04:13:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:13:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 011376: [04:13:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 011376: [04:13:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 011376: [04:13:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 011376: [04:13:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 011376: [04:13:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 011376: [04:13:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 011376: [04:13:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 011376: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 011376: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 011376: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 011376: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 011376: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 011376: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 011376: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 011376: [04:13:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 011376: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 011376: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 011376: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 011376: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 011376: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 011376: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 011376: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:13:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 011376: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 011376: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 011376: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 011376: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 011376: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 011376: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 011376: [04:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 011376: [04:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011376: [04:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011376: [04:14:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 011376: [04:14:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 011376: [04:14:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011376: [04:14:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011376: [04:14:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011376: [04:14:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011376: [04:14:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011376: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011376: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 011376: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 011376: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 011376: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 011376: [04:14:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 011376: [04:14:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 011376: [04:14:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 011376: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 011376: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 011376: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 011376: [04:14:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 011376: [04:14:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 011376: [04:14:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 011376: [04:14:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 011376: [04:14:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 011376: [04:14:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 011376: [04:14:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 011376: [04:14:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 011376: [04:14:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 011376: [04:14:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 011376: [04:14:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 011376: [04:14:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 011376: [04:14:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 011376: [04:14:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 011376: [04:14:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:14:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 011376: [04:14:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 011376: [04:14:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 011376: [04:14:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 011376: [04:14:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 011376: [04:14:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 011376: [04:14:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 011376: [04:14:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 011376: [04:14:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 011376: [04:14:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 011376: [04:14:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 011376: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 011376: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 011376: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 011376: [04:14:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 011376: [04:14:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 011376: [04:14:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 011376: [04:14:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 011376: [04:14:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 011376: [04:14:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 011376: [04:14:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 011376: [04:14:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 011376: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 011376: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 011376: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 011376: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:14:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:14:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:14:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 011376: [04:14:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 011376: [04:14:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 011376: [04:14:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 011376: [04:14:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 011376: [04:14:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 011376: [04:14:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 011376: [04:14:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 011376: [04:14:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 011376: [04:14:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 011376: [04:14:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 011376: [04:14:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 011376: [04:14:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 011376: [04:14:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 011376: [04:14:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 011376: [04:14:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 011376: [04:14:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 011376: [04:14:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 011376: [04:14:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 011376: [04:14:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 011376: [04:14:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 011376: [04:14:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 011376: [04:14:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 011376: [04:14:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 011376: [04:14:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 011376: [04:14:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:14:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 011376: [04:14:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 011376: [04:14:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 011376: [04:14:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 011376: [04:14:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 011376: [04:14:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 011376: [04:14:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 011376: [04:14:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 011376: [04:14:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 011376: [04:14:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 011376: [04:14:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 011376: [04:14:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 011376: [04:14:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 011376: [04:14:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 011376: [04:14:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 011376: [04:14:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 011376: [04:14:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 011376: [04:14:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 011376: [04:14:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 011376: [04:14:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 011376: [04:14:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 011376: [04:14:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 011376: [04:14:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 011376: [04:14:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 011376: [04:14:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 011376: [04:14:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 011376: [04:14:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 011376: [04:14:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 011376: [04:14:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 011376: [04:14:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 011376: [04:14:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 011376: [04:14:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 011376: [04:14:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:14:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 011376: [04:14:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:14:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 011376: [04:14:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:14:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:14:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:14:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:15:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 011376: [04:15:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 011376: [04:15:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 011376: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 011376: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 011376: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 011376: [04:15:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:15:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 011376: [04:15:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 011376: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 011376: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 011376: [04:15:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011376: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011376: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 011376: [04:15:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011376: [04:15:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011376: [04:15:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011376: [04:15:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011376: [04:15:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011376: [04:15:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012812: [04:15:05] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 012812: [04:15:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012812: [04:15:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012812: [04:15:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012812: [04:15:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7296 RDOC 007296: [04:15:06] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 007296: [04:15:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007296: [04:15:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007296: [04:15:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007296: [04:15:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007296: [04:15:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007296: [04:15:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007296: [04:15:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007296: [04:15:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007296: [04:15:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007296: [04:15:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007296: [04:15:06] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 007296: [04:15:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007296: [04:15:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007296: [04:15:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012812: [04:15:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7296] RDOC 007296: [04:15:06] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007296: [04:15:06] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B25DE40F50 RDOC 007296: [04:15:06] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 007296: [04:15:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B25DE40F50 RDOC 007296: [04:15:06] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007296: [04:15:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007296: [04:15:06] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007296: [04:15:06] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001B25DE40F50 RDOC 007296: [04:15:06] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012812: [04:15:06] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007296: [04:15:06] d3d12_device.cpp(1113) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007296: [04:15:06] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001B25DE40F50 / 0x00000000009703D0 RDOC 012812: [04:15:07] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007296: [04:15:07] d3d12_device.cpp(2321) - Log - Starting capture RDOC 007296: [04:15:07] resource_manager.h(1441) - Log - Preparing up to 688 potentially dirty resources RDOC 007296: [04:15:08] resource_manager.h(1494) - Log - Prepared 675 dirty resources, postponed 0, skipped 0 RDOC 007296: [04:15:08] d3d12_device.cpp(2451) - Log - Finished capture, Frame 5 RDOC 007296: [04:15:08] resource_manager.h(1506) - Log - Checking 675 resources with initial contents against 697 referenced resources RDOC 007296: [04:15:08] resource_manager.h(1579) - Log - Serialised 666 resources, skipped 9 unreferenced RDOC 007296: [04:15:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468608 bytes to 478286 (2.59 %) RDOC 007296: [04:15:08] d3d12_device.cpp(2733) - Log - Captured D3D12 frame with 17.613037 MB capture section in 0.540738 seconds RDOC 007296: [04:15:08] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007296: [04:15:08] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007296: [04:15:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 007296: [04:15:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 007296: [04:15:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 012812: [04:15:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3065509 bytes) (time 1679631308) 43031 byte thumbnail RDOC 012812: [04:15:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 012812: [04:15:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:15:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:15:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:15:09] d3d12_replay.cpp(4433) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012812: [04:15:09] d3d12_replay.cpp(4446) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012812: [04:15:09] d3d12_replay.cpp(4463) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012812: [04:15:09] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012812: [04:15:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012812: [04:15:09] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012812: [04:15:09] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012812: [04:15:09] d3d12_replay.cpp(4632) - Log - Created device. RDOC 012812: [04:15:09] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:15:09] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 012812: [04:15:09] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 012812: [04:15:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012812: [04:15:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012812: [04:15:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012812: [04:15:10] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 1151.941 ms RDOC 012812: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:15:32] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 012812: [04:15:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:15:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:15:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:15:33] remote_server.cpp(1661) - Log - Capture open complete RDOC 012812: [04:15:33] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 012812: [04:15:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:15:33] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 012812: [04:15:33] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 012812: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:15:57] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 012812: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:15:59] remote_server.cpp(1661) - Log - Capture open complete RDOC 012812: [04:15:59] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 012812: [04:15:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012812: [04:15:59] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012812: [04:15:59] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012812: [04:15:59] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012812: [04:15:59] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012812: [04:15:59] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012812: [04:15:59] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012812: [04:15:59] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012812: [04:15:59] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012812: [04:15:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012812: [04:15:59] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 012812: [04:15:59] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 012812: [04:15:59] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 012812: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 012812: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 012812: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 012812: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 012812: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 012812: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 012812: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 012812: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 012812: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 012812: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 012812: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 012812: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 012812: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 012812: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 012812: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 012812: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 012812: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 012812: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 012812: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 012812: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 012812: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 012812: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 012812: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 012812: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 012812: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 012812: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 012812: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 012812: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 012812: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 012812: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 012812: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 012812: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 012812: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 012812: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 012812: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 012812: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 012812: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 012812: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 012812: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 012812: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 012812: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 012812: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 012812: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 012812: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 012812: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 012812: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 012812: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 012812: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 012812: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 012812: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 012812: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 012812: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 012812: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 012812: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 012812: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 012812: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 012812: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 012812: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:16:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 012812: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 012812: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 012812: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 012812: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 012812: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 012812: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 012812: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 012812: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 012812: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 012812: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 012812: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 012812: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 012812: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 012812: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 012812: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 012812: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 012812: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 012812: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 012812: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 012812: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 012812: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 012812: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 012812: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 012812: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 012812: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 012812: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 012812: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 012812: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 012812: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 012812: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 012812: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 012812: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 012812: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 012812: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 012812: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 012812: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 012812: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 012812: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 012812: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 012812: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 012812: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 012812: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 012812: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 012812: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 012812: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 012812: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 012812: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 012812: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 012812: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 012812: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 012812: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 012812: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 012812: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 012812: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 012812: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 012812: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 012812: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 012812: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 012812: [04:17:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 012812: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 012812: [04:17:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 012812: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 012812: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 012812: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 012812: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 012812: [04:17:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 012812: [04:17:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 012812: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 012812: [04:17:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 012812: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 012812: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 012812: [04:17:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 012812: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 012812: [04:17:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 012812: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 012812: [04:17:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 012812: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 012812: [04:17:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 012812: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 012812: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 012812: [04:17:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 012812: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 012812: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 012812: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 012812: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 012812: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 012812: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 012812: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 012812: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 012812: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 012812: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 012812: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 012812: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 012812: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 012812: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 012812: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 012812: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 012812: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 012812: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 012812: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 012812: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 012812: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 012812: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 012812: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 012812: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 012812: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 012812: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 012812: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 012812: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 012812: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 012812: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 012812: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 012812: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 012812: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 012812: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 012812: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 012812: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 012812: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 012812: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 012812: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 012812: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 012812: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 012812: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 012812: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 012812: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 012812: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 012812: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 012812: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 012812: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 012812: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 012812: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 012812: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 012812: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 012812: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 012812: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 012812: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 012812: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 012812: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 012812: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 012812: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 012812: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 012812: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 012812: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 012812: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 012812: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 012812: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 012812: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 012812: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 012812: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 012812: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 012812: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 012812: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 012812: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 012812: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 012812: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 012812: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 012812: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 012812: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 012812: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 012812: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 012812: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 012812: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 012812: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 012812: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 012812: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 012812: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 012812: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 012812: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 012812: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 012812: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 012812: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 012812: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 012812: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 012812: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 012812: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 012812: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 012812: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 012812: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 012812: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 012812: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 012812: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 012812: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 012812: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 012812: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 012812: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 012812: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 012812: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 012812: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 012812: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 012812: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 012812: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 012812: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 012812: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 012812: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 012812: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 012812: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 012812: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 012812: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 012812: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 012812: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 012812: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 012812: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 012812: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 012812: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 012812: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 012812: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 012812: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 012812: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 012812: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 012812: [04:18:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 012812: [04:18:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 012812: [04:18:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 012812: [04:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 012812: [04:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 012812: [04:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 012812: [04:18:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:18:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:18:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:18:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:18:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:18:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 012812: [04:19:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 012812: [04:19:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 012812: [04:19:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 012812: [04:19:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 012812: [04:19:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 012812: [04:19:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 012812: [04:19:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 012812: [04:19:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 012812: [04:19:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 012812: [04:19:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 012812: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 012812: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 012812: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 012812: [04:19:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 012812: [04:19:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 012812: [04:19:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 012812: [04:19:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 012812: [04:19:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 012812: [04:19:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 012812: [04:19:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 012812: [04:19:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 012812: [04:19:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 012812: [04:19:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 012812: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 012812: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 012812: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 012812: [04:19:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 012812: [04:19:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 012812: [04:19:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 012812: [04:19:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 012812: [04:19:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 012812: [04:19:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 012812: [04:19:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 012812: [04:19:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 012812: [04:19:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 012812: [04:19:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 012812: [04:19:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 012812: [04:19:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 012812: [04:19:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:19:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 012812: [04:19:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 012812: [04:19:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 012812: [04:19:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 012812: [04:19:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 012812: [04:19:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 012812: [04:19:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 012812: [04:19:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 012812: [04:19:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 012812: [04:19:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 012812: [04:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 012812: [04:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 012812: [04:19:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 012812: [04:19:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:19:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:19:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 012812: [04:19:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 012812: [04:19:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 012812: [04:19:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 012812: [04:19:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 012812: [04:19:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 012812: [04:19:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 012812: [04:19:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 012812: [04:19:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 012812: [04:19:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 012812: [04:19:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 012812: [04:19:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 012812: [04:19:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:19:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:19:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 012812: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 012812: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 012812: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 012812: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 012812: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 012812: [04:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 012812: [04:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 012812: [04:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 012812: [04:19:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 012812: [04:19:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 012812: [04:19:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 012812: [04:19:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 012812: [04:19:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 012812: [04:19:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 012812: [04:19:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 012812: [04:19:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 012812: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 012812: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 012812: [04:19:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 012812: [04:19:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 012812: [04:19:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 012812: [04:19:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 012812: [04:19:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 012812: [04:19:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 012812: [04:19:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 012812: [04:19:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 012812: [04:19:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 012812: [04:19:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 012812: [04:19:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 012812: [04:19:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 012812: [04:19:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 012812: [04:19:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 012812: [04:19:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 012812: [04:19:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 012812: [04:19:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 012812: [04:19:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 012812: [04:19:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 012812: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 012812: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 012812: [04:19:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 012812: [04:19:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:19:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:19:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:19:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 012812: [04:19:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:19:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:19:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 012812: [04:20:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 012812: [04:20:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 012812: [04:20:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 012812: [04:20:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 012812: [04:20:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 012812: [04:20:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 012812: [04:20:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 012812: [04:20:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 012812: [04:20:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 012812: [04:20:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:20:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:20:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 012812: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 012812: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 012812: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 012812: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 012812: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 012812: [04:20:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 012812: [04:20:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 012812: [04:20:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 012812: [04:20:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 012812: [04:20:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 012812: [04:20:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 012812: [04:20:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:20:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:20:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:20:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 012812: [04:20:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 012812: [04:20:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 012812: [04:20:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 012812: [04:20:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 012812: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 012812: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 012812: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:20:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:20:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 012812: [04:20:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 012812: [04:20:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 012812: [04:20:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 012812: [04:20:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 012812: [04:20:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 012812: [04:20:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 012812: [04:20:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 012812: [04:20:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 012812: [04:20:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 012812: [04:20:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 012812: [04:20:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 012812: [04:20:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 012812: [04:20:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 012812: [04:20:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 012812: [04:20:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 012812: [04:20:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 012812: [04:20:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 012812: [04:20:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 012812: [04:20:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 012812: [04:20:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 012812: [04:20:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 012812: [04:20:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 012812: [04:20:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 012812: [04:20:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 012812: [04:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 012812: [04:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 012812: [04:20:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 012812: [04:20:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 012812: [04:20:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 012812: [04:20:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 012812: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 012812: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 012812: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 012812: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 012812: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 012812: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 012812: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 012812: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 012812: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 012812: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 012812: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 012812: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 012812: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 012812: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 012812: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 012812: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 012812: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 012812: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 012812: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 012812: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 012812: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 012812: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 012812: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 012812: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 012812: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 012812: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 012812: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 012812: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 012812: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 012812: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 012812: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 012812: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 012812: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 012812: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 012812: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 012812: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 012812: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 012812: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 012812: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 012812: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 012812: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:20:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 012812: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 012812: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 012812: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 012812: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 012812: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 012812: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 012812: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 012812: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 012812: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 012812: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 012812: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 012812: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 012812: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 012812: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 012812: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 012812: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 012812: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 012812: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 012812: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 012812: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 012812: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 012812: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 012812: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 012812: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 012812: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 012812: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 012812: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 012812: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 012812: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 012812: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 012812: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 012812: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 012812: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 012812: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 012812: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 012812: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 012812: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 012812: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 012812: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 012812: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 012812: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 012812: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 012812: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 012812: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 012812: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 012812: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 012812: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 012812: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 012812: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 012812: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 012812: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 012812: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 012812: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 012812: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 012812: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 012812: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 012812: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 012812: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 012812: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 012812: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 012812: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 012812: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 012812: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 012812: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 012812: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 012812: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 012812: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 012812: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 012812: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 012812: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 012812: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 012812: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 012812: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 012812: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 012812: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 012812: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 012812: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 012812: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 012812: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 012812: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 012812: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 012812: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 012812: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 012812: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 012812: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 012812: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 012812: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 012812: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 012812: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 012812: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 012812: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 012812: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 012812: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 012812: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 012812: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 012812: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 012812: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 012812: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 012812: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 012812: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 012812: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 012812: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 012812: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 012812: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:21:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 012812: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 012812: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 012812: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 012812: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 012812: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 012812: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 012812: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 012812: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 012812: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 012812: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 012812: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 012812: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 012812: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 012812: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 012812: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 012812: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 012812: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 012812: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 012812: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 012812: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 012812: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 012812: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 012812: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 012812: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 012812: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 012812: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 012812: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 012812: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 012812: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 012812: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 012812: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 012812: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 012812: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 012812: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 012812: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 012812: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 012812: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 012812: [04:22:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 012812: [04:22:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 012812: [04:22:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 012812: [04:22:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 012812: [04:22:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 012812: [04:22:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 012812: [04:22:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 012812: [04:22:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 012812: [04:22:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:22:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:22:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:22:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 012812: [04:22:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 012812: [04:22:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 012812: [04:22:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 012812: [04:22:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 012812: [04:22:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 012812: [04:22:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 012812: [04:22:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 012812: [04:22:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 012812: [04:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 012812: [04:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 012812: [04:22:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 012812: [04:22:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 012812: [04:22:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 012812: [04:22:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 012812: [04:22:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 012812: [04:22:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 012812: [04:22:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 012812: [04:22:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 012812: [04:22:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 012812: [04:22:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 012812: [04:22:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 012812: [04:22:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 012812: [04:22:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 012812: [04:22:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 012812: [04:22:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 012812: [04:22:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 012812: [04:22:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 012812: [04:22:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 012812: [04:22:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 012812: [04:22:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 012812: [04:22:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 012812: [04:22:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 012812: [04:22:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 012812: [04:22:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 012812: [04:22:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 012812: [04:22:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 012812: [04:22:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 012812: [04:22:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 012812: [04:22:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:22:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 012812: [04:22:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 012812: [04:22:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 012812: [04:22:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 012812: [04:22:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 012812: [04:22:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 012812: [04:22:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 012812: [04:22:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 012812: [04:22:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 012812: [04:22:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 012812: [04:22:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 012812: [04:22:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 012812: [04:22:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 012812: [04:22:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:22:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:22:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 012812: [04:22:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 012812: [04:22:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 012812: [04:22:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 012812: [04:22:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 012812: [04:22:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 012812: [04:22:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 012812: [04:22:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 012812: [04:22:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 012812: [04:22:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:22:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:22:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:22:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:22:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:22:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 012812: [04:22:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:22:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:22:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 012812: [04:23:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 012812: [04:23:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:23:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:23:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:23:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 012812: [04:23:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 012812: [04:23:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 012812: [04:23:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 012812: [04:23:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 012812: [04:23:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 012812: [04:23:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 012812: [04:23:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 012812: [04:23:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 012812: [04:23:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 012812: [04:23:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 012812: [04:23:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 012812: [04:23:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 012812: [04:23:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 012812: [04:23:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 012812: [04:23:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 012812: [04:23:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 012812: [04:23:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 012812: [04:23:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 012812: [04:23:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 012812: [04:23:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 012812: [04:23:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 012812: [04:23:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 012812: [04:23:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 012812: [04:23:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 012812: [04:23:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:23:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 012812: [04:23:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 012812: [04:23:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 012812: [04:23:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 012812: [04:23:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 012812: [04:23:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 012812: [04:23:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 012812: [04:23:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 012812: [04:23:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 012812: [04:23:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 012812: [04:23:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 012812: [04:23:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 012812: [04:23:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 012812: [04:23:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 012812: [04:23:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 012812: [04:23:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 012812: [04:23:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 012812: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 012812: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 012812: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 012812: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 012812: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 012812: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 012812: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 012812: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 012812: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 012812: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 012812: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 012812: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 012812: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 012812: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 012812: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 012812: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 012812: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 012812: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 012812: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 012812: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 012812: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 012812: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 012812: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 012812: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 012812: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 012812: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 012812: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 012812: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012812: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012812: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 012812: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007412: [04:23:44] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007412: [04:23:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007412: [04:23:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007412: [04:23:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007412: [04:23:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4004 RDOC 004004: [04:23:44] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 004004: [04:23:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004004: [04:23:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004004: [04:23:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004004: [04:23:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004004: [04:23:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004004: [04:23:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004004: [04:23:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004004: [04:23:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004004: [04:23:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004004: [04:23:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004004: [04:23:44] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 004004: [04:23:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004004: [04:23:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004004: [04:23:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004004: [04:23:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007412: [04:23:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4004] RDOC 004004: [04:23:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004004: [04:23:44] gl_driver.cpp(1217) - Log - Created new sharegroup 00000182D890C8C0 RDOC 004004: [04:23:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004004: [04:23:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004004: [04:23:44] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 004004: [04:23:44] gl_driver.cpp(1116) - Log - Deleting shader group 00000182D890C8C0 RDOC 004004: [04:23:44] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004004: [04:23:44] gl_driver.cpp(1217) - Log - Created new sharegroup 00000182D890C8C0 RDOC 004004: [04:23:44] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004004: [04:23:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004004: [04:23:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004004: [04:23:44] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 004004: [04:23:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007412: [04:23:44] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004004: [04:23:45] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000510156 RDOC 007412: [04:23:45] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 004004: [04:23:45] gl_driver.cpp(2223) - Log - Starting capture RDOC 004004: [04:23:45] resource_manager.h(1441) - Log - Preparing up to 471 potentially dirty resources RDOC 004004: [04:23:45] resource_manager.h(1494) - Log - Prepared 471 dirty resources, postponed 0, skipped 0 RDOC 004004: [04:23:47] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 004004: [04:23:47] resource_manager.h(1506) - Log - Checking 471 resources with initial contents against 471 referenced resources RDOC 004004: [04:23:48] resource_manager.h(1579) - Log - Serialised 466 resources, skipped 5 unreferenced RDOC 004004: [04:23:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13789184 bytes to 399066 (2.89 %) RDOC 004004: [04:23:48] gl_driver.cpp(2443) - Log - Captured GL frame with 13.150391 MB capture section in 2.577526 seconds RDOC 004004: [04:23:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4643 bytes to 4643 (100.00 %) RDOC 004004: [04:23:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 004004: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 007412: [04:23:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (435215 bytes) (time 1679631828) 31291 byte thumbnail RDOC 007412: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 007412: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:23:49] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007412: [04:23:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007412: [04:23:49] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007412: [04:23:49] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007412: [04:23:49] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007412: [04:23:49] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007412: [04:23:49] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007412: [04:23:49] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007412: [04:23:49] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007412: [04:23:49] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007412: [04:23:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007412: [04:23:49] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 007412: [04:23:49] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007412: [04:23:49] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007412: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:23:52] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3033.097 ms RDOC 007412: [04:23:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007412: [04:23:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007412: [04:23:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007412: [04:23:55] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007412: [04:23:56] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007412: [04:24:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007412: [04:24:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007412: [04:24:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007412: [04:24:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007412: [04:24:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007412: [04:24:01] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007412: [04:24:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007412: [04:24:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007412: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:04] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 007412: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:10] remote_server.cpp(1661) - Log - Capture open complete RDOC 007412: [04:24:10] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 007412: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:11] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 007412: [04:24:11] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 007412: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:29] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 007412: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:30] remote_server.cpp(1661) - Log - Capture open complete RDOC 007412: [04:24:30] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 007412: [04:24:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007412: [04:24:30] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007412: [04:24:30] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007412: [04:24:30] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007412: [04:24:30] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007412: [04:24:30] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007412: [04:24:30] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007412: [04:24:30] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007412: [04:24:30] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 007412: [04:24:30] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 007412: [04:24:30] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 007412: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 007412: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 007412: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 007412: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 007412: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 007412: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 007412: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 007412: [04:24:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 007412: [04:24:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 007412: [04:24:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 007412: [04:24:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 007412: [04:24:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 007412: [04:24:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007412: [04:24:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007412: [04:24:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007412: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 007412: [04:24:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 007412: [04:24:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 007412: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 007412: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 007412: [04:24:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 007412: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 007412: [04:24:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 007412: [04:24:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 007412: [04:24:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:24:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 007412: [04:24:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:24:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:24:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:24:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:24:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:24:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:24:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 007412: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 007412: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 007412: [04:25:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 007412: [04:25:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 007412: [04:25:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 007412: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 007412: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007412: [04:25:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007412: [04:25:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007412: [04:25:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 007412: [04:25:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 007412: [04:25:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 007412: [04:25:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 007412: [04:25:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 007412: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 007412: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 007412: [04:25:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 007412: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 007412: [04:25:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 007412: [04:25:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 007412: [04:25:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 007412: [04:25:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 007412: [04:25:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007412: [04:25:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007412: [04:25:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007412: [04:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 007412: [04:25:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 007412: [04:25:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 007412: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 007412: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 007412: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 007412: [04:25:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 007412: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 007412: [04:25:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 007412: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007412: [04:25:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007412: [04:25:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007412: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 007412: [04:25:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 007412: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 007412: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 007412: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 007412: [04:25:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 007412: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 007412: [04:25:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 007412: [04:25:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 007412: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 007412: [04:25:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 007412: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 007412: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 007412: [04:25:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 007412: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 007412: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 007412: [04:25:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 007412: [04:25:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 007412: [04:25:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 007412: [04:25:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 007412: [04:25:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 007412: [04:25:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 007412: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 007412: [04:25:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 007412: [04:25:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 007412: [04:25:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 007412: [04:25:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 007412: [04:25:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 007412: [04:25:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 007412: [04:25:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 007412: [04:25:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 007412: [04:25:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 007412: [04:25:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 007412: [04:25:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 007412: [04:25:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 007412: [04:25:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 007412: [04:25:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 007412: [04:25:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 007412: [04:25:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 007412: [04:25:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 007412: [04:25:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 007412: [04:25:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 007412: [04:25:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 007412: [04:25:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 007412: [04:25:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 007412: [04:25:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 007412: [04:25:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 007412: [04:25:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 007412: [04:25:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 007412: [04:25:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 007412: [04:25:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 007412: [04:25:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 007412: [04:25:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 007412: [04:25:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 007412: [04:25:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 007412: [04:25:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 007412: [04:25:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 007412: [04:25:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 007412: [04:25:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 007412: [04:25:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 007412: [04:25:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 007412: [04:25:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 007412: [04:25:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 007412: [04:25:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 007412: [04:25:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 007412: [04:25:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 007412: [04:25:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 007412: [04:25:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 007412: [04:25:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 007412: [04:25:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 007412: [04:25:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 007412: [04:25:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 007412: [04:25:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:25:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:25:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:25:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:25:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:25:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 007412: [04:25:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:25:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:25:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 007412: [04:26:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 007412: [04:26:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 007412: [04:26:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 007412: [04:26:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 007412: [04:26:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 007412: [04:26:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 007412: [04:26:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 007412: [04:26:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 007412: [04:26:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 007412: [04:26:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 007412: [04:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 007412: [04:26:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 007412: [04:26:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 007412: [04:26:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 007412: [04:26:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 007412: [04:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 007412: [04:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 007412: [04:26:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 007412: [04:26:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 007412: [04:26:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 007412: [04:26:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 007412: [04:26:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 007412: [04:26:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 007412: [04:26:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 007412: [04:26:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 007412: [04:26:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 007412: [04:26:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 007412: [04:26:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 007412: [04:26:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 007412: [04:26:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 007412: [04:26:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 007412: [04:26:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 007412: [04:26:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 007412: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 007412: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 007412: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 007412: [04:26:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 007412: [04:26:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 007412: [04:26:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 007412: [04:26:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 007412: [04:26:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 007412: [04:26:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 007412: [04:26:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 007412: [04:26:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 007412: [04:26:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 007412: [04:26:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 007412: [04:26:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 007412: [04:26:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 007412: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 007412: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 007412: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 007412: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 007412: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 007412: [04:26:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 007412: [04:26:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 007412: [04:26:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 007412: [04:26:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 007412: [04:26:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 007412: [04:26:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 007412: [04:26:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 007412: [04:26:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 007412: [04:26:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 007412: [04:26:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 007412: [04:26:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 007412: [04:26:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 007412: [04:26:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 007412: [04:26:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 007412: [04:26:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 007412: [04:26:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 007412: [04:26:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 007412: [04:26:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 007412: [04:26:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 007412: [04:26:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 007412: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 007412: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 007412: [04:26:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 007412: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 007412: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 007412: [04:26:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 007412: [04:26:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 007412: [04:26:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 007412: [04:26:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 007412: [04:26:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 007412: [04:26:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 007412: [04:26:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 007412: [04:26:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 007412: [04:26:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 007412: [04:26:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 007412: [04:26:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 007412: [04:26:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 007412: [04:26:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 007412: [04:26:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 007412: [04:26:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 007412: [04:26:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 007412: [04:26:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 007412: [04:26:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 007412: [04:26:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 007412: [04:26:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 007412: [04:26:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 007412: [04:26:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 007412: [04:26:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 007412: [04:26:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 007412: [04:26:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 007412: [04:26:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 007412: [04:26:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:26:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 007412: [04:26:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:26:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 007412: [04:26:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:26:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:26:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:26:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 007412: [04:27:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 007412: [04:27:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 007412: [04:27:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 007412: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 007412: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 007412: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 007412: [04:27:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 007412: [04:27:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 007412: [04:27:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 007412: [04:27:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 007412: [04:27:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 007412: [04:27:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 007412: [04:27:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 007412: [04:27:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 007412: [04:27:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 007412: [04:27:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 007412: [04:27:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 007412: [04:27:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 007412: [04:27:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 007412: [04:27:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 007412: [04:27:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 007412: [04:27:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 007412: [04:27:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 007412: [04:27:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 007412: [04:27:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 007412: [04:27:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 007412: [04:27:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 007412: [04:27:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 007412: [04:27:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 007412: [04:27:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 007412: [04:27:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 007412: [04:27:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 007412: [04:27:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 007412: [04:27:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 007412: [04:27:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 007412: [04:27:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 007412: [04:27:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 007412: [04:27:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 007412: [04:27:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 007412: [04:27:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 007412: [04:27:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 007412: [04:27:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 007412: [04:27:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 007412: [04:27:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 007412: [04:27:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 007412: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 007412: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 007412: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 007412: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 007412: [04:27:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 007412: [04:27:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 007412: [04:27:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 007412: [04:27:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 007412: [04:27:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 007412: [04:27:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 007412: [04:27:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 007412: [04:27:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 007412: [04:27:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 007412: [04:27:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 007412: [04:27:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 007412: [04:27:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 007412: [04:27:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 007412: [04:27:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 007412: [04:27:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 007412: [04:27:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 007412: [04:27:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 007412: [04:27:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 007412: [04:27:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 007412: [04:27:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 007412: [04:27:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 007412: [04:27:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 007412: [04:27:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 007412: [04:27:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 007412: [04:27:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 007412: [04:27:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 007412: [04:27:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 007412: [04:27:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 007412: [04:27:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 007412: [04:27:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 007412: [04:27:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 007412: [04:27:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 007412: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 007412: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 007412: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 007412: [04:27:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 007412: [04:27:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 007412: [04:27:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 007412: [04:27:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 007412: [04:27:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 007412: [04:27:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 007412: [04:27:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 007412: [04:27:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 007412: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 007412: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 007412: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 007412: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 007412: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 007412: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 007412: [04:27:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 007412: [04:27:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 007412: [04:27:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 007412: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 007412: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 007412: [04:27:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 007412: [04:27:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 007412: [04:27:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 007412: [04:27:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 007412: [04:27:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 007412: [04:27:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 007412: [04:27:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 007412: [04:27:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 007412: [04:27:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:27:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 007412: [04:27:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:27:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:27:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:27:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 007412: [04:27:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:27:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:27:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:27:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 007412: [04:28:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 007412: [04:28:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 007412: [04:28:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 007412: [04:28:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 007412: [04:28:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 007412: [04:28:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 007412: [04:28:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 007412: [04:28:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 007412: [04:28:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 007412: [04:28:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 007412: [04:28:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 007412: [04:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 007412: [04:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 007412: [04:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 007412: [04:28:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 007412: [04:28:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 007412: [04:28:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 007412: [04:28:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 007412: [04:28:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 007412: [04:28:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 007412: [04:28:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 007412: [04:28:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 007412: [04:28:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 007412: [04:28:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 007412: [04:28:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 007412: [04:28:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 007412: [04:28:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 007412: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 007412: [04:28:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 007412: [04:28:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 007412: [04:28:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 007412: [04:28:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 007412: [04:28:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 007412: [04:28:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 007412: [04:28:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 007412: [04:28:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 007412: [04:28:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 007412: [04:28:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 007412: [04:28:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 007412: [04:28:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 007412: [04:28:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 007412: [04:28:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 007412: [04:28:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 007412: [04:28:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 007412: [04:28:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 007412: [04:28:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 007412: [04:28:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 007412: [04:28:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 007412: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 007412: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 007412: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 007412: [04:28:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 007412: [04:28:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 007412: [04:28:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 007412: [04:28:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 007412: [04:28:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 007412: [04:28:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 007412: [04:28:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 007412: [04:28:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 007412: [04:28:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 007412: [04:28:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 007412: [04:28:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 007412: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 007412: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 007412: [04:28:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 007412: [04:28:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 007412: [04:28:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 007412: [04:28:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 007412: [04:28:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 007412: [04:28:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 007412: [04:28:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 007412: [04:28:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 007412: [04:28:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 007412: [04:28:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 007412: [04:28:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 007412: [04:28:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 007412: [04:28:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 007412: [04:28:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 007412: [04:28:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 007412: [04:28:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 007412: [04:28:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 007412: [04:28:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 007412: [04:28:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 007412: [04:28:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 007412: [04:28:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 007412: [04:28:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 007412: [04:28:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 007412: [04:28:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 007412: [04:28:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 007412: [04:28:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 007412: [04:28:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 007412: [04:28:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 007412: [04:28:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 007412: [04:28:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 007412: [04:28:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 007412: [04:28:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 007412: [04:28:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 007412: [04:28:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 007412: [04:28:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 007412: [04:28:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 007412: [04:28:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 007412: [04:28:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 007412: [04:28:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 007412: [04:28:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 007412: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 007412: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 007412: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 007412: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 007412: [04:28:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 007412: [04:28:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:28:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 007412: [04:28:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:28:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:28:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 007412: [04:29:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 007412: [04:29:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 007412: [04:29:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 007412: [04:29:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 007412: [04:29:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 007412: [04:29:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 007412: [04:29:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 007412: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 007412: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 007412: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 007412: [04:29:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 007412: [04:29:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 007412: [04:29:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 007412: [04:29:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 007412: [04:29:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 007412: [04:29:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 007412: [04:29:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 007412: [04:29:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 007412: [04:29:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 007412: [04:29:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 007412: [04:29:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 007412: [04:29:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 007412: [04:29:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 007412: [04:29:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 007412: [04:29:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 007412: [04:29:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 007412: [04:29:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 007412: [04:29:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 007412: [04:29:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 007412: [04:29:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 007412: [04:29:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 007412: [04:29:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 007412: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 007412: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 007412: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 007412: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 007412: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 007412: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 007412: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 007412: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 007412: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 007412: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 007412: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 007412: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 007412: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 007412: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 007412: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 007412: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 007412: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 007412: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 007412: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 007412: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 007412: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 007412: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 007412: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 007412: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 007412: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 007412: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 007412: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 007412: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 007412: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 007412: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 007412: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 007412: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 007412: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 007412: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 007412: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 007412: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 007412: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 007412: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 007412: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 007412: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 007412: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 007412: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 007412: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 007412: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 007412: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 007412: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 007412: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 007412: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 007412: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 007412: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 007412: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 007412: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 007412: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 007412: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 007412: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 007412: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 007412: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 007412: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 007412: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 007412: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 007412: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 007412: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 007412: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 007412: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 007412: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 007412: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 007412: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 007412: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 007412: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 007412: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 007412: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 007412: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 007412: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 007412: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 007412: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 007412: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 007412: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 007412: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 007412: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 007412: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 007412: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 007412: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 007412: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 007412: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 007412: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 007412: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 007412: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:29:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 007412: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 007412: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 007412: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 007412: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 007412: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 007412: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 007412: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 007412: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 007412: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 007412: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 007412: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 007412: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 007412: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 007412: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 007412: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 007412: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 007412: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 007412: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 007412: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 007412: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 007412: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 007412: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 007412: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 007412: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 007412: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 007412: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 007412: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 007412: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 007412: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 007412: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 007412: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 007412: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 007412: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 007412: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 007412: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 007412: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 007412: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 007412: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 007412: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 007412: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 007412: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 007412: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 007412: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 007412: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 007412: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 007412: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 007412: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 007412: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 007412: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 007412: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 007412: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 007412: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 007412: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 007412: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 007412: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 007412: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 007412: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 007412: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 007412: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 007412: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 007412: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 007412: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 007412: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 007412: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 007412: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 007412: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 007412: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 007412: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 007412: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 007412: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 007412: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 007412: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 007412: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 007412: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 007412: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 007412: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 007412: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 007412: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 007412: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 007412: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 007412: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 007412: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 007412: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 007412: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 007412: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 007412: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 007412: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 007412: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 007412: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 007412: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 007412: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 007412: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 007412: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 007412: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 007412: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 007412: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 007412: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 007412: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 007412: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 007412: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 007412: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 007412: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 007412: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 007412: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 007412: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 007412: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 007412: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 007412: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:30:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 007412: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 007412: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 007412: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 007412: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 007412: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 007412: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 007412: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 007412: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 007412: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 007412: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 007412: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 007412: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 007412: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 007412: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 007412: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 007412: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 007412: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 007412: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 007412: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 007412: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 007412: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 007412: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 007412: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 007412: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 007412: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 007412: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 007412: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 007412: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 007412: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 007412: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 007412: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 007412: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 007412: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 007412: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 007412: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 007412: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 007412: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 007412: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 007412: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 007412: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 007412: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 007412: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 007412: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 007412: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 007412: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 007412: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 007412: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 007412: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 007412: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 007412: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 007412: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 007412: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 007412: [04:31:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 007412: [04:31:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 007412: [04:31:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.dds RDOC 007412: [04:31:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.png RDOC 007412: [04:31:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.dds RDOC 007412: [04:31:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007412: [04:31:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007412: [04:31:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.png RDOC 007412: [04:31:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007412: [04:31:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007412: [04:31:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007412: [04:31:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007412: [04:31:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007412: [04:31:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 007176: [04:31:34] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 007176: [04:31:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007176: [04:31:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007176: [04:31:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 007176: [04:31:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007176: [04:31:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007176: [04:31:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007176: [04:31:35] d3d11_replay.cpp(4379) - Log - Created device. RDOC 007176: [04:31:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007176: [04:31:35] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007176: [04:31:35] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007176: [04:31:35] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 007176: [04:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007176: [04:31:35] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 477.074 ms RDOC 007176: [04:31:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 12.939 ms RDOC 007176: [04:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007176: [04:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 007176: [04:31:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007176: [04:31:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007176: [04:31:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007176: [04:31:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007176: [04:31:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007176: [04:31:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007176: [04:31:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007176: [04:31:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007176: [04:31:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007176: [04:31:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007176: [04:31:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007176: [04:31:36] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007176: [04:31:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007176: [04:31:36] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 007176: [04:31:36] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007176: [04:31:36] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007176: [04:31:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007176: [04:31:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 117.753 ms RDOC 007176: [04:31:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007176: [04:31:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 007176: [04:31:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007176: [04:31:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007176: [04:31:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007176: [04:31:36] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007176: [04:31:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007176: [04:31:36] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007176: [04:31:36] d3d12_replay.cpp(4632) - Log - Created device. RDOC 007176: [04:31:36] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007176: [04:31:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007176: [04:31:37] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 007176: [04:31:37] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 007176: [04:31:37] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007176: [04:31:37] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007176: [04:31:37] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007176: [04:31:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 007176: [04:31:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 007176: [04:31:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 007176: [04:31:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 007176: [04:31:39] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 2564.054 ms RDOC 007176: [04:31:44] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2097152 for output data RDOC 007176: [04:31:52] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 007176: [04:31:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 010936: [04:31:59] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 010936: [04:31:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010936: [04:31:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010936: [04:31:59] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:31:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:31:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:31:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:00] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:00] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:00] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:00] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:00] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 461.193 ms RDOC 010936: [04:32:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:00] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:01] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:01] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 207.361 ms RDOC 010936: [04:32:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:01] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:01] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 204.169 ms RDOC 010936: [04:32:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:02] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:02] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:02] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:02] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:02] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 202.408 ms RDOC 010936: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:02] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:02] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:02] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:02] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:02] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.009 ms RDOC 010936: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:02] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:02] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:02] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:02] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:03] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 184.202 ms RDOC 010936: [04:32:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:03] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:03] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:03] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:03] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:03] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 197.219 ms RDOC 010936: [04:32:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:04] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 208.975 ms RDOC 010936: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:05] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:05] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 197.051 ms RDOC 010936: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:05] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:05] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 198.879 ms RDOC 010936: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:05] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 203.258 ms RDOC 010936: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:06] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:06] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:06] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:06] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 194.413 ms RDOC 010936: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:07] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:07] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:07] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:07] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 197.607 ms RDOC 010936: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:07] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:07] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:07] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:07] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.664 ms RDOC 010936: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:07] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:07] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:07] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:07] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:08] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 197.920 ms RDOC 010936: [04:32:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:08] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:08] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:08] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:08] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:08] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 184.208 ms RDOC 010936: [04:32:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:09] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:09] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:09] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:09] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:09] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:09] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.166 ms RDOC 010936: [04:32:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:09] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:10] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:10] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 198.823 ms RDOC 010936: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:10] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:10] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 197.211 ms RDOC 010936: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 010936: [04:32:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:10] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010936: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010936: [04:32:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010936: [04:32:10] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:11] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 198.084 ms RDOC 010936: [04:32:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:11] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:11] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010936: [04:32:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010936: [04:32:11] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:11] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:11] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:11] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 51.915 ms RDOC 010936: [04:32:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:11] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:11] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:11] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.328 ms RDOC 010936: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:12] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:12] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.515 ms RDOC 010936: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:12] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:12] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.299 ms RDOC 010936: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:12] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:12] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.240 ms RDOC 010936: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:12] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:12] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:13] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:13] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.299 ms RDOC 010936: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:13] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:13] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:13] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:13] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.763 ms RDOC 010936: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:13] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:13] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:13] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:13] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.069 ms RDOC 010936: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:13] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:13] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:13] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:13] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:13] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 27.860 ms RDOC 010936: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:13] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:14] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:14] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:14] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 24.530 ms RDOC 010936: [04:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:14] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:14] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:14] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:14] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.249 ms RDOC 010936: [04:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:14] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:14] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:14] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:14] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.677 ms RDOC 010936: [04:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:14] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:14] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:14] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:14] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.079 ms RDOC 010936: [04:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:15] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:15] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:15] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.891 ms RDOC 010936: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:15] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:15] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:15] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.996 ms RDOC 010936: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:15] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:15] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:15] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 24.288 ms RDOC 010936: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:15] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:15] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:15] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:15] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 23.068 ms RDOC 010936: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:16] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:16] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:16] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:16] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 24.693 ms RDOC 010936: [04:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:16] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:16] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:16] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:16] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 22.495 ms RDOC 010936: [04:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 010936: [04:32:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010936: [04:32:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010936: [04:32:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010936: [04:32:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010936: [04:32:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010936: [04:32:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010936: [04:32:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010936: [04:32:16] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010936: [04:32:16] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 010936: [04:32:16] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:16] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:16] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 24.643 ms RDOC 010936: [04:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:16] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010936: [04:32:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:16] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:16] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:16] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:16] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:17] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 010936: [04:32:17] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:17] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:17] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:17] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:17] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:17] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:17] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:18] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 1646.153 ms RDOC 010936: [04:32:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:18] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:18] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:18] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:18] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:18] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:19] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:19] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:19] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:19] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:19] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:19] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:19] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:19] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 896.478 ms RDOC 010936: [04:32:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:19] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:19] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:19] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:20] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:20] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:20] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:20] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:20] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:20] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:20] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:20] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:20] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:20] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:20] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 908.542 ms RDOC 010936: [04:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:21] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:21] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:21] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:21] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:21] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:21] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:21] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:21] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:21] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:22] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 877.180 ms RDOC 010936: [04:32:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:22] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:22] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:22] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:22] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:22] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:22] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:22] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:22] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:22] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:23] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 866.413 ms RDOC 010936: [04:32:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:23] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:23] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:23] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:23] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:23] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:23] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:23] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:23] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:24] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 870.178 ms RDOC 010936: [04:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:24] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:24] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:24] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:24] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:24] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:24] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:24] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:25] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 857.989 ms RDOC 010936: [04:32:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:25] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:25] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:25] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:25] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:25] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:25] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:25] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:25] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:25] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:26] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 869.723 ms RDOC 010936: [04:32:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:26] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:26] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:26] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:26] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:26] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:27] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:27] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:27] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:27] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 861.821 ms RDOC 010936: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:27] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:28] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:28] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:28] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:28] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:28] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:28] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:28] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 873.970 ms RDOC 010936: [04:32:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:29] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:29] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:29] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:29] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:29] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:29] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:29] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:29] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:29] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:30] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 865.294 ms RDOC 010936: [04:32:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:30] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:30] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:30] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:30] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:30] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:30] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:30] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:30] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:31] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 883.817 ms RDOC 010936: [04:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:31] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:31] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:31] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:31] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:31] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:31] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:31] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:31] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:32] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 915.638 ms RDOC 010936: [04:32:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:32] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:32] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:32] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:32] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:32] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:32] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:32] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:33] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 852.156 ms RDOC 010936: [04:32:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:33] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:33] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:33] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:33] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:33] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:33] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:33] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:33] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:33] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:34] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 896.212 ms RDOC 010936: [04:32:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:34] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:34] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:34] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:34] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:35] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:35] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:35] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:35] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 868.236 ms RDOC 010936: [04:32:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:36] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:36] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:36] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:36] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:36] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:36] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:36] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:36] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 871.462 ms RDOC 010936: [04:32:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:37] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:37] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:37] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:37] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:37] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:37] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:38] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 869.176 ms RDOC 010936: [04:32:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:38] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:38] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:38] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:38] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:38] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:38] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:38] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:38] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:38] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:38] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:38] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:39] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 861.826 ms RDOC 010936: [04:32:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 010936: [04:32:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 010936: [04:32:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010936: [04:32:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010936: [04:32:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010936: [04:32:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010936: [04:32:39] d3d12_replay.cpp(4550) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010936: [04:32:39] d3d12_replay.cpp(4632) - Log - Created device. RDOC 010936: [04:32:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010936: [04:32:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010936: [04:32:39] d3d12_device.cpp(3510) - Log - Resizing GPU readback window to 4194304 RDOC 010936: [04:32:39] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010936: [04:32:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010936: [04:32:39] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010936: [04:32:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 010936: [04:32:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 010936: [04:32:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 010936: [04:32:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 010936: [04:32:40] d3d12_device.cpp(4172) - Log - Timer chunk initialisation - 882.175 ms RDOC 010936: [04:32:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009208: [04:32:40] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) loaded in replay application RDOC 009208: [04:32:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009208: [04:32:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009208: [04:32:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009208: [04:32:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 972 RDOC 000972: [04:32:41] core.cpp( 499) - Log - RenderDoc v1.26 Windows 64-bit Release (c353f6fe6dc60c24662645c555c00e1bc0eeda55) capturing application RDOC 000972: [04:32:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000972: [04:32:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000972: [04:32:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000972: [04:32:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000972: [04:32:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000972: [04:32:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000972: [04:32:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000972: [04:32:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000972: [04:32:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000972: [04:32:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000972: [04:32:41] egl_hooks.cpp(1073) - Log - Registering EGL hooks RDOC 000972: [04:32:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000972: [04:32:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000972: [04:32:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009208: [04:32:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [972] RDOC 000972: [04:32:41] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001FF5E2D8850 RDOC 000972: [04:32:41] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000972: [04:32:41] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000972: [04:32:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000972: [04:32:41] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000972: [04:32:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000972: [04:32:41] vk_core.cpp(3815) - Log - RegisterSurface() window 00000000006F03C0 RDOC 000972: [04:32:41] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001FF5E2D8850 / 0x00000000006F03C0 RDOC 009208: [04:32:41] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009208: [04:32:46] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000972: [04:32:46] vk_core.cpp(1861) - Log - Starting capture RDOC 000972: [04:32:46] resource_manager.h(1441) - Log - Preparing up to 1418 potentially dirty resources RDOC 000972: [04:32:46] resource_manager.h(1494) - Log - Prepared 705 dirty resources, postponed 705, skipped 0 RDOC 000972: [04:32:46] vk_core.cpp(1996) - Log - Finished capture, Frame 5 RDOC 000972: [04:32:46] resource_manager.h(1506) - Log - Checking 1410 resources with initial contents against 2164 referenced resources RDOC 000972: [04:32:46] resource_manager.h(1579) - Log - Serialised 1409 resources, skipped 1 unreferenced RDOC 000972: [04:32:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14285120 bytes to 394291 (2.76 %) RDOC 000972: [04:32:46] vk_core.cpp(2400) - Log - Captured Vulkan frame with 13.623352 MB capture section in 0.199109 seconds RDOC 000972: [04:32:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4879 bytes to 4879 (100.00 %) RDOC 000972: [04:32:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 000972: [04:32:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 009208: [04:32:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (445636 bytes) (time 1679632366) 46251 byte thumbnail RDOC 009208: [04:32:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 009208: [04:32:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:32:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:32:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:32:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009208: [04:32:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009208: [04:32:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009208: [04:32:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009208: [04:32:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009208: [04:32:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009208: [04:32:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009208: [04:32:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009208: [04:32:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009208: [04:32:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009208: [04:32:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009208: [04:32:48] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009208: [04:32:48] vk_replay.cpp(4717) - Log - Created device. RDOC 009208: [04:32:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:32:48] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009208: [04:32:48] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009208: [04:32:48] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009208: [04:32:48] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009208: [04:32:48] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009208: [04:32:48] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009208: [04:32:48] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009208: [04:32:48] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009208: [04:32:48] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009208: [04:32:48] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009208: [04:32:48] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009208: [04:32:48] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009208: [04:32:48] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009208: [04:32:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009208: [04:32:48] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009208: [04:32:48] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009208: [04:32:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009208: [04:32:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009208: [04:32:48] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009208: [04:32:48] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009208: [04:32:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009208: [04:32:48] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009208: [04:32:48] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009208: [04:32:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009208: [04:32:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009208: [04:32:48] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009208: [04:32:48] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009208: [04:32:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009208: [04:32:48] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009208: [04:32:48] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009208: [04:32:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009208: [04:32:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009208: [04:32:48] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009208: [04:32:48] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009208: [04:32:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009208: [04:32:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009208: [04:32:48] vk_debug.cpp(3161) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009208: [04:32:48] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009208: [04:32:48] vk_debug.cpp(3173) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009208: [04:32:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::190 RDOC 009208: [04:32:48] vk_core.cpp(2654) - Log - Timer chunk initialisation - 473.023 ms RDOC 009208: [04:33:10] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 009208: [04:33:11] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 009208: [04:33:11] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 009208: [04:33:11] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 009208: [04:33:11] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 009208: [04:33:11] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:11] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:11] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:11] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:11] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:11] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:12] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 009208: [04:33:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 009208: [04:33:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 009208: [04:33:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 009208: [04:33:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 009208: [04:33:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 009208: [04:33:16] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 009208: [04:33:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:33:17] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 009208: [04:33:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:33:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:33:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:33:18] remote_server.cpp(1661) - Log - Capture open complete RDOC 009208: [04:33:18] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 009208: [04:33:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:33:18] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 009208: [04:33:18] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 009208: [04:33:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:33:53] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 009208: [04:33:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:33:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:33:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:33:54] remote_server.cpp(1661) - Log - Capture open complete RDOC 009208: [04:33:54] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 009208: [04:33:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009208: [04:33:54] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009208: [04:33:54] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009208: [04:33:54] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009208: [04:33:54] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009208: [04:33:54] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009208: [04:33:54] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009208: [04:33:54] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009208: [04:33:54] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009208: [04:33:54] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009208: [04:33:54] gl_debug.cpp( 512) - Log - GLSL version 460 RDOC 009208: [04:33:54] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 009208: [04:33:54] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 009208: [04:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 009208: [04:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 009208: [04:34:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 009208: [04:34:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 009208: [04:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 009208: [04:34:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 009208: [04:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 009208: [04:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 009208: [04:34:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 009208: [04:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 009208: [04:34:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 009208: [04:34:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 009208: [04:34:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 009208: [04:34:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 009208: [04:34:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 009208: [04:34:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 009208: [04:34:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 009208: [04:34:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 009208: [04:34:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 009208: [04:34:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 009208: [04:34:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 009208: [04:34:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 009208: [04:34:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 009208: [04:34:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 009208: [04:34:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 009208: [04:34:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 009208: [04:34:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 009208: [04:34:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 009208: [04:34:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 009208: [04:34:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 009208: [04:34:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 009208: [04:34:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 009208: [04:34:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 009208: [04:34:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 009208: [04:34:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 009208: [04:34:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 009208: [04:34:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 009208: [04:34:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 009208: [04:34:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 009208: [04:34:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 009208: [04:34:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 009208: [04:34:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:34:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 009208: [04:34:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 009208: [04:34:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 009208: [04:34:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 009208: [04:34:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 009208: [04:34:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 009208: [04:34:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 009208: [04:34:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 009208: [04:34:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 009208: [04:34:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 009208: [04:34:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 009208: [04:34:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:34:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:34:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:34:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:34:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 009208: [04:34:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:34:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:34:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 009208: [04:35:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 009208: [04:35:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 009208: [04:35:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 009208: [04:35:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 009208: [04:35:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 009208: [04:35:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 009208: [04:35:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 009208: [04:35:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 009208: [04:35:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 009208: [04:35:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 009208: [04:35:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 009208: [04:35:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 009208: [04:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 009208: [04:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 009208: [04:35:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 009208: [04:35:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 009208: [04:35:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 009208: [04:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 009208: [04:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 009208: [04:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 009208: [04:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 009208: [04:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 009208: [04:35:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 009208: [04:35:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 009208: [04:35:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 009208: [04:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 009208: [04:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 009208: [04:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 009208: [04:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 009208: [04:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 009208: [04:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 009208: [04:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 009208: [04:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 009208: [04:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 009208: [04:35:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 009208: [04:35:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 009208: [04:35:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 009208: [04:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 009208: [04:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 009208: [04:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 009208: [04:35:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 009208: [04:35:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 009208: [04:35:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 009208: [04:35:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 009208: [04:35:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 009208: [04:35:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 009208: [04:35:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 009208: [04:35:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 009208: [04:35:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 009208: [04:35:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 009208: [04:35:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 009208: [04:35:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 009208: [04:35:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 009208: [04:35:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 009208: [04:35:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 009208: [04:35:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 009208: [04:35:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 009208: [04:35:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 009208: [04:35:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 009208: [04:35:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 009208: [04:35:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 009208: [04:35:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 009208: [04:35:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 009208: [04:35:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 009208: [04:35:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 009208: [04:35:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 009208: [04:35:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 009208: [04:35:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 009208: [04:35:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 009208: [04:35:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 009208: [04:35:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 009208: [04:35:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 009208: [04:35:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 009208: [04:35:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 009208: [04:35:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 009208: [04:35:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 009208: [04:35:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 009208: [04:35:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 009208: [04:35:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 009208: [04:35:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 009208: [04:35:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 009208: [04:35:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 009208: [04:35:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 009208: [04:35:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 009208: [04:35:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 009208: [04:35:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 009208: [04:35:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 009208: [04:35:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 009208: [04:35:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 009208: [04:35:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 009208: [04:35:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 009208: [04:35:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 009208: [04:35:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 009208: [04:35:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 009208: [04:35:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 009208: [04:35:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 009208: [04:35:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 009208: [04:35:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 009208: [04:35:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 009208: [04:35:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 009208: [04:35:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 009208: [04:35:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 009208: [04:35:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 009208: [04:35:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 009208: [04:35:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 009208: [04:35:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 009208: [04:35:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 009208: [04:35:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 009208: [04:35:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 009208: [04:35:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 009208: [04:35:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 009208: [04:35:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 009208: [04:35:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 009208: [04:35:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 009208: [04:35:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 009208: [04:35:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 009208: [04:35:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 009208: [04:35:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 009208: [04:35:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 009208: [04:35:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 009208: [04:35:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 009208: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 009208: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 009208: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 009208: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 009208: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 009208: [04:35:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 009208: [04:35:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 009208: [04:35:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 009208: [04:35:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 009208: [04:35:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 009208: [04:35:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 009208: [04:35:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 009208: [04:35:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 009208: [04:35:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 009208: [04:35:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 009208: [04:35:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 009208: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 009208: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 009208: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 009208: [04:35:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 009208: [04:35:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 009208: [04:35:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 009208: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 009208: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 009208: [04:35:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 009208: [04:35:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 009208: [04:35:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 009208: [04:35:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:35:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:35:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:35:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 009208: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 009208: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 009208: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 009208: [04:36:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 009208: [04:36:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 009208: [04:36:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 009208: [04:36:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 009208: [04:36:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 009208: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 009208: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 009208: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 009208: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 009208: [04:36:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 009208: [04:36:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 009208: [04:36:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 009208: [04:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 009208: [04:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 009208: [04:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 009208: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 009208: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 009208: [04:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 009208: [04:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 009208: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 009208: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 009208: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 009208: [04:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 009208: [04:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 009208: [04:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 009208: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 009208: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 009208: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 009208: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 009208: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 009208: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 009208: [04:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 009208: [04:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 009208: [04:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 009208: [04:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 009208: [04:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 009208: [04:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 009208: [04:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 009208: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 009208: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 009208: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 009208: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 009208: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 009208: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 009208: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 009208: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 009208: [04:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 009208: [04:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 009208: [04:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 009208: [04:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 009208: [04:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 009208: [04:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 009208: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 009208: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 009208: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 009208: [04:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 009208: [04:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 009208: [04:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 009208: [04:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 009208: [04:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 009208: [04:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 009208: [04:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 009208: [04:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 009208: [04:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 009208: [04:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 009208: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 009208: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 009208: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 009208: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 009208: [04:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 009208: [04:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 009208: [04:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 009208: [04:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 009208: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 009208: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 009208: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 009208: [04:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 009208: [04:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 009208: [04:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 009208: [04:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 009208: [04:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 009208: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 009208: [04:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 009208: [04:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 009208: [04:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 009208: [04:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 009208: [04:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 009208: [04:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 009208: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 009208: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 009208: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 009208: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 009208: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 009208: [04:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 009208: [04:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 009208: [04:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 009208: [04:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 009208: [04:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 009208: [04:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 009208: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 009208: [04:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 009208: [04:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 009208: [04:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 009208: [04:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 009208: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 009208: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 009208: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 009208: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 009208: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 009208: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 009208: [04:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 009208: [04:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 009208: [04:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 009208: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 009208: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 009208: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 009208: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 009208: [04:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 009208: [04:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 009208: [04:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 009208: [04:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 009208: [04:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 009208: [04:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 009208: [04:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 009208: [04:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 009208: [04:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 009208: [04:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 009208: [04:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 009208: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 009208: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 009208: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 009208: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 009208: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 009208: [04:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 009208: [04:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 009208: [04:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 009208: [04:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 009208: [04:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 009208: [04:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 009208: [04:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 009208: [04:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 009208: [04:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 009208: [04:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 009208: [04:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 009208: [04:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:36:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 009208: [04:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 009208: [04:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 009208: [04:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 009208: [04:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 009208: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 009208: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 009208: [04:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 009208: [04:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 009208: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 009208: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 009208: [04:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 009208: [04:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 009208: [04:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 009208: [04:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 009208: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 009208: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 009208: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 009208: [04:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 009208: [04:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 009208: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 009208: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 009208: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 009208: [04:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 009208: [04:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 009208: [04:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 009208: [04:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 009208: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 009208: [04:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 009208: [04:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 009208: [04:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 009208: [04:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 009208: [04:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 009208: [04:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 009208: [04:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 009208: [04:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 009208: [04:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 009208: [04:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 009208: [04:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 009208: [04:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 009208: [04:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 009208: [04:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 009208: [04:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 009208: [04:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 009208: [04:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 009208: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 009208: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 009208: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 009208: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 009208: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 009208: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 009208: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 009208: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 009208: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 009208: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 009208: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 009208: [04:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 009208: [04:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 009208: [04:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 009208: [04:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 009208: [04:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 009208: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 009208: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 009208: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 009208: [04:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 009208: [04:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 009208: [04:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 009208: [04:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 009208: [04:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 009208: [04:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 009208: [04:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 009208: [04:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 009208: [04:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 009208: [04:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 009208: [04:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 009208: [04:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 009208: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 009208: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 009208: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 009208: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 009208: [04:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 009208: [04:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 009208: [04:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 009208: [04:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 009208: [04:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 009208: [04:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 009208: [04:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 009208: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 009208: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 009208: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 009208: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 009208: [04:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 009208: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 009208: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 009208: [04:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 009208: [04:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 009208: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 009208: [04:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 009208: [04:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 009208: [04:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 009208: [04:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 009208: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 009208: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 009208: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 009208: [04:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 009208: [04:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 009208: [04:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 009208: [04:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 009208: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 009208: [04:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 009208: [04:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 009208: [04:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 009208: [04:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 009208: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 009208: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 009208: [04:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 009208: [04:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:37:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 009208: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 009208: [04:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 009208: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 009208: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 009208: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 009208: [04:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 009208: [04:38:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 009208: [04:38:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 009208: [04:38:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 009208: [04:38:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 009208: [04:38:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 009208: [04:38:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 009208: [04:38:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 009208: [04:38:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 009208: [04:38:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 009208: [04:38:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 009208: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 009208: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 009208: [04:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 009208: [04:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 009208: [04:38:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:38:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 009208: [04:38:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 009208: [04:38:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 009208: [04:38:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 009208: [04:38:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 009208: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 009208: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 009208: [04:38:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 009208: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 009208: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 009208: [04:38:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 009208: [04:38:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 009208: [04:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 009208: [04:38:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:38:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:38:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 009208: [04:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 009208: [04:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 009208: [04:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 009208: [04:38:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 009208: [04:38:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 009208: [04:38:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 009208: [04:38:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 009208: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 009208: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 009208: [04:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 009208: [04:38:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 009208: [04:38:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 009208: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 009208: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 009208: [04:38:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 009208: [04:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 009208: [04:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 009208: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 009208: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 009208: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 009208: [04:38:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 009208: [04:38:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 009208: [04:38:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 009208: [04:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 009208: [04:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 009208: [04:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 009208: [04:38:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 009208: [04:38:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 009208: [04:38:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 009208: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 009208: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 009208: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 009208: [04:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 009208: [04:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 009208: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 009208: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 009208: [04:38:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 009208: [04:38:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 009208: [04:38:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 009208: [04:38:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 009208: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 009208: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 009208: [04:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 009208: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 009208: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 009208: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 009208: [04:38:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 009208: [04:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 009208: [04:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 009208: [04:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 009208: [04:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 009208: [04:38:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 009208: [04:38:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:38:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 009208: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 009208: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 009208: [04:38:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 009208: [04:38:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 009208: [04:38:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 009208: [04:38:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 009208: [04:38:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 009208: [04:38:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 009208: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 009208: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 009208: [04:38:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 009208: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 009208: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 009208: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 009208: [04:38:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 009208: [04:38:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 009208: [04:38:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:38:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 009208: [04:38:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:38:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:38:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 009208: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 009208: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 009208: [04:39:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 009208: [04:39:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 009208: [04:39:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 009208: [04:39:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 009208: [04:39:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 009208: [04:39:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 009208: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 009208: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 009208: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 009208: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 009208: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 009208: [04:39:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 009208: [04:39:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 009208: [04:39:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 009208: [04:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 009208: [04:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 009208: [04:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 009208: [04:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 009208: [04:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 009208: [04:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 009208: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 009208: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 009208: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 009208: [04:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 009208: [04:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 009208: [04:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 009208: [04:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 009208: [04:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 009208: [04:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 009208: [04:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 009208: [04:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 009208: [04:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 009208: [04:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 009208: [04:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 009208: [04:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 009208: [04:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 009208: [04:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 009208: [04:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 009208: [04:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 009208: [04:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 009208: [04:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 009208: [04:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 009208: [04:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 009208: [04:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 009208: [04:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 009208: [04:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 009208: [04:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 009208: [04:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 009208: [04:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 009208: [04:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 009208: [04:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 009208: [04:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 009208: [04:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 009208: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 009208: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 009208: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 009208: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 009208: [04:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 009208: [04:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 009208: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 009208: [04:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 009208: [04:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 009208: [04:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 009208: [04:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 009208: [04:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 009208: [04:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 009208: [04:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 009208: [04:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 009208: [04:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 009208: [04:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 009208: [04:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 009208: [04:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 009208: [04:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 009208: [04:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 009208: [04:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 009208: [04:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 009208: [04:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 009208: [04:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 009208: [04:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 009208: [04:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 009208: [04:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 009208: [04:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 009208: [04:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 009208: [04:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 009208: [04:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 009208: [04:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 009208: [04:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 009208: [04:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 009208: [04:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 009208: [04:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 009208: [04:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 009208: [04:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 009208: [04:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 009208: [04:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 009208: [04:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 009208: [04:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 009208: [04:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 009208: [04:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 009208: [04:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 009208: [04:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 009208: [04:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 009208: [04:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 009208: [04:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 009208: [04:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 009208: [04:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 009208: [04:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 009208: [04:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 009208: [04:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 009208: [04:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 009208: [04:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 009208: [04:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 009208: [04:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 009208: [04:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 009208: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 009208: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 009208: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 009208: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 009208: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 009208: [04:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 009208: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 009208: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 009208: [04:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 009208: [04:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 009208: [04:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 009208: [04:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 009208: [04:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 009208: [04:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 009208: [04:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 009208: [04:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 009208: [04:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 009208: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 009208: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 009208: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 009208: [04:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 009208: [04:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 009208: [04:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 009208: [04:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 009208: [04:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 009208: [04:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 009208: [04:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 009208: [04:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 009208: [04:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 009208: [04:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 009208: [04:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 009208: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 009208: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 009208: [04:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 009208: [04:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 009208: [04:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 009208: [04:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 009208: [04:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 009208: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 009208: [04:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 009208: [04:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 009208: [04:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 009208: [04:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 009208: [04:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 009208: [04:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 009208: [04:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 009208: [04:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 009208: [04:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 009208: [04:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 009208: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 009208: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 009208: [04:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 009208: [04:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 009208: [04:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 009208: [04:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 009208: [04:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 009208: [04:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 009208: [04:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 009208: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 009208: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 009208: [04:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 009208: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 009208: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 009208: [04:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 009208: [04:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 009208: [04:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 009208: [04:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 009208: [04:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 009208: [04:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 009208: [04:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 009208: [04:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 009208: [04:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 009208: [04:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 009208: [04:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 009208: [04:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 009208: [04:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 009208: [04:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 009208: [04:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 009208: [04:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 009208: [04:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 009208: [04:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 009208: [04:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 009208: [04:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 009208: [04:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 009208: [04:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 009208: [04:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 009208: [04:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 009208: [04:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 009208: [04:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 009208: [04:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 009208: [04:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 009208: [04:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 009208: [04:40:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 009208: [04:40:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 009208: [04:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 009208: [04:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 009208: [04:40:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 009208: [04:40:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 009208: [04:40:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 009208: [04:40:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 009208: [04:40:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 009208: [04:40:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:40:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:40:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 009208: [04:40:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:40:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:40:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:41:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 009208: [04:41:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 009208: [04:41:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 009208: [04:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 009208: [04:41:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 009208: [04:41:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 009208: [04:41:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 009208: [04:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 009208: [04:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 009208: [04:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 009208: [04:41:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 009208: [04:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 009208: [04:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 009208: [04:41:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 009208: [04:41:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 009208: [04:41:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 009208: [04:41:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 009208: [04:41:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 009208: [04:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 009208: [04:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 009208: [04:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 009208: [04:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 009208: [04:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 009208: [04:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 009208: [04:41:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 009208: [04:41:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 009208: [04:41:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 009208: [04:41:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:41:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 009208: [04:41:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 009208: [04:41:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 009208: [04:41:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 009208: [04:41:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 009208: [04:41:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 009208: [04:41:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 009208: [04:41:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 009208: [04:41:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 009208: [04:41:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 009208: [04:41:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 009208: [04:41:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 009208: [04:41:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 009208: [04:41:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 009208: [04:41:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 009208: [04:41:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 009208: [04:41:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 009208: [04:41:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 009208: [04:41:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 009208: [04:41:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 009208: [04:41:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 009208: [04:41:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 009208: [04:41:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 009208: [04:41:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:41:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:41:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 009208: [04:41:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 009208: [04:41:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 009208: [04:41:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 009208: [04:41:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 009208: [04:41:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 009208: [04:41:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 009208: [04:41:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 009208: [04:41:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 009208: [04:41:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 009208: [04:41:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 009208: [04:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 009208: [04:41:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 009208: [04:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 009208: [04:41:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 009208: [04:41:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 009208: [04:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 009208: [04:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 009208: [04:41:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 009208: [04:41:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 009208: [04:41:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.dds RDOC 009208: [04:41:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.png RDOC 009208: [04:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.dds RDOC 009208: [04:41:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.png RDOC 009208: [04:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.dds RDOC 009208: [04:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.png RDOC 009208: [04:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.dds RDOC 009208: [04:41:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.png RDOC 009208: [04:41:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.dds RDOC 009208: [04:41:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009208: [04:41:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.png RDOC 009208: [04:41:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 009208: [04:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 009208: [04:41:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 009208: [04:41:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 009208: [04:41:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 009208: [04:41:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 009208: [04:41:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009208: [04:41:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009208: [04:41:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009208: [04:41:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009208: [04:41:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009208: [04:41:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer